fixed rotation and added functionality für BoardHandler; added shiel visual
This commit is contained in:
		@@ -54,16 +54,38 @@ public void simpleInitApp() {
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        UUID test0 = UUID.randomUUID();
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        UUID test1 = UUID.randomUUID();
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        List<UUID> testList = new ArrayList<>();
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        testList.add(test0);
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        testList.add(UUID.randomUUID());
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        testList.add(UUID.randomUUID());
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        testList.add(test1);
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        testList.add(UUID.randomUUID());
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        testList.add(UUID.randomUUID());
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        testList.add(test0);
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        UUID test0_1 = UUID.randomUUID();
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        UUID test1_1 = UUID.randomUUID();
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        List<UUID> testList_1 = new ArrayList<>();
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        testList_1.add(UUID.randomUUID());
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        testList_1.add(UUID.randomUUID());
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        testList_1.add(test1_1);
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        testList_1.add(test0_1);
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        boardView.addPlayer(Color.AIRFORCE, testList);
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        boardView.movePieceStart(test0, 0);
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        boardView.movePiece(test0, 38);
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        boardView.movePiece(test0, 39);
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        boardView.moveHomePiece(test0, Color.AIRFORCE,0);
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        boardView.movePiece(test0, 0, 1);
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        boardView.movePiece(test0, 1, 6);
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//        boardView.throwPiece(test0);
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        boardView.shieldPiece(test0);
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        boardView.addPlayer(Color.CYBER, testList_1);
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        boardView.movePieceStart(test0_1, 10);
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        boardView.movePiece(test0_1, 10,14);
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        boardView.movePiece(test0_1, 14,15);
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//        boardView.test(test0);
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//        boardView.moveHomePiece(test0, Color.AIRFORCE, 0);
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//        boardView.moveHomePiece(test0, Color.AIRFORCE,0);
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@@ -28,6 +28,7 @@ enum BoardAsset {
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    turboCard,
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//    world(1.2f),
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    world("./world_new/world_new.obj", "./world_new/world_new_diff.png", 1.2f),
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    shield_ring("./shield_ring/shield_ring.obj", null),
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    tree_small("./tree_small/tree_small.obj", "./tree_small/tree_small_diff.png"),
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    tree_big("./tree_big/tree_big.obj", "./tree_big/tree_big_diff.png");
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@@ -1,14 +1,10 @@
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package pp.mdga.client.board;
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import com.jme3.light.AmbientLight;
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import com.jme3.light.DirectionalLight;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.control.AbstractControl;
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import com.jme3.shadow.DirectionalLightShadowRenderer;
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import pp.mdga.client.MdgaApp;
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import pp.mdga.game.Color;
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@@ -30,6 +26,8 @@ public class BoardHandler {
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    private Map<Color, List<AssetOnMap>> colorAssetsMap;
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    private Map<Color, List<NodeControl>> homeNodesMap;
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    private Map<Color, List<NodeControl>> waitingNodesMap;
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    private Map<Color, List<PieceControl>> waitingPiecesMap;
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    private Map<UUID, Color> pieceColor;
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    public BoardHandler(MdgaApp app) {
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        assert (app != null) : "app is null";
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@@ -41,17 +39,16 @@ public BoardHandler(MdgaApp app) {
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        this.infield = new ArrayList<>(40);
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        this.homeNodesMap = new HashMap<>();
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        this.waitingNodesMap = new HashMap<>();
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        this.waitingPiecesMap = new HashMap<>();
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        this.pieceColor = new HashMap<>();
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        initMap();
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    }
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    private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
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        List<AssetOnMap> inMap = colorAssetsMap.getOrDefault(col, new ArrayList<>());
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        inMap.add(assetOnMap);
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        List<AssetOnMap> inMap = addItemToMapList(colorAssetsMap, col, assetOnMap);
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        assert (inMap.size() <= 4) : "BoardView: to many assets for " + col;
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        colorAssetsMap.put(col, inMap);
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    }
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    private void initMap() {
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@@ -108,16 +105,6 @@ private static Vector3f gridToWorld(int x, int y) {
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        return new Vector3f(GRID_SIZE * x, GRID_SIZE * y, GRID_ELEVATION);
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    }
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    public void addPlayer(Color color, List<UUID> uuid) {
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        List<AssetOnMap> playerAssets = colorAssetsMap.get(color);
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        assert (playerAssets != null) : "Assets for Player color are not defined";
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        assert (uuid.size() == playerAssets.size()) : "UUID array and playerAssets are not the same size";
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        for (int i = 0; i < playerAssets.size(); i++){
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            pieces.put(uuid.get(i), displayAndControl(playerAssets.get(i), new PieceControl()));
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        }
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    }
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    private Spatial displayAsset(AssetOnMap assetOnMap) {
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        int x = assetOnMap.x();
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        int y = assetOnMap.y();
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@@ -135,44 +122,160 @@ private void movePieceToNode(PieceControl pieceControl, NodeControl nodeControl)
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    }
