bug Fixed

This commit is contained in:
Benjamin Feyer
2024-12-09 18:04:24 +01:00
parent 5d2ece41b7
commit 569ce39d2a

View File

@@ -183,6 +183,7 @@ else if (piece.getState() == PieceState.ACTIVE) {
if (targetIdx >= 40) {
int stepsToHome = 39 - normPieceIdx;
int restMovement = steps - stepsToHome - 1;
if(restMovement>=3) return false;
System.out.println("Server: ChoosePieceStateMachine: canPieceMoveInHome: stepsToHome:" + stepsToHome + "restMovement:" + restMovement + "jumpOver:" + jumpOver(restMovement, 0, true) + "canPieceMoveInHome: return:" + true);
return !jumpOver(restMovement, 0, true);
}