made all con structors of clients states public
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@@ -3,8 +3,12 @@
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public class GameState extends ClientState {
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private final GameStateMachine gameStateMachine;
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protected GameState(ClientState parent, ClientGameLogic logic) {
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public GameState(ClientState parent, ClientGameLogic logic) {
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super(parent, logic);
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this.gameStateMachine = new GameStateMachine(parent, logic);
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}
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public GameStateMachine getGameStateMachine() {
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return gameStateMachine;
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}
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}
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