Updated 'ClientStartGameMessage' class.

Updated the 'ClientStartGameMesssage' class by preparing it for the correct BPMN diagram.
This commit is contained in:
Daniel Grigencha
2024-12-04 02:46:07 +01:00
parent 29d8e791f6
commit 29711d6210

View File

@@ -8,22 +8,12 @@
@Serializable @Serializable
public class ClientStartGameMessage extends ClientMessage { public class ClientStartGameMessage extends ClientMessage {
/** /**
* Constructs a new ClientStartGame instance. * Constructor.
*/ */
public ClientStartGameMessage() { public ClientStartGameMessage() {
super(); super();
} }
/**
* Returns a string representation of this message.
*
* @return a string representation of this message
*/
@Override
public String toString() {
return "ClientStartGame{}";
}
/** /**
* Accepts a visitor to process this message. * Accepts a visitor to process this message.
* *
@@ -34,4 +24,14 @@ public String toString() {
public void accept(ClientInterpreter interpreter, int from) { public void accept(ClientInterpreter interpreter, int from) {
interpreter.received(this, from); interpreter.received(this, from);
} }
/**
* This method will be used to return all necessary information of StartGameMessage in a more readable way.
*
* @return information as a String.
*/
@Override
public String toString() {
return "ClientStartGameMessage{}";
}
} }