removed unused imports and reformatted the code for code style
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -1,21 +0,0 @@
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#
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# A fatal error has been detected by the Java Runtime Environment:
|
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#
|
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# SIGSEGV (0xb) at pc=0x000070ba272e8104, pid=54211, tid=54346
|
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#
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# JRE version: OpenJDK Runtime Environment Temurin-20.0.2+9 (20.0.2+9) (build 20.0.2+9)
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# Java VM: OpenJDK 64-Bit Server VM Temurin-20.0.2+9 (20.0.2+9, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
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# Problematic frame:
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# V [libjvm.so+0xee8104] SystemDictionary::find_or_define_helper(Symbol*, Handle, InstanceKlass*, JavaThread*)+0x304
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#
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# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.54211)
|
||||
#
|
||||
# If you would like to submit a bug report, please visit:
|
||||
# https://github.com/adoptium/adoptium-support/issues
|
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#
|
||||
|
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--------------- S U M M A R Y ------------
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Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:40559 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
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Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G,
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@@ -1,171 +0,0 @@
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#
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||||
# A fatal error has been detected by the Java Runtime Environment:
|
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#
|
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# SIGSEGV (0xb) at pc=0x00007fc14e0eef41, pid=60653, tid=60689
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#
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# JRE version: OpenJDK Runtime Environment (21.0.5+11) (build 21.0.5+11)
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# Java VM: OpenJDK 64-Bit Server VM (21.0.5+11, mixed mode, sharing, tiered, compressed oops, compressed class ptrs, g1 gc, linux-amd64)
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# Problematic frame:
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# C [libgallium-24.2.8-arch1.1.so+0x8eef41]
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#
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# Core dump will be written. Default location: Core dumps may be processed with "/usr/lib/systemd/systemd-coredump %P %u %g %s %t %c %h" (or dumping to /home/cedric/ProgProjekt/Gruppe-01/Projekte/mdga/client/core.60653)
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#
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# If you would like to submit a bug report, please visit:
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# https://bugreport.java.com/bugreport/crash.jsp
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# The crash happened outside the Java Virtual Machine in native code.
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# See problematic frame for where to report the bug.
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#
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--------------- S U M M A R Y ------------
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Command Line: -Ddebugger.agent.enable.coroutines=true -Djava.util.logging.config.file=logging.properties -Dkotlinx.coroutines.debug.enable.creation.stack.trace=false -Dkotlinx.coroutines.debug.enable.flows.stack.trace=true -Dkotlinx.coroutines.debug.enable.mutable.state.flows.stack.trace=true -agentlib:jdwp=transport=dt_socket,server=n,suspend=y,address=127.0.0.1:39131 -javaagent:/usr/share/idea/plugins/java/lib/rt/debugger-agent.jar -Dfile.encoding=UTF-8 -Duser.country=US -Duser.language=en -Duser.variant -ea pp.mdga.client.MdgaApp
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Host: AMD Ryzen 5 8640HS w/ Radeon 760M Graphics, 12 cores, 14G, Manjaro Linux
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Time: Sun Dec 8 18:11:23 2024 CET elapsed time: 295.650309 seconds (0d 0h 4m 55s)
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--------------- T H R E A D ---------------
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Current thread (0x00007fc17ca803b0): JavaThread "jME3 Main" [_thread_in_native, id=60689, stack(0x00007fc159425000,0x00007fc159525000) (1024K)]
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Stack: [0x00007fc159425000,0x00007fc159525000], sp=0x00007fc159522300, free space=1012k
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Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
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C [libgallium-24.2.8-arch1.1.so+0x8eef41]
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C [libgallium-24.2.8-arch1.1.so+0xf4a849]
|
||||
C [libgallium-24.2.8-arch1.1.so+0x6ccb71]
|
||||
C [libgallium-24.2.8-arch1.1.so+0x6c58ae]
|
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C [libgallium-24.2.8-arch1.1.so+0x6c6013]
