added more logic for the server state diagram
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@@ -0,0 +1,14 @@
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package pp.mdga.server;
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import pp.mdga.message.client.AnimationEnd;
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public class Animation extends ServerState {
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public Animation(ServerState parent, ServerGameLogic logic) {
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super(parent, logic);
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}
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@Override
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public void receivedAnimationEnd(AnimationEnd msg) {
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parent.gotoState(new Turn(parent, logic));
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}
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}
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