merge dev/client into dev/client_beck

This commit is contained in:
Cedric Beck
2024-11-22 20:38:00 +01:00
45 changed files with 1959 additions and 284 deletions

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@@ -0,0 +1,81 @@
package pp.mdga.client;
import com.jme3.input.InputManager;
import com.jme3.input.KeyInput;
import com.jme3.input.MouseInput;
import com.jme3.input.controls.*;
public class InputSyncronizer {
private MdgaApp app;
private InputManager inputManager;
protected boolean rightMousePressed = false;
private float rotationAngle = 0f;
private int scrollValue = 50;
InputSyncronizer(MdgaApp app) {
this.app = app;
this.inputManager = app.getInputManager();
setupInput();
}
public void update() {
rotateModel();
updateScrollValue();
}
private void setupInput() {
inputManager.addMapping("Settings", new KeyTrigger(KeyInput.KEY_ESCAPE));
inputManager.addMapping("RotateRightMouse", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
inputManager.addMapping("MouseLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); // Left movement
inputManager.addMapping("MouseRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); // Right movement
inputManager.addMapping("MouseScrollUp", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false)); // Scroll up
inputManager.addMapping("MouseScrollDown", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true)); // Scroll down
inputManager.addListener(actionListener, "Settings", "RotateRightMouse");
inputManager.addListener(analogListener, "MouseLeft", "MouseRight", "MouseScrollUp", "MouseScrollDown");
}
private final ActionListener actionListener = new ActionListener() {
@Override
public void onAction(String name, boolean isPressed, float tpf) {
if (name.equals("Settings") && isPressed) {
app.getView().pressEscape();
}
if (name.equals("RotateRightMouse")) {
rightMousePressed = isPressed;
}
}
};
private final AnalogListener analogListener = new AnalogListener() {
@Override
public void onAnalog(String name, float value, float tpf) {
if (name.equals("MouseLeft") && rightMousePressed) {
rotationAngle -= value * 360f;
rotateModel();
} else if (name.equals("MouseRight") && rightMousePressed) {
rotationAngle += value * 360f;
rotateModel();
} else if (name.equals("MouseScrollUp")) {
scrollValue = Math.min(100, scrollValue + 1);
updateScrollValue();
} else if (name.equals("MouseScrollDown")) {
scrollValue = Math.max(1, scrollValue - 1);
updateScrollValue();
}
}
};
private void rotateModel() {
//System.out.println("Rotation Angle: " + rotationAngle);
}
private void updateScrollValue() {
//System.out.println("Scroll Value: " + scrollValue);
}
}

View File

@@ -1,45 +1,39 @@
package pp.mdga.client; package pp.mdga.client;
import com.jme3.app.SimpleApplication; import com.jme3.app.SimpleApplication;
import com.jme3.input.KeyInput; import com.simsilica.lemur.GuiGlobals;
import com.jme3.input.MouseInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
import com.jme3.input.controls.MouseButtonTrigger;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.lwjgl.LwjglRender;
import com.jme3.system.NanoTimer;
import pp.mdga.client.acoustic.AcousticHandler; import pp.mdga.client.acoustic.AcousticHandler;
import pp.mdga.client.acoustic.MdgaSound;
import pp.mdga.client.animation.AnimationHandler; import pp.mdga.client.animation.AnimationHandler;
import com.jme3.system.AppSettings; import com.jme3.system.AppSettings;
import pp.mdga.client.board.BoardHandler; import pp.mdga.client.view.*;
import pp.mdga.client.board.CameraHandler;
import pp.mdga.client.dialog.DialogView;
import pp.mdga.game.Color; import pp.mdga.game.Color;
import pp.mdga.notification.TskSelectNotification;
import java.util.ArrayList;
import java.util.List;
import java.util.UUID;
public class MdgaApp extends SimpleApplication { public class MdgaApp extends SimpleApplication {
private AnimationHandler animationHandler; private AnimationHandler animationHandler;
private AcousticHandler acousticHandler; private AcousticHandler acousticHandler;
private BoardHandler boardHandler; private NotificationSynchronizer notificationSynchronizer;
private DialogView dialogView; private InputSyncronizer inputSyncronizer;
private ModelSyncronizer modelSyncronizer;
NanoTimer test = new NanoTimer(); MdgaView view = null;
private MdgaState testState = MdgaState.MAIN; private MdgaState state = MdgaState.MAIN;
private static float resolutionFactor = 1;
public static void main(String[] args) { public static void main(String[] args) {
AppSettings settings = new AppSettings(true); AppSettings settings = new AppSettings(true);
settings.setSamples(128); settings.setSamples(128);
settings.setCenterWindow(true); settings.setCenterWindow(true);
settings.setWidth(1280);
settings.setHeight(720); int width = (int)(1280 * resolutionFactor);
int height = (int)(720 * resolutionFactor);
settings.setWidth(width);
settings.setHeight(height);
settings.setVSync(false); settings.setVSync(false);
settings.setRenderer(AppSettings.LWJGL_OPENGL45);
MdgaApp app = new MdgaApp(); MdgaApp app = new MdgaApp();
app.setSettings(settings); app.setSettings(settings);
app.setShowSettings(false); app.setShowSettings(false);
@@ -50,87 +44,55 @@ public static void main(String[] args) {
public void simpleInitApp() { public void simpleInitApp() {
animationHandler = new AnimationHandler(this); animationHandler = new AnimationHandler(this);
acousticHandler = new AcousticHandler(this); acousticHandler = new AcousticHandler(this);
dialogView = new DialogView(this); notificationSynchronizer = new NotificationSynchronizer(this);
inputSyncronizer = new InputSyncronizer(this);
//Filter für Outline: Reihenfolge CameraHandler(dlsf) -> BoardHandler -> viewPort.addProcessor einhalten! modelSyncronizer = new ModelSyncronizer(this);
FilterPostProcessor fpp = new FilterPostProcessor(assetManager);
new CameraHandler(this, fpp);
boardHandler = new BoardHandler(this, fpp);
viewPort.addProcessor(fpp);
//dialogView.mainMenu();
//acousticHandler.playState(MdgaState.GAME);
// acousticHandler.playSound(MdgaSound.LOST);
// acousticHandler.playSound(MdgaSound.VICTORY);
UUID test0 = UUID.randomUUID();
UUID test1 = UUID.randomUUID();
List<UUID> testList = new ArrayList<>();
testList.add(UUID.randomUUID());
testList.add(UUID.randomUUID());
testList.add(test1);
testList.add(test0);
UUID test0_1 = UUID.randomUUID();
UUID test1_1 = UUID.randomUUID();
List<UUID> testList_1 = new ArrayList<>();
testList_1.add(UUID.randomUUID());
testList_1.add(UUID.randomUUID());
testList_1.add(test1_1);
testList_1.add(test0_1);
// boardHandler.init();
inputManager.addMapping("h", new KeyTrigger(KeyInput.KEY_H));
inputManager.addMapping("j", new KeyTrigger(KeyInput.KEY_J));
inputManager.addListener(new ActionListener() {
@Override
public void onAction(String name, boolean isPressed, float tpf) {
if (name.equals("h") && isPressed) {
boardHandler.init();
}
if(name.equals("j") && isPressed){
boardHandler.shutdown();
}
}
}, "h", "j");
// boardHandler.addPlayer(Color.AIRFORCE, testList);
// boardHandler.movePieceStart(test0, 0);
//
// boardHandler.addPlayer(Color.CYBER, testList_1);
// boardHandler.movePieceStart(test0_1, 10);
inputManager.deleteMapping("SIMPLEAPP_Exit");
GuiGlobals.initialize(this);
enter(state);
} }
@Override @Override
public void simpleUpdate(float tpf) { public void simpleUpdate(float tpf) {
inputSyncronizer.update();
view.update();
acousticHandler.update(); acousticHandler.update();
notificationSynchronizer.update();
//test.reset();
if (test.getTimeInSeconds() > 10) {
if (testState == MdgaState.MAIN) {
testState = MdgaState.LOBBY;
acousticHandler.playState(MdgaState.MAIN);
}
else if (testState == MdgaState.LOBBY) {
testState = MdgaState.CEREMONY;
acousticHandler.playState(MdgaState.LOBBY);
}
else {
testState = MdgaState.MAIN;
acousticHandler.playState(MdgaState.CEREMONY);
} }
test.reset(); public void enter(MdgaState state) {
if(null != view) {
view.leave();
} }
this.state = state;
switch (state) {
case MAIN:
view = new MainView(this);
break;
case LOBBY:
view = new LobbyView(this);
break;
case GAME:
view = new GameView(this);
break;
case CEREMONY:
view = new CeremonyView(this);
break;
case NONE:
throw new RuntimeException("cant enter state NONE");
}
acousticHandler.playState(state);
view.enter();
}
public void afteGameCleanup() {
//TODO
} }
public AnimationHandler getAnimationHandler() { public AnimationHandler getAnimationHandler() {
@@ -141,11 +103,17 @@ public AcousticHandler getAcousticHandler() {
return acousticHandler; return acousticHandler;
} }
public BoardHandler getBoardView() { public MdgaState getState() {return state; }
return boardHandler;
public float getResolutionFactor() {
return resolutionFactor;
} }
public DialogView getDialogView() { public MdgaView getView() {
return dialogView; return view;
}
public ModelSyncronizer getModelSyncronizer() {
return modelSyncronizer;
} }
} }