|
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C [libgallium-24.2.8-arch1.1.so+0x6cddf8]
|
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C [libgallium-24.2.8-arch1.1.so+0x141327]
|
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C [libgallium-24.2.8-arch1.1.so+0x5fc8b]
|
||||
C [libGLX_mesa.so.0+0x4f2e0]
|
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C [libGLX_mesa.so.0+0x40496]
|
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C [libGLX_mesa.so.0+0x2efa5]
|
||||
J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abb6f [0x00007fc16c1abaa0+0x00000000000000cf]
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J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
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J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
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j com.jme3.system.lwjgl.LwjglWindow.run()V+54
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j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
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j java.lang.Thread.run()V+19 java.base@21.0.5
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v ~StubRoutines::call_stub 0x00007fc16bb37cc6
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V [libjvm.so+0x6d0894]
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V [libjvm.so+0x6d14fd]
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V [libjvm.so+0x79a7be]
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V [libjvm.so+0x6cac55]
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V [libjvm.so+0x9d62c1]
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C [libc.so.6+0x9439d]
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Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
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J 2042 org.lwjgl.system.JNI.invokePV(JJ)V (0 bytes) @ 0x00007fc16c1abafc [0x00007fc16c1abaa0+0x000000000000005c]
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J 4039 c1 org.lwjgl.glfw.GLFW.glfwSwapBuffers(J)V (21 bytes) @ 0x00007fc164d8684c [0x00007fc164d86760+0x00000000000000ec]
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J 3912 c1 com.jme3.system.lwjgl.LwjglWindow.runLoop()V (177 bytes) @ 0x00007fc164d44b34 [0x00007fc164d442c0+0x0000000000000874]
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j com.jme3.system.lwjgl.LwjglWindow.run()V+54
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j java.lang.Thread.runWith(Ljava/lang/Object;Ljava/lang/Runnable;)V+5 java.base@21.0.5
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j java.lang.Thread.run()V+19 java.base@21.0.5
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v ~StubRoutines::call_stub 0x00007fc16bb37cc6
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siginfo: si_signo: 11 (SIGSEGV), si_code: 1 (SEGV_MAPERR), si_addr: 0x00000000000000c9
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Registers:
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RAX=0x0000000000000000, RBX=0x00007fc09825b2a0, RCX=0x0000000000000006, RDX=0x0000000028200000
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RSP=0x00007fc159522300, RBP=0x00007fc159522310, RSI=0x00007fc0998d3604, RDI=0x00007fc09825b7a0
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R8 =0x0000000000000006, R9 =0x00000000aa959a6a, R10=0x0000000000000263, R11=0x00007fc099bc36c0
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R12=0x00007fc0998d35e0, R13=0x000000058bc5f100, R14=0x000000058bc5f140, R15=0x0000000000000040
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||||
RIP=0x00007fc14e0eef41, EFLAGS=0x0000000000010202, CSGSFS=0x002b000000000033, ERR=0x0000000000000004
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TRAPNO=0x000000000000000e
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Register to memory mapping:
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RAX=0x0 is null
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RBX=0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
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||||
RCX=0x0000000000000006 is an unknown value
|
||||
RDX=0x0000000028200000 is an unknown value
|
||||
RSP=0x00007fc159522300 is pointing into the stack for thread: 0x00007fc17ca803b0
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||||
RBP=0x00007fc159522310 is pointing into the stack for thread: 0x00007fc17ca803b0
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||||
RSI=0x00007fc0998d3604 points into unknown readable memory: 00 00 00 00
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||||
RDI=0x00007fc09825b7a0 points into unknown readable memory: 0x00001c7c00000265 | 65 02 00 00 7c 1c 00 00
|
||||
R8 =0x0000000000000006 is an unknown value
|
||||
R9 =0x00000000aa959a6a is an unknown value
|
||||
R10=0x0000000000000263 is an unknown value
|
||||
R11=0x00007fc099bc36c0 points into unknown readable memory: 0x00007fc14e121570 | 70 15 12 4e c1 7f 00 00
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R12=0x00007fc0998d35e0 points into unknown readable memory: 0x0000000000000000 | 00 00 00 00 00 00 00 00
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||||
R13=0x000000058bc5f100 is an unknown value
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||||
R14=0x000000058bc5f140 is an unknown value
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||||
R15=0x0000000000000040 is an unknown value
