# Conflicts:
#	Projekte/mdga/model/src/main/java/pp/mdga/game/Game.java
#	Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/ChoosePieceAutomatonState.java
#	Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/turn/choosepiece/SelectPieceState.java
This commit is contained in:
Benjamin Feyer
2024-12-09 04:50:01 +01:00
56 changed files with 468 additions and 101 deletions

View File

@@ -424,6 +424,14 @@ public void received(ChoosePieceStateMessage choosePieceStateMessage) {
state.received(choosePieceStateMessage);
}
/**
* @param drawCardMessage
*/
@Override
public void received(DrawCardMessage drawCardMessage) {
state.received(drawCardMessage);
}
/**
* This method calls the method received of the state
*

View File

@@ -100,6 +100,11 @@ public void received(ChoosePieceStateMessage msg) {
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
}
@Override
public void received(DrawCardMessage msg){
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
}
@Override
public void received(MoveMessage msg) {
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());

View File

@@ -3,8 +3,14 @@
import pp.mdga.client.gamestate.*;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
import pp.mdga.message.client.LeaveGameMessage;
import pp.mdga.message.server.*;
import pp.mdga.notification.AcquireCardNotification;
import pp.mdga.notification.DrawCardNotification;
import pp.mdga.notification.InterruptNotification;
import pp.mdga.notification.StartDialogNotification;
@@ -286,6 +292,21 @@ public void received(ChoosePieceStateMessage msg){
state.received(msg);
}
@Override
public void received(DrawCardMessage msg){
if(msg.getCard() instanceof HiddenCard){
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
} else if(msg.getCard() instanceof TurboCard) {
logic.addNotification(new AcquireCardNotification(BonusCard.TURBO));
} else if(msg.getCard() instanceof ShieldCard) {
logic.addNotification(new AcquireCardNotification(BonusCard.SHIELD));
} else if(msg.getCard() instanceof SwapCard) {
logic.addNotification(new AcquireCardNotification(BonusCard.SWAP));
} else {
throw new RuntimeException();
}
}
/**
* This method returns the current state
*

View File

@@ -2,7 +2,9 @@
import pp.mdga.client.ClientGameLogic;
import pp.mdga.client.ClientState;
import pp.mdga.game.Board;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
@@ -12,6 +14,7 @@
import pp.mdga.notification.SwapPieceNotification;
import pp.mdga.notification.ThrowPieceNotification;
import java.util.List;
import java.util.UUID;
public abstract class GameStates extends ClientState {
@@ -24,17 +27,12 @@ public GameStates(ClientState parent, ClientGameLogic logic) {
protected void handlePowerCard(PlayCardMessage msg) {
if (msg.getCard().getCard().equals(BonusCard.TURBO)) {
logic.getGame().setTurboFlag(true);
logic.getGame().setDiceModifier(msg.getDiceModifier());
} else if (msg.getCard().getCard().equals(BonusCard.SHIELD)) {
handleShield(msg.getPieces().get(0).getUuid());
} else {
Piece ownPiece = logic.getGame().getPieceThroughUUID(msg.getPieces().get(0).getUuid());
Piece enemyPiece = logic.getGame().getPieceThroughUUID(msg.getPieces().get(1).getUuid());
LOGGER.log(System.Logger.Level.INFO, "Swapping");
int ownIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(ownPiece);
logic.addNotification(new SwapPieceNotification(ownPiece.getUuid(), enemyPiece.getUuid()));
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(enemyPiece)].setOccupant(ownPiece);
logic.getGame().getBoard().getInfield()[ownIndex].setOccupant(enemyPiece);
swapPieces(msg.getPieces().get(0), msg.getPieces().get(1));
}
logic.getGame().getDiscardPile().add(msg.getCard());
}
@@ -57,4 +55,17 @@ private void handleShield(UUID uuid) {
logic.addNotification(new ShieldActiveNotification(uuid));
}
}
private void swapPieces(Piece messageOwn, Piece messageEnemy) {
//swap Pieces in Model
Board board = logic.getGame().getBoard();
Piece modelOwn = logic.getGame().getPieceThroughUUID(messageOwn.getUuid());
Piece modelEnemy = logic.getGame().getPieceThroughUUID(messageEnemy.getUuid());
Node ownNode = board.getInfield()[board.getInfieldIndexOfPiece(modelOwn)];
Node enemyNode = board.getInfield()[board.getInfieldIndexOfPiece(modelEnemy)];
ownNode.setOccupant(modelEnemy);
enemyNode.setOccupant(modelOwn);
logic.addNotification(new SwapPieceNotification(modelOwn.getUuid(), modelEnemy.getUuid()));
}
}