View File

@@ -5,44 +5,9 @@
import pp.mdga.notification.PlayerInGameNotification; import pp.mdga.notification.PlayerInGameNotification;
public enum MdgaState { public enum MdgaState {
NONE { NONE,
@Override MAIN,
void handleNotification(MdgaApp app, Notification notification) { LOBBY,
throw new RuntimeException("unexpected notification"); GAME,
} CEREMONY;
},
MAIN {
@Override
void handleNotification(MdgaApp app, Notification notification) {
throw new RuntimeException("unexpected notification");
}
},
LOBBY {
@Override
void handleNotification(MdgaApp app, Notification notification) {
throw new RuntimeException("unexpected notification");
}
},
GAME {
@Override
void handleNotification(MdgaApp app, Notification notification) {
if (notification instanceof PlayerInGameNotification) {
//TODO
}
else if (notification instanceof PieceInGameNotification) {
//TODO
}
else {
throw new RuntimeException("unexpected notification");
}
}
},
CEREMONY {
@Override
void handleNotification(MdgaApp app, Notification notification) {
throw new RuntimeException("unexpected notification");
}
};
abstract void handleNotification(MdgaApp app, Notification notification);
} }

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@@ -0,0 +1,72 @@
package pp.mdga.client;
import pp.mdga.client.view.LobbyView;
import pp.mdga.game.Color;
public class ModelSyncronizer {
private MdgaApp app;
ModelSyncronizer(MdgaApp app) {
this.app = app;
}
public void selectPiece() {
//TODO call from somewhere
System.out.println("selectPiece");
}
public void selectCard() {
//TODO call from somewhere
System.out.println("selectCard");
}
public void selectTsk(Color color) {
//TODO call from somewhere
System.out.println("selectTsk: " + color);
LobbyView view = (LobbyView) app.getView();
view.setTaken(color, true, true, "OwnPlayerName");
}
public void unselectTsk() {
//TODO call from somewhere
System.out.println("unselectTsk");
}
public void rolledDice() {
//TODO call from somewhere
System.out.println("rolledDice");
}
public void setName() {
//TODO call from somewhere
System.out.println("setName");
}
public void setReady() {
//TODO call from somewhere
System.out.println("setReady");
app.enter(MdgaState.GAME);
}
public void setHost(int port) {
//TODO call from somewhere
System.out.println("setHost: " + port);
app.enter(MdgaState.LOBBY);
}
public void setJoin(String ip, int port) {
//TODO call from somewhere
System.out.println("setJoin");
app.enter(MdgaState.LOBBY);
}
public void leave() {
System.out.println("leave");
app.enter(MdgaState.MAIN);
}
public void enter(MdgaState state) {
System.out.println("enter:" + state);
app.enter(state);
}
}

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@@ -1,23 +1,136 @@
package pp.mdga.client; package pp.mdga.client;
import pp.mdga.notification.Notification; import pp.mdga.client.view.GameView;
import pp.mdga.client.view.LobbyView;
import pp.mdga.notification.*;
import java.util.ArrayList; import java.util.ArrayList;
public class NotificationSynchronizer { public class NotificationSynchronizer {
private final MdgaApp app; private final MdgaApp app;
private MdgaState state = MdgaState.MAIN;
private ArrayList<Notification> notifications = new ArrayList<>();
NotificationSynchronizer(MdgaApp app) { NotificationSynchronizer(MdgaApp app) {
this.app = app; this.app = app;
} }
void update() { public void addTestNotification(Notification n) {
ArrayList<Notification> notifications = new ArrayList<>(); notifications.add(n);
}
public void update() {
//TODO fetch model notifications //TODO fetch model notifications
for (Notification n : notifications) { for (Notification n : notifications) {
state.handleNotification(app, n); switch (app.getState()) {
case MAIN:
handleMain(n);
break;
case LOBBY:
handleLobby(n);
break;
case GAME:
handleGame(n);
break;
case CEREMONY:
handleCeremony(n);
break;
case NONE:
throw new RuntimeException("no notification expected: " + n.toString());
}
}
}
private void handleMain(Notification notification) {
if (notification instanceof LobbyDialogNotification) {
app.enter(MdgaState.LOBBY);
} else {
throw new RuntimeException("notification not expected: " + notification.toString());
}
}
private void handleLobby(Notification notification) {
LobbyView lobbyView = (LobbyView) app.getView();
if (notification instanceof TskSelectNotification) {
TskSelectNotification n = (TskSelectNotification)notification;
lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
} else if (notification instanceof TskUnselectNotification) {
TskUnselectNotification n = (TskUnselectNotification)notification;
lobbyView.setTaken(n.getColor(), false, false, null);
} else if (notification instanceof GameNotification) {
app.enter(MdgaState.GAME);
} else {
throw new RuntimeException("notification not expected: " + notification.toString());
}
}
private void handleGame(Notification notification) {
GameView gameView = (GameView) app.getView();
if (notification instanceof AcquireCardNotification) {
// Handle AcquireCardNotification
} else if (notification instanceof ActivePlayerNotification) {
// Handle ActivePlayerNotification
} else if (notification instanceof CeremonyNotification) {
app.enter(MdgaState.CEREMONY);
} else if (notification instanceof DiceNowNotification) {
// Handle DiceNowNotification
} else if (notification instanceof DicingNotification) {
// Handle DicingNotification
} else if (notification instanceof DrawCardNotification) {
// Handle DrawCardNotification
} else if (notification instanceof HomeMoveNotification) {
HomeMoveNotification n = (HomeMoveNotification)notification;
gameView.getBoardHandler().moveHomePiece(n.getPieceId(), n.getHomeIndex());
} else if (notification instanceof InterruptNotification) {
// Handle InterruptNotification
} else if (notification instanceof MovePieceNotification) {
MovePieceNotification n = (MovePieceNotification)notification;
//gameView.getBoardHandler().movePiece(n.get); //TODO
} else if (notification instanceof MoveThrowPieceNotification) {
MoveThrowPieceNotification n = (MoveThrowPieceNotification)notification;
//gameView.getBoardHandler().throwPiece(n.); //TODO
} else if (notification instanceof NoShieldNotification) {
NoShieldNotification n = (NoShieldNotification)notification;
gameView.getBoardHandler().unshieldPiece(n.getPieceId());
} else if (notification instanceof PieceInGameNotification) {
// Handle PieceInGameNotification
} else if (notification instanceof PlayCardNotification) {
// Handle PlayCardNotification
} else if (notification instanceof PlayerInGameNotification) {
// Handle PlayerInGameNotification
} else if (notification instanceof ResumeNotification) {
// Handle ResumeNotification
} else if (notification instanceof RollDiceNotification) {
// Handle RollDiceNotification
} else if (notification instanceof SelectableCardsNotification) {
// Handle SelectableCardsNotification
} else if (notification instanceof SelectablePiecesNotification) {
// Handle SelectablePiecesNotification
} else if (notification instanceof ShieldActiveNotification) {
ShieldActiveNotification n = (ShieldActiveNotification)notification;
gameView.getBoardHandler().shieldPiece(n.getPieceId());
} else if (notification instanceof ShieldSuppressedNotification) {
ShieldSuppressedNotification n = (ShieldSuppressedNotification)notification;
gameView.getBoardHandler().suppressShield(n.getPieceId());
} else if (notification instanceof StartDialogNotification) {
app.enter(MdgaState.MAIN);
} else if (notification instanceof SwapPieceNotification) {
// Handle SwapPieceNotification
} else if (notification instanceof WaitMoveNotification) {
// Handle WaitMoveNotification
} else {
throw new RuntimeException("notification not expected: " + notification.toString());
}
}
private void handleCeremony(Notification notification) {
if (notification instanceof StartDialogNotification) {
app.enter(MdgaState.MAIN);
} else {
throw new RuntimeException("notification not expected: " + notification.toString());
} }
} }
} }

