From e68369074f24177ddbab8e145e334b192fbc15fc Mon Sep 17 00:00:00 2001 From: Daniel Grigencha Date: Sun, 1 Dec 2024 23:27:45 +0100 Subject: [PATCH] Updated 'RollDiceState' class. Updated the 'RollDiceState' class by removing a spelling mistake. --- .../java/pp/mdga/server/automaton/game/turn/RollDiceState.java | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/RollDiceState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/RollDiceState.java index 6a0ce0f8..0d4fd1e8 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/RollDiceState.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/RollDiceState.java @@ -32,6 +32,7 @@ public RollDiceState(TurnState turnAutomaton, ServerGameLogic logic) { this.firstRollState = new FirstRollState(this, logic); this.secondRollState = new SecondRollState(this, logic); this.thirdRollState = new ThirdRollState(this, logic); + this.setCurrentState(this.firstRollState); } @Override @@ -58,7 +59,7 @@ public RollDiceAutomatonState getCurrentState() { * * @return firstRollState as a FirstRollState object. */ - public FirstRollState getFirstRollStateState() { + public FirstRollState getFirstRollState() { return this.firstRollState; }