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Top of Stack: (sp=0x00007fc159522300)
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0x00007fc159522300: 00007fc09825b2a0 ffffffffffffffff
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0x00007fc159522310: 00007fc1595223d0 00007fc14e74a849
|
||||
0x00007fc159522320: 0000000000000000 00000000cc0016c8
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||||
0x00007fc159522330: 00007fc09920b000 00007fc100000004
|
||||
0x00007fc159522340: 00007fc100000001 00007fc100000000
|
||||
0x00007fc159522350: ffff800100000002 00007fc09825b7a0
|
||||
0x00007fc159522360: 00007fc1595223e0 0000000100000b02
|
||||
0x00007fc159522370: 0000000000000000 00007fc0983eca88
|
||||
0x00007fc159522380: 00007fc100000000 00007fc099e33780
|
||||
0x00007fc159522390: 00007fc159523170 b36c5690f9bb0900
|
||||
0x00007fc1595223a0: 00007fc15951fd20 00007fc0983eca80
|
||||
0x00007fc1595223b0: 00007fc09825b2a0 00007fc0983edb60
|
||||
0x00007fc1595223c0: 00007fc098415b10 00007fc0983ec850
|
||||
0x00007fc1595223d0: 00007fc159523280 00007fc14deccb71
|
||||
0x00007fc1595223e0: 00000bdc00000000 00007fc100000000
|
||||
0x00007fc1595223f0: 00007fc159523290 00007fc159523294
|
||||
0x00007fc159522400: 00007fc159523320 00007fc159523324
|
||||
0x00007fc159522410: 00007fc1595231b0 00007fc1595231b4
|
||||
0x00007fc159522420: 00007fc159522860 00007fc164c8401c
|
||||
0x00007fc159522430: 00007fc159523310 00007fc159523314
|
||||
0x00007fc159522440: 00007fc1595232a0 00007fc1595232a4
|
||||
0x00007fc159522450: 00007fc159522860 00007fc159523334
|
||||
0x00007fc159522460: 00007fc159523400 00007fc159523404
|
||||
0x00007fc159522470: 00007fc1595232d0 00007fc1595232d4
|
||||
0x00007fc159522480: 00007fc16bc61f10 00007fc0c80123d0
|
||||
0x00007fc159522490: 00007fc1595231f0 00007fc1595231f4
|
||||
0x00007fc1595224a0: 00007fc1595223e0 00000000e31c914f
|
||||
0x00007fc1595224b0: 00007fc159523350 00007fc159523354
|
||||
0x00007fc1595224c0: 00007fc1595232e0 00007fc1595232e4
|
||||
0x00007fc1595224d0: 00007f0000000000 00000000e3193478
|
||||
0x00007fc1595224e0: 00007fc159523440 00007fc159523444
|
||||
0x00007fc1595224f0: 00007fc159523310 00007fc159523314
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||||
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Instructions: (pc=0x00007fc14e0eef41)
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0x00007fc14e0eee41: 0f 1e fa 55 48 83 c6 24 48 89 e5 41 55 41 54 53
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||||
0x00007fc14e0eee51: 48 89 fb 48 83 ec 08 8b 97 00 05 00 00 44 0f b7
|
||||
0x00007fc14e0eee61: 6e f0 48 8b 87 08 05 00 00 49 89 d4 45 01 ec 48
|
||||
0x00007fc14e0eee71: 8d 3c 90 42 8d 14 ad 00 00 00 00 ff 15 ee 7e c3
|
||||
0x00007fc14e0eee81: 01 44 89 a3 00 05 00 00 48 83 c4 08 5b 41 5c 41
|
||||
0x00007fc14e0eee91: 5d 5d c3 66 2e 0f 1f 84 00 00 00 00 00 66 90 f3
|
||||
0x00007fc14e0eeea1: 0f 1e fa 55 48 89 e5 41 57 41 56 41 55 41 54 41
|
||||
0x00007fc14e0eeeb1: 89 f4 53 48 89 fb 48 83 ec 08 4e 8b b4 e7 88 09
|
||||
0x00007fc14e0eeec1: 00 00 8b 97 00 05 00 00 48 8b 87 08 05 00 00 45
|
||||
0x00007fc14e0eeed1: 0f b7 7e 14 49 89 d5 49 8d 76 24 48 8d 3c 90 45
|
||||
0x00007fc14e0eeee1: 01 fd 42 8d 14 bd 00 00 00 00 ff 15 7f 7e c3 01
|
||||
0x00007fc14e0eeef1: 44 89 ab 00 05 00 00 4e 89 b4 e3 d8 09 00 00 48
|
||||
0x00007fc14e0eef01: 83 c4 08 5b 41 5c 41 5d 41 5e 41 5f 5d c3 90 f3
|
||||
0x00007fc14e0eef11: 0f 1e fa 55 89 f0 48 89 e5 41 54 53 4c 8b a4 c7
|
||||
0x00007fc14e0eef21: 88 09 00 00 48 89 fb e8 73 ff ff ff 49 8b 84 24
|
||||
0x00007fc14e0eef31: 80 01 00 00 ba 00 00 20 28 48 8d bb 00 05 00 00
|
||||
0x00007fc14e0eef41: 0f b6 88 c9 00 00 00 48 8b b0 b0 00 00 00 48 8b
|
||||
0x00007fc14e0eef51: 83 f0 04 00 00 ff 90 00 01 00 00 49 8b 04 24 48
|
||||
0x00007fc14e0eef61: 85 c0 74 13 48 89 df be ff ff ff ff 5b 41 5c 5d
|
||||
0x00007fc14e0eef71: ff e0 0f 1f 44 00 00 5b 41 5c 5d c3 0f 1f 00 f3
|
||||
0x00007fc14e0eef81: 0f 1e fa 66 0f ef c0 31 c9 ba 01 00 00 00 0f 11
|
||||
0x00007fc14e0eef91: 87 d8 09 00 00 0f 11 87 e8 09 00 00 0f 11 87 f8
|
||||
0x00007fc14e0eefa1: 09 00 00 0f 11 87 08 0a 00 00 0f 11 87 18 0a 00
|
||||
0x00007fc14e0eefb1: 00 66 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 48
|
||||
0x00007fc14e0eefc1: 83 bc cf 88 09 00 00 00 74 0d 48 89 d0 48 d3 e0
|
||||
0x00007fc14e0eefd1: 48 09 87 80 09 00 00 48 83 c1 01 48 83 f9 0a 75
|
||||
0x00007fc14e0eefe1: de c3 66 2e 0f 1f 84 00 00 00 00 00 0f 1f 00 f3
|
||||
0x00007fc14e0eeff1: 0f 1e fa 55 48 89 e5 41 56 41 89 d6 41 55 41 89
|
||||
0x00007fc14e0ef001: f5 8d 34 b5 28 00 00 00 41 54 49 89 fc bf 01 00
|
||||
0x00007fc14e0ef011: 00 00 53 ff 15 7e 89 c3 01 48 89 c3 48 85 c0 74
|
||||
0x00007fc14e0ef021: 2a 66 44 89 68 1a 41 0f b6 ce 48 8d 78 08 41 0f
|
||||
0x00007fc14e0ef031: b6 94 24 97 08 00 00 49 8d b4 24 90 02 00 00 c0
|
||||
|
||||
|
||||
Stack slot to memory mapping:
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||||
|
||||
stack at sp + 0 slots: 0x00007fc09825b2a0 points into unknown readable memory: 0x00007fc098239c40 | 40 9c 23 98 c0 7f 00 00
|
||||
stack at sp + 1 slots: 0xffffffffffffffff is an unknown value
|
||||
stack at sp + 2 slots: 0x00007fc1595223d0 is pointing into the stack for thread: 0x00007fc17ca803b0
|
||||
stack at sp + 3 slots: 0x00007fc14e74a849: <offset 0x0000000000f4a849> in /usr/lib/libgallium-24.2.8-arch1.1.so at 0x00007fc14d800000
|
||||
stack at sp + 4 slots: 0x0 is null
|
||||
stack at sp + 5 slots:
|
||||
@@ -45,8 +45,7 @@ public enum Asset {
|
||||
tankShootTop("Models/tank/tankShoot_top.j3o", "Models/tank/tank_diff.png"),
