Adjust diceRoll time

This commit is contained in:
Felix Koppe
2024-12-09 13:42:15 +01:00
parent 0e9ff609ec
commit 64f11eb99b

View File

@@ -21,7 +21,7 @@
public class DiceControl extends AbstractControl {
private Quaternion targetRotation;
private final Vector3f angularVelocity = new Vector3f();
private float deceleration = 0.5f;
private float deceleration = 1.7f;
private float timeElapsed = 0.0f;
private float rollDuration = 1f;
private static final int ANGULAR_MIN = 5;