Commit Graph

11 Commits

Author SHA1 Message Date
Hanno Fleischer
15d1c36dad added an ArrayList of Player in game and added the received methods in clientgamelogic 2024-11-25 11:19:17 +01:00
Daniel Grigencha
7c5720cb9d fixed sonarlint errors and deleted map playerConnectionID 2024-11-24 23:06:30 +01:00
Daniel Grigencha
f425eff26b added more logic for the server state diagram 2024-11-24 15:27:10 +01:00
Fleischer Hanno
806f0d7d9d added message contents to the messages
addedn the conentents for all messages regarding the BPMN diagramm and own interpretation.
also created an identifier for pieces to be used for network communication between server and client so that they talk about the same piece.
2024-11-23 12:26:20 +01:00
Daniel Grigencha
89232901a7 added more logic for the server state diagram 2024-11-22 09:37:49 +01:00
Daniel Grigencha
f379a6b638 added more logic for the server state diagram 2024-11-17 20:17:19 +01:00
Hanno Fleischer
9662e1f684 fixed a Bug where the import statement thought a package was a class because they where written the same 2024-11-17 15:34:39 +01:00
Daniel Grigencha
aae7ed9a87 added classes for client and server state machine
- a client state machine consits out of a 'ClientState' (every state of the machine) and a 'ClientStateMachine' (every state, which consists out of states), the machine starts with the ClientAutomaton
- analog for server
- started to implement logic for the server, transition from 'Lobby' to 'GameState'
2024-11-17 15:27:09 +01:00
Hanno Fleischer
9bafd749b6 removed card and fixed codes style
removed card because it was unnecessary and reworked all classes containing it to implement the change
2024-11-14 15:49:22 +01:00
Hanno Fleischer
c7b65d949a added java docs to model/game and wrote the remaining getter and setter 2024-11-14 15:32:27 +01:00
Cedric Beck
a684405891 added init for mdga with all states and messages 2024-11-12 17:26:10 +01:00