View File

@@ -31,6 +31,13 @@ public void received(CeremonyMessage msg) {
logic.setState(logic.getCeremony());
}
@Override
public void received(DrawCardMessage msg){
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
}
@Override
public void received(DieMessage msg) {
//logic.getGame().setDiceEyes(msg.getDiceEye());
@@ -87,6 +94,7 @@ public void received(MoveMessage msg) {
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
}
logic.getGame().setTurboFlag(false);
parent.setState(parent.getAnimation());
}
}

View File

@@ -11,7 +11,15 @@
import pp.mdga.client.gamestate.turnstate.TurnStates;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.ShieldState;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.game.card.ShieldCard;
import pp.mdga.game.card.SwapCard;
import pp.mdga.game.card.TurboCard;
import pp.mdga.message.server.*;
import pp.mdga.notification.RemoveShieldNotification;
import pp.mdga.notification.AcquireCardNotification;
import pp.mdga.notification.DrawCardNotification;
public class TurnState extends GameStates {
@@ -23,6 +31,7 @@ public class TurnState extends GameStates {
private final PlayPowerCardState playPowerCardState = new PlayPowerCardState(this, logic);
private final PowerCardState powerCardState = new PowerCardState(this, logic);
private final RollDiceState rollDiceState = new RollDiceState(this, logic);
private boolean canChangeTurbo = false;
public TurnState(ClientState parent, ClientGameLogic logic) {
super(parent, logic);
@@ -31,6 +40,13 @@ public TurnState(ClientState parent, ClientGameLogic logic) {
@Override
public void enter() {
for (Piece piece : logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPieces()) {
if (piece.isShielded() || piece.isSuppressed()){
piece.setShield(ShieldState.NONE);
logic.addNotification(new RemoveShieldNotification(piece.getUuid()));
}
}
logic.getGame().setTurboFlag(false);
this.setState(this.powerCardState);
}
@@ -143,6 +159,11 @@ public void received(ChoosePieceStateMessage msg){
state.received(msg);
}
@Override
public void received(DrawCardMessage msg){
}
public ChoosePieceState getChoosePiece() {
return choosePieceState;
}
@@ -170,4 +191,12 @@ public GameState getParent(){
public TurnStates getState(){
return state;
}
public boolean isCanChangeTurbo() {
return canChangeTurbo;
}
public void setCanChangeTurbo(boolean canChangeTurbo) {
this.canChangeTurbo = canChangeTurbo;
}
}

View File

@@ -42,7 +42,16 @@ public void received(DiceNowMessage msg) {
@Override
public void received(DieMessage msg) {
logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes()));
if(logic.getGame().getTurboFlag()){
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
}
else {
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye()));
}
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes()));
//stats
if (msg.getDiceEye() == 6) {
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
logic.getGame().getGameStatistics().increaseDiced6();
@@ -67,6 +76,13 @@ public void received(ActivePlayerMessage msg) {
}
}
// @Override
// public void received(DrawCardMessage msg){
// logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
// logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
// logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
// }
@Override
public void received(MoveMessage msg) {
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
@@ -95,6 +111,7 @@ public void received(MoveMessage msg) {
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
}
logic.getGame().setTurboFlag(false);
parent.setState(parent.getAnimation());
}
}

