diff --git a/Projekte/.run/MdgaApp.run.xml b/Projekte/.run/MdgaApp.run.xml
deleted file mode 100644
index cfb2a51b..00000000
--- a/Projekte/.run/MdgaApp.run.xml
+++ /dev/null
@@ -1,19 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/Projekte/mdga/client/hs_err_pid54211.log b/Projekte/mdga/client/hs_err_pid54211.log
new file mode 100644
index 00000000..9b6e3d33
--- /dev/null
+++ b/Projekte/mdga/client/hs_err_pid54211.log
@@ -0,0 +1,21 @@
+#
+# A fatal error has been detected by the Java Runtime Environment:
+#
+# SIGSEGV (0xb) at pc=0x000070ba272e8104, pid=54211, tid=54346
+#
+# JRE version: OpenJDK Runtime Environment Temurin-20.0.2+9 (20.0.2+9) (build 20.0.2+9)
+# Java VM: OpenJDK 64-Bit Server VM Temurin-20.0.2+9 (20.0.2+9, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
+# Problematic frame:
+# V [libjvm.so+0xee8104] SystemDictionary::find_or_define_helper(Symbol*, Handle, InstanceKlass*, JavaThread*)+0x304
+#
+# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.54211)
+#
+# If you would like to submit a bug report, please visit:
+# https://github.com/adoptium/adoptium-support/issues
+#
+
+--------------- S U M M A R Y ------------
+
+Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:40559 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
+
+Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G,
\ No newline at end of file
diff --git a/Projekte/mdga/client/hs_err_pid60653.log b/Projekte/mdga/client/hs_err_pid60653.log
new file mode 100644
index 00000000..974a6ce1
--- /dev/null
+++ b/Projekte/mdga/client/hs_err_pid60653.log
@@ -0,0 +1,171 @@
+#
+# A fatal error has been detected by the Java Runtime Environment:
+#
+# SIGSEGV (0xb) at pc=0x00007fc14e0eef41, pid=60653, tid=60689
+#
+# JRE version: OpenJDK Runtime Environment (21.0.5+11) (build 21.0.5+11)
+# Java VM: OpenJDK 64-Bit Server VM (21.0.5+11, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
+# Problematic frame:
+# C [libgallium-24.2.8-arch1.1.so+0x8eef41]
+#
+# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.60653)
+#
+# If you would like to submit a bug report, please visit:
+# https://bugreport.java.com/bugreport/crash.jsp
+# The crash happened outside the Java Virtual Machine in native code.
+# See problematic frame for where to report the bug.
+#
+
+--------------- S U M M A R Y ------------
+
+Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:39131 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
+
+Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G, Manjaro Linux
+Time: Sun Dec 8 18:11:23 2024 CET elapsed time: 295.650309 seconds (0d 0h 4m 55s)
+
+--------------- T H R E A D ---------------
+
+Current thread (0x00007fc17ca803b0): JavaThread "jME3 Main" [_thread_in_native, id=60689, stack(0x00007fc159425000,0x00007fc159525000) (1024K)]
+
+Stack: [0x00007fc159425000,0x00007fc159525000], sp=0x00007fc159522300, free space=1012k
+Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
+C [libgallium-24.2.8-arch1.1.so+0x8eef41]
+C [libgallium-24.2.8-arch1.1.so+0xf4a849]
+C [libgallium-24.2.8-arch1.1.so+0x6ccb71]
+C [libgallium-24.2.8-arch1.1.so+0x6c58ae]
+C [libgallium-24.2.8-arch1.1.so+0x6c6013]
+C [libgallium-24.2.8-arch1.1.so+0x6cddf8]
+C [libgallium-24.2.8-arch1.1.so+0x141327]
+C [libgallium-24.2.8-arch1.1.so+0x5fc8b]
+C [libGLX_mesa.so.0+0x4f2e0]
+C [libGLX_mesa.so.0+0x40496]
+C [libGLX_mesa.so.0+0x2efa5]
+J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abb6f [0x00007fc16c1abaa0+0x00000000000000cf]
+J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
+J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
+j com.jme3.system.lwjgl.LwjglWindow.run()V+54
+j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
+j java.lang.Thread.run()V+19 java.base@21.0.5
+v ~StubRoutines::call_stub 0x00007fc16bb37cc6
+V [libjvm.so+0x6d0894]
+V [libjvm.so+0x6d14fd]
+V [libjvm.so+0x79a7be]
+V [libjvm.so+0x6cac55]
+V [libjvm.so+0x9d62c1]
+C [libc.so.6+0x9439d]
+Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
+J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abafc [0x00007fc16c1abaa0+0x000000000000005c]
+J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
+J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
+j com.jme3.system.lwjgl.LwjglWindow.run()V+54
+j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
+j java.lang.Thread.run()V+19 java.base@21.0.5
+v ~StubRoutines::call_stub 0x00007fc16bb37cc6
+
+siginfo: si_signo: 11 (SIGSEGV), si_code: 1 (SEGV_MAPERR), si_addr: 0x00000000000000c9
+
+Registers:
+RAX=0x0000000000000000, RBX=0x00007fc09825b2a0, RCX=0x0000000000000006, RDX=0x0000000028200000
+RSP=0x00007fc159522300, RBP=0x00007fc159522310, RSI=0x00007fc0998d3604, RDI=0x00007fc09825b7a0
+R8 =0x0000000000000006, R9 =0x00000000aa959a6a, R10=0x0000000000000263, R11=0x00007fc099bc36c0
+R12=0x00007fc0998d35e0, R13=0x000000058bc5f100, R14=0x000000058bc5f140, R15=0x0000000000000040
+RIP=0x00007fc14e0eef41, EFLAGS=0x0000000000010202, CSGSFS=0x002b000000000033, ERR=0x0000000000000004
+ TRAPNO=0x000000000000000e
+
+
+Register to memory mapping:
+
+RAX=0x0 is null
+RBX=0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
+RCX=0x0000000000000006 is an unknown value
+RDX=0x0000000028200000 is an unknown value
+RSP=0x00007fc159522300 is pointing into the stack for thread: 0x00007fc17ca803b0
+RBP=0x00007fc159522310 is pointing into the stack for thread: 0x00007fc17ca803b0
+RSI=0x00007fc0998d3604 points into unknown readable memory: 00 00 00 00
+RDI=0x00007fc09825b7a0 points into unknown readable memory: 0x00001c7c00000265 | 65 02 00 00 7c 1c 00 00
+R8 =0x0000000000000006 is an unknown value
+R9 =0x00000000aa959a6a is an unknown value
+R10=0x0000000000000263 is an unknown value
+R11=0x00007fc099bc36c0 points into unknown readable memory: 0x00007fc14e121570 | 70 15 12 4e c1 7f 00 00
+R12=0x00007fc0998d35e0 points into unknown readable memory: 0x0000000000000000 | 00 00 00 00 00 00 00 00
+R13=0x000000058bc5f100 is an unknown value
+R14=0x000000058bc5f140 is an unknown value
+R15=0x0000000000000040 is an unknown value
+
+Top of Stack: (sp=0x00007fc159522300)
+0x00007fc159522300: 00007fc09825b2a0 ffffffffffffffff
+0x00007fc159522310: 00007fc1595223d0 00007fc14e74a849
+0x00007fc159522320: 0000000000000000 00000000cc0016c8
+0x00007fc159522330: 00007fc09920b000 00007fc100000004
+0x00007fc159522340: 00007fc100000001 00007fc100000000
+0x00007fc159522350: ffff800100000002 00007fc09825b7a0
+0x00007fc159522360: 00007fc1595223e0 0000000100000b02
+0x00007fc159522370: 0000000000000000 00007fc0983eca88
+0x00007fc159522380: 00007fc100000000 00007fc099e33780
+0x00007fc159522390: 00007fc159523170 b36c5690f9bb0900
+0x00007fc1595223a0: 00007fc15951fd20 00007fc0983eca80
+0x00007fc1595223b0: 00007fc09825b2a0 00007fc0983edb60
+0x00007fc1595223c0: 00007fc098415b10 00007fc0983ec850
+0x00007fc1595223d0: 00007fc159523280 00007fc14deccb71
+0x00007fc1595223e0: 00000bdc00000000 00007fc100000000
+0x00007fc1595223f0: 00007fc159523290 00007fc159523294
+0x00007fc159522400: 00007fc159523320 00007fc159523324
+0x00007fc159522410: 00007fc1595231b0 00007fc1595231b4
+0x00007fc159522420: 00007fc159522860 00007fc164c8401c
+0x00007fc159522430: 00007fc159523310 00007fc159523314
+0x00007fc159522440: 00007fc1595232a0 00007fc1595232a4