View File

@@ -15,17 +15,18 @@ public class AcousticHandler {
private ArrayList<MusicAsset> gameTracks = new ArrayList<>(); private ArrayList<MusicAsset> gameTracks = new ArrayList<>();
private NanoTimer trackTimer = new NanoTimer(); private NanoTimer trackTimer = new NanoTimer();
private boolean fading = false; private boolean fading = false; // Indicates if a fade is in progress
private NanoTimer fadeTimer = new NanoTimer(); private NanoTimer fadeTimer = new NanoTimer(); // Timer to track fade progress
private static final float FADE_DURATION = 3.0f; private static final float FADE_DURATION = 3.0f; // Duration for outfade
private static final float CROSSFADE_DURATION = 1.5f; private static final float CROSSFADE_DURATION = 1.5f; // Duration for infade
private GameMusic playing = null; // Currently playing track
private GameMusic scheduled = null; // Scheduled track to play next
private GameMusic old = null; // Old track being faded out
private float mainVolume = 1.0f; private float mainVolume = 1.0f;
private float musicVolume = 1.0f; private float musicVolume = 1.0f;
private float soundVolume = 1.0f; private float soundVolume = 1.0f;
private GameMusic scheduled = null;
private GameMusic playing = null;
private ArrayList<GameSound> sounds = new ArrayList<>(); private ArrayList<GameSound> sounds = new ArrayList<>();
public AcousticHandler(MdgaApp app) { public AcousticHandler(MdgaApp app) {
@@ -88,7 +89,6 @@ public void playState(MdgaState state) {
if (this.state == state) { if (this.state == state) {
return; return;
} }
MusicAsset asset = null; MusicAsset asset = null;
switch (state) { switch (state) {
@@ -103,18 +103,20 @@ public void playState(MdgaState state) {
case GAME: case GAME:
addGameTracks(); addGameTracks();
playGame = true; playGame = true;
assert (gameTracks.size() > 0) : "no more game music available"; assert (!gameTracks.isEmpty()) : "no more game music available";
asset = gameTracks.remove(0); asset = gameTracks.remove(0);
break; break;
case CEREMONY: case CEREMONY:
playGame = false; playGame = false;
asset = MusicAsset.CEREMONY; asset = MusicAsset.CEREMONY;
break; break;
case NONE:
throw new RuntimeException("no music for state NONE");
} }
assert (null != asset) : "music sceduling went wrong"; assert (null != asset) : "music sceduling went wrong";
scheduled = new GameMusic(app, asset, getMusicVolumeTotal(), asset.getSubVolume(), asset.getLoop()); scheduled = new GameMusic(app, asset, getMusicVolumeTotal(), asset.getSubVolume(), asset.getLoop(), 0.0f);
} }
/** /**
@@ -130,56 +132,162 @@ private float lerp(float start, float end, float t) {
} }
/** /**
* Updates the current volume and handles track crossfading logic. * Updates the state of audio playback, handling track transitions and volume adjustments.
* This method is responsible for fading out the currently playing track, *
* fading in the scheduled track, and handling crossfade between the two tracks. * This method ensures smooth transitions between tracks using fade-in and fade-out effects.
* It also handles cases where no track is playing, starting a scheduled track immediately at full volume.
* The method prioritizes the latest scheduled track if multiple scheduling occurs quickly.
*
* Behavior:
* 1. If nothing is scheduled and no track is playing, it exits early.
* 2. If a scheduled track exists and no track is playing, the scheduled track starts immediately at full volume.
* 3. If a scheduled track exists while a track is playing, it initiates a fade-out for the currently playing track
* and prepares for the new track to fade in.
* 4. If a track transition is in progress (fading), it processes the fade-out and fade-in states.
* If a new track is scheduled during this process, it interrupts the current transition and prioritizes the new track.
* 5. If no fading is needed and a track is playing, it ensures the track's volume is updated.
*
* Special cases:
* - If no track is playing and a new track is scheduled, it starts the track immediately without fading.
* - If a new track is scheduled during fading, it resets the transition to prioritize the new track.
*/ */
private void updateVolumeAndTrack() { private void updateVolumeAndTrack() {
if (playing == null && scheduled != null && !fading) { if (scheduled == null && !fading && playing == null) {
// Nothing to do, early exit
return;
}
if (scheduled != null && playing == null && !fading) {
// No current track, start scheduled track immediately at full volume
playing = scheduled; playing = scheduled;
scheduled = null; scheduled = null;
playing.play(); playing.play();
playing.update(getMusicVolumeTotal()); // Set volume to full
return; return;
} }
if (scheduled != null && !fading) { if (scheduled != null && !fading) {
// Initiate a fade process if a new track is scheduled
fading = true; fading = true;
fadeTimer.reset(); fadeTimer.reset();
old = playing; // The currently playing track becomes the old track
playing = null; // Clear the playing track during the fade process
} }
if (fading) { if (fading) {
float time = fadeTimer.getTimeInSeconds(); handleFadeProcess();
if (time <= FADE_DURATION) { // Handle any interruptions due to newly scheduled tracks
float t = Math.min(time / FADE_DURATION, 1.0f); if (scheduled != null && playing != null && playing != scheduled) {
float oldVolume = lerp(1.0f, 0.0f, t); // Interrupt the current infade and switch to the new scheduled track
if (playing != null) { old = playing; // Treat the currently infading track as the old track
playing.update(getMusicVolumeTotal() * oldVolume); playing = null; // Reset playing to allow switching
} fadeTimer.reset(); // Restart fade timer for the new track
}
if (time > FADE_DURATION && time <= FADE_DURATION + CROSSFADE_DURATION) {
float t = Math.min((time - FADE_DURATION) / CROSSFADE_DURATION, 1.0f);
float newVolume = lerp(0.0f, 1.0f, t);
if (!scheduled.isPlaying()) {
scheduled.play();
}
scheduled.update(getMusicVolumeTotal() * newVolume);
}
if (time > FADE_DURATION + CROSSFADE_DURATION) {
if (playing != null) {
playing.pause();
} }
} else if (playing != null) {
// Update volume for the currently playing track
playing.update(getMusicVolumeTotal());
} else if (scheduled != null) {
// If no track is playing and one is scheduled, start it immediately at full volume
playing = scheduled; playing = scheduled;
scheduled = null; scheduled = null;
playing.play();
playing.update(getMusicVolumeTotal()); // Set volume to full
}
}
/**
* Manages the fading process during audio track transitions.
*
* This method handles the fade-out of the currently playing (old) track, manages any pause between the fade-out
* and fade-in, and initiates the fade-in for the new track if applicable. It ensures smooth transitions between
* tracks while maintaining the correct volume adjustments.
*
* Behavior:
* 1. **Outfade:** Gradually decreases the volume of the `old` track over the duration of `FADE_DURATION`.
* Once the outfade completes, the `old` track is paused and cleared.
* 2. **Pause Handling:** Waits for a defined pause (if applicable) before initiating the infade for the next track.
* 3. **Infade:** If a `scheduled` track exists and the outfade and pause are complete, it begins playing
* the new track (`playing`) and initiates the infade process.
*
* Key Details:
* - The outfade volume adjustment is interpolated linearly from full volume to zero using the `lerp` function.
* - The pause duration is retrieved from the scheduled track if it is specified.
* - If a new track is scheduled during the fade process, it is handled by external logic to prioritize transitions.
*
* Preconditions:
* - `fading` is expected to be `true` when this method is called.
* - The method is invoked as part of the `updateVolumeAndTrack` process.
*/
private void handleFadeProcess() {
float time = fadeTimer.getTimeInSeconds();
// Handle outfade for the old track
if (old != null && time <= FADE_DURATION) {
float t = Math.min(time / FADE_DURATION, 1.0f);
float oldVolume = lerp(1.0f, 0.0f, t);
old.update(getMusicVolumeTotal() * oldVolume);
}
if (old != null && time > FADE_DURATION) {
// Complete outfade
old.pause();
old = null;
}
// Handle pause duration before infade
float pause = (scheduled != null) ? scheduled.getPause() : 0.0f;
if (time > FADE_DURATION + pause) {
if (playing == null && scheduled != null) {
// Begin infade for the new track
playing = scheduled;
scheduled = null;
playing.play(); // Start playing the new track
}
handleInfade(time - FADE_DURATION - pause);
}
}
/**
* Manages the fade-in process for the currently playing track.
*
* This method gradually increases the volume of the `playing` track from zero to full volume
* over the duration of `CROSSFADE_DURATION`. It ensures a smooth transition into the new track.
*
* Behavior:
* 1. If no track is set as `playing`, the method exits early, as there is nothing to fade in.
* 2. Linearly interpolates the volume of the `playing` track from 0.0 to 1.0 based on the elapsed
* `infadeTime` and the specified `CROSSFADE_DURATION`.
* 3. Once the fade-in is complete (when `infadeTime` exceeds `CROSSFADE_DURATION`), the method:
* - Marks the fade process (`fading`) as complete.
* - Ensures the `playing` track is updated to its full volume.
*
* Key Details:
* - Uses the `lerp` function to calculate the volume level for the `playing` track during the fade-in.
* - Ensures the volume is always a value between 0.0 and 1.0.
* - The `infadeTime` parameter should be relative to the start of the fade-in process.
*
* Preconditions:
* - The `playing` track must be initialized and actively fading in for this method to have an effect.
* - The method is invoked as part of the `updateVolumeAndTrack` process.
*
* @param infadeTime The elapsed time (in seconds) since the fade-in process started.
*/
private void handleInfade(float infadeTime) {
if (playing == null) {
// Nothing to infade
return;
}
// Proceed with the infade for the current playing track
float t = Math.min(infadeTime / CROSSFADE_DURATION, 1.0f);
float newVolume = lerp(0.0f, 1.0f, t);
playing.update(getMusicVolumeTotal() * newVolume);
if (infadeTime > CROSSFADE_DURATION) {
// Infade is complete, finalize state
fading = false; fading = false;
} playing.update(getMusicVolumeTotal()); // Ensure full volume
}
else if (playing != null) {
playing.update(getMusicVolumeTotal());
} }
} }
@@ -201,6 +309,10 @@ private void addGameTracks() {
* a new track will be scheduled to play. If the list of game tracks is empty, it will be refreshed. * a new track will be scheduled to play. If the list of game tracks is empty, it will be refreshed.
*/ */
private void updateGameTracks() { private void updateGameTracks() {
if(null == playing) {
return;
}
if (playing.nearEnd(10)) { if (playing.nearEnd(10)) {
if (gameTracks.isEmpty()) { if (gameTracks.isEmpty()) {
addGameTracks(); addGameTracks();
@@ -212,7 +324,7 @@ private void updateGameTracks() {
MusicAsset nextTrack = gameTracks.remove(0); MusicAsset nextTrack = gameTracks.remove(0);
scheduled = new GameMusic(app, nextTrack, getMusicVolumeTotal(), nextTrack.getSubVolume(), nextTrack.getLoop()); scheduled = new GameMusic(app, nextTrack, getMusicVolumeTotal(), nextTrack.getSubVolume(), nextTrack.getLoop(), 0.0f);
} }
} }

