From 81ae896ae835a3bba2e46a1aebb2dbf63de39e76 Mon Sep 17 00:00:00 2001 From: Daniel Grigencha Date: Fri, 6 Dec 2024 02:22:46 +0100 Subject: [PATCH] Updated 'TurnState' class. Updated the 'TurnState' class by removing the start state of this state machine of the constructor. --- .../src/main/java/pp/mdga/server/automaton/game/TurnState.java | 1 - 1 file changed, 1 deletion(-) diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java index 8872cc3b..35f93f29 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java @@ -38,7 +38,6 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) { this.rollDiceState = new RollDiceState(this, logic); this.choosePieceState = new ChoosePieceState(this, logic); this.movePieceState = new MovePieceState(this, logic); - this.setCurrentState(this.powerCardState); } @Override