Updated the JavaDocs in multiple classes, to improve readability.

This commit is contained in:
Daniel Grigencha
2024-12-05 05:21:33 +01:00
parent e81aa67d36
commit 3b0cd9ebdb
16 changed files with 77 additions and 37 deletions

View File

@@ -17,7 +17,7 @@ public class DieMessage extends ServerMessage {
/**
* Constructor for Dice
*
* @param diceEye the eye of the dice
* @param diceEye the eye of the dice
*/
public DieMessage(int diceEye) {
super();

View File

@@ -15,6 +15,7 @@ public class IncorrectRequestMessage extends ServerMessage {
* @param id as the id of the error message as an Integer.
*/
public IncorrectRequestMessage(int id) {
super();
this.id = id;
}
@@ -22,6 +23,7 @@ public IncorrectRequestMessage(int id) {
* Constructor.
*/
public IncorrectRequestMessage() {
super();
this.id = 0;
}

View File

@@ -42,6 +42,7 @@ public LobbyPlayerJoinedMessage(int id, Player player, boolean host) {
* Default constructor for serialization purposes.
*/
private LobbyPlayerJoinedMessage() {
super();
player = null;
id = 0;
host = false;
@@ -61,7 +62,7 @@ public Player getPlayer() {
*
* @return the id of the player
*/
public int getId(){
public int getId() {
return id;
}

View File

@@ -16,7 +16,7 @@ public class LobbyPlayerLeaveMessage extends ServerMessage {
/**
* Constructs a new LobbyPlayerLeave instance with the specified player name and color.
*
* @param id the id of the player leaving the lobby.
* @param id the id of the player leaving the lobby.
*/
public LobbyPlayerLeaveMessage(int id) {
super();
@@ -27,6 +27,7 @@ public LobbyPlayerLeaveMessage(int id) {
* Default constructor for serialization purposes.
*/
private LobbyPlayerLeaveMessage() {
super();
id = 0;
}

View File

@@ -40,6 +40,7 @@ public MoveMessage(UUID identifier, boolean isHomeMove, int targetIndex) {
* Default constructor for serialization purposes.
*/
private MoveMessage() {
super();
pieceUUID = null;
targetIndex = 0;
isHomeMove = false;
@@ -59,7 +60,7 @@ public UUID getIdentifier() {
*
* @return the target index
*/
public int getTargetIndex(){
public int getTargetIndex() {
return targetIndex;
}
@@ -68,7 +69,7 @@ public int getTargetIndex(){
*
* @return the boolean isHomeMove.
*/
public boolean isHomeMove(){
public boolean isHomeMove() {
return isHomeMove;
}

View File

@@ -7,7 +7,6 @@
*/
@Serializable
public class PauseGameMessage extends ServerMessage {
/**
* the id of the player who has disconnected
*/

View File

@@ -20,15 +20,21 @@ public class PlayCardMessage extends ServerMessage {
*/
private final UUID ownPieceID;
/**
* The identifier of the enemy piece that should be moved.
*/
private final UUID enemyPieceID;
/**
* The modifier of the dice.
*/
private final int diceModifier;
/**
* Constructs a new PlayCard message.
*
* @param card the card that should be played
* @param ownPieceID the identifier of the piece that should be moved
* @param card the card that should be played
* @param ownPieceID the identifier of the piece that should be moved
* @param enemyPieceID the identifier of the enemy piece that should be moved
* @param diceModifier the new modifier of the dice
*/
@@ -53,7 +59,7 @@ private PlayCardMessage() {
/**
* Creates a new PlayCard message for the given card and piece identifier.
*
* @param ownPieceID the identifier of the piece of the player that should be affected
* @param ownPieceID the identifier of the piece of the player that should be affected
* @param enemyPieceID the identifier of the enemy piece that should be affected
* @return a new PlayCard message
*/
@@ -77,7 +83,7 @@ public static PlayCardMessage shield(UUID ownPieceID) {
* @param diceModifier the new modifier of the dice
* @return newly constructed message
*/
public static PlayCardMessage turbo(int diceModifier){
public static PlayCardMessage turbo(int diceModifier) {
return new PlayCardMessage(BonusCard.TURBO, null, null, diceModifier);
}
@@ -114,7 +120,7 @@ public UUID getPieceIdentifierEnemy() {
*
* @return the dice modifier as int
*/
public int getDiceModifier(){
public int getDiceModifier() {
return diceModifier;
}