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    private void addHomeNode(Map<Color, List<NodeControl>> map, Color color, AssetOnMap assetOnMap){
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        List<NodeControl> homeNodes = map.getOrDefault(color, new ArrayList<>());
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        homeNodes.add(displayAndControl(assetOnMap, new NodeControl()));
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        map.put(color, homeNodes);
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        List<NodeControl> homeNodes = addItemToMapList(map, color, displayAndControl(assetOnMap, new NodeControl()));
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        assert(homeNodes.size() <= 4) : "BoardView: too many homeNodes for " + color;
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    }
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    private float getRotationMove(Vector3f prev, Vector3f next, float rotation) {
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        if(prev == null) return rotation;
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        // Calculate the direction vector from prev to next
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    private float getRotationMove(Vector3f prev, Vector3f next) {
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        Vector3f direction = next.subtract(prev).normalizeLocal();
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        //I had to reverse dir.y, because then it worked.
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        return (float) Math.toDegrees(Math.atan2(direction.x, -direction.y));
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    }
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        // Determine the target angle based on the direction vector (we only care about movement on the X and Z axes)
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        float targetAngle = (float) Math.toDegrees(Math.atan2(direction.x, direction.y));
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    private void movePiece_rek(UUID uuid, int curIndex, int moveIndex){
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        if (curIndex == moveIndex) return;
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        curIndex = (curIndex + 1) % 40;
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        float angleDifference = targetAngle - rotation;
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        PieceControl pieceControl = pieces.get(uuid);
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        NodeControl nodeControl = infield.get(curIndex);
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        return angleDifference;
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        pieceControl.setRotation(getRotationMove(pieceControl.getLocation(),nodeControl.getLocation()));
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        movePieceToNode(pieceControl, nodeControl);
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        movePiece_rek(uuid, curIndex, moveIndex);
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    }
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    private <T, E> List<T> addItemToMapList(Map<E,List<T>> map, E key, T item){
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        List<T> list = map.getOrDefault(key, new ArrayList<>());
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        list.add(item);
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        map.put(key, list);
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        return list;
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    }
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    private <T, E> List<T> removeItemFromMapList(Map<E,List<T>> map, E key, T item){
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        List<T> list = map.getOrDefault(key, new ArrayList<>());
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        list.remove(item);
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        map.put(key, list);
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        return list;
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    }
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    //public methods****************************************************************************************************
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    public void moveHomePiece(UUID uuid, Color color, int index){
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    public void addPlayer(Color color, List<UUID> uuid) {
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        List<AssetOnMap> playerAssets = colorAssetsMap.get(color);
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        assert (playerAssets != null) : "Assets for Player color are not defined";
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        assert (uuid.size() == playerAssets.size()) : "UUID array and playerAssets are not the same size";
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        List<NodeControl> waitNodes = waitingNodesMap.get(color);
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        assert(waitNodes.size() == playerAssets.size()) : "BoardHandler: waitNodes size does not match playerAssets size";
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        for (int i = 0; i < playerAssets.size(); i++){
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            AssetOnMap assetOnMap = playerAssets.get(i);
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            PieceControl pieceControl = displayAndControl(assetOnMap, new PieceControl(assetOnMap.rot(), app.getAssetManager(), app.getRootNode()));
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            movePieceToNode(pieceControl, waitNodes.get(i));
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            pieces.put(uuid.get(i), pieceControl);
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            pieceColor.put(uuid.get(i), color);
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            addItemToMapList(waitingPiecesMap, color, pieceControl);
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        }
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    }
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    public void moveHomePiece(UUID uuid, int index){
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        Color color = pieceColor.get(uuid);
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        assert(color != null) : "BoardHandler: uuid is not mapped to a color";
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        List<NodeControl> homeNodes = homeNodesMap.get(color);
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        assert(homeNodesMap.size() == 4) : "BoardView: HomeNodes for " + color + " are not defined";
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        movePieceToNode(pieces.get(uuid), homeNodes.get(index));
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        PieceControl pieceControl = pieces.get(uuid);
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        NodeControl nodeControl = homeNodes.get(index);
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        movePieceToNode(pieceControl, nodeControl);
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        //rotate piece in direction of homeNodes
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        NodeControl firstHomeNode = homeNodes.get(0);
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        NodeControl lastHomeNode = homeNodes.get(homeNodes.size()-1);
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        pieceControl.setRotation(getRotationMove(firstHomeNode.getLocation(), lastHomeNode.getLocation()));
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    }
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    public void movePieceStart(UUID uuid, int nodeIndex){
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        movePieceToNode(pieces.get(uuid), infield.get(nodeIndex));
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        Color color = pieceColor.get(uuid);
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        assert(color != null) : "BoardHandler: uuid is not mapped to a color";
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        PieceControl pieceControl = pieces.get(uuid);
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        movePieceToNode(pieceControl, infield.get(nodeIndex));
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        removeItemFromMapList(waitingPiecesMap, color, pieceControl);
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    }