View File

@@ -14,6 +14,7 @@ class GameMusic {
private float volume; private float volume;
private final float subVolume; private final float subVolume;
private final AudioNode music; private final AudioNode music;
private float pause;
/** /**
* Constructs a new GameMusic object. * Constructs a new GameMusic object.
@@ -24,9 +25,10 @@ class GameMusic {
* @param subVolume A relative volume that modifies the base music volume, typically a percentage. * @param subVolume A relative volume that modifies the base music volume, typically a percentage.
* @param loop A flag indicating whether the music should loop once it finishes. * @param loop A flag indicating whether the music should loop once it finishes.
*/ */
GameMusic(MdgaApp app, MusicAsset asset, float volume, float subVolume, boolean loop) { GameMusic(MdgaApp app, MusicAsset asset, float volume, float subVolume, boolean loop, float pause) {
this.volume = volume; this.volume = volume;
this.subVolume = subVolume; this.subVolume = subVolume;
this.pause = pause;
music = new AudioNode(app.getAssetManager(), asset.getPath(), AudioData.DataType.Stream); music = new AudioNode(app.getAssetManager(), asset.getPath(), AudioData.DataType.Stream);
music.setPositional(false); music.setPositional(false);
@@ -107,4 +109,8 @@ void update(float newVolume) {
music.setVolume(volume * subVolume); music.setVolume(volume * subVolume);
} }
} }
float getPause() {
return pause;
}
} }

View File

@@ -7,15 +7,15 @@
* These music assets are used to control the music that plays in different parts of the game, such as menus and in-game music. * These music assets are used to control the music that plays in different parts of the game, such as menus and in-game music.
*/ */
enum MusicAsset { enum MusicAsset {
MAIN_MENU("Spaceship.wav", 1.0f), MAIN_MENU("Spaceship.wav", true, 1.0f),
LOBBY("DeadPlanet.wav", 1.0f), LOBBY("DeadPlanet.wav", true, 1.0f),
CEREMONY("80s,Disco,Life.wav", 1.0f), CEREMONY("80s,Disco,Life.wav", true, 1.0f),
GAME_1("NeonRoadTrip.wav", false, 1.0f), GAME_1("NeonRoadTrip.wav", 1.0f),
GAME_2("NoPressureTrance.wav", false, 1.0f), GAME_2("NoPressureTrance.wav", 1.0f),
GAME_3("TheSynthRave.wav", false, 1.0f), GAME_3("TheSynthRave.wav", 1.0f),
GAME_4("LaserParty.wav", false, 1.0f), GAME_4("LaserParty.wav", 1.0f),
GAME_5("RetroNoir.wav", false, 1.0f), GAME_5("RetroNoir.wav", 1.0f),
GAME_6("SpaceInvaders.wav", false, 1.0f); GAME_6("SpaceInvaders.wav", 1.0f);
private final String path; private final String path;
private final boolean loop; private final boolean loop;

View File

@@ -6,40 +6,43 @@
import com.jme3.math.Vector3f; import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor; import com.jme3.post.FilterPostProcessor;
import com.jme3.shadow.DirectionalLightShadowFilter; import com.jme3.shadow.DirectionalLightShadowFilter;
import com.jme3.shadow.DirectionalLightShadowRenderer;
import pp.mdga.client.MdgaApp; import pp.mdga.client.MdgaApp;
public class CameraHandler { public class CameraHandler {
MdgaApp app; MdgaApp app;
private DirectionalLight sun;
private AmbientLight ambient;
private static final int SHADOWMAP_SIZE = 1024 * 8; private static final int SHADOWMAP_SIZE = 1024 * 8;
FilterPostProcessor fpp;
public CameraHandler(MdgaApp app, FilterPostProcessor fpp){ public CameraHandler(MdgaApp app, FilterPostProcessor fpp){
this.app = app; this.app = app;
this.fpp = fpp;
initCamera();
}
private void initCamera() { sun = new DirectionalLight();
app.getFlyByCamera().setEnabled(true);
int zoom = 15;
app.getCamera().setLocation(new Vector3f(-zoom, 0, zoom));
app.getCamera().lookAt(new Vector3f(0, 0, 0), new Vector3f(0, 0, 1));
DirectionalLight sun = new DirectionalLight();
sun.setColor(ColorRGBA.White); sun.setColor(ColorRGBA.White);
sun.setDirection(new Vector3f(0.3f, 0, -1)); sun.setDirection(new Vector3f(0.3f, 0, -1));
app.getRootNode().addLight(sun);
AmbientLight ambient = new AmbientLight(); ambient = new AmbientLight();
ambient.setColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1)); ambient.setColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1));
app.getRootNode().addLight(ambient);
DirectionalLightShadowFilter dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 4); DirectionalLightShadowFilter dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 4);
dlsf.setLight(sun); dlsf.setLight(sun);
fpp.addFilter(dlsf); fpp.addFilter(dlsf);
} }
public void init() {
app.getFlyByCamera().setEnabled(true);
int zoom = 15;
app.getCamera().setLocation(new Vector3f(-zoom, 0, zoom));
app.getCamera().lookAt(new Vector3f(0, 0, 0), new Vector3f(0, 0, 1));
app.getRootNode().addLight(sun);
app.getRootNode().addLight(ambient);
}
public void shutdown() {
app.getRootNode().removeLight(sun);
app.getRootNode().removeLight(ambient);
}
} }