|
||||
treesSmallBackground("Models/treeSmall/treesSmallBackground.j3o", "Models/treeSmall/treeSmall_diff.png", 1.2f),
|
||||
treesBigBackground("Models/treeBig/treesBigBackground.j3o", "Models/treeBig/treeBig_diff.png", 1.2f),
|
||||
shell
|
||||
;
|
||||
shell;
|
||||
|
||||
private final String modelPath;
|
||||
private final String diffPath;
|
||||
@@ -83,7 +82,8 @@ public enum Asset {
|
||||
Asset(String modelPath) {
|
||||
String folderFileName = "./" + ROOT + name() + "/" + name();
|
||||
this.modelPath = modelPath;
|
||||
this.diffPath = folderFileName + "_diff.png";;
|
||||
this.diffPath = folderFileName + "_diff.png";
|
||||
;
|
||||
this.size = 1f;
|
||||
}
|
||||
|
||||
|
||||
@@ -12,19 +12,13 @@
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import com.jme3.scene.control.Control;
|
||||
import pp.mdga.client.board.NodeControl;
|
||||
import pp.mdga.client.board.OutlineControl;
|
||||
import pp.mdga.client.board.PieceControl;
|
||||
import pp.mdga.client.gui.CardControl;
|
||||
import pp.mdga.client.gui.DiceControl;
|
||||
import pp.mdga.client.view.GameView;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.notification.FinishNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
@@ -94,6 +88,7 @@ private void setupInput() {
|
||||
inputManager.addListener(actionListener, "Settings", "Forward", "RotateRightMouse", "Click", "Left", "Right", "Test");
|
||||
inputManager.addListener(analogListener, "MouseLeft", "MouseRight", "MouseScrollUp", "MouseScrollDown");
|
||||
}
|
||||
|
||||
UUID p = null;
|
||||
/**
|
||||
* Handles action-based input events such as key presses and mouse clicks.
|
||||
@@ -122,12 +117,10 @@ public void onAction(String name, boolean isPressed, float tpf) {
|
||||
|
||||
if (diceSelect != null) {
|
||||
app.getModelSynchronize().rolledDice();
|
||||
}
|
||||
else if(cardLayerSelect != null) {
|
||||
} else if (cardLayerSelect != null) {
|
||||
//cardSelect
|
||||
if (cardLayerSelect.isSelectable()) gameView.getGuiHandler().selectCard(cardLayerSelect);
|
||||
}
|
||||
else if(boardSelect != null) {
|
||||
} else if (boardSelect != null) {
|
||||
//boardSelect
|
||||
if (boardSelect instanceof PieceControl pieceControl) {
|
||||
if (pieceControl.isSelectable()) gameView.getBoardHandler().pieceSelect(pieceControl);
|
||||
@@ -135,8 +128,7 @@ else if(boardSelect != null) {
|
||||
if (boardSelect instanceof NodeControl nodeControl) {
|
||||
//
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
//both null
|
||||
}
|
||||
}
|
||||
@@ -177,7 +169,6 @@ else if(boardSelect != null) {
|
||||
//gameView.getGuiHandler().playCardOwn(BonusCard.SHIELD);
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -191,17 +182,13 @@ else if(boardSelect != null) {
|
||||
public void onAnalog(String name, float value, float tpf) {
|
||||
if (name.equals("MouseLeft") && rightMousePressed) {
|
||||
rotationAngle -= value * 360f;
|
||||
}
|
||||
else if (name.equals("MouseRight") && rightMousePressed) {
|
||||
} else if (name.equals("MouseRight") && rightMousePressed) {
|
||||
rotationAngle += value * 360f;
|
||||
}
|
||||
else if (name.equals("MouseScrollUp")) {
|
||||
} else if (name.equals("MouseScrollUp")) {
|
||||
scrollValue = Math.max(1, scrollValue - 5);
|
||||
}
|
||||
else if (name.equals("MouseScrollDown")) {
|
||||
} else if (name.equals("MouseScrollDown")) {
|
||||
scrollValue = Math.min(100, scrollValue + 5);
|
||||
}
|
||||
else if (name.equals("MouseLeft") || name.equals("MouseRight") || name.equals("MouseVertical")){
|
||||
} else if (name.equals("MouseLeft") || name.equals("MouseRight") || name.equals("MouseVertical")) {
|
||||
hoverPiece();
|
||||
hoverCard();
|
||||
}
|
||||
@@ -217,7 +204,8 @@ private <T extends AbstractControl> T checkHover(Camera cam, Node root, Class<T>
|
||||
Ray ray = new Ray(cam.getLocation(), getMousePos(cam).subtract(cam.getLocation()).normalize());
|
||||
root.collideWith(ray, results);
|
||||
for (CollisionResult collisionResult : results) {
|
||||
if(collisionResult.getGeometry().getControl(controlType) != null) return collisionResult.getGeometry().getControl(controlType);
|
||||
if (collisionResult.getGeometry().getControl(controlType) != null)
|
||||
return collisionResult.getGeometry().getControl(controlType);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -1,20 +1,14 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import com.jme3.app.SimpleApplication;
|
||||
import com.simsilica.lemur.GuiGlobals;
|
||||
import com.sun.tools.javac.Main;
|
||||
import pp.mdga.client.acoustic.AcousticHandler;
|
||||
import com.jme3.system.AppSettings;
|
||||
import com.simsilica.lemur.GuiGlobals;
|
||||
import pp.mdga.client.acoustic.AcousticHandler;
|
||||
import pp.mdga.client.animation.TimerManager;
|
||||
import pp.mdga.client.dialog.JoinDialog;
|
||||
import pp.mdga.client.view.*;
|
||||
|
||||
import javax.imageio.ImageIO;
|
||||
import java.awt.*;
|
||||
import java.awt.image.BufferedImage;
|
||||
import java.io.File;
|
||||
import java.io.IOException;
|
||||
import java.util.Objects;
|
||||
import java.util.concurrent.ExecutorService;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.prefs.Preferences;
|
||||
@@ -27,40 +21,64 @@ public class MdgaApp extends SimpleApplication {
|
||||
|
||||
private static Preferences prefs = Preferences.userNodeForPackage(JoinDialog.class);
|
||||
|
||||
/** Handles acoustic effects and state-based sounds. */
|
||||
/**
|
||||
* Handles acoustic effects and state-based sounds.