+0x00007fc159522450: 00007fc159522860 00007fc159523334
+0x00007fc159522460: 00007fc159523400 00007fc159523404
+0x00007fc159522470: 00007fc1595232d0 00007fc1595232d4
+0x00007fc159522480: 00007fc16bc61f10 00007fc0c80123d0
+0x00007fc159522490: 00007fc1595231f0 00007fc1595231f4
+0x00007fc1595224a0: 00007fc1595223e0 00000000e31c914f
+0x00007fc1595224b0: 00007fc159523350 00007fc159523354
+0x00007fc1595224c0: 00007fc1595232e0 00007fc1595232e4
+0x00007fc1595224d0: 00007f0000000000 00000000e3193478
+0x00007fc1595224e0: 00007fc159523440 00007fc159523444
+0x00007fc1595224f0: 00007fc159523310 00007fc159523314
+
+Instructions: (pc=0x00007fc14e0eef41)
+0x00007fc14e0eee41: 0f 1e fa 55 48 83 c6 24 48 89 e5 41 55 41 54 53
+0x00007fc14e0eee51: 48 89 fb 48 83 ec 08 8b 97 00 05 00 00 44 0f b7
+0x00007fc14e0eee61: 6e f0 48 8b 87 08 05 00 00 49 89 d4 45 01 ec 48
+0x00007fc14e0eee71: 8d 3c 90 42 8d 14 ad 00 00 00 00 ff 15 ee 7e c3
+0x00007fc14e0eee81: 01 44 89 a3 00 05 00 00 48 83 c4 08 5b 41 5c 41
+0x00007fc14e0eee91: 5d 5d c3 66 2e 0f 1f 84 00 00 00 00 00 66 90 f3
+0x00007fc14e0eeea1: 0f 1e fa 55 48 89 e5 41 57 41 56 41 55 41 54 41
+0x00007fc14e0eeeb1: 89 f4 53 48 89 fb 48 83 ec 08 4e 8b b4 e7 88 09
+0x00007fc14e0eeec1: 00 00 8b 97 00 05 00 00 48 8b 87 08 05 00 00 45
+0x00007fc14e0eeed1: 0f b7 7e 14 49 89 d5 49 8d 76 24 48 8d 3c 90 45
+0x00007fc14e0eeee1: 01 fd 42 8d 14 bd 00 00 00 00 ff 15 7f 7e c3 01
+0x00007fc14e0eeef1: 44 89 ab 00 05 00 00 4e 89 b4 e3 d8 09 00 00 48
+0x00007fc14e0eef01: 83 c4 08 5b 41 5c 41 5d 41 5e 41 5f 5d c3 90 f3
+0x00007fc14e0eef11: 0f 1e fa 55 89 f0 48 89 e5 41 54 53 4c 8b a4 c7
+0x00007fc14e0eef21: 88 09 00 00 48 89 fb e8 73 ff ff ff 49 8b 84 24
+0x00007fc14e0eef31: 80 01 00 00 ba 00 00 20 28 48 8d bb 00 05 00 00
+0x00007fc14e0eef41: 0f b6 88 c9 00 00 00 48 8b b0 b0 00 00 00 48 8b
+0x00007fc14e0eef51: 83 f0 04 00 00 ff 90 00 01 00 00 49 8b 04 24 48
+0x00007fc14e0eef61: 85 c0 74 13 48 89 df be ff ff ff ff 5b 41 5c 5d
+0x00007fc14e0eef71: ff e0 0f 1f 44 00 00 5b 41 5c 5d c3 0f 1f 00 f3
+0x00007fc14e0eef81: 0f 1e fa 66 0f ef c0 31 c9 ba 01 00 00 00 0f 11
+0x00007fc14e0eef91: 87 d8 09 00 00 0f 11 87 e8 09 00 00 0f 11 87 f8
+0x00007fc14e0eefa1: 09 00 00 0f 11 87 08 0a 00 00 0f 11 87 18 0a 00
+0x00007fc14e0eefb1: 00 66 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 48
+0x00007fc14e0eefc1: 83 bc cf 88 09 00 00 00 74 0d 48 89 d0 48 d3 e0
+0x00007fc14e0eefd1: 48 09 87 80 09 00 00 48 83 c1 01 48 83 f9 0a 75
+0x00007fc14e0eefe1: de c3 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 f3
+0x00007fc14e0eeff1: 0f 1e fa 55 48 89 e5 41 56 41 89 d6 41 55 41 89
+0x00007fc14e0ef001: f5 8d 34 b5 28 00 00 00 41 54 49 89 fc bf 01 00
+0x00007fc14e0ef011: 00 00 53 ff 15 7e 89 c3 01 48 89 c3 48 85 c0 74
+0x00007fc14e0ef021: 2a 66 44 89 68 1a 41 0f b6 ce 48 8d 78 08 41 0f
+0x00007fc14e0ef031: b6 94 24 97 08 00 00 49 8d b4 24 90 02 00 00 c0
+
+
+Stack slot to memory mapping:
+
+stack at sp + 0 slots: 0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
+stack at sp + 1 slots: 0xffffffffffffffff is an unknown value
+stack at sp + 2 slots: 0x00007fc1595223d0 is pointing into the stack for thread: 0x00007fc17ca803b0
+stack at sp + 3 slots: 0x00007fc14e74a849: in /usr/lib/libgallium-24.2.8-arch1.1.so at 0x00007fc14d800000
+stack at sp + 4 slots: 0x0 is null
+stack at sp + 5 slots:
\ No newline at end of file
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/NotificationSynchronizer.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/NotificationSynchronizer.java
index 87e535c4..4cb2ca07 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/NotificationSynchronizer.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/NotificationSynchronizer.java
@@ -121,6 +121,7 @@ private void handleGame(Notification notification) {
delay = STANDARD_DELAY;
} else if (notification instanceof ActivePlayerNotification n) {
gameView.getGuiHandler().setActivePlayer(n.getColor());
+ boardHandler.hideDice();
if(n.getColor() != ownColor) boardHandler.showDice(n.getColor());
app.getAcousticHandler().playSound(MdgaSound.UI90);
delay = STANDARD_DELAY;
@@ -159,17 +160,19 @@ private void handleGame(Notification notification) {
} else if (notification instanceof HomeMoveNotification home) {
boardHandler.movePieceHomeAnim(home.getPieceId(), home.getHomeIndex());
guiHandler.hideText();
- app.getGameLogic().selectAnimationEnd();
+ waitForAnimation = true;
} else if (notification instanceof InterruptNotification notification1) {
gameView.enterInterrupt(notification1.getColor());
} else if (notification instanceof MovePieceNotification n) {
if(n.isMoveStart()) {
//StartMove
boardHandler.movePieceStartAnim(n.getPiece(), n.getMoveIndex());
+ waitForAnimation = true;
}
else {
//InfieldMove
boardHandler.movePieceAnim(n.getPiece(), n.getStartIndex(), n.getMoveIndex());
+ waitForAnimation = true;
}
guiHandler.hideText();
} else if (notification instanceof ThrowPieceNotification n) {
@@ -207,7 +210,6 @@ public void run() {
waitForAnimation = true;
}
else {
- boardHandler.hideDice();
if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
else guiHandler.showRolledDice(n.getEyes(), n.getColor());
}
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/board/BoardHandler.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/board/BoardHandler.java
index 04d0e5bb..aaf07489 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/board/BoardHandler.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/board/BoardHandler.java
@@ -442,6 +442,7 @@ private void moveHomePiece(UUID uuid, int index){
pieceControl.setRotation(getRotationMove(firstHomeNode.getLocation(), lastHomeNode.getLocation()));
app.getModelSynchronize().animationEnd();
+ app.getModelSynchronize().animationEnd();
}
/**
@@ -473,6 +474,7 @@ private void movePieceStart(UUID uuid, int nodeIndex){
removeItemFromMapList(waitingPiecesMap, color, pieceControl);
waitingNodes.get(color).remove(uuid);
app.getModelSynchronize().animationEnd();
+ app.getModelSynchronize().animationEnd();
}
/**
@@ -486,6 +488,7 @@ private void movePiece(UUID uuid, int curIndex, int moveIndex){
movePieceRek(uuid, curIndex, moveIndex);
app.getModelSynchronize().animationEnd();
+ app.getModelSynchronize().animationEnd();
}
/**
@@ -538,7 +541,6 @@ public void shieldPiece(UUID uuid){
* @param uuid the UUID of the piece to unshield
*/
public void unshieldPiece(UUID uuid){
-
pieces.get(uuid).deactivateShield();
}
@@ -719,6 +721,8 @@ public void clearSelectable(){
p.unHighlight();
p.setSelectable(false);
p.setHoverable(false);
+ if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unSelect();
+ if(selectedPieceNodeMap.get(p) != null) selectedPieceNodeMap.get(p).unHighlight();
}
for(PieceControl p : selectableOwnPieces) {
p.unSelect();
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/board/PieceControl.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/board/PieceControl.java
index 8db0b9b1..d317342f 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/board/PieceControl.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/board/PieceControl.java
@@ -150,6 +150,9 @@ public void rotateInit() {
* This adds a visual shield effect in the form of a rotating ring.