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    public void movePiece(UUID uuid, int nodeIndex){
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    public void movePiece(UUID uuid, int curIndex, int moveIndex){
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        movePiece_rek(uuid, curIndex, moveIndex);
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    }
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    public void throwPiece(UUID uuid){
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        Color color = pieceColor.get(uuid);
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        assert(color != null) : "BoardHandler: uuid is not mapped to a color";
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        PieceControl pieceControl = pieces.get(uuid);
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        System.out.println(pieceControl.getRotation());
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        NodeControl nodeControl = infield.get(nodeIndex);
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        pieceControl.rotate(getRotationMove(pieceControl.getLocation(),nodeControl.getLocation(),pieceControl.getRotation()));
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        System.out.println(pieceControl.getRotation());
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        movePieceToNode(pieceControl, nodeControl);
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        List<NodeControl> waitNodes = waitingNodesMap.get(color);
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        List<PieceControl> waitPieces = waitingPiecesMap.get(color);
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        movePieceToNode(pieceControl, waitNodes.get(waitPieces.size()));
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        pieceControl.rotateInit();
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    }
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    public void shieldPiece(UUID uuid){
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        pieces.get(uuid).activateShield();
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    }
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    public void unshieldPiece(UUID uuid){
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        pieces.get(uuid).deactivateShield();
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    }
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    public void suppressShield(UUID uuid){
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        pieces.get(uuid).suppressShield();
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    }
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    public void swapPieces(UUID piece1, UUID piece2){
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        PieceControl piece1_control = pieces.get(piece1);
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        PieceControl piece2_control = pieces.get(piece2);
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        assert(piece1_control != null) : "BoardHandler: swap: piece1 UUID is not valid";
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        assert(piece2_control != null) : "BoardHandler: swap: piece2 UUID is not valid";
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        float rot1 = piece1_control.getRotation();
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        float rot2 = piece2_control.getRotation();
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        piece1_control.setRotation(rot2);
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        piece2_control.setRotation(rot1);
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        Vector3f pos1 = piece1_control.getLocation();
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        Vector3f pos2 = piece2_control.getLocation();
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        piece1_control.setLocation(pos2);
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        piece2_control.setLocation(pos1);
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    }
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    public void test(UUID uuid){
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        System.out.println((float) Math.toDegrees(Math.atan2(1,0)));
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        System.out.println((float) Math.toDegrees(Math.atan2(-1,0)));
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        System.out.println((float) Math.toDegrees(Math.atan2(0,1)));
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        System.out.println((float) Math.toDegrees(Math.atan2(0,-1)));
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        System.out.println(pieces.get(uuid).getRotation());
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        pieces.get(uuid).setRotation(-90);
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        System.out.println(pieces.get(uuid).getRotation());
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    }
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}
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@@ -1,26 +1,58 @@
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package pp.mdga.client.board;
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import com.jme3.asset.AssetManager;
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import com.jme3.material.Material;
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import com.jme3.material.RenderState;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Quaternion;
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import com.jme3.math.Vector3f;
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import com.jme3.renderer.RenderManager;
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import com.jme3.renderer.ViewPort;
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import com.jme3.renderer.queue.RenderQueue;
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import com.jme3.scene.Node;
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import com.jme3.scene.Spatial;
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import com.jme3.scene.control.AbstractControl;
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public class PieceControl extends AbstractControl {
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    private float rotation;
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    private final float initRotation;
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    private AssetManager assetManager;
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    private Spatial shieldRing;
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    private Node rootNode;
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    private Material shield_mat;
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    public PieceControl(){
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    private static final float SHIELD_SPEED = 1f;
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    private static final float SHIELD_TRANSPARENCY = 0.6f;
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    private static final ColorRGBA SHIELD_COLOR = new ColorRGBA(0, 0.9f, 1, SHIELD_TRANSPARENCY);
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    private static final ColorRGBA SHIELD_SUPPRESSED_COLOR = new ColorRGBA(1f, 0.5f, 0, SHIELD_TRANSPARENCY);
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    private static final float SHIELD_Z = 0f;
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    public PieceControl(float initRotation, AssetManager assetManager, Node rootNode){
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        super();
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        this.initRotation = initRotation;
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        this.assetManager = assetManager;
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        this.shieldRing = null;
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        this.rootNode = rootNode;
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        this.shield_mat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
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        this.shield_mat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
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    }
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    public float getRotation() {
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        return rotation;
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        return (float) Math.toDegrees(this.spatial.getLocalRotation().toAngleAxis(new Vector3f(0,0,1)));
 | 
			