View File

@@ -6,6 +6,7 @@
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.message.client.RequestDieMessage;
import pp.mdga.message.server.ChoosePieceStateMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.DieMessage;
import pp.mdga.message.server.NoTurnMessage;
import pp.mdga.notification.DiceNowNotification;
@@ -42,7 +43,14 @@ public void selectDice(){
@Override
public void received(DieMessage msg){
logic.getGame().setDiceEyes(msg.getDiceEye());
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye(),false));
if(logic.getGame().getTurboFlag()){
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
}
else {
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye()));
}
}
@Override
@@ -59,4 +67,9 @@ public void received(ChoosePieceStateMessage msg){
public void received(NoTurnMessage msg){
parent.getParent().setState(parent.getParent().getWaiting());
}
@Override
public void received(DiceNowMessage msg){
logic.addNotification(new DiceNowNotification());
}
}

View File

@@ -41,8 +41,9 @@ public void received(SelectPieceMessage msg) {
//TODO
ArrayList<Piece> pieces = msg.getPieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new));
parent.getSelectPiece().setPossiblePieces(pieces);
ArrayList<UUID> listPiece = pieces.stream().map(Piece::getUuid).collect(Collectors.toCollection(ArrayList::new));
LOGGER.log(System.Logger.Level.INFO, "Received " + msg.getPieces().size() + " pieces");
logic.addNotification(new SelectableMoveNotification(pieces.stream().map(Piece::getUuid).collect(Collectors.toCollection(ArrayList::new)), msg.getTargetIndex(), msg.getIsHomeMove()));
logic.addNotification(new SelectableMoveNotification(listPiece, msg.getTargetIndex(), msg.getIsHomeMove()));
parent.setState(parent.getSelectPiece());
}
@@ -71,6 +72,7 @@ public void received(StartPieceMessage msg){
@Override
public void received(NoTurnMessage msg){
logic.getGame().setTurboFlag(false);
parent.getParent().getParent().setState(parent.getParent().getParent().getWaiting());
}
}

View File

@@ -71,7 +71,7 @@ public void received(MoveMessage msg) {
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
}
logic.getGame().setTurboFlag(false);
parent.getParent().setState(parent.getParent().getMovePiece());
}
}

View File

@@ -65,7 +65,7 @@ public void received(MoveMessage msg){
targetNode.setOccupant(msg.getPiece());
logic.addNotification(new MovePieceNotification(msg.getPiece().getUuid(), oldIndex, targetIndex));
logic.getGame().setTurboFlag(false);
parent.getParent().setState(parent.getParent().getMovePiece());
}
}

View File

@@ -49,7 +49,7 @@ public void received(MoveMessage msg){
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getStartNodeIndex(), true));
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(msg.getPiece());
logic.getGame().setTurboFlag(false);
pieceToMove.setState(PieceState.ACTIVE);
parent.getParent().setState(parent.getParent().getMovePiece());
}

View File

@@ -4,6 +4,7 @@
import pp.mdga.client.ClientState;
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Piece;
import pp.mdga.game.card.*;
import pp.mdga.message.client.NoPowerCardMessage;
import pp.mdga.message.client.SelectCardMessage;
@@ -12,6 +13,7 @@
import pp.mdga.message.server.PossibleCardsMessage;
import pp.mdga.message.server.PossiblePieceMessage;
import pp.mdga.notification.SelectableCardsNotification;
import pp.mdga.notification.SelectableShieldNotification;
import java.util.ArrayList;
import java.util.stream.Collectors;
@@ -85,7 +87,9 @@ public void selectCard(BonusCard card){
@Override
public void received(PlayCardMessage msg){
if(msg.getCard().getCard().equals(BonusCard.TURBO)){
logic.getGame().setDiceModifier(msg.getDiceModifier());
parent.getParent().getPlayPowerCard().setPlayCard(msg);
logic.getGame().setTurboFlag(true);
parent.getParent().setState(parent.getParent().getPlayPowerCard());
}
}
@@ -108,6 +112,7 @@ public void received(PossiblePieceMessage msg){
if (msg.getEnemyPossiblePieces().isEmpty()){
parent.getShield().setPossiblePieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new)));
parent.setState(parent.getShield());
logic.addNotification(new SelectableShieldNotification(msg.getOwnPossiblePieces().stream().map(Piece::getUuid).toList()));
} else {
System.out.println("Should enter Swap State");
parent.getSwap().setPossibleOwnPieces(msg.getOwnPossiblePieces().stream().map(piece -> logic.getGame().getPieceThroughUUID(piece.getUuid())).collect(Collectors.toCollection(ArrayList::new)));

