// Styling of Lemur components // For documentation, see: // https://github.com/jMonkeyEngine-Contributions/Lemur/wiki/Styling import com.simsilica.lemur.* import com.simsilica.lemur.component.QuadBackgroundComponent def bgColor = color(1, 1, 1, 1) def buttonEnabledColor = color(0.8, 0.9, 1, 1) def buttonDisabledColor = color(0.8, 0.9, 1, 0.2) //def buttonBgColor = color(0, 0.75, 0.75, 1) def sliderColor = color(0.6, 0.8, 0.8, 1) def sliderBgColor = color(0.5, 0.75, 0.75, 1) def gradientColor = color(1, 1, 1, 1) def tabbuttonEnabledColor = color(0.4, 0.45, 0.5, 1) def playButtonBorderColor = color(1, 0.6, 0, 1) // For "Spielen" button def blackColor = color(0, 0, 0, 1) // Define black color for border def playButtonBorderColor = color(1, 0.6, 0, 1) // Orange border for "Spielen" button def playButtonTextColor = color(0, 0, 0, 1) // Black text color for "Spielen" button def buttonBgColor = color(1, 1, 1, 1) // White background for "Spiel beenden" and "Einstellungen" buttons def buttonTextColor = color(0, 0, 0, 1) // Black text color for "Spiel beenden" and "Einstellungen" buttons def borderColor = color(0, 0, 0, 1) // Black border for "Spiel beenden" and "Einstellungen" def gradient = TbtQuadBackgroundComponent.create( texture(name: "/com/simsilica/lemur/icons/bordered-gradient.png", generateMips: false), 1, 1, 1, 126, 126, 1f, false) def doubleGradient = new QuadBackgroundComponent(gradientColor) doubleGradient.texture = texture(name: "/com/simsilica/lemur/icons/double-gradient-128.png", generateMips: false) // Hauptstil für die Schriftart selector("pp") { font = font("Interface/Fonts/Metropolis/Metropolis-Regular-32.fnt") } // Titel für "Einstellungen" selector("settings-title", "pp") { color = color(1, 1, 1, 1) fontSize = 48 textHAlignment = HAlignment.Center insets = new Insets3f(5, 5, 5, 5) } // Container Stil selector("container", "pp") { background = gradient.clone() background.setColor(bgColor) } // Slider Stil selector("slider", "pp") { insets = new Insets3f(5, 10, 5, 10) // Abstand background = new QuadBackgroundComponent(sliderBgColor) } selector("play-button", "pp") { color = playButtonTextColor // Black text color background = new QuadBackgroundComponent(playButtonBorderColor) // Orange border background insets = new Insets3f(15, 25, 15, 25) // Padding for larger button size background.setMargin(5, 5) // Thin border effect around the background color fontSize = 36 // Larger font size for prominence } selector("menu-button", "pp") { color = buttonTextColor // Black text color background = new QuadBackgroundComponent(buttonBgColor) // White background insets = new Insets3f(10, 20, 10, 20) // Padding background.setMargin(1, 1) // Thin black border background.setColor(borderColor) // Set black border color fontSize = 24 // Standard font size } def pressedCommand = new Command