From 2d0788eb72d17c8e9573086c59501c8a3195e76a Mon Sep 17 00:00:00 2001 From: Daniel Grigencha Date: Fri, 6 Dec 2024 03:20:28 +0100 Subject: [PATCH] Updated 'TurnState' class. Updated the 'TurnState' class by updating the imports in it. --- .../pp/mdga/server/automaton/game/TurnState.java | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java index 35f93f29..11c8de5b 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/automaton/game/TurnState.java @@ -3,7 +3,14 @@ import pp.mdga.game.Player; import pp.mdga.server.ServerGameLogic; import pp.mdga.server.automaton.GameState; -import pp.mdga.server.automaton.game.turn.*; +import pp.mdga.server.automaton.game.turn.ChoosePieceState; +import pp.mdga.server.automaton.game.turn.MovePieceState; +import pp.mdga.server.automaton.game.turn.PlayPowerCardState; +import pp.mdga.server.automaton.game.turn.PowerCardState; +import pp.mdga.server.automaton.game.turn.RollDiceState; +import pp.mdga.server.automaton.game.turn.TurnAutomatonState; + +import java.lang.System.Logger.Level; /** * This class represents the turn state of the server state automaton. @@ -42,13 +49,13 @@ public TurnState(GameState gameAutomaton, ServerGameLogic logic) { @Override public void enter() { - LOGGER.log(System.Logger.Level.DEBUG, "Entered TurnState state."); + LOGGER.log(Level.DEBUG, "Entered TurnState state."); this.player = this.logic.getGame().getPlayerById(this.logic.getGame().getActivePlayerId()); } @Override public void exit() { - LOGGER.log(System.Logger.Level.DEBUG, "Exited TurnState state."); + LOGGER.log(Level.DEBUG, "Exited TurnState state."); } /**