View File

@@ -5,10 +5,12 @@
import pp.mdga.client.gamestate.turnstate.PowerCardState;
import pp.mdga.game.Piece;
import pp.mdga.message.client.RequestPlayCardMessage;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.PlayCardMessage;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
import java.util.List;
public class ShieldState extends PowerCardStates {
@@ -40,7 +42,10 @@ public void setPossiblePieces(ArrayList<Piece> possiblePieces) {
public void selectPiece(Piece piece) {
if (possiblePieces.contains(piece)) {
logic.send(RequestPlayCardMessage.requestPlayShield(piece.getUuid()));
// logic.send(RequestPlayCardMessage.requestPlayShield(piece.getUuid()));
ArrayList<Piece> temp = new ArrayList<>();
temp.add(piece);
logic.send(new SelectedPiecesMessage(temp));
} else {
LOGGER.log(Level.DEBUG, "Invalid piece selected");
}

View File

@@ -13,4 +13,9 @@ public class BonusNode extends Node {
BonusNode() {
super(null);
}
@Override
public boolean isBonus() {
return true;
}
}

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@@ -78,6 +78,8 @@ public class Game {
*/
private int diceEyes;
private boolean turboFlag = false;
/**
* This constructor creates a new Game object.
*/
@@ -85,7 +87,7 @@ public Game() {
gameStatistics = new Statistic();
initializeDrawPile();
board = new Board();
die = new Die(5,5,5,5,5,5,5,5,5,1,1,6,2,4,6,5,5,5,5,5);
die = new Die(2,5,6,3,6);
}
/**
@@ -309,6 +311,14 @@ public boolean isHost() {
return this.host != -1;
}
public void setTurboFlag(boolean flag) {
this.turboFlag = flag;
}
public boolean getTurboFlag() {
return this.turboFlag;
}
/**
* This method returns the players.
*

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@@ -49,6 +49,10 @@ public void setOccupant(Piece occupant) {
this.occupant = occupant;
}
public boolean isBonus(){
return false;
}
/**
* This method handles the event when a new occupant is moved to the node,
* it then returns the old occupant.

View File

@@ -114,6 +114,8 @@ public void removeHandCard(PowerCard card) {
* @param piece as the piece which should be added to the waitingArea attribute of Player class as a Piece object.
*/
public void addWaitingPiece(Piece piece) {
piece.setState(PieceState.WAITING);
for (int i = 0; i < Resources.MAX_PIECES; i++) {
if (this.waitingArea[i] == null) {
this.waitingArea[i] = piece;

View File

@@ -41,9 +41,9 @@ public RequestPlayCardMessage(BonusCard card, UUID ownPieceIdentifier, UUID enem
* Default constructor for serialization purposes.
*/
private RequestPlayCardMessage() {
card = null;
ownPieceIdentifier = null;
enemyPieceIdentifier = null;
card = BonusCard.HIDDEN;
ownPieceIdentifier = UUID.randomUUID();
enemyPieceIdentifier = UUID.randomUUID();
}
/**

View File

@@ -0,0 +1,39 @@
package pp.mdga.message.server;
import com.jme3.network.serializing.Serializable;
import pp.mdga.game.card.PowerCard;
@Serializable
public class DrawCardMessage extends ServerMessage{
private final PowerCard card;
public DrawCardMessage(PowerCard card){
super();
this.card = card;
}
private DrawCardMessage(){
super();
card = null;
}
/**
* Accepts a visitor to process this message.
*
* @param interpreter the visitor to process this message
*/
@Override
public void accept(ServerInterpreter interpreter) {
interpreter.received(this);
}
public PowerCard getCard(){
return card;
}
@Override
public String toString() {
return "DrawCardMessage{" + "PowerCard=" + card +'}';
}
}