View File

@@ -1,5 +1,82 @@
package pp.mdga.client.dialog; package pp.mdga.client.dialog;
public class Dialog { import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.HAlignment;
import com.simsilica.lemur.VAlignment;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import pp.mdga.client.MdgaApp;
import static com.jme3.math.FastMath.floor;
public abstract class Dialog {
protected final ColorRGBA COLOR_DEFAULT = ColorRGBA.Gray;
protected final ColorRGBA COLOR_HOVER = ColorRGBA.DarkGray;
protected Container container;
protected final MdgaApp app;
private final Node node;
protected final float vertical_step;
protected final float horitontal_step;
protected float fontSize = 35;
public Dialog(MdgaApp app, Node node) {
this.app = app;
this.node = node;
this.container = new Container();
this.horitontal_step = app.getCamera().getWidth() / 16;
this.vertical_step = app.getCamera().getHeight() / 9;
int val = (int) (32 * Math.min(app.getResolutionFactor() * 0.9f, 1));
fontSize = val;
}
public void show() {
node.attachChild(container);
}
public void hide () {
node.detachChild(container);
}
protected void createButton(String label, Runnable action, Vector3f size) {
Button button = new Button(label);
button.addClickCommands(source -> action.run());
button.setFontSize(fontSize);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setPreferredSize(size);
button.setTextHAlignment(HAlignment.Center);
button.setTextVAlignment(VAlignment.Center);
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
button.setBackground(background);
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(hoverBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(normalBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
container.addChild(button);
}
} }

View File

@@ -1,26 +0,0 @@
package pp.mdga.client.dialog;
import pp.dialog.DialogManager;
import pp.mdga.client.MdgaApp;
public class DialogView {
private MdgaApp app;
private DialogManager dialogManager = new DialogManager(app);
private StartDialog dialog;
public DialogView(MdgaApp app) {
this.app = app;
}
DialogManager getDialogManager() {
return dialogManager;
}
public void mainMenu() {
//dialogManager = new DialogManager(app);
//di
//MainMenuDialog mainMenuDialog = new MainMenuDialog(app);
}
}

View File

@@ -0,0 +1,143 @@
package pp.mdga.client.dialog;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.texture.Texture;
import com.simsilica.lemur.*;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import pp.mdga.client.MdgaApp;
public class HostDialog extends Dialog {
private TextField portInput;
public HostDialog(MdgaApp app, Node node, Runnable backAction) {
super(app, node);
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
container.setBackground(quad1);
Texture texture = app.getAssetManager().loadTexture("mdga_logo.png");
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
Panel imagePanel = new Panel();
imagePanel.setBackground(b);
container.addChild(imagePanel).setPreferredSize(new Vector3f(texture.getImage().getWidth() / 4, texture.getImage().getHeight() / 4, 0));
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
createTextField();
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
Container sub = new Container(new SpringGridLayout(Axis.X, Axis.Y));
createButton(sub, "Abbrechen", backAction, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
sub.addChild(new Panel(40 * app.getResolutionFactor(), 0 * app.getResolutionFactor(), ColorRGBA.Gray));
createButton(sub, "Starten", () -> tryStart(), new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
container.addChild(sub);
}
void tryStart() {
if (null == portInput.getText()) {
portInput.setText("");
return;
}
int port = 0;
try {
port = Integer.parseInt(portInput.getText());
} catch (NumberFormatException e) {
portInput.setText("");
return;
}
if(port >= 1 && port <= 65535) {
app.getModelSyncronizer().setHost(port);
}
portInput.setText("");
}
@Override
public void show() {
super.show();
container.setLocalTranslation(
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
0
);
}
@Override
public void hide() {
super.hide();
}
private void createTextField() {
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
Label nameLabel = new Label("Port:\t");
nameLabel.setFontSize(fontSize);
nameLabel.setColor(ColorRGBA.Black);
portInput = new TextField("");
portInput.setColor(ColorRGBA.Black);
portInput.setTextHAlignment(HAlignment.Left);
portInput.setFontSize(fontSize);
portInput.setSingleLine(true);
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
portInput.setBackground(grayBackground);
subContainer.addChild(nameLabel);
subContainer.addChild(portInput);
container.addChild(subContainer);
}
protected void createButton(Container c, String label, Runnable action, Vector3f size) {
Button button = new Button(label);
button.addClickCommands(source -> action.run());
button.setFontSize(fontSize);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setPreferredSize(size);
button.setTextHAlignment(HAlignment.Center);
button.setTextVAlignment(VAlignment.Center);
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
button.setBackground(background);
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(hoverBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(normalBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
c.addChild(button);
}
}

View File

@@ -1,4 +0,0 @@
package pp.mdga.client.dialog;
public class InterruptDialog {
}

View File

@@ -0,0 +1,192 @@
package pp.mdga.client.dialog;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.texture.Texture;
import com.simsilica.lemur.*;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import pp.mdga.client.MdgaApp;
import java.util.regex.Pattern;
public class JoinDialog extends Dialog {
private TextField portInput;
private TextField ipInput;
public JoinDialog(MdgaApp app, Node node, Runnable backAction) {
super(app, node);
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
container.setBackground(quad1);
Texture texture = app.getAssetManager().loadTexture("mdga_logo.png");
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
Panel imagePanel = new Panel();
imagePanel.setBackground(b);
container.addChild(imagePanel).setPreferredSize(new Vector3f(texture.getImage().getWidth() / 4, texture.getImage().getHeight() / 4, 0));
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
createIpField();
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
createPortField();
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
Container sub = new Container(new SpringGridLayout(Axis.X, Axis.Y));
createButton(sub, "Abbrechen", backAction, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
sub.addChild(new Panel(40 * app.getResolutionFactor(), 0 * app.getResolutionFactor(), ColorRGBA.Gray));
createButton(sub, "Beitreten", () -> tryJoin(), new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
container.addChild(sub);
}
void tryJoin() {
if (null == portInput.getText()) {
portInput.setText("");
ipInput.setText("");
return;
}
int port = 0;
try {
port = Integer.parseInt(portInput.getText());
} catch (NumberFormatException e) {
portInput.setText("");
ipInput.setText("");
return;
}
if(!(port >= 1 && port <= 65535)) {
portInput.setText("");
ipInput.setText("");
return;
}
if (null == ipInput.getText()) {
portInput.setText("");
ipInput.setText("");
return;
}
String ipv4Pattern = "^((25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.){3}(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$";
if(!Pattern.matches(ipv4Pattern, ipInput.getText())) {
portInput.setText("");
ipInput.setText("");
return;
}
app.getModelSyncronizer().setJoin(ipInput.getText(), port);
}
@Override
public void show() {
super.show();
container.setLocalTranslation(
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
0
);
}
@Override
public void hide() {
super.hide();
}
private void createPortField() {
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
Label nameLabel = new Label("Port:\t");
nameLabel.setFontSize(fontSize);
nameLabel.setColor(ColorRGBA.Black);
portInput = new TextField("");
portInput.setColor(ColorRGBA.Black);
portInput.setTextHAlignment(HAlignment.Left);
portInput.setFontSize(fontSize);
portInput.setSingleLine(true);
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
portInput.setBackground(grayBackground);
subContainer.addChild(nameLabel);
subContainer.addChild(portInput);
container.addChild(subContainer);
}
private void createIpField() {
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
Label nameLabel = new Label("Ip:\t");
nameLabel.setFontSize(fontSize);
nameLabel.setColor(ColorRGBA.Black);
ipInput = new TextField("");
ipInput.setColor(ColorRGBA.Black);
ipInput.setTextHAlignment(HAlignment.Left);
ipInput.setFontSize(fontSize);
ipInput.setSingleLine(true);
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
ipInput.setBackground(grayBackground);
subContainer.addChild(nameLabel);
subContainer.addChild(ipInput);
container.addChild(subContainer);
}
protected void createButton(Container c, String label, Runnable action, Vector3f size) {
Button button = new Button(label);
button.addClickCommands(source -> action.run());
button.setFontSize(fontSize);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setPreferredSize(size);
button.setTextHAlignment(HAlignment.Center);
button.setTextVAlignment(VAlignment.Center);
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
button.setBackground(background);
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(hoverBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(normalBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
c.addChild(button);
}
}

