fix anims
This commit is contained in:
		@@ -70,7 +70,7 @@ public class MdgaApp extends SimpleApplication {
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    private final TimerManager timerManager = new TimerManager();
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    public static final int DEBUG_MULTIPLIER = 0;
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    public static final int DEBUG_MULTIPLIER = 1;
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    public MdgaApp() {
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        networkConnection = new NetworkSupport(this);
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@@ -120,12 +120,15 @@ private void handleGame(Notification notification) {
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            app.getAcousticHandler().playSound(MdgaSound.BONUS);
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            delay = STANDARD_DELAY;
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        } else if(notification instanceof RankingResponceNotification n) {
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            guiHandler.hideText();
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            n.getRankingResults().forEach((c, i) -> {
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                guiHandler.rollRankingResult(c, i);
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            });
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            delay = STANDARD_DELAY;
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        } else if (notification instanceof ActivePlayerNotification n) {
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            gameView.getGuiHandler().setActivePlayer(n.getColor());
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            guiHandler.hideText();
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            boardHandler.hideDice();
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            gameView.getGuiHandler().setActivePlayer(n.getColor());
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            if(n.getColor() != ownColor) boardHandler.showDice(n.getColor());
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            app.getAcousticHandler().playSound(MdgaSound.UI90);
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            delay = STANDARD_DELAY;
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@@ -157,6 +160,7 @@ private void handleGame(Notification notification) {
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                ceremonyView.addStatisticsRow(name, v1, v2, v3, v4, v5, v6);
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            }
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        } else if (notification instanceof DiceNowNotification) {
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            guiHandler.hideText();
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            guiHandler.showDice();
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        } else if (notification instanceof DrawCardNotification n) {
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            guiHandler.drawCard(n.getColor());
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@@ -87,8 +87,8 @@ public Game() {
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        gameStatistics = new Statistic();
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        initializeDrawPile();
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        board = new Board();
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        die = new Die(1,2,
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                      1,1,6,1,6
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        die = new Die(
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            //TODO
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        );
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    }
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@@ -97,8 +97,8 @@ public Game() {
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     */
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    private void initializeDrawPile() {
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        this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
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//        this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
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//        this.addBonusCards(new ShieldCard(), AMOUNT_OF_SHIELD_CARDS);
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        this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
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        this.addBonusCards(new ShieldCard(), AMOUNT_OF_SHIELD_CARDS);
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        Collections.shuffle(this.drawPile);
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    }
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@@ -56,54 +56,6 @@ public void initializeGame() {
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        for (var player : this.logic.getGame().getPlayers().values()) {
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            player.initialize();
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            player.addHandCard(this.logic.getGame().draw());
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            //TODO
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            player.addHandCard(new ShieldCard());
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            player.addHandCard(new ShieldCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new TurboCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            player.addHandCard(new SwapCard());
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            Piece piece = player.getPieces()[0];
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            player.getWaitingArea()[0] = null;
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