View File

@@ -223,4 +223,6 @@ public interface ServerInterpreter {
void received(IncorrectRequestMessage msg);
void received(ChoosePieceStateMessage choosePieceStateMessage);
void received(DrawCardMessage drawCardMessage);
}

View File

@@ -1,29 +0,0 @@
package pp.mdga.notification;
import java.util.UUID;
/**
* Notification that a piece has no shield.
*/
public class NoShieldNotification extends Notification{
/**
* The id of the piece that has no shield.
*/
private final UUID pieceId;
/**
* Constructor.
* @param pieceId the id of the piece that has no shield.
*/
public NoShieldNotification(UUID pieceId) {
this.pieceId = pieceId;
}
/**
* Get the id of the piece that has no shield.
* @return the id of the piece that has no shield.
*/
public UUID getPieceId() {
return pieceId;
}
}

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@@ -0,0 +1,15 @@
package pp.mdga.notification;
import java.util.UUID;
public class RemoveShieldNotification extends Notification {
private final UUID pieceUuid;
public RemoveShieldNotification(UUID pieceUuid) {
this.pieceUuid = pieceUuid;
}
public UUID getPieceUuid() {
return pieceUuid;
}
}

View File

@@ -13,6 +13,7 @@ public class RollDiceNotification extends Notification{
private int multiplier;
private boolean isRanking;
//normal
/**
* Constructor.
* @param color the color of the player that rolled the die.
@@ -26,6 +27,7 @@ public RollDiceNotification(Color color, int eyes) {
this.isRanking = false;
}
//ranking
public RollDiceNotification(Color color, int eyes, boolean isRanking) {
this.color = color;
this.eyes = eyes;
@@ -34,10 +36,11 @@ public RollDiceNotification(Color color, int eyes, boolean isRanking) {
this.isRanking = isRanking;
}
public RollDiceNotification(Color color, int eyes, boolean turbo, int multiplier) {
//turbo
public RollDiceNotification(Color color, int eyes, int multiplier) {
this.color = color;
this.eyes = eyes;
this.turbo = turbo;
this.turbo = true;
this.multiplier = multiplier;
this.isRanking = false;
}

View File

@@ -1,6 +1,8 @@
package pp.mdga.server.automaton.game;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.ShieldState;
import pp.mdga.message.client.*;
import pp.mdga.server.ServerGameLogic;
import pp.mdga.server.automaton.GameState;
@@ -52,6 +54,9 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) {
public void enter() {
LOGGER.log(Level.INFO, "Entered TurnState state.");
this.player = this.logic.getGame().getPlayerById(this.logic.getGame().getActivePlayerId());
for (Piece piece : this.player.getPieces()) {
piece.setShield(ShieldState.NONE);
}
this.setCurrentState(this.powerCardState);
}

View File

@@ -32,7 +32,6 @@ public PlayPowerCardState(TurnState turnAutomaton, ServerGameLogic logic) {
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered PlayPowerCardState state.");
}

View File

@@ -22,6 +22,7 @@ public class RollDiceState extends TurnAutomatonState {
private final FirstRollState firstRollState;
private final SecondRollState secondRollState;
private final ThirdRollState thirdRollState;
private boolean resetModifier = true;
/**
* Constructs a server state of the specified game logic.
@@ -39,12 +40,16 @@ public RollDiceState(TurnState turnAutomaton, ServerGameLogic logic) {
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered RollDiceState state.");
if (resetModifier){
logic.getGame().setDiceModifier(1);
}
this.setCurrentState(this.firstRollState);
}
@Override
public void exit() {
LOGGER.log(System.Logger.Level.DEBUG, "Exited RollDiceState state.");
resetModifier = true;
}
/**
@@ -73,6 +78,10 @@ public RollDiceAutomatonState getCurrentState() {
return this.currentState;
}
public void setResetModifier(boolean resetModifier) {
this.resetModifier = resetModifier;
}
/**
* This method will be used to return firstRollState attribute of RollDiceState class.
*