View File

@@ -0,0 +1,165 @@
package pp.mdga.client.dialog;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Command;
import com.simsilica.lemur.HAlignment;
import com.simsilica.lemur.VAlignment;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import pp.mdga.client.MdgaApp;
import pp.mdga.game.Color;
public class LobbyButtonDialog extends Dialog {
private final int pos;
private Button button;
private Command<Button> clickCommand;
private boolean taken = false;
private final String label;
private int val;
public LobbyButtonDialog(MdgaApp app, Node node, String label, int pos) {
super(app, node);
clickCommand = (Button source) -> {
toggleButton();
};
this.pos = pos;
this.label = label;
this.button = new Button(label);
this.button.setFontSize(fontSize);
val = pos;
createNotTakenButton(new Vector3f(170 * app.getResolutionFactor(), 250 * app.getResolutionFactor(), 0));
}
@Override
public void show() {
super.show();
float x = ((2 + (4 * pos)) * horitontal_step) - ((0.33333333f * pos) * container.getPreferredSize().x);
float y = 6 * vertical_step;
container.setLocalTranslation(x, y, 0);
}
@Override
public void hide() {
super.hide();
}
public void setTaken(boolean isTaken, boolean self, String name) {
taken = isTaken;
if(isTaken) {
createTakenButton(new Vector3f(170 * app.getResolutionFactor(), 250 * app.getResolutionFactor(), 0), self);
button.setText(label + "\n\n" + name);
} else {
createNotTakenButton(new Vector3f(170 * app.getResolutionFactor(), 250 * app.getResolutionFactor(), 0));
button.setText(label);
}
}
protected void createNotTakenButton(Vector3f size) {
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setPreferredSize(size);
button.setTextHAlignment(HAlignment.Center);
button.setTextVAlignment(VAlignment.Center);
if(button.getClickCommands() != null) {
button.removeClickCommands(clickCommand);
}
button.addClickCommands(clickCommand);
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
button.setBackground(background);
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(hoverBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(normalBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
container.addChild(button);
}
private void toggleButton() {
if(taken) {
app.getModelSyncronizer().unselectTsk();
}
else {
app.getModelSyncronizer().selectTsk(Color.values()[val]);
}
}
protected void createTakenButton(Vector3f size, boolean self) {
ColorRGBA color_a;
ColorRGBA color_b;
if(button.getClickCommands() != null) {
button.removeClickCommands(clickCommand);
}
if(!self) {
color_a = ColorRGBA.Red;
color_b = ColorRGBA.Red;
} else {
color_a = ColorRGBA.Green;
color_b = ColorRGBA.Yellow;
button.addClickCommands(clickCommand);
}
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setPreferredSize(size);
button.setTextHAlignment(HAlignment.Center);
button.setTextVAlignment(VAlignment.Center);
QuadBackgroundComponent background = new QuadBackgroundComponent(color_a);
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
button.setBackground(background);
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(color_b);
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(hoverBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(color_a);
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(normalBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
});
container.addChild(button);
}
}

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package pp.mdga.client.dialog;
public class MenuDialog {
}

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package pp.mdga.client.dialog;
public class NetworkDialog {
}

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package pp.mdga.client.dialog;
import java.util.function.Consumer;
public class PercentRunnable {
private final Consumer<Float> action;
public PercentRunnable(Consumer<Float> action) {
this.action = action;
}
public void run(float percent) {
action.accept(percent);
}
}

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package pp.mdga.client.dialog;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.texture.Texture;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.HAlignment;
import com.simsilica.lemur.Panel;
import com.simsilica.lemur.VAlignment;
import com.simsilica.lemur.component.IconComponent;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import pp.mdga.client.MdgaApp;
public class SettingsButtonDialog extends Dialog {
private IconComponent icon;
public SettingsButtonDialog(MdgaApp app, Node node, String label, Runnable action) {
super(app, node);
icon = new IconComponent("zahnrad.png");
icon.setIconScale(0.1f * app.getResolutionFactor());
createButton(label, action, new Vector3f(60 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
}
@Override
public void show() {
super.show();
float x = (15.5f * horitontal_step) - container.getPreferredSize().x;
float y = 8.5f * vertical_step;
container.setLocalTranslation(x, y, 0);
}
@Override
public void hide() {
super.hide();
}
@Override
protected void createButton(String label, Runnable action, Vector3f size) {
Button button = new Button(label);
button.addClickCommands(source -> action.run());
button.setFontSize(fontSize);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setPreferredSize(size);
button.setTextHAlignment(HAlignment.Center);
button.setTextVAlignment(VAlignment.Center);
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
button.setBackground(background);
button.setIcon(icon);
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(hoverBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setIcon(icon);
});
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
source.setBackground(normalBackground);
button.setHighlightColor(ColorRGBA.White);
button.setColor(ColorRGBA.Black);
button.setIcon(icon);
});
container.addChild(button);
}
}

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package pp.mdga.client.dialog;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.texture.Texture;
import com.simsilica.lemur.*;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.event.CursorListener;
import com.simsilica.lemur.event.CursorMotionEvent;
import com.simsilica.lemur.event.MouseEventControl;
import pp.mdga.client.MdgaApp;
import com.simsilica.lemur.*;
import com.simsilica.lemur.style.*;
import java.util.HashMap;
public class SettingsDialog extends Dialog {
private TextField nameInput;
private HashMap<Slider, PercentRunnable> map = new HashMap<Slider, PercentRunnable>();
public SettingsDialog(MdgaApp app, Node node, String path) {
super(app, node);
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
container.setBackground(quad1);
Texture texture = app.getAssetManager().loadTexture(path);
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
Panel imagePanel = new Panel();
imagePanel.setBackground(b);
container.addChild(imagePanel).setPreferredSize(new Vector3f((texture.getImage().getWidth() / 2) * app.getResolutionFactor(), (texture.getImage().getHeight() / 2) * app.getResolutionFactor(), 0));
//abstandshalter
container.addChild(new Panel(80 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
}
@Override
public void show() {
super.show();
container.setLocalTranslation(
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
0
);
}
@Override
public void hide() {
super.hide();
}
public void addButton(String label, Runnable action, Vector3f size) {
createButton(label, action, size);
}
public void addSlider(String label, PercentRunnable action, Vector3f size, int start) {
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
Slider slider = new Slider("slider");
QuadBackgroundComponent background = new QuadBackgroundComponent(ColorRGBA.DarkGray);
slider.setBackground(background);
slider.setPreferredSize(size);
slider.setModel(new DefaultRangedValueModel(0, 10, start));
slider.setPreferredSize(new Vector3f(150 * app.getResolutionFactor(), 30 * app.getResolutionFactor(), 0));
slider.getDecrementButton().setText(" - ");
slider.getIncrementButton().setText(" + ");
slider.getDecrementButton().setFontSize(25 * app.getResolutionFactor());
slider.getIncrementButton().setFontSize(25 * app.getResolutionFactor());
Label nameLabel = new Label(label);
nameLabel.setFontSize(fontSize);
nameLabel.setColor(ColorRGBA.Black);
nameLabel.setPreferredSize(new Vector3f(150 * app.getResolutionFactor(), 10 * app.getResolutionFactor(), 0));
subContainer.addChild(nameLabel);
subContainer.addChild(slider);
container.addChild(subContainer);
map.put(slider, action);
//abstandshalter
container.addChild(new Panel(20 * app.getResolutionFactor(), 10 * app.getResolutionFactor(), ColorRGBA.Gray));
}
public void update() {
map.forEach((slider, runnable) -> {
float val = (float) slider.getModel().getPercent();
runnable.run(val);
});
}
}

