Updated the JavaDocs in multiple classes, to improve readability.
This commit is contained in:
@@ -17,7 +17,7 @@ public class DieMessage extends ServerMessage {
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/**
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* Constructor for Dice
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*
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* @param diceEye the eye of the dice
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* @param diceEye the eye of the dice
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*/
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public DieMessage(int diceEye) {
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super();
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@@ -15,6 +15,7 @@ public class IncorrectRequestMessage extends ServerMessage {
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* @param id as the id of the error message as an Integer.
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*/
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public IncorrectRequestMessage(int id) {
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super();
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this.id = id;
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}
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@@ -22,6 +23,7 @@ public IncorrectRequestMessage(int id) {
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* Constructor.
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*/
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public IncorrectRequestMessage() {
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super();
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this.id = 0;
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}
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@@ -42,6 +42,7 @@ public LobbyPlayerJoinedMessage(int id, Player player, boolean host) {
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* Default constructor for serialization purposes.
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*/
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private LobbyPlayerJoinedMessage() {
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super();
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player = null;
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id = 0;
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host = false;
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@@ -61,7 +62,7 @@ public Player getPlayer() {
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*
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* @return the id of the player
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*/
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public int getId(){
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public int getId() {
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return id;
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}
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@@ -16,7 +16,7 @@ public class LobbyPlayerLeaveMessage extends ServerMessage {
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/**
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* Constructs a new LobbyPlayerLeave instance with the specified player name and color.
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*
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* @param id the id of the player leaving the lobby.
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* @param id the id of the player leaving the lobby.
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*/
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public LobbyPlayerLeaveMessage(int id) {
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super();
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@@ -27,6 +27,7 @@ public LobbyPlayerLeaveMessage(int id) {
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* Default constructor for serialization purposes.
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*/
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private LobbyPlayerLeaveMessage() {
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super();
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id = 0;
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}
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@@ -40,6 +40,7 @@ public MoveMessage(UUID identifier, boolean isHomeMove, int targetIndex) {
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* Default constructor for serialization purposes.
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*/
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private MoveMessage() {
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super();
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pieceUUID = null;
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targetIndex = 0;
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isHomeMove = false;
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@@ -59,7 +60,7 @@ public UUID getIdentifier() {
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*
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* @return the target index
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*/
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public int getTargetIndex(){
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public int getTargetIndex() {
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return targetIndex;
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}
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@@ -68,7 +69,7 @@ public int getTargetIndex(){
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*
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* @return the boolean isHomeMove.
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*/
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public boolean isHomeMove(){
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public boolean isHomeMove() {
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return isHomeMove;
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}
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@@ -7,7 +7,6 @@
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*/
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@Serializable
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public class PauseGameMessage extends ServerMessage {
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/**
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* the id of the player who has disconnected
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*/
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@@ -20,15 +20,21 @@ public class PlayCardMessage extends ServerMessage {
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*/
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private final UUID ownPieceID;
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/**
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* The identifier of the enemy piece that should be moved.
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*/
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private final UUID enemyPieceID;
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/**
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* The modifier of the dice.
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*/
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private final int diceModifier;
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/**
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* Constructs a new PlayCard message.
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*
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* @param card the card that should be played
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* @param ownPieceID the identifier of the piece that should be moved
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* @param card the card that should be played
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* @param ownPieceID the identifier of the piece that should be moved
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* @param enemyPieceID the identifier of the enemy piece that should be moved
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* @param diceModifier the new modifier of the dice
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*/
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@@ -53,7 +59,7 @@ private PlayCardMessage() {
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/**
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* Creates a new PlayCard message for the given card and piece identifier.
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*
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* @param ownPieceID the identifier of the piece of the player that should be affected
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* @param ownPieceID the identifier of the piece of the player that should be affected
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* @param enemyPieceID the identifier of the enemy piece that should be affected
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* @return a new PlayCard message
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*/
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@@ -77,7 +83,7 @@ public static PlayCardMessage shield(UUID ownPieceID) {
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* @param diceModifier the new modifier of the dice
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* @return newly constructed message
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*/
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public static PlayCardMessage turbo(int diceModifier){
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public static PlayCardMessage turbo(int diceModifier) {
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return new PlayCardMessage(BonusCard.TURBO, null, null, diceModifier);
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}
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@@ -114,7 +120,7 @@ public UUID getPieceIdentifierEnemy() {
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*
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* @return the dice modifier as int
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*/
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public int getDiceModifier(){
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public int getDiceModifier() {
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return diceModifier;
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}
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@@ -5,21 +5,35 @@
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import java.util.List;
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import java.util.UUID;
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/**
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* A message sent by the server to the active player to select a piece to move.
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*/
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@Serializable
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public class SelectPieceMessage extends ServerMessage{
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public class SelectPieceMessage extends ServerMessage {
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/**
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* The list of pieces
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*/
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private final List<UUID> pieces;
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/**
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* The list of booleans of isHomeMove of the pieces
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*/
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private final List<Boolean> isHomeMove;
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/**
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* The list of indexes of target nodes of the pieces
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*/
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private final List<Integer> targetIndex;
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/**
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* Constructs a new SelectPiece instance.
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*
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* @param pieces the pieces to be selected
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* @param isHomeMove the List of booleans of isHomeMove of the pieces
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* @param pieces the pieces to be selected
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* @param isHomeMove the List of booleans of isHomeMove of the pieces
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* @param targetIndex the List of indexes of target nodes of the pieces
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*/
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public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex){
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public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex) {
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super();
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this.pieces = pieces;
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this.isHomeMove = isHomeMove;
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this.targetIndex = targetIndex;
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@@ -28,7 +42,8 @@ public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Inte
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/**
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* Default constructor for serialization purposes.
