added highlighting -> bug all assets are transparent

This commit is contained in:
Cedric Beck
2024-11-21 09:56:40 +01:00
parent 56256fb9c0
commit a8a725611f
16 changed files with 22953 additions and 3607 deletions

View File

@@ -0,0 +1,10 @@
varying vec2 texCoord;
uniform sampler2D m_Texture;
uniform sampler2D m_NormalsTexture;
uniform sampler2D m_DepthTexture;
void main(){
vec4 color = texture2D(m_Texture, texCoord);
gl_FragColor=color;
}