|
||||
*/
|
||||
private AcousticHandler acousticHandler;
|
||||
|
||||
/** Synchronizes notifications throughout the application. */
|
||||
/**
|
||||
* Synchronizes notifications throughout the application.
|
||||
*/
|
||||
private NotificationSynchronizer notificationSynchronizer;
|
||||
|
||||
/** Manages input events and synchronization. */
|
||||
/**
|
||||
* Manages input events and synchronization.
|
||||
*/
|
||||
private InputSynchronizer inputSynchronizer;
|
||||
|
||||
/** Synchronizes game models. */
|
||||
/**
|
||||
* Synchronizes game models.
|
||||
*/
|
||||
private ModelSynchronizer modelSynchronizer;
|
||||
|
||||
/** The currently active view in the application. */
|
||||
/**
|
||||
* The currently active view in the application.
|
||||
*/
|
||||
private MdgaView view = null;
|
||||
|
||||
/** The current state of the application. */
|
||||
/**
|
||||
* The current state of the application.
|
||||
*/
|
||||
private MdgaState state = null;
|
||||
|
||||
/** Scale for rendering images. */
|
||||
/**
|
||||
* Scale for rendering images.
|
||||
*/
|
||||
private final float imageScale = prefs.getInt("scale", 1);
|
||||
|
||||
/** The main menu view. */
|
||||
/**
|
||||
* The main menu view.
|
||||
*/
|
||||
private MainView mainView;
|
||||
|
||||
/** The lobby view. */
|
||||
/**
|
||||
* The lobby view.
|
||||
*/
|
||||
private LobbyView lobbyView;
|
||||
|
||||
/** The game view. */
|
||||
/**
|
||||
* The game view.
|
||||
*/
|
||||
private GameView gameView;
|
||||
|
||||
/** The ceremony view. */
|
||||
/**
|
||||
* The ceremony view.
|
||||
*/
|
||||
private CeremonyView ceremonyView;
|
||||
|
||||
/** The client game logic. */
|
||||
/**
|
||||
* The client game logic.
|
||||
*/
|
||||
private final ClientGameLogic clientGameLogic;
|
||||
|
||||
private ExecutorService executor;
|
||||
|
||||
@@ -177,8 +177,7 @@ private void handleGame(Notification notification) {
|
||||
//StartMove
|
||||
boardHandler.movePieceStartAnim(n.getPiece(), n.getMoveIndex());
|
||||
waitForAnimation = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
//InfieldMove
|
||||
boardHandler.movePieceAnim(n.getPiece(), n.getStartIndex(), n.getMoveIndex());
|
||||
waitForAnimation = true;
|
||||
@@ -217,8 +216,7 @@ public void run() {
|
||||
if (n.getColor() == ownColor) {
|
||||
guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);
|
||||
waitForAnimation = true;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (n.isTurbo()) guiHandler.showRolledDiceMult(n.getEyes(), n.getMultiplier(), n.getColor());
|
||||
else guiHandler.showRolledDice(n.getEyes(), n.getColor());
|
||||
}
|
||||
|
||||
@@ -3,7 +3,8 @@
|
||||
import com.jme3.math.Vector3f;
|
||||
|
||||
public class Util {
|
||||
private Util(){}
|
||||
private Util() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Performs linear interpolation between two values.
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.MdgaState;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.Iterator;
|
||||
import java.util.Random;
|
||||
import java.util.prefs.Preferences;
|
||||
|
||||
public class AcousticHandler {
|
||||
@@ -226,11 +229,11 @@ private float lerp(float start, float end, float t) {
|
||||
|
||||
/**
|
||||
* Updates the state of audio playback, handling track transitions and volume adjustments.
|
||||
*
|
||||
* <p>
|
||||
* This method ensures smooth transitions between tracks using fade-in and fade-out effects.
|
||||
* It also handles cases where no track is playing, starting a scheduled track immediately at full volume.
|
||||
* The method prioritizes the latest scheduled track if multiple scheduling occurs quickly.
|
||||
*
|
||||
* <p>
|
||||
* Behavior:
|
||||
* 1. If nothing is scheduled and no track is playing, it exits early.
|
||||
* 2. If a scheduled track exists and no track is playing, the scheduled track starts immediately at full volume.
|
||||
@@ -239,7 +242,7 @@ private float lerp(float start, float end, float t) {
|
||||
* 4. If a track transition is in progress (fading), it processes the fade-out and fade-in states.
|
||||
* If a new track is scheduled during this process, it interrupts the current transition and prioritizes the new track.
|
||||
* 5. If no fading is needed and a track is playing, it ensures the track's volume is updated.
|
||||
*
|
||||
* <p>
|
||||
* Special cases:
|
||||
* - If no track is playing and a new track is scheduled, it starts the track immediately without fading.