		||||
//        return rotation;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void rotate(float rot){
 | 
			
		||||
        this.rotation = this.rotation + rot;
 | 
			
		||||
        this.getSpatial().rotate(0, 0, (float) Math.toRadians(-rot));
 | 
			
		||||
    public void setRotation(float rot){
 | 
			
		||||
        Quaternion quaternion = new Quaternion();
 | 
			
		||||
        quaternion.fromAngleAxis((float) Math.toRadians(rot), new Vector3f(0,0,1));
 | 
			
		||||
 | 
			
		||||
        this.spatial.setLocalRotation(quaternion);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
//        this.getSpatial().rotate(0, 0, (float) Math.toRadians(rot));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public Vector3f getLocation(){
 | 
			
		||||
@@ -28,8 +60,10 @@ public Vector3f getLocation(){
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlUpdate(float v) {
 | 
			
		||||
 | 
			
		||||
    protected void controlUpdate(float delta) {
 | 
			
		||||
        if(shieldRing != null){
 | 
			
		||||
            shieldRing.rotate(0, 0, delta * SHIELD_SPEED);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
@@ -45,8 +79,35 @@ public void setLocation(Vector3f loc){
 | 
			
		||||
    public void setSpatial(Spatial spatial){
 | 
			
		||||
        super.setSpatial(spatial);
 | 
			
		||||
        if(spatial != null){
 | 
			
		||||
            Quaternion rot = spatial.getLocalRotation();
 | 
			
		||||
            this.rotation = (float) Math.toDegrees(rot.toAngleAxis(new Vector3f(Vector3f.UNIT_Z)));
 | 
			
		||||
            setRotation(this.initRotation);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void rotateInit() {
 | 
			
		||||
//        rotate(rotation - initRotation);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void activateShield(){
 | 
			
		||||
        shieldRing = assetManager.loadModel(BoardAsset.shield_ring.getModelPath());
 | 
			
		||||
        shieldRing.scale(1f);
 | 
			
		||||
        shieldRing.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(0));
 | 
			
		||||
        shieldRing.setLocalTranslation(spatial.getLocalTranslation().add(new Vector3f(0,0,SHIELD_Z)));
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        shieldRing.setQueueBucket(RenderQueue.Bucket.Transparent); // Render in the transparent bucket
 | 
			
		||||
        shield_mat.setColor("Color", SHIELD_COLOR);
 | 
			
		||||
        shieldRing.setMaterial(shield_mat);
 | 
			
		||||
 | 
			
		||||
        rootNode.attachChild(shieldRing);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void deactivateShield(){
 | 
			
		||||
        rootNode.detachChild(shieldRing);
 | 
			
		||||
        shieldRing = null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void suppressShield(){
 | 
			
		||||
        assert(shieldRing != null) : "PieceControl: shieldRing is not set";
 | 
			
		||||
        shield_mat.setColor("Color", SHIELD_SUPPRESSED_COLOR);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -1,14 +1,13 @@
 | 
			
		||||
world 0,0 90
 | 
			
		||||
 | 
			
		||||
tree_small 1,1 0
 | 
			
		||||
tree_big 0,0 0
 | 
			
		||||
 | 
			
		||||
#tree_small 1,1 0
 | 
			
		||||
#tree_big 0,0 0
 | 
			
		||||
 | 
			
		||||
#Marine Pos
 | 
			
		||||
marine 4,-5 270
 | 
			
		||||
marine 4,-4 270
 | 
			
		||||
marine 5,-4 270
 | 
			
		||||
marine 5,-5 270
 | 
			
		||||
marine 4,-5 -90
 | 
			
		||||
marine 4,-4 -90
 | 
			
		||||
marine 5,-4 -90
 | 
			
		||||
marine 5,-5 -90
 | 
			
		||||
 | 
			
		||||
#Blue (Marine) wait Node
 | 
			
		||||
node_wait_blue 4,-5 0
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,616 @@
 | 
			