*/
public void activateShield(){
+ if(shieldRing != null){
+ deactivateShield();
+ }
shieldRing = assetManager.loadModel(Asset.shieldRing.getModelPath());
shieldRing.scale(1f);
shieldRing.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(0));
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/CardLayerHandler.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/CardLayerHandler.java
index 88b2351d..eda19ab4 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/CardLayerHandler.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/CardLayerHandler.java
@@ -29,6 +29,7 @@ public class CardLayerHandler {
private DiceControl diceControl;
private final Map bonusCardControlMap = new HashMap<>();
+ private final List cardOrder = new ArrayList<>();
private final Map bonusCardIntegerMap = new HashMap<>();
private final Set selectableCards = new HashSet<>();
@@ -80,14 +81,13 @@ public void addCard(BonusCard card) {
if (card == BonusCard.HIDDEN) throw new RuntimeException("Can't add hidden card to GUI");
if (!bonusCardControlMap.containsKey(card)) {
- CardControl control = createCard(bonusToAsset(card), nextPos());
- bonusCardControlMap.put(card, control);
- cardLayer.addSpatial(control.getRoot());
+ cardOrder.add(card);
}
int newNum = bonusCardIntegerMap.getOrDefault(card, 0) + 1;
bonusCardIntegerMap.put(card, newNum);
- bonusCardControlMap.get(card).setNumCard(newNum);
+
+ updateCard();
}
public void removeCard(BonusCard card){
@@ -95,12 +95,11 @@ public void removeCard(BonusCard card){
bonusCardIntegerMap.put(card, bonusCardIntegerMap.get(card) - 1);
if(bonusCardIntegerMap.get(card) <= 0){
- cardLayer.deleteSpatial(bonusCardControlMap.get(card).getRoot());
bonusCardIntegerMap.remove(card);
- bonusCardControlMap.remove(card);
+ cardOrder.remove(card);
}
-
- }
+ updateCard();
+ } else throw new RuntimeException("card is not in bonusCardControlMap");
}
public void clearSelectableCards() {
@@ -114,6 +113,22 @@ public void clearSelectableCards() {
cardSelect = null;
}
+ private void updateCard(){
+ for(BonusCard card : bonusCardControlMap.keySet()){
+ CardControl control = bonusCardControlMap.get(card);
+ cardLayer.deleteSpatial(control.getRoot());
+ }
+ bonusCardControlMap.clear();
+
+ for(int i = 0; i < cardOrder.size(); i++){
+ BonusCard card = cardOrder.get(i);
+ CardControl control = createCard(bonusToAsset(card), nextPos(i));
+ control.setNumCard(bonusCardIntegerMap.get(card));
+ cardLayer.addSpatial(control.getRoot());
+ bonusCardControlMap.put(card, control);
+ }
+ }
+
public void setSelectableCards(List select) {
for (BonusCard card : select) {
selectableCards.add(bonusCardControlMap.get(card));
@@ -171,8 +186,8 @@ private Asset bonusToAsset(BonusCard card) {
};
}
- private Vector3f nextPos() {
- return START.add(MARGIN.mult(bonusCardControlMap.size()));
+ private Vector3f nextPos(int i) {
+ return START.add(MARGIN.mult(i));
}
private Camera createOverlayCam() {
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/DiceControl.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/DiceControl.java
index 42e356aa..e90f20f5 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/DiceControl.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/DiceControl.java
@@ -21,7 +21,7 @@
public class DiceControl extends AbstractControl {
private Quaternion targetRotation;
private final Vector3f angularVelocity = new Vector3f();
- private float deceleration = 0.5f;
+ private float deceleration = 1f;
private float timeElapsed = 0.0f;
private float rollDuration = 1f;
private static final int ANGULAR_MIN = 5;
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/PlayerNameHandler.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/PlayerNameHandler.java
index 014c00a9..083319e6 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/PlayerNameHandler.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/gui/PlayerNameHandler.java
@@ -128,7 +128,7 @@ private BitmapText createName(String name, boolean first, boolean own){
//renderedSize = 45
hudText.setSize(TEXT_SIZE);
hudText.setColor(first ? ACTIVE_COLOR : own ? OWN_COLOR : NORMAL_COLOR);
- hudText.setText(name);
+ hudText.setText(own ? name + " (Du)" : name);
hudText.setLocalTranslation(PADDING_LEFT,hudText.getHeight()/2, 0);
return hudText;
}
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/server/MdgaServer.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/server/MdgaServer.java
index 14b5436e..0545fca7 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/server/MdgaServer.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/server/MdgaServer.java
@@ -139,6 +139,7 @@ private void initializeSerializables() {
Serializer.registerClass(UpdateTSKMessage.class);
Serializer.registerClass(WaitPieceMessage.class);
Serializer.registerClass(IncorrectRequestMessage.class);
+ Serializer.registerClass(SpectatorMessage.class);
Serializer.registerClass(Player.class);
Serializer.registerClass(Statistic.class);
Serializer.registerClass(Board.class);
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/view/GameView.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/view/GameView.java
index bd77237a..f2a51ee2 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/view/GameView.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/view/GameView.java
@@ -18,7 +18,7 @@ public class GameView extends MdgaView {
private GuiHandler guiHandler;
private ButtonLeft leaveButton;
- private ButtonRight confirmButton;
+ public ButtonRight confirmButton;
private ButtonRight noPowerButton;
@@ -28,6 +28,9 @@ public class GameView extends MdgaView {
private FilterPostProcessor fpp;
+ public boolean needConfirm = false;
+ public boolean needNoPower = false;
+
private Node guiHandlerNode = new Node();
public GameView(MdgaApp app) {
@@ -116,19 +119,26 @@ public Color getOwnColor() {
public void needConfirm() {
noPowerButton.hide();
confirmButton.show();
+
+ needConfirm = true;
}
public void noConfirm() {
confirmButton.hide();
+
+ needConfirm = false;
}
public void showNoPower() {
confirmButton.hide();
noPowerButton.show();
+
+ needNoPower = true;
}
public void hideNoPower() {
noPowerButton.hide();
+ needNoPower = false;
}
public void enterInterrupt(Color color) {
diff --git a/Projekte/mdga/client/src/main/java/pp/mdga/client/view/MdgaView.java b/Projekte/mdga/client/src/main/java/pp/mdga/client/view/MdgaView.java
index a16cc2d7..a3da3d87 100644
--- a/Projekte/mdga/client/src/main/java/pp/mdga/client/view/MdgaView.java
+++ b/Projekte/mdga/client/src/main/java/pp/mdga/client/view/MdgaView.java
@@ -59,7 +59,6 @@ public void enter() {
public void leave() {
onLeave();
-
settingsButton.hide();
while (settingsDepth > 0) {
@@ -197,7 +196,13 @@ public void pressForward() {
}
if (this instanceof GameView gameView) {
- app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
+ if(gameView.needConfirm) {
+ app.getModelSynchronize().confirm();
+ } else if(gameView.needNoPower) {
+ app.getModelSynchronize().confirm();
+ } else {
+ app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
+ }
}
if (this instanceof CeremonyView ceremonyView) {
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java
index bb1d4333..32e23fd7 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java
@@ -294,17 +294,14 @@ public void received(ChoosePieceStateMessage msg){
@Override
public void received(DrawCardMessage msg){
- if(msg.getCard() instanceof HiddenCard){
+ logic.getGame().getActivePlayer().addHandCard(msg.getCard());
+ if (msg.getCard() instanceof HiddenCard) {
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
- } else if(msg.getCard() instanceof TurboCard) {
- logic.addNotification(new AcquireCardNotification(BonusCard.TURBO));
- } else if(msg.getCard() instanceof ShieldCard) {
- logic.addNotification(new AcquireCardNotification(BonusCard.SHIELD));
- } else if(msg.getCard() instanceof SwapCard) {
- logic.addNotification(new AcquireCardNotification(BonusCard.SWAP));
- } else {
- throw new RuntimeException();
}
+ else{
+ logic.addNotification(new AcquireCardNotification(msg.getCard().getCard()));
+ }
+
}
/**
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/GameStates.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/GameStates.java
index ccc1734b..e8d5555c 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/GameStates.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/GameStates.java
@@ -37,18 +37,13 @@ protected void handlePowerCard(PlayCardMessage msg) {
logic.getGame().getDiscardPile().add(msg.getCard());
}
- protected void throwPiece(Piece piece) {
- logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
- logic.getGame().getPlayerByColor(piece.getColor()).addWaitingPiece(piece);
- logic.addNotification(new ThrowPieceNotification(piece.getUuid(), piece.getColor()));
- logic.getGame().getPlayerByColor(piece.getColor()).getPlayerStatistic().increasePiecesBeingThrown();
- logic.getGame().getGameStatistics().increasePiecesBeingThrown();
- piece.setState(PieceState.WAITING);
- }
-
private void handleShield(UUID uuid) {
- if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughUUID(uuid)) % 10 != 0) {
+ Board board = logic.getGame().getBoard();
+ Piece piece = logic.getGame().getPieceThroughUUID(uuid);
+ Node node = board.getInfield()[board.getInfieldIndexOfPiece(piece)];
+ if (node.isStart()) {
logic.getGame().getPieceThroughUUID(uuid).setShield(ShieldState.SUPPRESSED);
+ logic.addNotification(new ShieldActiveNotification(uuid));
logic.addNotification(new ShieldSuppressedNotification(uuid));
} else {
logic.getGame().getPieceThroughUUID(uuid).setShield(ShieldState.ACTIVE);
@@ -66,6 +61,22 @@ private void swapPieces(Piece messageOwn, Piece messageEnemy) {
ownNode.setOccupant(modelEnemy);
enemyNode.setOccupant(modelOwn);
+
logic.addNotification(new SwapPieceNotification(modelOwn.getUuid(), modelEnemy.getUuid()));
+ checkShieldAfterSwap(enemyNode, modelOwn);
+ checkShieldAfterSwap(ownNode, modelEnemy);
+
+ }
+
+ private void checkShieldAfterSwap(Node node, Piece piece){
+ if (node.isStart()){
+ if (piece.isShielded()){
+ piece.setShield(ShieldState.SUPPRESSED);
+ logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
+ }
+ } else if (piece.isSuppressed()){
+ piece.setShield(ShieldState.ACTIVE);
+ logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
+ }
}
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/SpectatorState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/SpectatorState.java
index d0ae32c9..e6da6261 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/SpectatorState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/SpectatorState.java
@@ -3,8 +3,10 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
+import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
+import pp.mdga.game.card.HiddenCard;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
@@ -33,7 +35,12 @@ public void received(CeremonyMessage msg) {
@Override
public void received(DrawCardMessage msg){
- logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
+ logic.getGame().getActivePlayer().addHandCard(msg.getCard());
+ if (msg.getCard() instanceof HiddenCard) {
+ logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
+ }
+
+ //stats
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/TurnState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/TurnState.java
index 97d0238f..ec119d18 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/TurnState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/TurnState.java
@@ -40,6 +40,7 @@ public TurnState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
+ logic = logic;
for (Piece piece : logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPieces()) {
if (piece.isShielded() || piece.isSuppressed()){
piece.setShield(ShieldState.NONE);
@@ -159,11 +160,6 @@ public void received(ChoosePieceStateMessage msg){
state.received(msg);
}
- @Override
- public void received(DrawCardMessage msg){
-
- }
-
public ChoosePieceState getChoosePiece() {
return choosePieceState;
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/WaitingState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/WaitingState.java
index 82a7d1dc..30cf5c84 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/WaitingState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/WaitingState.java
@@ -3,8 +3,10 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.GameState;
+import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
+import pp.mdga.game.ShieldState;
import pp.mdga.message.server.*;
import pp.mdga.notification.*;
@@ -33,12 +35,6 @@ public void received(CeremonyMessage msg) {
logic.setState(logic.getCeremony());
}
- @Override
- public void received(DiceNowMessage msg) {
- logic.addNotification(new DiceNowNotification());
- parent.setState(parent.getTurn());
- }
-
@Override
public void received(DieMessage msg) {
logic.getGame().setDiceEyes(msg.getDiceEye());
@@ -48,8 +44,6 @@ public void received(DieMessage msg) {
else {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye()));
}
-// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes()));
-
//stats
if (msg.getDiceEye() == 6) {
@@ -73,24 +67,61 @@ public void received(ActivePlayerMessage msg) {
logic.getGame().setActiveColor(msg.getColor());
if(msg.getColor() == logic.getGame().getPlayers().get(logic.getOwnPlayerId()).getColor()) {
parent.setState(parent.getTurn());
+ } else {
+ for (Piece piece : logic.getGame().getActivePlayer().getPieces()){
+ if (piece.isShielded() || piece.isSuppressed()){
+ logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
+ piece.setShield(ShieldState.NONE);
+ }
+ }
}
}
-// @Override
-// public void received(DrawCardMessage msg){
-// logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
-// logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
-// logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
-// }
-
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
if (msg.isHomeMove()) {
- logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
- logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
- logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
- } else {
+ if(piece.getState().equals(PieceState.HOME)){
+ logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
+ int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
+ Node pieceNode = logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex];
+
+ //gets the oldNode
+ int homeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
+ Node oldNode = logic.getGame().getActivePlayer().getHomeNodes()[homeIndex];
+ //gets the targetNode
+ Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
+ if (msg.getTargetIndex() ==logic.getGame().getActivePlayer().getHighestHomeIdx()) {
+ piece.setState(PieceState.HOMEFINISHED);
+ }
+ else{
+ piece.setState(PieceState.HOME);
+ }
+
+ oldNode.clearOccupant();
+ targetNode.setOccupant(piece);
+
+ }
+ else{
+ logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
+ int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
+
+ //gets the targetNode
+ Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
+
+ if (msg.getTargetIndex() ==logic.getGame().getActivePlayer().getHighestHomeIdx()) {
+ piece.setState(PieceState.HOMEFINISHED);
+ }
+ else{
+ piece.setState(PieceState.HOME);
+ }
+
+ oldNode.clearOccupant();
+ targetNode.setOccupant(piece);
+ }
+ }
+ else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
if (occ != null) {
@@ -110,7 +141,17 @@ public void received(MoveMessage msg) {
}
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
+ if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isStart()){
+ if (piece.isShielded()){
+ piece.setShield(ShieldState.SUPPRESSED);
+ logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
+ }
+ } else if (piece.isSuppressed()){
+ piece.setShield(ShieldState.ACTIVE);
+ logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
+ }
}
+ System.out.println("send AnimationEndMessage");
logic.getGame().setTurboFlag(false);
parent.setState(parent.getAnimation());
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java
index 26ea3d3d..f3642f78 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java
@@ -4,6 +4,7 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.DetermineStartPlayerState;
import pp.mdga.game.Player;
+import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.notification.AcquireCardNotification;
import pp.mdga.notification.ActivePlayerNotification;
@@ -48,10 +49,12 @@ public void enter() {
logic.getGame().getBoard().getInfield()[entry.getValue().getStartNodeIndex()].setOccupant(entry.getValue().getPieces()[0]);
entry.getValue().getWaitingArea()[0] = null;
animationCounter++;
- if(entry.getKey() == logic.getOwnPlayerId()){
- logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0).getCard()));
- } else {
- logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0).getCard()));
+ for (PowerCard card : entry.getValue().getHandCards()){
+ if(entry.getKey() == logic.getOwnPlayerId()){
+ logic.addNotification(new AcquireCardNotification(card.getCard()));
+ } else {
+ logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), card.getCard()));
+ }
}
}
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/ChoosePieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/ChoosePieceState.java
index 57b7f257..226a150f 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/ChoosePieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/ChoosePieceState.java
@@ -63,7 +63,7 @@ public void received(StartPieceMessage msg){
}
@Override
- public void received(NoTurnMessage msg){
+ public void received(EndOfTurnMessage msg){
currentState.received(msg);
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/PlayPowerCardState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/PlayPowerCardState.java
index 1ecae283..cfd1fb00 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/PlayPowerCardState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/PlayPowerCardState.java
@@ -3,6 +3,9 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.TurnState;
+import pp.mdga.game.BonusCard;
+import pp.mdga.game.card.ShieldCard;
+import pp.mdga.game.card.SwapCard;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.server.PlayCardMessage;
import pp.mdga.notification.PlayCardNotification;
@@ -12,6 +15,7 @@ public class PlayPowerCardState extends TurnStates {
private final TurnState parent;
private PlayCardMessage playCardMessage;
+ private int extraAnimationCounter = 0;
public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
@@ -20,7 +24,12 @@ public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
- logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor() , playCardMessage.getCard().getCard()));
+ if(playCardMessage.getCard().getCard().equals(BonusCard.SWAP)) {
+ extraAnimationCounter++;
+ }
+
+ logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), playCardMessage.getCard().getCard()));
+ logic.getGame().getActivePlayer().removeHandCard(playCardMessage.getCard());
handlePowerCard(playCardMessage);
}
@@ -35,6 +44,11 @@ public void setPlayCard(PlayCardMessage playCardMessage) {
@Override
public void selectAnimationEnd(){
+ if(extraAnimationCounter > 0) {
+ extraAnimationCounter--;
+ return;
+ }
+
logic.send(new AnimationEndMessage());
parent.setState(parent.getRollDice());
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/NoPieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/NoPieceState.java
index f43beea9..cb462f60 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/NoPieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/NoPieceState.java
@@ -38,7 +38,6 @@ public void exit() {
@Override
public void received(SelectPieceMessage msg) {
- //TODO
ArrayList pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new));
parent.getSelectPiece().setPossiblePieces(pieces);
ArrayList listPiece = pieces.stream().map(Piece::getUuid).collect(Collectors.toCollection(ArrayList::new));
@@ -71,7 +70,7 @@ public void received(StartPieceMessage msg){
}
@Override
- public void received(NoTurnMessage msg){
+ public void received(EndOfTurnMessage msg){
logic.getGame().setTurboFlag(false);
parent.getParent().getParent().setState(parent.getParent().getParent().getWaiting());
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/SelectPieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/SelectPieceState.java
index b85899b5..112f94da 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/SelectPieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/SelectPieceState.java
@@ -4,11 +4,15 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
import pp.mdga.game.Piece;
+import pp.mdga.game.ShieldState;
+import pp.mdga.game.PieceState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.HomeMoveNotification;
import pp.mdga.notification.MovePieceNotification;
+import pp.mdga.notification.ShieldActiveNotification;
+import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.ArrayList;
@@ -49,11 +53,38 @@ public void selectPiece(Piece piece) {
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
//logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
+ System.out.println("Client: selectPieceState: receivedMoveMessage: msg.isHomeMoved():" + msg.isHomeMove());
if (msg.isHomeMove()) {
- logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
- logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
- logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
- } else {
+ System.out.println("Client: selectPieceState: receivedMoveMessage: msg.getPiece.getState():" + piece.getState());
+ if (piece.getState().equals(PieceState.ACTIVE)) {
+ logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
+ int infieldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ System.out.println("Client: SelectState: activePiece in Home: infieldIndex" + infieldIndex);
+ if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
+ piece.setState(PieceState.HOMEFINISHED);
+ }
+ else {
+ piece.setState(PieceState.HOME);
+ }
+ logic.getGame().getBoard().getInfield()[infieldIndex].clearOccupant();
+ logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
+ }
+ else {
+ System.out.println("Client: SelectPieceState: receivedMoveMessage:reached else");
+ logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
+ System.out.println("Client: electPieceState: homeindex" + logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece));
+ int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
+ if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
+ piece.setState(PieceState.HOMEFINISHED);
+ }
+ else {
+ piece.setState(PieceState.HOME);
+ }
+ logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex].clearOccupant();
+ logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
+ }
+ }
+ else {
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
@@ -70,6 +101,16 @@ public void received(MoveMessage msg) {
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
+ if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isStart()) {
+ if (piece.isShielded()) {
+ piece.setShield(ShieldState.SUPPRESSED);
+ logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
+ }
+ }
+ else if (piece.isSuppressed()) {
+ piece.setShield(ShieldState.ACTIVE);
+ logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
+ }
}
logic.getGame().setTurboFlag(false);
parent.getParent().setState(parent.getParent().getMovePiece());
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/StartPieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/StartPieceState.java
index 9594e356..1ad5972b 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/StartPieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/choosepiecestate/StartPieceState.java
@@ -5,10 +5,14 @@
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
+import pp.mdga.game.ShieldState;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.notification.MovePieceNotification;
+import pp.mdga.notification.RemoveShieldNotification;
+import pp.mdga.notification.ShieldActiveNotification;
+import pp.mdga.notification.ShieldSuppressedNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.ArrayList;
@@ -63,6 +67,17 @@ public void received(MoveMessage msg){
logic.addNotification(new ThrowPieceNotification(occ.getUuid(), piece.getColor()));
}
+ if (targetNode.isStart()){
+ if (piece.isShielded()){
+ piece.setShield(ShieldState.SUPPRESSED);
+ logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
+ }
+ } else if (piece.isSuppressed()){
+ piece.setShield(ShieldState.ACTIVE);
+ logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
+ logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
+ }
+
targetNode.setOccupant(msg.getPiece());
logic.addNotification(new MovePieceNotification(msg.getPiece().getUuid(), oldIndex, targetIndex));
logic.getGame().setTurboFlag(false);
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ChoosePowerCardState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ChoosePowerCardState.java
index 59ce519d..7b22da92 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ChoosePowerCardState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ChoosePowerCardState.java
@@ -5,6 +5,7 @@
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
+import pp.mdga.game.Player;
import pp.mdga.game.card.*;
import pp.mdga.message.client.NoPowerCardMessage;
import pp.mdga.message.client.SelectCardMessage;
@@ -73,8 +74,14 @@ public void received(PossibleCardsMessage msg){
*/
@Override
public void selectCard(BonusCard card){
+ Player player = logic.getGame().getPlayers().get(logic.getOwnPlayerId());
+ ArrayList handCards = player.getHandCards();
if(card != null){
- logic.send(new SelectCardMessage(logic.getGame().getPlayers().get(logic.getOwnPlayerId()).getPowerCardByType(card)));
+ PowerCard select = player.getPowerCardByType(card);
+ if(select == null){
+ select = select;
+ }
+ logic.send(new SelectCardMessage(select));
} else {
logic.send(new NoPowerCardMessage());
}
@@ -112,7 +119,6 @@ public void received(PossiblePieceMessage msg){
if (msg.getEnemyPossiblePieces().isEmpty()){
parent.getShield().setPossiblePieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getShield());
- logic.addNotification(new SelectableShieldNotification(msg.getOwnPossiblePieces().stream().map(Piece::getUuid).toList()));
} else {
System.out.println("Should enter Swap State");
parent.getSwap().setPossibleOwnPieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new)));
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ShieldState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ShieldState.java
index 95a53dd0..87882f2a 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ShieldState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/turnstate/powercardstate/ShieldState.java
@@ -7,6 +7,7 @@
import pp.mdga.message.client.RequestPlayCardMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.PlayCardMessage;
+import pp.mdga.notification.SelectableShieldNotification;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
@@ -27,8 +28,7 @@ public ShieldState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
- logic.addNotification(null);
- //TODO: selectable piece notification
+ logic.addNotification(new SelectableShieldNotification(possiblePieces.stream().map(Piece::getUuid).toList()));
}
@Override
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/game/Die.java b/Projekte/mdga/model/src/main/java/pp/mdga/game/Die.java
index c3b99cf5..dc8a026e 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/game/Die.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/game/Die.java
@@ -18,17 +18,17 @@ public class Die {
/**
* The probability of rolling a zero eye.