|
||||
* - If a new track is scheduled during fading, it resets the transition to prioritize the new track.
|
||||
@@ -291,23 +294,23 @@ private void updateVolumeAndTrack() {
|
||||
|
||||
/**
|
||||
* Manages the fading process during audio track transitions.
|
||||
*
|
||||
* <p>
|
||||
* This method handles the fade-out of the currently playing (old) track, manages any pause between the fade-out
|
||||
* and fade-in, and initiates the fade-in for the new track if applicable. It ensures smooth transitions between
|
||||
* tracks while maintaining the correct volume adjustments.
|
||||
*
|
||||
* <p>
|
||||
* Behavior:
|
||||
* 1. **Outfade:** Gradually decreases the volume of the `old` track over the duration of `FADE_DURATION`.
|
||||
* Once the outfade completes, the `old` track is paused and cleared.
|
||||
* 2. **Pause Handling:** Waits for a defined pause (if applicable) before initiating the infade for the next track.
|
||||
* 3. **Infade:** If a `scheduled` track exists and the outfade and pause are complete, it begins playing
|
||||
* the new track (`playing`) and initiates the infade process.
|
||||
*
|
||||
* <p>
|
||||
* Key Details:
|
||||
* - The outfade volume adjustment is interpolated linearly from full volume to zero using the `lerp` function.
|
||||
* - The pause duration is retrieved from the scheduled track if it is specified.
|
||||
* - If a new track is scheduled during the fade process, it is handled by external logic to prioritize transitions.
|
||||
*
|
||||
* <p>
|
||||
* Preconditions:
|
||||
* - `fading` is expected to be `true` when this method is called.
|
||||
* - The method is invoked as part of the `updateVolumeAndTrack` process.
|
||||
@@ -343,10 +346,10 @@ private void handleFadeProcess() {
|
||||
|
||||
/**
|
||||
* Manages the fade-in process for the currently playing track.
|
||||
*
|
||||
* <p>
|
||||
* This method gradually increases the volume of the `playing` track from zero to full volume
|
||||
* over the duration of `CROSSFADE_DURATION`. It ensures a smooth transition into the new track.
|
||||
*
|
||||
* <p>
|
||||
* Behavior:
|
||||
* 1. If no track is set as `playing`, the method exits early, as there is nothing to fade in.
|
||||
* 2. Linearly interpolates the volume of the `playing` track from 0.0 to 1.0 based on the elapsed
|
||||
@@ -354,12 +357,12 @@ private void handleFadeProcess() {
|
||||
* 3. Once the fade-in is complete (when `infadeTime` exceeds `CROSSFADE_DURATION`), the method:
|
||||
* - Marks the fade process (`fading`) as complete.
|
||||
* - Ensures the `playing` track is updated to its full volume.
|
||||
*
|
||||
* <p>
|
||||
* Key Details:
|
||||
* - Uses the `lerp` function to calculate the volume level for the `playing` track during the fade-in.
|
||||
* - Ensures the volume is always a value between 0.0 and 1.0.
|
||||
* - The `infadeTime` parameter should be relative to the start of the fade-in process.
|
||||
*
|
||||
* <p>
|
||||
* Preconditions:
|
||||
* - The `playing` track must be initialized and actively fading in for this method to have an effect.
|
||||
* - The method is invoked as part of the `updateVolumeAndTrack` process.
|
||||
|
||||
@@ -4,4 +4,5 @@
|
||||
* A record that encapsulates a sound asset along with its playback settings:
|
||||
* the relative volume (subVolume) and a delay before it starts playing.
|
||||
*/
|
||||
record SoundAssetDelayVolume(SoundAsset asset, float subVolume, float delay) {}
|
||||
record SoundAssetDelayVolume(SoundAsset asset, float subVolume, float delay) {
|
||||
}
|
||||
|
||||
@@ -9,8 +9,6 @@ public ActionControl(Runnable runnable){
|
||||
this.runnable = runnable;
|
||||
}
|
||||
|
||||
|
||||
|
||||
protected void action() {
|
||||
if (null != runnable) {
|
||||
runnable.run();
|
||||
|
||||
@@ -109,7 +109,8 @@ protected void controlUpdate(float tpf) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
|
||||
}
|
||||
});
|
||||
|
||||
rootNode.attachChild(smoke);
|
||||
@@ -127,7 +128,8 @@ protected void controlUpdate(float tpf) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
package pp.mdga.client.animation;
|
||||
|
||||
import com.jme3.renderer.queue.RenderQueue;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import pp.mdga.client.InitControl;
|
||||
import com.jme3.renderer.queue.RenderQueue;
|
||||
import com.jme3.scene.Geometry;
|
||||
|
||||
import static pp.mdga.client.Util.linInt;
|
||||
|
||||
|
||||
@@ -12,10 +12,6 @@
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
import pp.mdga.client.view.GameView;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* The {@code JetAnimation} class handles the animation of a jet model in a 3D environment.
|
||||
@@ -88,7 +84,8 @@ private void spawnJet() {
|
||||
rootNode.attachChild(jetModel);
|
||||
}
|
||||
|
||||
/**actionAfter
|
||||
/**
|
||||
* actionAfter
|
||||
* Animates the jet along a Bezier curve path, triggers the explosion effect at the appropriate time,
|
||||
* and performs cleanup operations after the animation completes.