View File

@@ -1,6 +1,5 @@
package pp.mdga.server.automaton.game.turn.choosepiece;
import com.jme3.util.SortUtil;
import pp.mdga.game.*;
import pp.mdga.message.client.AnimationEndMessage;
import pp.mdga.server.ServerGameLogic;
@@ -71,7 +70,10 @@ private boolean canInfieldMove(Piece piece, int steps) {
int pieceIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
int moveIndex = (pieceIndex + steps) % logic.getGame().getBoard().getInfield().length;
Piece occupant = logic.getGame().getBoard().getInfield()[moveIndex].getOccupant();
if (occupant != null) {
if (occupant != null){
if (occupant.isShielded()){
return false;
}
return occupant.getColor() != piece.getColor();
}
return true;

View File

@@ -1,7 +1,9 @@
package pp.mdga.server.automaton.game.turn.choosepiece;
import pp.mdga.game.*;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.message.server.SelectPieceMessage;
import pp.mdga.server.ServerGameLogic;
@@ -165,6 +167,17 @@ public void received(RequestMoveMessage msg, int from){
movePiece.setShield(ShieldState.NONE);
} else {
Node targetNode = logic.getGame().getBoard().getInfield()[targIdx];
//TODO durch merge auskommentiert
if(targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if(p.getColor() == logic.getGame().getActiveColor()) {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
} else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
Piece occ = targetNode.getOccupant();
if (occ != null) {
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);

View File

@@ -2,7 +2,10 @@
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.message.server.StartPieceMessage;
import pp.mdga.server.ServerGameLogic;
@@ -42,6 +45,17 @@ public void received(RequestMoveMessage msg, int from){
if (piece.equals(msg.getPiece())) {
int targetIndex = calculateTargetIndex(piece);
Node targetNode = logic.getGame().getBoard().getInfield()[targetIndex];
if(targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if(p.getColor() == logic.getGame().getActiveColor()) {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
} else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
//send MoveMessage
logic.getServerSender().broadcast(new MoveMessage(piece, false, targetIndex));

View File

@@ -3,6 +3,7 @@
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
import pp.mdga.game.card.PowerCard;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.IncorrectRequestMessage;
import pp.mdga.message.server.PlayCardMessage;
@@ -55,7 +56,11 @@ public void received(SelectedPiecesMessage msg, int from) {
piece.setShield(ShieldState.ACTIVE);
}
}
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
ArrayList<Piece> temp = new ArrayList<>();
temp.add(msg.getPieces().get(0));
this.logic.getServerSender().broadcast(new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), temp, 1));
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
}
else {

View File

@@ -1,6 +1,10 @@
package pp.mdga.server.automaton.game.turn.powercard;
import pp.mdga.game.Board;
import pp.mdga.game.Color;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.card.SwapCard;
import pp.mdga.message.client.SelectedPiecesMessage;
import pp.mdga.message.server.IncorrectRequestMessage;
import pp.mdga.message.server.PlayCardMessage;
@@ -9,6 +13,7 @@
import pp.mdga.server.automaton.game.turn.PowerCardState;
import java.util.ArrayList;
import java.util.List;
public class SwapCardState extends PowerCardAutomatonState {
@@ -51,20 +56,30 @@ public void exit() {
@Override
public void received(SelectedPiecesMessage msg, int from) {
if (msg.getPieces().size() == 2) {
Piece first = msg.getPieces().get(0);
Piece second = msg.getPieces().get(1);
if ((this.powerCardAutomaton.getVisitor().getSwapOwnPieces().contains(first)
&& this.powerCardAutomaton.getVisitor().getSwapOtherPieces().contains(second))
|| (this.powerCardAutomaton.getVisitor().getSwapOwnPieces().contains(second)
&& this.powerCardAutomaton.getVisitor().getSwapOtherPieces().contains(first))) {
this.powerCardAutomaton.addSelectedPiece(first);
this.powerCardAutomaton.addSelectedPiece(second);
Piece selOwn = msg.getPieces().get(0);
Piece selEnemy = msg.getPieces().get(1);
List<Piece> ownPieces = this.powerCardAutomaton.getVisitor().getSwapOwnPieces();
List<Piece> enemyPieces = this.powerCardAutomaton.getVisitor().getSwapOtherPieces();
ArrayList<Piece> temp = new ArrayList<>();
temp.add(first);
temp.add(second);
//if selOwn and selEnemy is in wrong order
if(ownPieces.contains(selEnemy) && enemyPieces.contains(selOwn)){
Piece temp = selEnemy;
selEnemy = selOwn;
selOwn = temp;
}
logic.getServerSender().broadcast(new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), temp, 1));
if (ownPieces.contains(selOwn) && enemyPieces.contains(selEnemy)) {
this.powerCardAutomaton.addSelectedPiece(selOwn);
this.powerCardAutomaton.addSelectedPiece(selEnemy);
if(!(powerCardAutomaton.getSelectedCard() instanceof SwapCard)) throw new RuntimeException("getSelectedCard is not swapCard");
swapPieces(selOwn, selEnemy);
logic.getServerSender().broadcast(new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), msg.getPieces(), 1));
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
}
@@ -72,4 +87,16 @@ public void received(SelectedPiecesMessage msg, int from) {
this.logic.getServerSender().send(from, new IncorrectRequestMessage(4));
}
}
private void swapPieces(Piece messageOwn, Piece messageEnemy) {
//swap Pieces in Model
Board board = logic.getGame().getBoard();
Piece modelOwn = logic.getGame().getPieceThroughUUID(messageOwn.getUuid());
Piece modelEnemy = logic.getGame().getPieceThroughUUID(messageEnemy.getUuid());
Node ownNode = board.getInfield()[board.getInfieldIndexOfPiece(modelOwn)];
Node enemyNode = board.getInfield()[board.getInfieldIndexOfPiece(modelEnemy)];
ownNode.setOccupant(modelEnemy);
enemyNode.setOccupant(modelOwn);
}
}