*/
- public static final double ZERO_EYE = 0.2;
+ public static final double ZERO_EYE = 0;
/**
* The probability of rolling a normal eye.
*/
- public static final double NORMAL_EYE = 0.2;
+ public static final double NORMAL_EYE = 0;
/**
* The probability of rolling a double eye.
*/
- public static final double DOUBLE_EYE = 0.6;
+ public static final double DOUBLE_EYE = 1;
/**
* The modifier applied to the die roll.
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/game/Game.java b/Projekte/mdga/model/src/main/java/pp/mdga/game/Game.java
index e7e06348..1a151a0f 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/game/Game.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/game/Game.java
@@ -87,15 +87,15 @@ public Game() {
gameStatistics = new Statistic();
initializeDrawPile();
board = new Board();
- die = new Die(2,1,6,2,1,3);
+ die = new Die(1,4);
}
/**
* This method initializes the draw pile with the predefined number of bonus cards.
*/
private void initializeDrawPile() {
-// this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
- this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
+ this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
+// this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
// this.addBonusCards(new ShieldCard(), AMOUNT_OF_SHIELD_CARDS);
Collections.shuffle(this.drawPile);
}
@@ -107,9 +107,13 @@ private void initializeDrawPile() {
*/
public PowerCard draw() {
if (!this.drawPile.isEmpty()) {
+ if (drawPile.size() == 1){
+ Collections.shuffle(this.discardPile);
+ this.drawPile.addAll(this.discardPile);
+ discardPile.clear();
+ }
return this.drawPile.remove(0);
}
-
return null;
}
@@ -210,6 +214,15 @@ public Player getPlayerByColor(Color color) {
return null;
}
+ /**
+ * This method will be used to the get the active player
+ *
+ * @return the active player
+ */
+ public Player getActivePlayer(){
+ return getPlayerByColor(activeColor);
+ }
+
/**
* This method will be used to return all connected players as a list.
*
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/game/Node.java b/Projekte/mdga/model/src/main/java/pp/mdga/game/Node.java
index 0dc1d98a..604ef1cd 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/game/Node.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/game/Node.java
@@ -43,9 +43,6 @@ public Piece getOccupant() {
* @param occupant the new occupant of the node
*/
public void setOccupant(Piece occupant) {
- if (occupant.isSuppressed()) {
- occupant.setShield(ShieldState.NONE);
- }
this.occupant = occupant;
}
@@ -99,4 +96,8 @@ public boolean isOccupied() {
public boolean isOccupied(Color color) {
return isOccupied() && this.occupant.getColor() == color;
}
+
+ public boolean isStart() {
+ return false;
+ }
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/game/Player.java b/Projekte/mdga/model/src/main/java/pp/mdga/game/Player.java
index e7b8aa2e..bd7f14f6 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/game/Player.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/game/Player.java
@@ -152,6 +152,7 @@ public PowerCard getPowerCardByType(BonusCard bonusCard) {
}
}
return null;
+// throw new RuntimeException("bonusCard is not in handCards");
}
public Piece getWaitingPiece(){
@@ -205,6 +206,22 @@ public boolean isHomeFinished(Piece piece) {
return true;
}
+ /**
+ * this method will be used to determine the highest index in the home
+ *
+ * @return the index
+ */
+ public int getHighestHomeIdx(){
+ for (int i =3; i>=0;i--){
+ if(!homeNodes[i].isOccupied()) {
+ System.out.println("Player: highestHomeIndex:"+i);
+ return i;
+ }
+
+ }
+ return -1;
+ }
+
/**
* This method returns the give name of the Player
*
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/game/StartNode.java b/Projekte/mdga/model/src/main/java/pp/mdga/game/StartNode.java
index 0033738f..5a62eaba 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/game/StartNode.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/game/StartNode.java
@@ -47,4 +47,9 @@ public Color getColor() {
public void setColor(Color color) {
this.color = color;
}
+
+ @Override
+ public boolean isStart() {
+ return true;
+ }
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/message/server/SpectatorMessage.java b/Projekte/mdga/model/src/main/java/pp/mdga/message/server/SpectatorMessage.java
index b7cc8890..acc76a36 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/message/server/SpectatorMessage.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/message/server/SpectatorMessage.java
@@ -1,8 +1,11 @@
package pp.mdga.message.server;
+import com.jme3.network.serializing.Serializable;
+
/**
* A message sent by the server to indicate that the client is now a spectator.
*/
+@Serializable
public class SpectatorMessage extends ServerMessage {
/**
* Constructor
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/GameState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/GameState.java
index 8e5e955a..4d856635 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/GameState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/GameState.java
@@ -37,7 +37,6 @@ public GameState(ServerGameLogic logic) {
this.determineStartPlayerState = new DetermineStartPlayerState(this, logic);
this.animationState = new AnimationState(this, logic);
this.turnState = new TurnState(this, logic);
- this.setCurrentState(this.determineStartPlayerState);
}
/**
@@ -46,6 +45,7 @@ public GameState(ServerGameLogic logic) {
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered GameState state.");
+ this.setCurrentState(this.determineStartPlayerState);
}
/**
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/LobbyState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/LobbyState.java
index 9ae89659..d0c2995c 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/LobbyState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/LobbyState.java
@@ -4,6 +4,10 @@
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.Player;
+import pp.mdga.game.card.PowerCard;
+import pp.mdga.game.card.ShieldCard;
+import pp.mdga.game.card.SwapCard;
+import pp.mdga.game.card.TurboCard;
import pp.mdga.message.client.*;
import pp.mdga.message.server.*;
import pp.mdga.server.ServerGameLogic;
@@ -52,6 +56,39 @@ public void initializeGame() {
for (var player : this.logic.getGame().getPlayers().values()) {
player.initialize();
player.addHandCard(this.logic.getGame().draw());
+ //TODO
+ player.addHandCard(new ShieldCard());
+ player.addHandCard(new ShieldCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+ player.addHandCard(new TurboCard());
+
+ player.addHandCard(new SwapCard());
+ player.addHandCard(new SwapCard());
+
+
Piece piece = player.getPieces()[0];
player.getWaitingArea()[0] = null;
piece.setState(PieceState.ACTIVE);
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/DetermineStartPlayerState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/DetermineStartPlayerState.java
index 0e3816d9..d1481445 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/DetermineStartPlayerState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/DetermineStartPlayerState.java
@@ -30,8 +30,10 @@ public class DetermineStartPlayerState extends GameAutomatonState {
* Create DetermineStartPlayerState attributes.
*/
private final Map diceResults = new HashMap<>();
+ private final Map finalDiceResults = new HashMap<>();
private final List playersHaveToRoll = new ArrayList<>();
private final Set messageReceived = new HashSet<>();;
+ private int playerToStart;
/**
* Constructs a server state of the specified game logic.
@@ -45,12 +47,13 @@ public DetermineStartPlayerState(GameState gameAutomaton, ServerGameLogic logic)
@Override
public void enter() {
- LOGGER.log(System.Logger.Level.DEBUG, "Entered DetermineStartPlayerState state.");
+ LOGGER.log(System.Logger.Level.INFO, "Entered DetermineStartPlayerState state.");
+ playerToStart = this.logic.getGame().getPlayers().size();
}
@Override
public void exit() {
- LOGGER.log(System.Logger.Level.DEBUG, "Exited DetermineStartPlayerState state.");
+ LOGGER.log(Level.INFO, "Exited DetermineStartPlayerState state.");
this.diceResults.clear();
this.messageReceived.clear();
}
@@ -67,23 +70,21 @@ public void received(RequestDieMessage msg, int from) {
int roll = this.logic.getGame().getDie().shuffle();
this.logic.getServerSender().send(from, new DieMessage(roll));
this.diceResults.put(from, roll);
- if (this.diceResults.size() == this.logic.getGame().getPlayers().size()) {
+ if (this.diceResults.size() == playerToStart) {
int maximumRoll = 0;
for (Map.Entry entry : this.diceResults.entrySet()) {
if (maximumRoll == entry.getValue()) {
this.playersHaveToRoll.add(entry.getKey());
+ LOGGER.log(Level.INFO, "Players have to roll(RD same as maximum): {0}", this.playersHaveToRoll.size());
}
else if (maximumRoll < entry.getValue()) {
maximumRoll = entry.getValue();
this.playersHaveToRoll.clear();
this.playersHaveToRoll.add(entry.getKey());
+ LOGGER.log(Level.INFO, "Players have to roll(RD higher as maximum): {0}", this.playersHaveToRoll.size());
}
}
-
- for (int id: this.playersHaveToRoll) {
- this.diceResults.remove(id);
- }
}
}
@@ -97,18 +98,24 @@ else if (maximumRoll < entry.getValue()) {
@Override
public void received(AnimationEndMessage msg, int from) {
this.messageReceived.add(from);
- if (this.messageReceived.size() == this.logic.getGame().getPlayers().size()) {
+ if (this.messageReceived.size() == playerToStart) {
this.messageReceived.clear();
+ LOGGER.log(Level.INFO, "Players have to roll(Animation End): {0}", this.playersHaveToRoll.size());
if (this.playersHaveToRoll.size() > 1) {
+ playerToStart = this.playersHaveToRoll.size();
for (Integer id : this.playersHaveToRoll) {
+ diceResults.remove(id);
this.logic.getServerSender().send(id, new DiceNowMessage());
}
+ finalDiceResults.putAll(this.diceResults);
+ diceResults.clear();
}
else {
+ finalDiceResults.putAll(this.diceResults);
LOGGER.log(Level.INFO, "Players have to roll: %s".formatted(this.logic.getGame().getPlayerById(this.playersHaveToRoll.get(0))));
Color color = this.logic.getGame().getPlayerById(this.playersHaveToRoll.get(0)).getColor();
this.logic.getGame().setActiveColor(color);
- this.logic.getServerSender().broadcast(new RankingResponseMessage(this.diceResults));
+ this.logic.getServerSender().broadcast(new RankingResponseMessage(this.finalDiceResults));
this.logic.getServerSender().broadcast(new ActivePlayerMessage(color));
this.gameAutomaton.setCurrentState(this.gameAutomaton.getAnimationState());
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java
index 464b0e70..18a6d457 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java
@@ -195,6 +195,7 @@ public void setCurrentState(TurnAutomatonState state) {
if (this.currentState != null) {
this.currentState.exit();
}
+ System.out.println("Server: the server entered:"+state);
this.currentState = state;
this.currentState.enter();
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/ChoosePieceAutomatonState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/ChoosePieceAutomatonState.java
index 48fe982a..eb231422 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/ChoosePieceAutomatonState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/ChoosePieceAutomatonState.java
@@ -17,86 +17,181 @@ public abstract class ChoosePieceAutomatonState extends ServerState {
* Constructs a server state of the specified game logic.
