Aufgabe 12
added class ImpactEffectManager to implement the funktionality with hit or miss particles added map4 for particle testing purposes edited class SeaSynchronizer in order to implement the particle feature edited class ShipControl in order to implement the particle feature edited settings.gradle in order to implement the particle feature
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66
Projekte/battleship/client/maps/map4.json
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66
Projekte/battleship/client/maps/map4.json
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{
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"width": 10,
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"height": 10,
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"ships": [
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{
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"length": 1,
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"x": 9,
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"y": 0,
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"rot": "RIGHT"
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},
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{
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"length": 1,
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"x": 9,
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"y": 1,
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"rot": "RIGHT"
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},
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{
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"length": 1,
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"x": 8,
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"y": 0,
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"rot": "RIGHT"
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},
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{
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"length": 1,
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"x": 8,
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"y": 1,
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"rot": "RIGHT"
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},
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{
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"length": 2,
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"x": 8,
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"y": 2,
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"rot": "RIGHT"
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},
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{
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"length": 2,
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"x": 6,
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"y": 0,
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"rot": "RIGHT"
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},
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{
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"length": 2,
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"x": 6,
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"y": 1,
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"rot": "RIGHT"
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},
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{
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"length": 3,
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"x": 5,
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"y": 2,
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"rot": "RIGHT"
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},
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{
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"length": 3,
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"x": 7,
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"y": 3,
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"rot": "RIGHT"
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},
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{
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"length": 4,
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"x": 6,
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"y": 4,
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"rot": "RIGHT"
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}
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]
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}
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