added more logic for the server state diagram

This commit is contained in:
Daniel Grigencha
2024-11-22 09:37:49 +01:00
parent 04501de11c
commit 89232901a7
21 changed files with 570 additions and 251 deletions

View File

@@ -2,6 +2,7 @@
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.message.client.RequestMove;
import pp.mdga.message.server.StartPiece;
public class SelectPiece extends ServerState {
@@ -10,12 +11,12 @@ public SelectPiece(ServerState parent, ServerGameLogic logic) {
}
@Override
public void receivedConfirmPiece(Piece p) {
if (verifyPiece(p)) {
logic.send(new Player(1), new Animation());
// todo: goto state
} else {
logic.send(new Player(1), new StartPiece());
}
public void receivedRequestMove(RequestMove msg, int from) {
// if (verifyPiece(p)) {
// logic.send(new Player(1), new Animation());
// // todo: goto state
// } else {
// logic.send(new Player(1), new StartPiece());
// }
}
}