added the piecetest and implemented more logic in the moveLogic

This commit is contained in:
Benjamin Feyer
2024-12-10 10:47:06 +01:00
parent d60c0347cc
commit fe95a7c159
3 changed files with 1144 additions and 41 deletions

View File

@@ -122,6 +122,7 @@ private boolean jumpOver(int stepsInHome, int homeIdx, boolean outside) {
//tests if the piece comes from the outside in the home
if (outside) {
System.out.println("Server: jumpOver: for the homeIndex: " + homeIdx + " ,stepsInHome: " + stepsInHome + " , outside: " + outside + " annd the targetIndex: " + stepsInHome);
if(stepsInHome>3) return true;
if (logic.getGame().getActivePlayer().getHomeNodes()[stepsInHome].isOccupied()) return true;
for (int i = 0; i <= stepsInHome; i++) {
if (logic.getGame().getActivePlayer().getHomeNodes()[i].isOccupied()) return true;
@@ -131,6 +132,7 @@ private boolean jumpOver(int stepsInHome, int homeIdx, boolean outside) {
else {
int targetIndex = stepsInHome + homeIdx;
System.out.println("Server: jumpOver: for the homeIndex: " + homeIdx + " ,stepsInHome: " + stepsInHome + " , outside: " + outside + " and the targetIndex: " + targetIndex);
if(targetIndex>3) return true;
if (logic.getGame().getActivePlayer().getHomeNodes()[targetIndex].isOccupied()) return true;
for (int i = 1 + homeIdx; i <= targetIndex; i++) {
if (logic.getGame().getActivePlayer().getHomeNodes()[i].isOccupied()) return true;