This commit is contained in:
Cedric Beck
2024-12-09 02:18:35 +01:00
7 changed files with 43 additions and 7 deletions

View File

@@ -175,7 +175,6 @@ private void handleGame(Notification notification) {
if(n.getCard() == BonusCard.TURBO) {
guiHandler.turbo();
app.getModelSynchronize().animationEnd();
return;
}
if(n.getColor() == ownColor) guiHandler.playCardOwn(n.getCard());

View File

@@ -92,9 +92,9 @@ public Game() {
* This method initializes the draw pile with the predefined number of bonus cards.
*/
private void initializeDrawPile() {
// this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
this.addBonusCards(new TurboCard(), AMOUNT_OF_TURBO_CARDS);
// this.addBonusCards(new SwapCard(), AMOUNT_OF_SWAP_CARDS);
this.addBonusCards(new ShieldCard(), AMOUNT_OF_SHIELD_CARDS);
// this.addBonusCards(new ShieldCard(), AMOUNT_OF_SHIELD_CARDS);
Collections.shuffle(this.drawPile);
}

View File

@@ -22,6 +22,7 @@ public class RollDiceState extends TurnAutomatonState {
private final FirstRollState firstRollState;
private final SecondRollState secondRollState;
private final ThirdRollState thirdRollState;
private boolean resetModifier = true;
/**
* Constructs a server state of the specified game logic.
@@ -39,12 +40,16 @@ public RollDiceState(TurnState turnAutomaton, ServerGameLogic logic) {
@Override
public void enter() {
LOGGER.log(System.Logger.Level.DEBUG, "Entered RollDiceState state.");
if (resetModifier){
logic.getGame().setDiceModifier(1);
}
this.setCurrentState(this.firstRollState);
}
@Override
public void exit() {
LOGGER.log(System.Logger.Level.DEBUG, "Exited RollDiceState state.");
resetModifier = true;
}
/**
@@ -73,6 +78,10 @@ public RollDiceAutomatonState getCurrentState() {
return this.currentState;
}
public void setResetModifier(boolean resetModifier) {
this.resetModifier = resetModifier;
}
/**
* This method will be used to return firstRollState attribute of RollDiceState class.
*

View File

@@ -64,6 +64,9 @@ private boolean canInfieldMove(Piece piece, int steps){
int moveIndex = (pieceIndex + steps) % logic.getGame().getBoard().getInfield().length;
Piece occupant = logic.getGame().getBoard().getInfield()[moveIndex].getOccupant();
if (occupant != null){
if (occupant.isShielded()){
return false;
}
return occupant.getColor() != piece.getColor();
}
return true;

View File

@@ -1,10 +1,9 @@
package pp.mdga.server.automaton.game.turn.choosepiece;
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.PieceState;
import pp.mdga.game.ShieldState;
import pp.mdga.game.*;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.message.server.SelectPieceMessage;
import pp.mdga.server.ServerGameLogic;
@@ -82,6 +81,17 @@ public void received(RequestMoveMessage msg, int from){
movePiece.setShield(ShieldState.NONE);
} else {
Node targetNode = logic.getGame().getBoard().getInfield()[targIdx];
if(targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if(p.isActive()) {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
} else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
Piece occ = targetNode.getOccupant();
if (occ != null) {
logic.getGame().getPlayerByColor(occ.getColor()).addWaitingPiece(occ);

View File

@@ -2,7 +2,10 @@
import pp.mdga.game.Node;
import pp.mdga.game.Piece;
import pp.mdga.game.Player;
import pp.mdga.game.card.HiddenCard;
import pp.mdga.message.client.RequestMoveMessage;
import pp.mdga.message.server.DrawCardMessage;
import pp.mdga.message.server.MoveMessage;
import pp.mdga.message.server.StartPieceMessage;
import pp.mdga.server.ServerGameLogic;
@@ -42,6 +45,17 @@ public void received(RequestMoveMessage msg, int from){
if (piece.equals(msg.getPiece())) {
int targetIndex = calculateTargetIndex(piece);
Node targetNode = logic.getGame().getBoard().getInfield()[targetIndex];
if(targetNode.isBonus()) {
for (Player p : logic.getGame().getPlayersAsList()) {
if(p.isActive()) {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(logic.getGame().draw()));
} else {
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
}
}
}
//send MoveMessage
logic.getServerSender().broadcast(new MoveMessage(piece, false, targetIndex));

View File

@@ -28,6 +28,7 @@ public void enter() {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
this.powerCardAutomaton.getTurnAutomaton().getRollDiceState().setResetModifier(false);
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
}