Fixe dice

This commit is contained in:
Felix Koppe
2024-12-09 16:43:21 +01:00
parent 50dc634a94
commit 55328e9e69

View File

@@ -121,6 +121,7 @@ private void handleGame(Notification notification) {
delay = STANDARD_DELAY; delay = STANDARD_DELAY;
} else if (notification instanceof ActivePlayerNotification n) { } else if (notification instanceof ActivePlayerNotification n) {
gameView.getGuiHandler().setActivePlayer(n.getColor()); gameView.getGuiHandler().setActivePlayer(n.getColor());
boardHandler.hideDice();
if(n.getColor() != ownColor) boardHandler.showDice(n.getColor()); if(n.getColor() != ownColor) boardHandler.showDice(n.getColor());
app.getAcousticHandler().playSound(MdgaSound.UI90); app.getAcousticHandler().playSound(MdgaSound.UI90);
delay = STANDARD_DELAY; delay = STANDARD_DELAY;
@@ -207,7 +208,6 @@ public void run() {
waitForAnimation = true; waitForAnimation = true;
} }
else { else {
boardHandler.hideDice();
if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor()); if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
else guiHandler.showRolledDice(n.getEyes(), n.getColor()); else guiHandler.showRolledDice(n.getEyes(), n.getColor());
} }