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*/
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public SelectPieceMessage(){
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public SelectPieceMessage() {
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super();
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pieces = null;
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isHomeMove = null;
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targetIndex = null;
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@@ -39,7 +54,7 @@ public SelectPieceMessage(){
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*
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* @return the pieces
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*/
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public List<UUID> getPieces(){
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public List<UUID> getPieces() {
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return pieces;
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}
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@@ -48,7 +63,7 @@ public List<UUID> getPieces(){
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*
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* @return List of boolean values
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*/
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public List<Boolean> getIsHomeMove(){
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public List<Boolean> getIsHomeMove() {
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return isHomeMove;
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}
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@@ -57,7 +72,7 @@ public List<Boolean> getIsHomeMove(){
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*
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* @return List of integers
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*/
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public List<Integer> getTargetIndex(){
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public List<Integer> getTargetIndex() {
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return targetIndex;
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}
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@@ -36,7 +36,7 @@ public interface ServerInterpreter {
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/**
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* Handles a Die message received from the server.
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*
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* @param msg the Dice message received
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* @param msg the Die message received
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*/
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void received(DieMessage msg);
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@@ -55,16 +55,16 @@ public interface ServerInterpreter {
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void received(DiceNowMessage msg);
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/**
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* Handles an EndOfGame message received from the server.
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* Handles an EndOfTurn message received from the server.
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*
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* @param msg the EndOfGame message received
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* @param msg the EndOfTurn message received
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*/
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void received(EndOfTurnMessage msg);
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/**
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* Handles a GameOver message received from the server.
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* Handles a LobbyAccept message received from the server.
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*
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* @param msg the GameOver message received
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* @param msg the LobbyAccept message received
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*/
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void received(LobbyAcceptMessage msg);
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@@ -132,9 +132,9 @@ public interface ServerInterpreter {
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void received(PossiblePieceMessage msg);
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/**
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* Handles a RankingResponce message received from the server.
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* Handles a RankingResponse message received from the server.
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*
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* @param msg the RankingResponce message received
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* @param msg the RankingResponse message received
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*/
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void received(RankingResponseMessage msg);
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@@ -209,9 +209,9 @@ public interface ServerInterpreter {
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void received(SelectPieceMessage msg);
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/**
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* Handles a SelectTSK message received from the server.
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* Handles a Shutdown message received from the server.
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*
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* @param msg the SelectTSK message received.
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* @param msg the Shutdown message received.
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*/
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void received(ShutdownMessage msg);
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@@ -13,9 +13,13 @@
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@Serializable
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public class ServerStartGameMessage extends ServerMessage {
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/**
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* Create ServerStartGameMessage attributes.
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* The list of players.
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*/
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private final List<Player> players;
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/**
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* The board of the game.
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*/
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private final Board board;
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/**
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@@ -7,6 +7,13 @@
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*/
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@Serializable
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public class ShutdownMessage extends ServerMessage {
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/**
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* Constructs a new Shutdown message.
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*/
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public ShutdownMessage() {
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super();
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}
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/**
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* Accepts a visitor to process this message.
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*
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@@ -1,7 +1,7 @@
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package pp.mdga.message.server;
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/**
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*
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* A message sent by the server to indicate that the client is now a spectator.
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*/
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public class SpectatorMessage extends ServerMessage {
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/**
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@@ -12,7 +12,6 @@ public SpectatorMessage() {
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}
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/**
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*
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* @param interpreter the visitor to process this message
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*/
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@Override
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@@ -23,7 +23,7 @@ public class StartPieceMessage extends ServerMessage {
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* Constructs a new StartPiece instance with the specified piece identifier.
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*
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* @param pieceIdentifier the identifier for the piece
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* @param targetIndex the index of the targetNode
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* @param targetIndex the index of the targetNode
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*/
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public StartPieceMessage(UUID pieceIdentifier, int targetIndex) {
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super();
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@@ -54,7 +54,7 @@ public UUID getPieceIdentifier() {
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*
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* @return the index of the target node as int.
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*/
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public int getTargetIndex(){
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public int getTargetIndex() {
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return targetIndex;
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}
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@@ -21,7 +21,7 @@ public class UpdateReadyMessage extends ServerMessage {
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* Constructs a new UpdateReady instance with the specified color and readiness status.
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*
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* @param playerId the playerId associated with the update
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* @param ready the readiness status
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* @param ready the readiness status
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*/
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public UpdateReadyMessage(int playerId, boolean ready) {
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super();
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@@ -18,12 +18,15 @@ public class UpdateTSKMessage extends ServerMessage {
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*/
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private final Color color;
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/**
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* The flag if the TSK is taken.
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*/
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private final boolean isTaken;
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/**
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* Constructs a new UpdateTSK instance with the specified id and color.
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*
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* @param id the name associated with the update
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* @param id the name associated with the update
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* @param color the color associated with the update
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*/
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public UpdateTSKMessage(int id, Color color, boolean isTaken) {
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@@ -9,7 +9,9 @@
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*/
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@Serializable
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public class WaitPieceMessage extends ServerMessage {
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/**
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* The pieceID of the piece to choose.
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*/
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private final UUID pieceID;
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/**
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