From f36e2ff7bb109efdbf202f673a9446e5fbefb64b Mon Sep 17 00:00:00 2001 From: Hanno Fleischer Date: Fri, 6 Dec 2024 02:16:58 +0100 Subject: [PATCH] adjusted the getter for the card in the intro to get BonusCards instead of PowerCards --- .../client/gamestate/determinestartplayerstate/Intro.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java index 963f5d5b..4583ac21 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/gamestate/determinestartplayerstate/Intro.java @@ -49,9 +49,9 @@ public void enter() { logic.getGame().getBoard().getInfield()[entry.getValue().getStartNodeIndex()].setOccupant(entry.getValue().getPieces()[0]); animationCounter++; if(entry.getKey() == logic.getOwnPlayerId()){ - logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0))); + logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0).getCard())); } else { - logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0))); + logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0).getCard())); } } }