		||||
# Blender 3.6.5
 | 
			
		||||
# www.blender.org
 | 
			
		||||
o shield
 | 
			
		||||
v 0.329363 -0.615745 1.151866
 | 
			
		||||
v -0.000000 -0.615745 0.415793
 | 
			
		||||
v -0.000000 -0.615745 1.151866
 | 
			
		||||
v 0.329363 -0.615745 1.092511
 | 
			
		||||
v -0.000000 -0.615745 0.415793
 | 
			
		||||
v 0.326010 -0.615745 0.996204
 | 
			
		||||
v 0.316022 -0.615745 0.901858
 | 
			
		||||
v 0.299600 -0.615745 0.811392
 | 
			
		||||
v 0.277080 -0.615745 0.726650
 | 
			
		||||
v 0.248920 -0.615745 0.649355
 | 
			
		||||
v 0.215692 -0.615745 0.581082
 | 
			
		||||
v 0.178074 -0.615745 0.523220
 | 
			
		||||
v 0.136832 -0.615745 0.476947
 | 
			
		||||
v 0.092804 -0.615745 0.443205
 | 
			
		||||
v 0.046887 -0.615745 0.422681
 | 
			
		||||
v -0.329363 -0.615745 1.151866
 | 
			
		||||
v -0.329363 -0.615745 1.092511
 | 
			
		||||
v -0.326010 -0.615745 0.996204
 | 
			
		||||
v -0.316022 -0.615745 0.901858
 | 
			
		||||
v -0.299600 -0.615745 0.811392
 | 
			
		||||
v -0.277080 -0.615745 0.726650
 | 
			
		||||
v -0.248920 -0.615745 0.649355
 | 
			
		||||
v -0.215692 -0.615745 0.581082
 | 
			
		||||
v -0.178075 -0.615745 0.523220
 | 
			
		||||
v -0.136832 -0.615745 0.476947
 | 
			
		||||
v -0.092804 -0.615745 0.443205
 | 
			
		||||
v -0.046887 -0.615745 0.422681
 | 
			
		||||
v 0.329363 -0.590929 1.151866
 | 
			
		||||
v -0.000000 -0.590929 1.151866
 | 
			
		||||
v -0.000000 -0.590929 0.415793
 | 
			
		||||
v -0.000000 -0.590929 0.415793
 | 
			
		||||
v 0.046887 -0.590929 0.422681
 | 
			
		||||
v 0.092804 -0.590929 0.443205
 | 
			
		||||
v 0.136832 -0.590929 0.476947
 | 
			
		||||
v 0.178074 -0.590929 0.523220
 | 
			
		||||
v 0.215692 -0.590929 0.581082
 | 
			
		||||
v 0.248920 -0.590929 0.649355
 | 
			
		||||
v 0.277080 -0.590929 0.726650
 | 
			
		||||
v 0.299600 -0.590929 0.811392
 | 
			
		||||
v 0.316022 -0.590929 0.901858
 | 
			
		||||
v 0.326010 -0.590929 0.996204
 | 
			
		||||
v 0.329363 -0.590929 1.092511
 | 
			
		||||
v -0.329363 -0.590929 1.151866
 | 
			
		||||
v -0.046887 -0.590929 0.422681
 | 
			
		||||
v -0.092804 -0.590929 0.443205
 | 
			
		||||
v -0.136832 -0.590929 0.476947
 | 
			
		||||
v -0.178075 -0.590929 0.523220
 | 
			
		||||
v -0.215692 -0.590929 0.581082
 | 
			
		||||
v -0.248920 -0.590929 0.649355
 | 
			
		||||
v -0.277080 -0.590929 0.726650
 | 
			
		||||
v -0.299600 -0.590929 0.811392
 | 
			
		||||
v -0.316022 -0.590929 0.901858
 | 
			
		||||
v -0.326010 -0.590929 0.996204
 | 
			
		||||
v -0.329363 -0.590929 1.092511
 | 
			
		||||
v -0.000000 0.740870 0.678108
 | 
			
		||||
v -0.000000 0.740870 1.005550
 | 
			
		||||
v 0.144537 0.726635 0.678108
 | 
			
		||||
v 0.144537 0.726635 1.005550
 | 
			
		||||
v 0.283519 0.684475 0.678108
 | 
			
		||||
v 0.283519 0.684475 1.005550
 | 
			
		||||
v 0.411605 0.616011 0.678108
 | 
			
		||||
v 0.411605 0.616011 1.005550
 | 
			
		||||
v 0.523874 0.523875 0.678108
 | 
			
		||||
v 0.523874 0.523874 1.005550
 | 
			
		||||
v 0.616011 0.411606 0.678108
 | 
			
		||||
v 0.616011 0.411606 1.005550
 | 
			
		||||
v 0.684475 0.283519 0.678108
 | 
			
		||||
v 0.684475 0.283519 1.005550
 | 
			
		||||
v 0.726635 0.144537 0.678108
 | 
			
		||||
v 0.726635 0.144537 1.005550
 | 
			
		||||
v 0.740870 0.000000 0.678108
 | 
			
		||||
v 0.740870 0.000000 1.005550
 | 
			
		||||
v 0.726635 -0.144537 0.678108
 | 
			
		||||
v 0.726635 -0.144537 1.005550
 | 
			
		||||
v 0.684475 -0.283519 0.678108
 | 
			
		||||
v 0.684475 -0.283519 1.005550
 | 
			
		||||
v 0.616011 -0.411605 0.678108
 | 
			
		||||
v 0.616011 -0.411605 1.005550
 | 
			
		||||
v 0.523874 -0.523874 0.678108
 | 
			
		||||
v 0.523874 -0.523874 1.005550
 | 
			
		||||
v 0.411605 -0.616011 0.678108
 | 
			
		||||