View File

@@ -5,21 +5,35 @@
import java.util.List;
import java.util.UUID;
/**
* A message sent by the server to the active player to select a piece to move.
*/
@Serializable
public class SelectPieceMessage extends ServerMessage{
public class SelectPieceMessage extends ServerMessage {
/**
* The list of pieces
*/
private final List<UUID> pieces;
/**
* The list of booleans of isHomeMove of the pieces
*/
private final List<Boolean> isHomeMove;
/**
* The list of indexes of target nodes of the pieces
*/
private final List<Integer> targetIndex;
/**
* Constructs a new SelectPiece instance.
*
* @param pieces the pieces to be selected
* @param isHomeMove the List of booleans of isHomeMove of the pieces
* @param pieces the pieces to be selected
* @param isHomeMove the List of booleans of isHomeMove of the pieces
* @param targetIndex the List of indexes of target nodes of the pieces
*/
public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex){
public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Integer> targetIndex) {
super();
this.pieces = pieces;
this.isHomeMove = isHomeMove;
this.targetIndex = targetIndex;
@@ -28,7 +42,8 @@ public SelectPieceMessage(List<UUID> pieces, List<Boolean> isHomeMove, List<Inte
/**
* Default constructor for serialization purposes.
*/
public SelectPieceMessage(){
public SelectPieceMessage() {
super();
pieces = null;
isHomeMove = null;
targetIndex = null;
@@ -39,7 +54,7 @@ public SelectPieceMessage(){
*
* @return the pieces
*/
public List<UUID> getPieces(){
public List<UUID> getPieces() {
return pieces;
}
@@ -48,7 +63,7 @@ public List<UUID> getPieces(){
*
* @return List of boolean values
*/
public List<Boolean> getIsHomeMove(){
public List<Boolean> getIsHomeMove() {
return isHomeMove;
}
@@ -57,7 +72,7 @@ public List<Boolean> getIsHomeMove(){
*
* @return List of integers
*/
public List<Integer> getTargetIndex(){
public List<Integer> getTargetIndex() {
return targetIndex;
}

View File

@@ -36,7 +36,7 @@ public interface ServerInterpreter {
/**
* Handles a Die message received from the server.
*
* @param msg the Dice message received
* @param msg the Die message received
*/
void received(DieMessage msg);
@@ -55,16 +55,16 @@ public interface ServerInterpreter {
void received(DiceNowMessage msg);
/**
* Handles an EndOfGame message received from the server.
* Handles an EndOfTurn message received from the server.
*
* @param msg the EndOfGame message received
* @param msg the EndOfTurn message received
*/
void received(EndOfTurnMessage msg);
/**
* Handles a GameOver message received from the server.
* Handles a LobbyAccept message received from the server.
*
* @param msg the GameOver message received
* @param msg the LobbyAccept message received
*/
void received(LobbyAcceptMessage msg);
@@ -132,9 +132,9 @@ public interface ServerInterpreter {
void received(PossiblePieceMessage msg);
/**
* Handles a RankingResponce message received from the server.
* Handles a RankingResponse message received from the server.
*
* @param msg the RankingResponce message received
* @param msg the RankingResponse message received
*/
void received(RankingResponseMessage msg);
@@ -209,9 +209,9 @@ public interface ServerInterpreter {
void received(SelectPieceMessage msg);
/**
* Handles a SelectTSK message received from the server.
* Handles a Shutdown message received from the server.
*
* @param msg the SelectTSK message received.
* @param msg the Shutdown message received.
*/
void received(ShutdownMessage msg);

View File

@@ -13,9 +13,13 @@
@Serializable
public class ServerStartGameMessage extends ServerMessage {
/**
* Create ServerStartGameMessage attributes.
* The list of players.
*/
private final List<Player> players;
/**
* The board of the game.
*/
private final Board board;
/**

View File

@@ -7,6 +7,13 @@
*/
@Serializable
public class ShutdownMessage extends ServerMessage {
/**
* Constructs a new Shutdown message.
*/
public ShutdownMessage() {
super();
}
/**
* Accepts a visitor to process this message.
*

View File

@@ -1,7 +1,7 @@
package pp.mdga.message.server;
/**
*
* A message sent by the server to indicate that the client is now a spectator.
*/
public class SpectatorMessage extends ServerMessage {
/**
@@ -12,7 +12,6 @@ public SpectatorMessage() {
}
/**
*
* @param interpreter the visitor to process this message
*/
@Override

View File

@@ -23,7 +23,7 @@ public class StartPieceMessage extends ServerMessage {
* Constructs a new StartPiece instance with the specified piece identifier.
*
* @param pieceIdentifier the identifier for the piece
* @param targetIndex the index of the targetNode
* @param targetIndex the index of the targetNode
*/
public StartPieceMessage(UUID pieceIdentifier, int targetIndex) {
super();
@@ -54,7 +54,7 @@ public UUID getPieceIdentifier() {
*
* @return the index of the target node as int.
*/
public int getTargetIndex(){
public int getTargetIndex() {
return targetIndex;
}

View File

@@ -21,7 +21,7 @@ public class UpdateReadyMessage extends ServerMessage {
* Constructs a new UpdateReady instance with the specified color and readiness status.
*
* @param playerId the playerId associated with the update
* @param ready the readiness status
* @param ready the readiness status
*/
public UpdateReadyMessage(int playerId, boolean ready) {
super();

View File

@@ -18,12 +18,15 @@ public class UpdateTSKMessage extends ServerMessage {
*/
private final Color color;
/**
* The flag if the TSK is taken.
*/
private final boolean isTaken;
/**
* Constructs a new UpdateTSK instance with the specified id and color.
*
* @param id the name associated with the update
* @param id the name associated with the update
* @param color the color associated with the update
*/
public UpdateTSKMessage(int id, Color color, boolean isTaken) {

View File

@@ -9,7 +9,9 @@
*/
@Serializable
public class WaitPieceMessage extends ServerMessage {
/**
* The pieceID of the piece to choose.
*/
private final UUID pieceID;
/**