Changed and :

removed the selectAnimationEnd Method from Waitranking and moved logic into the receivedActivePlayerMessage. Added in selectStart to always send a StartGameMessage in order to trigger incorrectRequestMEssage
This commit is contained in:
Hanno Fleischer
2024-12-05 22:34:53 +01:00
parent 8a438ab069
commit f0080118d0
3 changed files with 4 additions and 20 deletions

View File

@@ -1,5 +1,6 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="MdgaApp" type="Application" factoryName="Application" singleton="false" nameIsGenerated="true">
<option name="ALTERNATIVE_JRE_PATH" value="temurin-20" />
<option name="ALTERNATIVE_JRE_PATH_ENABLED" value="true" />
<option name="MAIN_CLASS_NAME" value="pp.mdga.client.MdgaApp" />
<module name="Projekte.mdga.client.main" />