v 0.411605 -0.616011 1.005550
 | 
			
		||||
v -0.411606 -0.616011 0.678108
 | 
			
		||||
v -0.411606 -0.616011 1.005550
 | 
			
		||||
v -0.523875 -0.523874 0.678108
 | 
			
		||||
v -0.523875 -0.523875 1.005550
 | 
			
		||||
v -0.616011 -0.411606 0.678108
 | 
			
		||||
v -0.616011 -0.411606 1.005550
 | 
			
		||||
v -0.684475 -0.283519 0.678108
 | 
			
		||||
v -0.684475 -0.283519 1.005550
 | 
			
		||||
v -0.726635 -0.144537 0.678108
 | 
			
		||||
v -0.726635 -0.144537 1.005550
 | 
			
		||||
v -0.740870 -0.000000 0.678108
 | 
			
		||||
v -0.740870 -0.000000 1.005550
 | 
			
		||||
v -0.726635 0.144537 0.678108
 | 
			
		||||
v -0.726635 0.144537 1.005550
 | 
			
		||||
v -0.684475 0.283519 0.678108
 | 
			
		||||
v -0.684475 0.283519 1.005550
 | 
			
		||||
v -0.616011 0.411606 0.678108
 | 
			
		||||
v -0.616011 0.411606 1.005550
 | 
			
		||||
v -0.523875 0.523874 0.678108
 | 
			
		||||
v -0.523875 0.523874 1.005550
 | 
			
		||||
v -0.411606 0.616011 0.678108
 | 
			
		||||
v -0.411606 0.616011 1.005550
 | 
			
		||||
v -0.283519 0.684475 0.678108
 | 
			
		||||
v -0.283519 0.684475 1.005550
 | 
			
		||||
v -0.144537 0.726635 0.678108
 | 
			
		||||
v -0.144537 0.726635 1.005550
 | 
			
		||||
v -0.142275 0.717330 1.005550
 | 
			
		||||
v -0.142275 0.717330 0.678108
 | 
			
		||||
v -0.279082 0.675829 1.005550
 | 
			
		||||
v -0.279082 0.675829 0.678108
 | 
			
		||||
v -0.405165 0.608437 1.005550
 | 
			
		||||
v -0.405165 0.608437 0.678108
 | 
			
		||||
v -0.515677 0.517742 1.005550
 | 
			
		||||
v -0.515677 0.517742 0.678108
 | 
			
		||||
v -0.606372 0.407230 1.005550
 | 
			
		||||
v -0.606372 0.407230 0.678108
 | 
			
		||||
v -0.673764 0.281147 1.005550
 | 
			
		||||
v -0.673764 0.281147 0.678108
 | 
			
		||||
v -0.715265 0.144340 1.005550
 | 
			
		||||
v -0.715265 0.144340 0.678108
 | 
			
		||||
v -0.729277 0.002065 1.005550
 | 
			
		||||
v -0.729277 0.002065 0.678108
 | 
			
		||||
v -0.715265 -0.140210 1.005550
 | 
			
		||||
v -0.715265 -0.140210 0.678108
 | 
			
		||||
v -0.673764 -0.277017 1.005550
 | 
			
		||||
v -0.673764 -0.277017 0.678108
 | 
			
		||||
v -0.606372 -0.403100 1.005550
 | 
			
		||||
v -0.606372 -0.403100 0.678108
 | 
			
		||||
v -0.515677 -0.513612 1.005550
 | 
			
		||||
v -0.515677 -0.513612 0.678108
 | 
			
		||||
v -0.405165 -0.604307 0.678108
 | 
			
		||||
v -0.405165 -0.604307 1.005550
 | 
			
		||||
v 0.405165 -0.604307 1.005550
 | 
			
		||||
v 0.405165 -0.604307 0.678108
 | 
			
		||||
v 0.515677 -0.513612 1.005550
 | 
			
		||||
v 0.515677 -0.513612 0.678108
 | 
			
		||||
v 0.606372 -0.403100 1.005550
 | 
			
		||||
v 0.606372 -0.403100 0.678108
 | 
			
		||||
v 0.673764 -0.277017 1.005550
 | 
			
		||||
v 0.673764 -0.277017 0.678108
 | 
			
		||||
v 0.715264 -0.140210 1.005550
 | 
			
		||||
v 0.715264 -0.140210 0.678108
 | 
			
		||||
v 0.729277 0.002065 1.005550
 | 
			
		||||
v 0.729277 0.002065 0.678108
 | 
			
		||||
v 0.715264 0.144340 1.005550
 | 
			
		||||
v 0.715264 0.144340 0.678108
 | 
			
		||||
v 0.673764 0.281147 1.005550
 | 
			
		||||
v 0.673764 0.281147 0.678108
 | 
			
		||||
v 0.606372 0.407230 1.005550
 | 
			
		||||
v 0.606372 0.407230 0.678108
 | 
			
		||||
v 0.515677 0.517742 1.005550
 | 
			
		||||
v 0.515677 0.517742 0.678108
 | 
			
		||||
v 0.405165 0.608437 1.005550
 | 
			
		||||
v 0.405165 0.608437 0.678108
 | 
			
		||||
v 0.279082 0.675829 1.005550
 | 
			
		||||
v 0.279082 0.675829 0.678108
 | 
			
		||||
v -0.000000 0.731342 1.005550
 | 
			
		||||
v 0.142275 0.717330 1.005550
 | 
			
		||||
v 0.142275 0.717330 0.678108
 | 
			
		||||
v -0.000000 0.731342 0.678108
 | 
			
		||||
vn -0.0000 -0.0000 1.0000
 | 
			
		||||
vn -0.9839 -0.0000 0.1786
 | 
			
		||||
vn 0.9994 -0.0000 0.0348
 | 
			
		||||