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package pp.mdga.client.dialog;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
public class SingleButtonLeftDialog extends Dialog {
public SingleButtonLeftDialog(MdgaApp app, Node node, String label, Runnable action) {
super(app, node);
createButton(label, action, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
}
@Override
public void show() {
super.show();
float x = 2 * horitontal_step;
float y = 1.8f * vertical_step;
container.setLocalTranslation(x, y, 0);
}
@Override
public void hide() {
super.hide();
}
}

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package pp.mdga.client.dialog;
import com.jme3.math.Vector3f;
import com.jme3.scene.Node;
import pp.mdga.client.MdgaApp;
public class SingleButtonRightDialog extends Dialog {
public SingleButtonRightDialog(MdgaApp app, Node node, String label, Runnable action) {
super(app, node);
createButton(label, action, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
}
@Override
public void show() {
super.show();
float x = (14 * horitontal_step) - container.getPreferredSize().x;
float y = 1.8f * vertical_step;
container.setLocalTranslation(x, y, 0);
}
@Override
public void hide() {
super.hide();
}
}

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package pp.mdga.client.dialog;
public class SoundDialog {
}

View File

@@ -1,34 +1,86 @@
package pp.mdga.client.dialog; package pp.mdga.client.dialog;
import com.simsilica.lemur.Checkbox; import com.jme3.math.ColorRGBA;
import com.simsilica.lemur.Container; import com.jme3.math.Vector3f;
import com.simsilica.lemur.Label; import com.jme3.scene.Node;
import com.jme3.texture.Texture;
import com.simsilica.lemur.*;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout; import com.simsilica.lemur.component.SpringGridLayout;
import pp.dialog.DialogBuilder;
import pp.dialog.SimpleDialog;
import pp.mdga.client.MdgaApp; import pp.mdga.client.MdgaApp;
public class StartDialog extends SimpleDialog { public class StartDialog extends Dialog {
StartDialog(MdgaApp app) { private TextField nameInput;
super(app.getDialogView().getDialogManager());
Checkbox serverHost = new Checkbox("sdgfsdg"); public StartDialog(MdgaApp app, Node node) {
serverHost.setChecked(false); super(app, node);
//serverHost.addClickCommands(s -> toggleServerHost());
final Container input = new Container(new SpringGridLayout()); QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
input.addChild(new Label("sdgsgsdg")); quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
//input.addChild(host, 1); container.setBackground(quad1);
input.addChild(new Label("sdfdsgsdgsdg"));
//input.addChild(port, 1);
input.addChild(serverHost);
DialogBuilder.simple(app.getDialogView().getDialogManager()) Texture texture = app.getAssetManager().loadTexture("mdga_logo.png");
.setTitle("server.dialog")
.setOkButton("button.connect") QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
.setNoButton("button.cancel")
.setOkClose(false) Panel imagePanel = new Panel();
.setNoClose(false) imagePanel.setBackground(b);
.build(this);
container.addChild(imagePanel).setPreferredSize(new Vector3f(texture.getImage().getWidth() / 4, texture.getImage().getHeight() / 4, 0));
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
createTextField();
//abstandshalter
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
}
@Override
public void show() {
super.show();
container.setLocalTranslation(
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
0
);
}
@Override
public void hide() {
super.hide();
}
public void addButton(String label, Runnable action, Vector3f size) {
createButton(label, action, size);
}
private void createTextField() {
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
Label nameLabel = new Label("Name:\t");
nameLabel.setFontSize(fontSize);
nameLabel.setColor(ColorRGBA.Black);
nameInput = new TextField("");
nameInput.setColor(ColorRGBA.Black);
nameInput.setTextHAlignment(HAlignment.Left);
nameInput.setFontSize(fontSize);
nameInput.setSingleLine(true);
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
nameInput.setBackground(grayBackground);
subContainer.addChild(nameLabel);
subContainer.addChild(nameInput);
container.addChild(subContainer);
}
public String getName() {
return nameInput.getText();
} }
} }

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package pp.mdga.client.dialog;
public class VideoDialog {
}

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package pp.mdga.client.view;
import com.jme3.scene.Geometry;
import pp.mdga.client.dialog.SingleButtonLeftDialog;
import pp.mdga.client.dialog.SingleButtonRightDialog;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.MdgaState;
public class CeremonyView extends MdgaView {
private enum SubState {
AWARD_CEREMONY,
STATISTICS,
}
private SubState state;
private SingleButtonRightDialog continueButton;
private SingleButtonLeftDialog backButton;
private Geometry background;
public CeremonyView(MdgaApp app) {
super(app);
continueButton = new SingleButtonRightDialog(app, node, "Weiter", () -> forward());
backButton = new SingleButtonLeftDialog(app, node, "Zurück", () -> back());
}
@Override
public void onEnter() {
enterSub(SubState.AWARD_CEREMONY);
}
@Override
public void onLeave() {
continueButton.hide();
backButton.hide();
}
private void awardCeremony() {
background = createBackground("b1.png");
node.attachChild(background);
continueButton.show();
backButton.hide();
}
private void statistics() {
background = createBackground("b2.png");
node.attachChild(background);
continueButton.show();
backButton.show();
}
private void enterSub(SubState state) {
this.state = state;
if(null != background) {
node.detachChild(background);
}
backButton.hide();
continueButton.hide();
switch (state) {
case AWARD_CEREMONY:
awardCeremony();
break;
case STATISTICS:
statistics();
break;
}
}
private void forward() {
switch (state) {
case AWARD_CEREMONY:
enterSub(SubState.STATISTICS);
break;
case STATISTICS:
app.getModelSyncronizer().enter(MdgaState.MAIN);
break;
}
}
private void back() {
switch (state) {
case AWARD_CEREMONY:
//nothing
break;
case STATISTICS:
enterSub(SubState.AWARD_CEREMONY);
break;
}
}
}

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package pp.mdga.client.view;
import com.jme3.post.FilterPostProcessor;
import pp.mdga.client.board.BoardHandler;
import pp.mdga.client.board.CameraHandler;
import pp.mdga.client.dialog.SingleButtonLeftDialog;
import pp.mdga.client.dialog.SingleButtonRightDialog;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.MdgaState;
public class GameView extends MdgaView {
private BoardHandler boardHandler;
private CameraHandler camera;
private SingleButtonLeftDialog leaveButton;
private SingleButtonRightDialog continueButton;
public GameView(MdgaApp app) {
super(app);
//Filter für Outline: Reihenfolge CameraHandler(dlsf) -> BoardHandler -> viewPort.addProcessor einhalten!
FilterPostProcessor fpp = new FilterPostProcessor(app.getAssetManager());
this.camera = new CameraHandler(app, fpp);
this.boardHandler = new BoardHandler(app, fpp);
app.getViewPort().addProcessor(fpp);
leaveButton = new SingleButtonLeftDialog(app, settingsNode, "Verlassen", () -> leaveGame());
continueButton = new SingleButtonRightDialog(app, node, "Weiter", () -> app.getModelSyncronizer().enter(MdgaState.CEREMONY));
}
@Override
public void onEnter() {
camera.init();
boardHandler.init();
continueButton.show();
}
@Override
public void onLeave() {
continueButton.hide();
camera.shutdown();
boardHandler.shutdown();
}
@Override
protected void enterExtendedSettings() {
leaveButton.show();
}
@Override
protected void leaveExtendedSettings() {
leaveButton.hide();
}
private void leaveGame() {
leaveSettings(false);
app.getModelSyncronizer().leave();
app.afteGameCleanup();
}
public BoardHandler getBoardHandler() {
return boardHandler;
}
}

