added that when the client is in the game state and recieves the ceremony message it always changes to ceremony state
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@@ -192,7 +192,8 @@ public void received(MoveMessage msg){
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*/
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@Override
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public void received(CeremonyMessage msg){
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state.received(msg);
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logic.addNotification(createCeremonyNotification());
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logic.setState(logic.getCeremony());
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}
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/**
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