vn -0.4081 -0.0000 0.9130
 | 
			
		||||
vn 0.7465 -0.0000 0.6654
 | 
			
		||||
vn -0.9944 -0.0000 0.1053
 | 
			
		||||
vn 1.0000 -0.0000 -0.0000
 | 
			
		||||
vn -0.6083 -0.0000 0.7937
 | 
			
		||||
vn 0.8384 -0.0000 0.5451
 | 
			
		||||
vn -0.9994 -0.0000 0.0348
 | 
			
		||||
vn -0.7465 -0.0000 0.6654
 | 
			
		||||
vn 0.8992 -0.0000 0.4376
 | 
			
		||||
vn -1.0000 -0.0000 -0.0000
 | 
			
		||||
vn -0.8384 -0.0000 0.5451
 | 
			
		||||
vn 0.9396 -0.0000 0.3423
 | 
			
		||||
vn -0.0000 -0.0000 -1.0000
 | 
			
		||||
vn -0.8992 -0.0000 0.4376
 | 
			
		||||
vn 0.9665 -0.0000 0.2568
 | 
			
		||||
vn 0.1453 -0.0000 0.9894
 | 
			
		||||
vn -0.9396 -0.0000 0.3423
 | 
			
		||||
vn 0.9839 -0.0000 0.1786
 | 
			
		||||
vn 0.4081 -0.0000 0.9130
 | 
			
		||||
vn -0.9665 -0.0000 0.2568
 | 
			
		||||
vn 0.9944 -0.0000 0.1053
 | 
			
		||||
vn -0.1453 -0.0000 0.9894
 | 
			
		||||
vn 0.6083 -0.0000 0.7937
 | 
			
		||||
vn 0.0980 0.9952 -0.0000
 | 
			
		||||
vn 0.2903 0.9569 -0.0000
 | 
			
		||||
vn 0.4714 0.8819 -0.0000
 | 
			
		||||
vn 0.6344 0.7730 -0.0000
 | 
			
		||||
vn 0.7730 0.6344 -0.0000
 | 
			
		||||
vn 0.8819 0.4714 -0.0000
 | 
			
		||||
vn 0.9569 0.2903 -0.0000
 | 
			
		||||
vn 0.9952 0.0980 -0.0000
 | 
			
		||||
vn 0.9952 -0.0980 -0.0000
 | 
			
		||||
vn 0.9569 -0.2903 -0.0000
 | 
			
		||||
vn 0.8819 -0.4714 -0.0000
 | 
			
		||||
vn 0.7730 -0.6344 -0.0000
 | 
			
		||||
vn 0.6344 -0.7730 -0.0000
 | 
			
		||||
vn -0.6344 -0.7730 -0.0000
 | 
			
		||||
vn -0.7730 -0.6344 -0.0000
 | 
			
		||||
vn -0.8819 -0.4714 -0.0000
 | 
			
		||||
vn -0.9569 -0.2903 -0.0000
 | 
			
		||||
vn -0.9952 -0.0980 -0.0000
 | 
			
		||||
vn -0.9952 0.0980 -0.0000
 | 
			
		||||
vn -0.9569 0.2903 -0.0000
 | 
			
		||||
vn -0.8819 0.4714 -0.0000
 | 
			
		||||
vn -0.7730 0.6344 -0.0000
 | 
			
		||||
vn -0.6344 0.7730 -0.0000
 | 
			
		||||
vn -0.4714 0.8819 -0.0000
 | 
			
		||||
vn -0.2903 0.9569 -0.0000
 | 
			
		||||
vn -0.0980 0.9952 -0.0000
 | 
			
		||||
vn -0.8761 -0.4821 -0.0000
 | 
			
		||||
vn 0.4714 -0.8819 -0.0000
 | 
			
		||||
vn -0.4714 -0.8819 -0.0000
 | 
			
		||||
vn 0.8761 -0.4821 -0.0000
 | 
			
		||||
vn -0.2903 -0.9569 -0.0000
 | 
			
		||||
vn -0.0980 -0.9952 -0.0000
 | 
			
		||||
vn 0.0980 -0.9952 -0.0000
 | 
			
		||||
vn 0.2903 -0.9569 -0.0000
 | 
			
		||||
vn -0.0000 1.0000 -0.0000
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		||||
f 88/43/42 90/46/42 89/45/42
 | 
			
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f 90/46/43 92/65/43 91/47/43
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f 91/47/44 92/65/44 94/48/44
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f 94/48/45 96/51/45 95/50/45
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f 96/51/46 98/53/46 97/52/46
 | 
			
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f 98/53/47 100/67/47 99/54/47
 | 
			
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f 99/54/48 100/67/48 102/55/48
 | 
			
		||||
f 102/55/49 104/58/49 103/57/49
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		||||
f 104/58/50 106/62/50 105/59/50
 | 
			
		||||
f 56/60/1 108/61/1 109/61/1
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		||||
f 106/62/51 108/61/51 107/63/51
 | 
			
		||||
f 108/61/52 56/60/52 55/64/52
 | 
			
		||||
f 94/48/1 92/65/1 125/65/1
 | 
			
		||||
f 64/24/1 153/24/1 151/26/1
 | 
			
		||||
f 82/66/53 135/66/53 136/39/53
 | 
			
		||||
f 80/38/1 137/38/1 135/66/1
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		||||
f 79/37/16 81/39/16 136/39/16
 | 
			
		||||
f 88/43/1 86/41/1 131/41/1
 | 
			
		||||
f 87/44/16 130/44/16 132/42/16
 | 
			
		||||
f 104/58/1 102/55/1 115/55/1
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		||||
f 103/57/16 114/57/16 116/56/16
 | 
			