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package pp.mdga.client.view;
import com.jme3.scene.Geometry;
import pp.mdga.client.dialog.LobbyButtonDialog;
import pp.mdga.client.dialog.SingleButtonLeftDialog;
import pp.mdga.client.dialog.SingleButtonRightDialog;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.MdgaState;
import pp.mdga.game.Color;
import java.util.ArrayList;
public class LobbyView extends MdgaView {
private Geometry background;
private SingleButtonRightDialog readyButton;
private SingleButtonLeftDialog leaveButton;
private ArrayList<LobbyButtonDialog> lobbyButtons = new ArrayList<>();
public LobbyView(MdgaApp app) {
super(app);
background = createBackground("lobby.png");
node.attachChild(background);
readyButton = new SingleButtonRightDialog(app, node, "Fertig", () -> app.getModelSyncronizer().setReady());
leaveButton = new SingleButtonLeftDialog(app, node, "Verlassen", () -> app.getModelSyncronizer().leave());
lobbyButtons.add(new LobbyButtonDialog(app, node, "HEER", 0));
lobbyButtons.add(new LobbyButtonDialog(app, node, "MARINE", 1));
lobbyButtons.add(new LobbyButtonDialog(app, node, "CIR", 2));
lobbyButtons.add(new LobbyButtonDialog(app, node, "LUFTWAFFE", 3));
}
@Override
public void onEnter() {
readyButton.show();
leaveButton.show();
for (LobbyButtonDialog b : lobbyButtons) {
b.show();
}
}
@Override
public void onLeave() {
for (LobbyButtonDialog b : lobbyButtons) {
b.hide();
}
readyButton.hide();
leaveButton.hide();
}
public void setTaken(Color color, boolean isTaken, boolean isSelf, String name) {
lobbyButtons.get(color.ordinal()).setTaken(isTaken, isSelf, name);
}
}

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package pp.mdga.client.view;
import com.jme3.scene.Geometry;
import pp.mdga.client.dialog.Dialog;
import pp.mdga.client.dialog.HostDialog;
import pp.mdga.client.dialog.JoinDialog;
import pp.mdga.client.dialog.StartDialog;
import pp.mdga.client.MdgaApp;
import com.jme3.math.Vector3f;
public class MainView extends MdgaView {
private Geometry background;
private StartDialog dialog;
private Dialog subDialog;
public MainView(MdgaApp app) {
super(app);
background = createBackground("powercards.png");
node.attachChild(background);
Vector3f size = new Vector3f(280, 60, 0);
dialog = new StartDialog(app, node);
dialog.addButton("Spiel beitreten", () -> enterJoin(), size);
dialog.addButton("Spiel hosten", () -> enterHost(), size);
dialog.addButton("Einstellungen", () -> enterSettings(false), size);
dialog.addButton("Spiel beenden", () -> app.stop(), size);
}
@Override
public void onEnter() {
dialog.show();
}
@Override
public void onLeave() {
dialog.hide();
if(subDialog != null) {
subDialog.hide();
subDialog = null;
}
}
private void enterJoin() {
subDialog = new JoinDialog(app, node, () -> leaveJoin());
dialog.hide();
subDialog.show();
}
private void leaveJoin() {
subDialog.hide();
dialog.show();
subDialog = null;
}
private void enterHost() {
subDialog = new HostDialog(app, node, () -> leaveHost());
dialog.hide();
subDialog.show();
}
private void leaveHost() {
subDialog.hide();
dialog.show();
subDialog = null;
}
}

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package pp.mdga.client.view;
import com.jme3.asset.TextureKey;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.shape.Quad;
import com.jme3.texture.Texture;
import pp.mdga.client.dialog.PercentRunnable;
import pp.mdga.client.dialog.SettingsButtonDialog;
import pp.mdga.client.MdgaApp;
import pp.mdga.client.dialog.SettingsDialog;
public abstract class MdgaView {
protected MdgaApp app;
protected Node node;
protected int depth = 0;
private boolean isVideo = false;
private boolean isAudio = false;
protected Node settingsNode;
protected Node audioSettingsNode;
protected Node videoSettingsNode;
private SettingsButtonDialog settingsButton;
private Geometry settingsBackground;
private Geometry audioBackground;
private Geometry videoBackground;
private SettingsDialog settings;
private SettingsDialog audio;
private SettingsDialog video;
public MdgaView(MdgaApp app) {
this.app = app;
this.node = new Node();
this.settingsNode = new Node();
this.audioSettingsNode = new Node();
this.videoSettingsNode = new Node();
this.settingsButton = new SettingsButtonDialog(app, node, "", () -> enterSettings(false));
this.settingsBackground = createBackground("background/zahnräder.png");
settingsNode.attachChild(settingsBackground);
this.audioBackground = createBackground("background/lautsprecher.png");
audioSettingsNode.attachChild(audioBackground);
this.videoBackground = createBackground("background/monitors.png");
videoSettingsNode.attachChild(videoBackground);
Vector3f size = new Vector3f(280, 60, 0);
this.settings = new SettingsDialog(app, settingsNode, "zahnrad.png");
this.settings.addButton("Video", () -> enterVideo(), size);
this.settings.addButton("Audio", () -> enterAudio(), size);
this.settings.addButton("Zurück", () -> leaveSettings(false), size);
this.audio = new SettingsDialog(app, audioSettingsNode, "audio_icon.png");
this.audio.addSlider("Lautstärke", new PercentRunnable(app.getAcousticHandler()::setMainVolume), size, 5);
this.audio.addSlider("Musik", new PercentRunnable(app.getAcousticHandler()::setMusicVolume), size, 10);
this.audio.addSlider("Sound", new PercentRunnable(app.getAcousticHandler()::setSoundVolume), size, 10);
this.audio.addButton("Zurück", () -> leaveAudio(), size);
this.video = new SettingsDialog(app, videoSettingsNode, "monitor.png");
this.video.addButton("A", () -> System.out.println("A"), size);
this.video.addButton("B", () -> System.out.println("B"), size);
this.video.addButton("Zurück", () -> leaveVideo(), size);
}
public void enter() {
app.getGuiNode().attachChild(node);
settingsButton.show();
onEnter();
}
public void leave() {
onLeave();
settingsButton.hide();
app.getGuiNode().detachChild(node);
}
public void update() {
audio.update();
}
protected abstract void onEnter();
protected abstract void onLeave();
protected Geometry createBackground(String texturePath) {
TextureKey key = new TextureKey(texturePath, true);
Texture backgroundTexture = app.getAssetManager().loadTexture(key);
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry background = new Geometry("Background", quad);
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", backgroundTexture);
background.setMaterial(mat);
background.setLocalTranslation(0, 0, -1);
return background;
}
protected void enterExtendedSettings() {}
protected void leaveExtendedSettings() {}
protected void enterSettings(boolean soft) {
leave();
app.getGuiNode().attachChild(settingsNode);
if(!soft) {
depth++;
enterExtendedSettings();
}
settings.show();
}
protected void leaveSettings(boolean soft) {
settings.hide();
app.getGuiNode().detachChild(settingsNode);
if(!soft) {
leaveExtendedSettings();
enter();
depth--;
}
}
protected void enterAudio() {
leaveSettings(true);
depth++;
isAudio = true;
app.getGuiNode().attachChild(audioSettingsNode);
audio.show();
}
protected void leaveAudio() {
audio.hide();
app.getGuiNode().detachChild(audioSettingsNode);
isAudio = false;
depth--;
enterSettings(true);
}
protected void enterVideo() {
leaveSettings(true);
app.getGuiNode().attachChild(videoSettingsNode);
depth++;
isVideo = true;
video.show();
}
protected void leaveVideo() {
video.hide();
app.getGuiNode().detachChild(videoSettingsNode);
depth--;
isVideo = false;
enterSettings(true);
}
public void pressEscape() {
if(depth == 0) {
enterSettings(false);
} else if(depth == 1) {
leaveSettings(false);
}
else if (depth == 2){
if(isVideo) {
leaveVideo();
}
if(isAudio) {
leaveAudio();
}
} else {
throw new RuntimeException();
}
}
}

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@@ -8,13 +8,19 @@
public class TskSelectNotification extends Notification{ public class TskSelectNotification extends Notification{
private Color color; private Color color;
private String name;
private boolean self;
/** /**
* Constructor. * Constructor.
* @param color the color of the player that is in the game. * @param color the color of the player that is in the game.
* @param name the name of the player that is in the game.
* @param self true if it was the local player selecting the tsk, false otherwise
*/ */
TskSelectNotification(Color color) { TskSelectNotification(Color color, String name, boolean self) {
this.color = color; this.color = color;
this.name = name;
this.self = self;
} }
/** /**
@@ -24,4 +30,20 @@ public class TskSelectNotification extends Notification{
public Color getColor() { public Color getColor() {
return color; return color;
} }
/**
* Get the name of the player that is in the game.
* @return the name of the player that is in the game.
*/
public String getName() {
return name;
}
/**
* Tells if it was the local player selecting this tsk.
* @return ture if it was the local player selecting the tsk.
*/
public boolean isSelf() {
return self;
}
} }