fixed no broadcast bug

This commit is contained in:
Cedric Beck
2024-12-09 03:46:09 +01:00
parent be8d4b2d6e
commit 961da990ce

View File

@@ -25,7 +25,7 @@ public TurboCardState(PowerCardState powerCardAutomaton, ServerGameLogic logic)
public void enter() {
this.logic.getGame().getDie().modify();
this.logic.getGame().setDiceModifier(this.logic.getGame().getDie().getDieModifier());
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
this.logic.getServerSender().broadcast(new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
this.powerCardAutomaton.getTurnAutomaton().getRollDiceState().setResetModifier(false);