*
* @param choosePieceAutomaton as the automaton of the choose piece state as a ChoosePieceState object.
- * @param logic the game logic
+ * @param logic the game logic
*/
public ChoosePieceAutomatonState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic) {
super(logic);
this.choosePieceAutomaton = choosePieceAutomaton;
}
- protected boolean canMove(Piece piece){
+ /**
+ * returns true, if the piece can move inside the home or infield or move from the infield to the home
+ *
+ * @param piece the piece that will be checked
+ * @return true, if the piece can move
+ */
+ protected boolean canMove(Piece piece) {
+ System.out.println("Server: reached canMove() for piece: " + piece);
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
- if (piece.getState().equals(PieceState.HOME)){
- return canHomeMove(piece, steps);
- } else {
- int homeMoves = getHomeMoves(piece, steps);
- if (homeMoves > 0){
- return canHomeMove(piece, homeMoves);
- } else {
- return canInfieldMove(piece, steps);
- }
- }
- }
+ int pieceIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ int startIdx = logic.getGame().getActivePlayer().getStartNodeIndex();
+ int normPieceIdx = (-startIdx + pieceIdx + 40) % 40;
+ int targetIdx = normPieceIdx + steps;
- protected int getHomeMoves(Piece piece, int steps){
- int pieceIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
- Color color = piece.getColor();
- int startIndex = logic.getGame().getPlayerByColor(color).getStartNodeIndex();
- int moveIndex = pieceIndex + steps;
- if (moveIndex > logic.getGame().getBoard().getInfield().length){
- if (startIndex > pieceIndex){
- return steps - (startIndex - pieceIndex -1);
+ //checks if the piece can move in the home
+ if (piece.getState().equals(PieceState.HOME)) {
+ if (canPieceMoveInHome(piece, steps)) {
+ return true;
}
- moveIndex %= logic.getGame().getBoard().getInfield().length;
- if (moveIndex >= startIndex){
- return moveIndex - startIndex + 1;
+ }
+ else {
+ if (canPieceMoveInHome(piece, steps)) {
+ return true;
}
- return 0;
- }
- if (pieceIndex < startIndex && startIndex <= moveIndex){
- return moveIndex - startIndex + 1;
- }
- return 0;
- }
-
- private boolean canInfieldMove(Piece piece, int steps){
- int pieceIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
- int moveIndex = (pieceIndex + steps) % logic.getGame().getBoard().getInfield().length;
- Piece occupant = logic.getGame().getBoard().getInfield()[moveIndex].getOccupant();
- if (occupant != null){
- if (occupant.isShielded()){
- return false;
- }
- return occupant.getColor() != piece.getColor();
- }
- return true;
- }
-
- private boolean canHomeMove(Piece piece, int moveIndex){
- Color color = piece.getColor();
- Player player = logic.getGame().getPlayerByColor(color);
- Node[] homeNodes = player.getHomeNodes();
- int index;
- if (player.pieceInsideOfHome(piece)){
- index = player.getHomeIndexOfPiece(piece);
- } else {
- index = 0;
- }
- if (index + moveIndex >= homeNodes.length){
- return false;
- } else {
- for (int i = index; i <= index + moveIndex; i++){
- if(homeNodes[i].isOccupied()){
- return false;
+ //checks if the piece will not go over its home-field
+ else if (40 > targetIdx && (!piece.getState().equals(PieceState.HOME) || !piece.getState().equals(PieceState.HOMEFINISHED))) {
+ Color activeColor = logic.getGame().getActiveColor();
+ Node tartgetNode = logic.getGame().getBoard().getInfield()[(pieceIdx + steps) % 40];
+ //checks if the target-node is not occupied by an own color
+ if (!tartgetNode.isOccupied(activeColor)) {
+ //checks if the targetNode is not occupied or the occupant ha no shield
+ if (!tartgetNode.isOccupied() || tartgetNode.getOccupant().getShield() != ShieldState.ACTIVE) {
+ return true;
+ }
}
}
- return true;
+ //returns false it the piece can't move
+ return false;
+ }
+ return false;
+ }
+
+ /**
+ * tests if the piece can move in the home or inside the home
+ *
+ * @param piece
+ * @param steps
+ * @return false, if the piece can't move in the home
+ */
+ protected boolean canPieceMoveInHome(Piece piece, int steps) {
+ //tests if the piece can move inside the home
+ steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
+ System.out.println("Server: reached canPieceMoveInHome for piece: " + piece + " and the steps: " + steps);
+
+ if (piece.getState().equals(PieceState.HOME)) {
+ int homeIdx = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
+ System.out.println("Server: reached canPieceMoveInHome for piece: " + piece + " and the steps: " + steps + " and the homeIndex: " + homeIdx + " and the if-clause ((3 - homeIdx) >= steps - 1): " + ((3 - homeIdx) >= steps - 1));
+ //tests if the steps are less than the possible movement
+ if ((3 - homeIdx) >= steps - 1) {
+ return !jumpOver(steps, homeIdx, false);
+ }
+ else {
+ return false;
+ }
+ }
+ //tests if the piece can move in the home
+ else if (piece.getState() == PieceState.ACTIVE) {
+ int pieceIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ int startIdx = logic.getGame().getActivePlayer().getStartNodeIndex();
+ int normPieceIdx = (-startIdx + pieceIdx + 40) % 40;
+ int targetIdx = normPieceIdx + steps;
+ System.out.println("Server: canPieceHomeMove: else: Active: with pieceIndex: " + pieceIdx + " and the steps: " + steps + " and startIdx: " + startIdx + " and targetIdx: " + targetIdx + " and the if-statement (targetIdx >= 40): " + (targetIdx >= 40));
+ if (targetIdx >= 40) {
+ int stepsToHome = 39 - normPieceIdx;
+ int restMovement = steps - stepsToHome - 1;
+ System.out.println("Server: canPieceHomeMove:else: restMovement: " + restMovement + " and the if-clause(restMovement >= 3):" + (restMovement >= 3));
+ if (restMovement >= 4) return false;
+ return !jumpOver(restMovement, 0, true);
+ }
+ }
+ else {
+ return false;
+ }
+ return false;
+ }
+
+ /**
+ * tests if the piece, when moved in or inside a home, must jump over another piece
+ *
+ * @param stepsInHome the steps walked inside the home
+ * @param homeIdx the index of the piece inside, or 0 if come from outside
+ * @param outside a boolean, if the piece moves inside a house or in a house
+ * @return false, if there is no piece to jump over
+ */
+ private boolean jumpOver(int stepsInHome, int homeIdx, boolean outside) {
+ //tests if the piece comes from the outside in the home
+ if (outside) {
+ System.out.println("Server: jumpOver: for the homeIndex: " + homeIdx + " ,stepsInHome: " + stepsInHome + " , outside: " + outside + " annd the targetIndex: " + stepsInHome);
+ if (logic.getGame().getActivePlayer().getHomeNodes()[stepsInHome].isOccupied()) return true;
+ for (int i = 0; i <= stepsInHome; i++) {
+ if (logic.getGame().getActivePlayer().getHomeNodes()[i].isOccupied()) return true;
+ }
+ }
+ //tests if the piece jumps over a piece from inside the home
+ else {
+ int targetIndex = stepsInHome + homeIdx;
+ System.out.println("Server: jumpOver: for the homeIndex: " + homeIdx + " ,stepsInHome: " + stepsInHome + " , outside: " + outside + " and the targetIndex: " + targetIndex);
+ if (logic.getGame().getActivePlayer().getHomeNodes()[targetIndex].isOccupied()) return true;
+ for (int i = 1 + homeIdx; i <= targetIndex; i++) {
+ if (logic.getGame().getActivePlayer().getHomeNodes()[i].isOccupied()) return true;
+ }
+ }
+ return false;
+ }
+
+ /**
+ * returns the index in the home, where the piece will go in the home
+ *
+ * @param piece the give piece
+ * @return the index in the home, where the piece will go
+ */
+ protected int getHomeTargetIdx(Piece piece, int steps) {
+ //tests if the piece is active and move in the house
+ if (piece.getState() == PieceState.ACTIVE) {
+ //gets the id's
+ int pieceIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ int startIdx = logic.getGame().getActivePlayer().getStartNodeIndex();
+ //normalize the idx
+ int normPieceIdx = (-startIdx + pieceIdx + 40) % 40;
+ //calculate the steps to the home
+ int stepsToHome = 39 - normPieceIdx;
+ //calculates the rest-movement inside a home
+ int restMovement = steps - stepsToHome - 1;
+ System.out.println("Server: getHomeTargetIndex for the piece: " + piece + " with the index: " + restMovement);
+ return restMovement;
+ }
+ //the else handles the logic if the piece is in the home and moves inside the house
+ else {
+ int pieceHomeIdx = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
+ System.out.println("Server: getHomeTargetIndex for the piece: " + piece + " with the index: " + (pieceHomeIdx + steps));
+ return pieceHomeIdx + steps;
}
}
- protected int calculateTargetIndex(Piece piece){
- int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
+ /**
+ * returns the target index inside the infield
+ *
+ * @param piece the piece given
+ * @return the index in the infield
+ */
+ protected int getInfieldTarget(Piece piece, int steps) {
+ int index = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ System.out.println("Server: calculated the targetIndex in the Infield for:" + piece + "with the value" + ((steps + index) % 40));
+ return (steps + index) % 40;
+ }
- return (logic.getGame().getBoard().getInfieldIndexOfPiece(piece) + steps) % logic.getGame().getBoard().getInfield().length;
+ /**
+ * this method is used for calculating the targetIndex
+ *
+ * @param piece the piece give
+ * @return the index
+ */
+ protected int calculateTargetIndex(Piece piece) {
+ int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
+ if (canPieceMoveInHome(piece, steps)) {
+ System.out.println("Server: ChoosePieceStateAutomaton: calculate index in home:" + getHomeTargetIdx(piece, steps));
+ return getHomeTargetIdx(piece, steps);
