Updated 'LobbyState' class.
Updated the 'LobbyState' class by sending a broadcast update the new ready state of the client.
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@@ -122,6 +122,7 @@ public void received(LobbyReadyMessage msg, int from) {
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}
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}
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}
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}
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this.logic.getGame().getPlayerById(from).setReady(true);
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this.logic.getGame().getPlayerById(from).setReady(true);
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this.logic.getServerSender().broadcast(new UpdateReadyMessage(from, true));
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if (this.logic.getGame().areAllReady()) {
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if (this.logic.getGame().areAllReady()) {
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this.initializeGame();
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this.initializeGame();
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this.logic.getServerSender().broadcast(new ServerStartGameMessage());
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this.logic.getServerSender().broadcast(new ServerStartGameMessage());
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