added some comments in Piecetest
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@@ -81,11 +81,37 @@ public void broadcast(ServerMessage message) {
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pieceHost2 = new Piece(hostColor,PieceState.ACTIVE,9);
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pieceHost2 = new Piece(hostColor,PieceState.ACTIVE,9);
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pieceHost3 = new Piece(hostColor,PieceState.ACTIVE,10);
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pieceHost3 = new Piece(hostColor,PieceState.ACTIVE,10);
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//set the Pieces here
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//set the Client-pieces here
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game.getBoard().setPieceOnBoard(25,pieceClient0); //for UC 02, 03.01, 14,4
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game.getBoard().setPieceOnBoard(); //TODo set piece in Home at 2 slot for UC 18,12,13,11
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game.getBoard().setPieceOnBoard(19,pieceClient2); //for UC 13, 15
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game.getBoard().setPieceOnBoard();
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//set the host-pieces here
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game.getBoard().setPieceOnBoard(28,pieceHost0); //for UC 02,14 ,15, 03.01,4
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game.getBoard().setPieceOnBoard(18,pieceHost1); //for UC 1, 10, 17, 16
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game.getBoard().setPieceOnBoard();//Todo set in home fur uc 5
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game.getBoard().setPieceOnBoard(0,pieceHost3); //for uc 9
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//declare messages here
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//declare messages here
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//send the serverGameTurn
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//set the active color
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game.setActiveColor(clientColor);
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}
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/**
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* Tests the logic for when a piece moves.
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* <p>
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* Use Case UC-Piece-01: Ensure that a piece moves in the right direction
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* </p>
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*/
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@Test
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public void testMove() {
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// TODO: Implement test logic for when a piece can't move
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}
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}
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/**
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/**
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