|
||||
*/
|
||||
@@ -127,7 +124,8 @@ protected void controlUpdate(float tpf) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(RenderManager rm, ViewPort vp) {}
|
||||
protected void controlRender(RenderManager rm, ViewPort vp) {
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -6,11 +6,11 @@
|
||||
import com.jme3.material.RenderState;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import pp.mdga.client.InitControl;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
public class MatrixAnimation extends ActionControl {
|
||||
private MdgaApp app;
|
||||
@@ -53,7 +53,6 @@ protected void controlUpdate(float tpf) {
|
||||
timeElapsed += tpf;
|
||||
|
||||
|
||||
|
||||
switch (state) {
|
||||
case RADAR_ON -> {
|
||||
if (timeElapsed >= 2f) {
|
||||
|
||||
@@ -17,8 +17,6 @@
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* The {@code MissileAnimation} class handles the animation of a missile moving along a parabolic path
|
||||
* towards a target point in a 3D environment. It also triggers an explosion at the target upon impact.
|
||||
|
||||
@@ -2,7 +2,8 @@
|
||||
|
||||
import com.jme3.math.Vector3f;
|
||||
|
||||
import static pp.mdga.client.Util.*;
|
||||
import static pp.mdga.client.Util.easeInOut;
|
||||
import static pp.mdga.client.Util.quadInt;
|
||||
|
||||
/**
|
||||
* A control that smoothly moves a spatial from an initial position to an end position
|
||||
@@ -94,6 +95,4 @@ private void end(){
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -3,17 +3,12 @@
|
||||
import com.jme3.effect.ParticleEmitter;
|
||||
import com.jme3.effect.ParticleMesh;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.material.RenderState;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.FastMath;
|
||||
import com.jme3.math.Quaternion;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.queue.RenderQueue;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.shape.Box;
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.InitControl;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.TankTopControl;
|
||||
@@ -22,7 +17,6 @@
|
||||
import java.util.TimerTask;
|
||||
|
||||
import static com.jme3.material.Materials.LIGHTING;
|
||||
import static com.jme3.material.Materials.UNSHADED;
|
||||
|
||||
public class ShellAnimation extends ActionControl {
|
||||
private static final float FLYING_DURATION = 1.25f;
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.FastMath;
|
||||
import com.jme3.math.Vector3f;
|
||||
import pp.mdga.client.InitControl;
|
||||
|
||||
public class ShellControl extends ActionControl {
|
||||
private final Vector3f shootPos;
|
||||
|
||||
@@ -103,7 +103,8 @@ protected void controlUpdate(float tpf) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
|
||||
}
|
||||
});
|
||||
|
||||
rootNode.attachChild(smoke);
|
||||
@@ -121,7 +122,8 @@ protected void controlUpdate(float tpf) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,4 +5,5 @@
|
||||
/**
|
||||
* Record for holding Asset information
|
||||
*/
|
||||
record AssetOnMap(Asset asset, int x, int y, float rot) {}
|
||||
record AssetOnMap(Asset asset, int x, int y, float rot) {
|
||||
}
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.material.RenderState;
|
||||
import com.jme3.material.RenderState.BlendMode;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
@@ -388,10 +387,12 @@ public void addPlayer(Color color, List<UUID> uuid) {
|
||||
|
||||
List<AssetOnMap> playerAssets = colorAssetsMap.get(color);
|
||||
if (playerAssets == null) throw new RuntimeException("Assets for Player color are not defined");
|
||||
if (uuid.size() != playerAssets.size()) throw new RuntimeException("UUID array and playerAssets are not the same size");
|
||||
if (uuid.size() != playerAssets.size())
|
||||
throw new RuntimeException("UUID array and playerAssets are not the same size");
|
||||
|
||||
List<NodeControl> waitNodes = waitingNodesMap.get(color);
|
||||
if (waitNodes.size() != playerAssets.size()) throw new RuntimeException("waitNodes size does not match playerAssets size");
|
||||
if (waitNodes.size() != playerAssets.size())
|
||||
throw new RuntimeException("waitNodes size does not match playerAssets size");
|
||||
|
||||
|
||||
for (int i = 0; i < playerAssets.size(); i++) {
|
||||
@@ -583,7 +584,8 @@ private void swapPieces(PieceControl p1, PieceControl p2, Vector3f loc1, float r
|
||||
* @throws RuntimeException if the sizes of the input lists do not match
|
||||
*/
|
||||
public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolean> homeMoves) {
|
||||
if(pieces.size() != moveIndexe.size() || pieces.size() != homeMoves.size()) throw new RuntimeException("arrays are not the same size");
|
||||
if (pieces.size() != moveIndexe.size() || pieces.size() != homeMoves.size())
|
||||
throw new RuntimeException("arrays are not the same size");
|
||||
|
||||
selectableEnemyPieces.clear();
|
||||
selectableOwnPieces.clear();
|
||||
@@ -598,8 +600,7 @@ public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolea
|
||||
if (homeMoves.get(i)) {
|
||||
Color color = pieceColor.get(uuid);
|
||||
nodeControl = homeNodesMap.get(color).get(moveIndexe.get(i));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
nodeControl = infield.get(moveIndexe.get(i));
|
||||
}
|
||||
nodeControl.highlight();
|
||||
@@ -677,27 +678,23 @@ public void pieceSelect(PieceControl pieceSelected) {
|
||||
pieceSelected.select();
|
||||
if (selectedPieceNodeMap.get(pieceSelected) != null) selectedPieceNodeMap.get(pieceSelected).select();
|
||||
