From 1870d4fe0ea15f4b7f4993c05a4bb716a050a447 Mon Sep 17 00:00:00 2001 From: Daniel Grigencha Date: Tue, 3 Dec 2024 00:49:09 +0100 Subject: [PATCH] Updated 'ShieldState' enumeration. Updated the 'ShieldState' enumeration by removing unused methods from it. --- .../main/java/pp/mdga/game/ShieldState.java | 18 ------------------ 1 file changed, 18 deletions(-) diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/game/ShieldState.java b/Projekte/mdga/model/src/main/java/pp/mdga/game/ShieldState.java index 19a09a5d..78eee486 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/game/ShieldState.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/game/ShieldState.java @@ -1,11 +1,8 @@ package pp.mdga.game; -import com.jme3.network.serializing.Serializable; - /** * Represents the state of a piece's shield. */ -@Serializable public enum ShieldState { /** * The shield is not active. @@ -19,19 +16,4 @@ public enum ShieldState { * The shield is suppressed, when the piece is on a start node. */ SUPPRESSED; - - ShieldState(){ - - } - - public static ShieldState getShieldStateByIndex(int index){ - if (index < 0 || index >= values().length) { - throw new IllegalArgumentException(""); - } - return values()[index]; - } - - public ShieldState next() { - return values()[(ordinal() + 1) % values().length]; - } }