View File

@@ -25,7 +25,10 @@ public TurboCardState(PowerCardState powerCardAutomaton, ServerGameLogic logic)
public void enter() {
this.logic.getGame().getDie().modify();
this.logic.getGame().setDiceModifier(this.logic.getGame().getDie().getDieModifier());
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
this.logic.getServerSender().broadcast(new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
this.powerCardAutomaton.getTurnAutomaton().getRollDiceState().setResetModifier(false);
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
}

View File

@@ -38,7 +38,7 @@ public void enter() {
LOGGER.log(System.Logger.Level.INFO, "Entered FirstRollState state.");
roll = 0;
moveablePieces = new ArrayList<>();
for (Piece piece : this.rollDiceAutomaton.getTurnAutomaton().getPlayer().getPieces()) {
for (Piece piece : this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).getPieces()) {
if (piece.getState() == PieceState.HOME || piece.getState() == PieceState.ACTIVE) {
moveablePieces.add(piece);
}
@@ -66,6 +66,9 @@ public void received(RequestDieMessage msg, int from) {
@Override
public void received(AnimationEndMessage msg, int from) {
if (from != this.logic.getGame().getActivePlayerId()) {
return;
}
if (!moveablePieces.isEmpty()) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new ChoosePieceStateMessage());
this.rollDiceAutomaton.getTurnAutomaton().setCurrentState(this.rollDiceAutomaton.getTurnAutomaton().getChoosePieceState());

View File

@@ -52,6 +52,9 @@ public void received(RequestDieMessage msg, int from) {
@Override
public void received(AnimationEndMessage msg, int from) {
if (from != this.logic.getGame().getActivePlayerId()) {
return;
}
if (this.logic.getGame().getDiceEyes() == 6) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new ChoosePieceStateMessage());
this.rollDiceAutomaton.getTurnAutomaton().setCurrentState(this.rollDiceAutomaton.getTurnAutomaton().getChoosePieceState());

View File

@@ -49,6 +49,9 @@ public void received(RequestDieMessage msg, int from) {
@Override
public void received(AnimationEndMessage msg, int from) {
if (from != this.logic.getGame().getActivePlayerId()) {
return;
}
if (this.logic.getGame().getDiceEyes() == 6) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new ChoosePieceStateMessage());
this.rollDiceAutomaton.getTurnAutomaton().setCurrentState(this.rollDiceAutomaton.getTurnAutomaton().getChoosePieceState());