+ }
+ return getInfieldTarget(piece, steps);
}
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoPieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoPieceState.java
index 1a15946f..4d80be7a 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoPieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoPieceState.java
@@ -24,48 +24,52 @@ public NoPieceState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic
super(choosePieceAutomaton, logic);
}
- private void initialize(){
+ private void initialize() {
Player activePlayer = logic.getGame().getPlayerByColor(logic.getGame().getActiveColor());
- if(logic.getGame().getDiceModifier() == 0){
+ if (logic.getGame().getDiceModifier() == 0) {
if (logic.getGame().getDiceEyes() == 6) {
- if (activePlayer.hasPieceInWaitingArea()){
- if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())){
- this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
- } else {
- this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
+ if (activePlayer.hasPieceInWaitingArea()) {
+ if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())) {
+ this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
+ return;
}
- } else {
- this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
}
}
- } else if (activePlayer.hasPieceInWaitingArea()) {
- if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())){
+ this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
+ }
+ else if (activePlayer.hasPieceInWaitingArea()) {
+ if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())) {
if (logic.getGame().getDiceEyes() == 6) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
- } else {
+ }
+ else {
checkSelectPiece(activePlayer);
}
- } else if (canMove(logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].getOccupant())){
+ }
+ else if (canMove(logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].getOccupant())) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getStartPieceState());
- } else {
+ }
+ else {
checkSelectPiece(activePlayer);
}
- } else {
+ }
+ else {
checkSelectPiece(activePlayer);
}
}
- private void checkSelectPiece(Player activePlayer){
+ private void checkSelectPiece(Player activePlayer) {
ArrayList moveablePieces = new ArrayList<>();
- for (Piece piece : activePlayer.getPieces()){
- if (piece.getState().equals(PieceState.ACTIVE) || piece.getState().equals(PieceState.HOME)){
+ for (Piece piece : activePlayer.getPieces()) {
+ if (piece.getState().equals(PieceState.ACTIVE) || piece.getState().equals(PieceState.HOME)) {
moveablePieces.add(piece);
}
}
moveablePieces.removeIf(piece -> !canMove(piece));
if (moveablePieces.isEmpty()) {
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
- } else {
+ }
+ else {
this.choosePieceAutomaton.getSelectPieceState().setMoveablePieces(moveablePieces);
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getSelectPieceState());
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoTurnState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoTurnState.java
index 368088a4..94463566 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoTurnState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/NoTurnState.java
@@ -25,10 +25,11 @@ public NoTurnState(ChoosePieceState choosePieceAutomaton, ServerGameLogic logic)
private void setActivePlayer(Color color) {
if (!logic.getGame().getPlayerByColor(color.next(logic.getGame())).isFinished()) {
logic.getGame().setActiveColor(logic.getGame().getActiveColor().next(logic.getGame()));
- logic.getServerSender().broadcast(new ActivePlayerMessage(color.next(logic.getGame())));
+ logic.getServerSender().broadcast(new ActivePlayerMessage(logic.getGame().getActiveColor()));
} else {
setActivePlayer(color.next(logic.getGame()));
}
+ this.choosePieceAutomaton.getTurnAutomaton().getGameAutomaton().setCurrentState(this.choosePieceAutomaton.getTurnAutomaton().getGameAutomaton().getTurnState());
}
/**
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/SelectPieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/SelectPieceState.java
index 3dd0e330..5ea55e43 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/SelectPieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/SelectPieceState.java
@@ -2,6 +2,7 @@
import pp.mdga.game.*;
import pp.mdga.game.card.HiddenCard;
+import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
@@ -40,65 +41,111 @@ public void setMoveablePieces(ArrayList moveablePieces) {
*/
@Override
public void enter() {
- LOGGER.log(System.Logger.Level.DEBUG, "Entered SelectPieceState state.");
int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
for (Piece piece : moveablePieces) {
- int homeMoves = getHomeMoves(piece, steps);
- if (homeMoves > 0) {
+
+ if (canPieceMoveInHome(piece, steps)) {
+ int target = getHomeTargetIdx(piece, steps);
+ targetIndex.add(target);
isHomeMove.add(true);
- targetIndex.add(homeMoves);
- } else {
+ }
+ else {
+ int target = getInfieldTarget(piece, steps);
+ targetIndex.add(target);
isHomeMove.add(false);
- targetIndex.add(calculateTargetIndex(piece));
}
}
logic.getServerSender().send(logic.getGame().getActivePlayerId(), new SelectPieceMessage(moveablePieces, isHomeMove, targetIndex));
}
@Override
- public void received(RequestMoveMessage msg, int from){
- if(!moveablePieces.contains(msg.getPiece())){
+ public void received(RequestMoveMessage msg, int from) {
+ if (!moveablePieces.contains(msg.getPiece())) {
throw new RuntimeException("invalid Piece");
}
int indexOfPiece = moveablePieces.indexOf(msg.getPiece());
- Piece movePiece = moveablePieces.get(indexOfPiece);
- boolean homeMove = isHomeMove.get(indexOfPiece);
- int targIdx = targetIndex.get(indexOfPiece);
+ int steps = logic.getGame().getDiceModifier() * logic.getGame().getDiceEyes();
+ Piece piece = moveablePieces.get(indexOfPiece);
+ if (canPieceMoveInHome(piece, steps)) {
+ if (piece.getState().equals(PieceState.HOME)) {
+ //gets the oldNode
+ int homeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
+ Node oldNode = logic.getGame().getActivePlayer().getHomeNodes()[homeIndex];
+ //gets the targetNode
+ int targetHomeIdx = getHomeTargetIdx(piece, steps);
+ Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[targetHomeIdx];
+ if (targetHomeIdx == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
+ piece.setState(PieceState.HOMEFINISHED);
+ }
+ else {
+ piece.setState(PieceState.HOME);
+ }
- Node oldNode = logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(movePiece)];
- oldNode.clearOccupant();
- if (homeMove) {
- //setPieceInHome
- logic.getGame().getPlayerByColor(msg.getPiece().getColor()).setPieceInHome(targIdx, movePiece);
-
- if (logic.getGame().getPlayerByColor(msg.getPiece().getColor()).isHomeFinished(logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid()))) {
- movePiece.setState(PieceState.HOMEFINISHED);
+ oldNode.clearOccupant();
+ targetNode.setOccupant(piece);
}
else {
- movePiece.setState(PieceState.HOME);
- }
- movePiece.setShield(ShieldState.NONE);
- } else {
- Node targetNode = logic.getGame().getBoard().getInfield()[targIdx];
+ int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
- if(targetNode.isBonus()) {
- for (Player p : logic.getGame().getPlayersAsList()) {
- if(p.getColor() == logic.getGame().getActiveColor()) {
- logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
- } else {
- logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
- }
+ //gets the targetNode
+ int targetHomeIdx = getHomeTargetIdx(piece, steps);
+ Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[targetHomeIdx];
+
+ if (targetHomeIdx == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
+ piece.setState(PieceState.HOMEFINISHED);
}
+ else {
+ piece.setState(PieceState.HOME);
+ }
+
+ oldNode.clearOccupant();
+ targetNode.setOccupant(piece);
}
+ LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState:" + piece.getState());
+ }
+ else {
+ LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState:" + piece.getState());
+ int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
+ Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
+
+ int targetIndex = (oldNoteIdx + steps) % 40;
+ Node targetNode = logic.getGame().getBoard().getInfield()[targetIndex];
Piece occ = targetNode.getOccupant();
if (occ != null) {
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);
}
- targetNode.setOccupant(msg.getPiece());
+
+ if (targetNode.isStart()) {
+ if (piece.getShield() == ShieldState.ACTIVE) piece.setShield(ShieldState.SUPPRESSED);
+ }
+
+ oldNode.clearOccupant();
+ targetNode.setOccupant(piece);
+ }
+
+ boolean homeMove = isHomeMove.get(indexOfPiece);
+ int targIdx = targetIndex.get(indexOfPiece);
+
+ Node targetNode = logic.getGame().getBoard().getInfield()[targIdx];
+
+ LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState: end:" + piece.getState());
+ logic.getServerSender().broadcast(new MoveMessage(piece, homeMove, targIdx));
+
+ if (targetNode.isBonus()) {
+ for (Player p : logic.getGame().getPlayersAsList()) {
+ if (p.getColor() == logic.getGame().getActiveColor()) {
+ PowerCard cardToDraw = logic.getGame().draw();
+ p.addHandCard(cardToDraw);
+ logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(cardToDraw));
+ }
+ else {
+ logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
+ }
+ }
}
- logic.getServerSender().broadcast(new MoveMessage(movePiece, homeMove, targIdx));
this.choosePieceAutomaton.getTurnAutomaton().setCurrentState(this.choosePieceAutomaton.getTurnAutomaton().getMovePieceState());
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/StartPieceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/StartPieceState.java
