Change project structure

For the server and "client" to be able to communicate with eachother,
I'll be using DBus (https://www.freedesktop.org/wiki/Software/dbus/)
and the dbus-crate (https://crates.io/crates/dbus/).
Also, it will probably be better to split the server and client/daemon
and control utility in two separate projects (using Cargo's workspaces
(https://doc.rust-lang.org/cargo/reference/workspaces.html)).
This commit is contained in:
Eli
2020-08-04 17:00:50 +02:00
parent 170a704fc9
commit 6999bca459
5 changed files with 27 additions and 15 deletions

10
sfsmcctl/Cargo.toml Normal file
View File

@@ -0,0 +1,10 @@
[package]
name = "sfsmcctl"
version = "0.1.0"
# description = "More than a web server that dynamically show the status of a Minecraft server (formerly known as bukkit-server-status)"
description = "Control the sfsmcd minecraft and status servers"
authors = ["Elias Schriefer"]
edition = "2018"
[dependencies]
clap = { version = "2.33", features = ["wrap_help"] }