		||||
f 58/18/1 160/18/1 157/20/1
 | 
			
		||||
f 102/55/1 100/67/1 117/67/1
 | 
			
		||||
f 74/68/1 143/68/1 141/33/1
 | 
			
		||||
f 95/50/16 122/50/16 124/49/16
 | 
			
		||||
f 68/69/1 149/69/1 147/28/1
 | 
			
		||||
f 56/12/1 159/12/1 160/18/1
 | 
			
		||||
f 72/30/1 145/30/1 143/68/1
 | 
			
		||||
f 97/52/16 120/52/16 122/50/16
 | 
			
		||||
f 96/51/1 94/48/1 123/48/1
 | 
			
		||||
f 112/59/54 111/62/54 113/58/54
 | 
			
		||||
f 118/54/37 117/67/37 119/53/37
 | 
			
		||||
f 126/47/34 124/49/34 123/48/34
 | 
			
		||||
f 130/44/31 129/43/31 131/41/31
 | 
			
		||||
f 138/37/48 137/38/48 139/36/48
 | 
			
		||||
f 144/32/45 143/68/45 145/30/45
 | 
			
		||||
f 150/27/42 149/69/42 151/26/42
 | 
			
		||||
f 156/21/55 155/22/55 157/20/55
 | 
			
		||||
f 93/49/16 124/49/16 126/47/16
 | 
			
		||||
f 60/20/1 157/20/1 155/22/1
 | 
			
		||||
f 77/35/16 79/37/16 138/37/16
 | 
			
		||||
f 126/47/33 125/65/33 127/46/33
 | 
			
		||||
f 128/45/32 127/46/32 129/43/32
 | 
			
		||||
f 59/19/16 61/21/16 156/21/16
 | 
			
		||||
f 86/41/1 84/70/1 134/70/1
 | 
			
		||||
f 67/27/16 69/29/16 148/29/16
 | 
			
		||||
f 132/42/30 131/41/30 134/70/30
 | 
			
		||||
f 92/65/1 90/46/1 127/46/1
 | 
			
		||||
f 136/39/49 135/66/49 137/38/49
 | 
			
		||||
f 76/33/1 141/33/1 139/36/1
 | 
			
		||||
f 85/42/16 132/42/16 133/40/16
 | 
			
		||||
f 140/35/47 139/36/47 141/33/47
 | 
			
		||||
f 65/25/16 67/27/16 150/27/16
 | 
			
		||||
f 144/32/46 142/34/46 141/33/46
 | 
			
		||||
f 75/34/16 77/35/16 140/35/16
 | 
			
		||||
f 55/64/16 162/64/16 110/63/16
 | 
			
		||||
f 99/54/16 118/54/16 120/52/16
 | 
			
		||||
f 83/40/56 133/40/56 134/70/56
 | 
			
		||||
f 146/31/44 145/30/44 147/28/44
 | 
			
		||||
f 55/17/16 57/16/16 161/16/16
 | 
			
		||||
f 108/61/1 106/62/1 111/62/1
 | 
			
		||||
f 148/29/43 147/28/43 149/69/43
 | 
			
		||||
f 57/16/16 59/19/16 158/19/16
 | 
			
		||||
f 63/23/16 65/25/16 152/25/16
 | 
			
		||||
f 71/31/16 73/32/16 144/32/16
 | 
			
		||||
f 101/56/16 116/56/16 118/54/16
 | 
			
		||||
f 152/25/41 151/26/41 153/24/41
 | 
			
		||||
f 98/53/1 96/51/1 121/51/1
 | 
			
		||||
f 90/46/1 88/43/1 129/43/1
 | 
			
		||||
f 154/23/40 153/24/40 155/22/40
 | 
			
		||||
f 73/32/16 75/34/16 142/34/16
 | 
			
		||||
f 107/63/16 110/63/16 112/59/16
 | 
			
		||||
f 70/28/1 147/28/1 145/30/1
 | 
			
		||||
f 100/67/1 98/53/1 119/53/1
 | 
			
		||||
f 158/19/57 157/20/57 160/18/57
 | 
			
		||||
f 69/29/16 71/31/16 146/31/16
 | 
			
		||||
f 89/45/16 128/45/16 130/44/16
 | 
			
		||||
f 161/16/58 160/18/58 159/12/58
 | 
			
		||||
f 62/22/1 155/22/1 153/24/1
 | 
			
		||||
f 162/64/59 159/60/59 109/61/59
 | 
			
		||||
f 66/26/1 151/26/1 149/69/1
 | 
			
		||||
f 110/63/60 109/61/60 111/62/60
 | 
			
		||||
f 106/62/1 104/58/1 113/58/1
 | 
			
		||||
f 91/47/16 126/47/16 128/45/16
 | 
			
		||||
f 61/21/16 63/23/16 154/23/16
 | 
			
		||||
f 114/57/39 113/58/39 115/55/39
 | 
			
		||||
f 116/56/38 115/55/38 117/67/38
 | 
			
		||||
f 105/59/16 112/59/16 114/57/16
 | 
			
		||||
f 78/36/1 139/36/1 137/38/1
 | 
			
		||||
f 120/52/36 119/53/36 121/51/36
 | 
			
		||||
f 122/50/35 121/51/35 123/48/35
 | 
			
		||||
		Reference in New Issue
	
	Block a user