index 9a9b7e6a..f7b30e06 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/StartPieceState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/StartPieceState.java
@@ -4,6 +4,7 @@
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.card.HiddenCard;
+import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
@@ -40,22 +41,12 @@ public void enter() {
}
@Override
- public void received(RequestMoveMessage msg, int from){
+ public void received(RequestMoveMessage msg, int from) {
LOGGER.log(System.Logger.Level.INFO, "Received RequestMoveMessage message. is piece equals: " + piece.equals(msg.getPiece()));
if (piece.equals(msg.getPiece())) {
int targetIndex = calculateTargetIndex(piece);
Node targetNode = logic.getGame().getBoard().getInfield()[targetIndex];
- if(targetNode.isBonus()) {
- for (Player p : logic.getGame().getPlayersAsList()) {
- if(p.getColor() == logic.getGame().getActiveColor()) {
- logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
- } else {
- logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
- }
- }
- }
-
//send MoveMessage
logic.getServerSender().broadcast(new MoveMessage(piece, false, targetIndex));
@@ -63,13 +54,26 @@ public void received(RequestMoveMessage msg, int from){
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
Piece occ = targetNode.getOccupant();
- if (occ != null){
+ if (occ != null) {
//move occ to waiting
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);
}
//move piece to targetNode
targetNode.setOccupant(piece);
+ if (targetNode.isBonus()) {
+ for (Player p : logic.getGame().getPlayersAsList()) {
+ if (p.getColor() == logic.getGame().getActiveColor()) {
+ PowerCard cardToDraw = logic.getGame().draw();
+ p.addHandCard(cardToDraw);
+ logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(cardToDraw));
+ }
+ else {
+ logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
+ }
+ }
+ }
+
this.choosePieceAutomaton.getTurnAutomaton().setCurrentState(this.choosePieceAutomaton.getTurnAutomaton().getMovePieceState());
}
}
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/powercard/ChoosePowerCardState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/powercard/ChoosePowerCardState.java
index 3958a338..577ebc2f 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/powercard/ChoosePowerCardState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/powercard/ChoosePowerCardState.java
@@ -1,6 +1,8 @@
package pp.mdga.server.automaton.game.turn.powercard;
+import pp.mdga.game.BonusCard;
import pp.mdga.game.card.HiddenCard;
+import pp.mdga.game.card.PowerCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
@@ -12,6 +14,8 @@
import pp.mdga.server.automaton.game.turn.PowerCardState;
import pp.mdga.visitor.Visitor;
+import java.util.List;
+
public class ChoosePowerCardState extends PowerCardAutomatonState implements Visitor {
private static final System.Logger LOGGER = System.getLogger(ChoosePowerCardState.class.getName());
@@ -44,7 +48,10 @@ public void exit() {
@Override
public void received(SelectCardMessage msg, int from) {
- if (this.powerCardAutomaton.getVisitor().getCards().contains(msg.getCard())) {
+ BonusCard receivedCard = msg.getCard().getCard();
+ List acceptedCards = powerCardAutomaton.getVisitor().getCards().stream().map(PowerCard::getCard).toList();
+
+ if (acceptedCards.contains(receivedCard)) {
this.powerCardAutomaton.setSelectedCard(msg.getCard());
msg.getCard().accept(this);
} else {
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/rolldice/FirstRollState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/rolldice/FirstRollState.java
index 09b518b0..9d101bb0 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/rolldice/FirstRollState.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/rolldice/FirstRollState.java
@@ -22,6 +22,7 @@ public class FirstRollState extends RollDiceAutomatonState {
private static final System.Logger LOGGER = System.getLogger(FirstRollState.class.getName());
private List moveablePieces;
private int roll;
+ private boolean isDied = false;
/**
* Constructs a server state of the specified game logic.
@@ -37,6 +38,7 @@ public FirstRollState(RollDiceState rollDiceAutomaton, ServerGameLogic logic) {
public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entered FirstRollState state.");
roll = 0;
+ isDied = false;
moveablePieces = new ArrayList<>();
for (Piece piece : this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).getPieces()) {
if (piece.getState() == PieceState.HOME || piece.getState() == PieceState.ACTIVE) {
@@ -62,14 +64,16 @@ public void received(RequestDieMessage msg, int from) {
roll = this.logic.getGame().getDie().shuffle();
this.logic.getGame().setDiceEyes(roll);
this.logic.getServerSender().broadcast(new DieMessage(roll));
+ isDied = true;
}
@Override
public void received(AnimationEndMessage msg, int from) {
if (from != this.logic.getGame().getActivePlayerId()) {
- return;
- }
- if (!moveablePieces.isEmpty()) {
+ LOGGER.log(System.Logger.Level.INFO, "Received AnimationEndMessage from wrong player.");
+ } else if (!isDied){
+ LOGGER.log(System.Logger.Level.INFO, "Received AnimationEndMessage without the active player rolling a die.");
+ } else if (!moveablePieces.isEmpty()) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new ChoosePieceStateMessage());
this.rollDiceAutomaton.getTurnAutomaton().setCurrentState(this.rollDiceAutomaton.getTurnAutomaton().getChoosePieceState());
} else {
diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/visitor/ServerCardVisitor.java b/Projekte/mdga/model/src/main/java/pp/mdga/visitor/ServerCardVisitor.java
index 64efdc03..b4964fef 100644
--- a/Projekte/mdga/model/src/main/java/pp/mdga/visitor/ServerCardVisitor.java
+++ b/Projekte/mdga/model/src/main/java/pp/mdga/visitor/ServerCardVisitor.java
@@ -41,7 +41,13 @@ public ServerCardVisitor(ServerGameLogic logic) {
*/
@Override
public void visit(TurboCard card) {
- this.cards.add(card);
+ for (Piece piece : this.logic.getGame().getActivePlayer().getPieces()) {
+ if (piece.getState() == PieceState.ACTIVE) {
+ if (!this.cards.stream().map(PowerCard::getCard).toList().contains(card.getCard())) {
+ this.cards.add(card);
+ }
+ }
+ }
}
/**
@@ -52,7 +58,7 @@ public void visit(TurboCard card) {
@Override
public void visit(SwapCard card) {
List possibleOwnPieces = new ArrayList<>();
- for (Piece piece : this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).getPieces()) {
+ for (Piece piece : this.logic.getGame().getActivePlayer().getPieces()) {
if (piece.getState() == PieceState.ACTIVE) {
if (!possibleOwnPieces.contains(piece)) {
possibleOwnPieces.add(piece);
@@ -62,7 +68,7 @@ public void visit(SwapCard card) {
List possibleOtherPieces = new ArrayList<>();
for (var player : this.logic.getGame().getPlayers().values()) {
- if (player != this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor())) {
+ if (player != this.logic.getGame().getActivePlayer()) {
for (Piece piece : player.getPieces()) {
if (piece.getState() == PieceState.ACTIVE) {
if (!possibleOtherPieces.contains(piece)) {
@@ -76,7 +82,9 @@ public void visit(SwapCard card) {
if (!possibleOtherPieces.isEmpty() && !possibleOwnPieces.isEmpty()) {
this.swapOwnPieces.addAll(possibleOwnPieces);
this.swapOtherPieces.addAll(possibleOtherPieces);
- this.cards.add(card);
+ if (!this.cards.stream().map(PowerCard::getCard).toList().contains(card.getCard())) {
+ this.cards.add(card);
+ }
}
}
@@ -92,7 +100,7 @@ public void visit(ShieldCard card) {
if (!this.shieldPieces.contains(piece)) {
this.shieldPieces.add(piece);
}
- if (!this.cards.contains(card)) {
+ if (!this.cards.stream().map(PowerCard::getCard).toList().contains(card.getCard())) {
this.cards.add(card);
}
}
diff --git a/Projekte/mdga/model/src/main/resources/mdga.properties b/Projekte/mdga/model/src/main/resources/mdga.properties
index 0495f73c..2357a3b3 100644
--- a/Projekte/mdga/model/src/main/resources/mdga.properties
+++ b/Projekte/mdga/model/src/main/resources/mdga.properties
@@ -2,10 +2,10 @@ lobby.deny.join=The lobby is already full.
server.shutdown=The server has shut down.
incorrect.request.0=The selected TSK is already occupied.
incorrect.request.1=No TSK is available for selection.
-incorrect.request.2=Test
-incorrect.request.3=Test
-incorrect.request.4=Test
-incorrect.request.5=Test
+incorrect.request.2=Chosen PowerCard cannot be played.
+incorrect.request.3=Selected to many or wrong pieces.
+incorrect.request.4=Did not select exactly 2 pieces or selected wrong pieces.
+incorrect.request.5=Cannot start game because not everyone is ready.
diff --git a/Projekte/mdga/model/src/main/resources/mdga_de.properties b/Projekte/mdga/model/src/main/resources/mdga_de.properties
index c2103b99..3410701a 100644
--- a/Projekte/mdga/model/src/main/resources/mdga_de.properties
+++ b/Projekte/mdga/model/src/main/resources/mdga_de.properties
@@ -2,7 +2,7 @@ lobby.deny.join=Die Lobby ist bereits voll.
server.shutdown=Der Server wurde heruntergefahren.
incorrect.request.0=Die ausgewählte TSK ist bereits belegt.
incorrect.request.1=Es gibt keine freie TSK mehr, welche ausgewählt werden kann.
-incorrect.request.2=Test
-incorrect.request.3=Test
-incorrect.request.4=Test
-incorrect.request.5=Test
+incorrect.request.2=Die ausgewälte Powerkarte kann nicht eingesetzt werden.
+incorrect.request.3=Du hast zuviele, oder eine falsche Figur ausgewählt.
+incorrect.request.4=Du hast nicht genau zwei Figuren, oder falsche Figuren ausgewählt.
+incorrect.request.5=Du kannst das Spiel nicht starten, da nicht alle Spieler bereit sind.