tried fixing outline problem
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@@ -12,10 +12,10 @@ MaterialDef Cartoon Edge {
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}
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Technique {
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VertexShader GLSL100: MatDefs/SelectObjectOutliner/Post15.vert
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FragmentShader GLSL100: MatDefs/SelectObjectOutliner/Outline.frag
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VertexShader GLSL150: MatDefs/SelectObjectOutliner/Post15.vert
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FragmentShader GLSL150: MatDefs/SelectObjectOutliner/Outline.frag
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WorldParameters {
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}
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}
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}
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}
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@@ -16,13 +16,4 @@ MaterialDef Cartoon Edge {
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}
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}
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Technique {
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VertexShader GLSL100: Common/MatDefs/Post/Post.vert
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FragmentShader GLSL100: Shaders/outline/OutlinePre.frag
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WorldParameters {
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}
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}
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}
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}
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