selectedOwnPiece = pieceSelected;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
pieceSelected.unSelect();
|
||||
if (selectedPieceNodeMap.get(pieceSelected) != null) selectedPieceNodeMap.get(pieceSelected).unSelect();
|
||||
selectedOwnPiece = null;
|
||||
}
|
||||
}
|
||||
else if(selectableEnemyPieces.contains(pieceSelected)) {
|
||||
} else if (selectableEnemyPieces.contains(pieceSelected)) {
|
||||
for (PieceControl p : selectableEnemyPieces) {
|
||||
p.unSelect();
|
||||
}
|
||||
if (!isSelected) {
|
||||
pieceSelected.select();
|
||||
selectedEnemyPiece = pieceSelected;
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
pieceSelected.unSelect();
|
||||
selectedEnemyPiece = null;
|
||||
}
|
||||
}
|
||||
else throw new RuntimeException("pieceSelected is not in own/enemySelectablePieces");
|
||||
} else throw new RuntimeException("pieceSelected is not in own/enemySelectablePieces");
|
||||
|
||||
app.getModelSynchronize().select(getKeyByValue(pieces, selectedOwnPiece), getKeyByValue(pieces, selectedEnemyPiece));
|
||||
}
|
||||
@@ -881,7 +878,8 @@ public void swapPieceAnim(UUID piece1, UUID piece2){
|
||||
piece1Control.getSpatial().addControl(new MoveControl(
|
||||
piece1Control.getLocation().clone(),
|
||||
piece2Control.getLocation().clone(),
|
||||
()->{}
|
||||
() -> {
|
||||
}
|
||||
));
|
||||
piece2Control.getSpatial().addControl(new MoveControl(
|
||||
piece2Control.getLocation().clone(),
|
||||
|
||||
@@ -65,11 +65,9 @@ public static List<AssetOnMap> loadMap(String mapName) {
|
||||
Asset asset = getLoadedAsset(assetName);
|
||||
assetsOnMap.add(new AssetOnMap(asset, x, y, rot));
|
||||
}
|
||||
}
|
||||
catch (IOException e) {
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
catch (IllegalArgumentException e) {
|
||||
} catch (IllegalArgumentException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
|
||||
@@ -3,9 +3,6 @@
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
|
||||
/**
|
||||
|
||||
@@ -3,8 +3,8 @@
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.renderer.Camera;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.InitControl;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.outline.SelectObjectOutliner;
|
||||
|
||||
/**
|
||||
@@ -13,7 +13,9 @@
|
||||
* object, allowing it to be highlighted or deselected.
|
||||
*/
|
||||
public class OutlineControl extends InitControl {
|
||||
/** The {@link SelectObjectOutliner} responsible for managing the outline effect. */
|
||||
/**
|
||||
* The {@link SelectObjectOutliner} responsible for managing the outline effect.
|
||||
*/
|
||||
private final SelectObjectOutliner outlineOwn;
|
||||
private static final int THICKNESS_DEFAULT = 6;
|
||||
private MdgaApp app;
|
||||
|
||||
@@ -263,7 +263,9 @@ public void setSelectable(boolean selectable){
|
||||
*
|
||||
* @return True if the piece is selected, false otherwise.
|
||||
*/
|
||||
public boolean isSelected() { return select; }
|
||||
public boolean isSelected() {
|
||||
return select;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the piece is selectable.
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import com.jme3.ui.Picture;
|
||||
|
||||
/**
|
||||
* Represents a specific implementation of a clickable button positioned on the left side.
|
||||
|
||||
@@ -77,7 +77,8 @@ public enum Pos {
|
||||
* @param name the label or name displayed on the button
|
||||
*/
|
||||
public CeremonyButton(MdgaApp app, Node node, Node node3d, Color tsk, Pos pos, String name) {
|
||||
super(app, node, () -> {}, "", new Vector2f(WIDTH, 7), new Vector2f(0, 0));
|
||||
super(app, node, () -> {
|
||||
}, "", new Vector2f(WIDTH, 7), new Vector2f(0, 0));
|
||||
|
||||
this.node3d = node3d;
|
||||
|
||||
|
||||
@@ -38,7 +38,8 @@ public class LabelButton extends ClickButton {
|
||||
* @param isButton whether this component acts as a button or a simple label
|
||||
*/
|
||||
public LabelButton(MdgaApp app, Node node, String label, Vector2f size, Vector2f pos, boolean isButton) {
|
||||
super(app, node, () -> {}, label, size, pos);
|
||||
super(app, node, () -> {
|
||||
}, label, size, pos);
|
||||
|
||||
this.isButton = isButton;
|
||||
|
||||
|
||||
@@ -1,17 +1,13 @@
|
||||
package pp.mdga.client.button;
|
||||
|
||||
import com.jme3.light.AmbientLight;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Quaternion;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.queue.RenderQueue;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.simsilica.lemur.HAlignment;
|
||||
import com.simsilica.lemur.VAlignment;
|
||||
import com.simsilica.lemur.component.IconComponent;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package pp.mdga.client.dialog;
|
||||
|
||||
import com.jme3.scene.Node;
|
||||
import com.simsilica.lemur.Container;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
|
||||
/**
|
||||
|
||||
@@ -3,11 +3,9 @@
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.LabelButton;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
import pp.mdga.client.view.MdgaView;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
/**
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.NetworkSupport;
|
||||
import pp.mdga.client.acoustic.AcousticHandler;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.InputButton;
|
||||
|
||||
@@ -3,9 +3,7 @@
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.InputButton;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
import pp.mdga.client.view.MainView;
|
||||
import pp.mdga.client.view.MdgaView;
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,18 +1,13 @@
|
||||
package pp.mdga.client.dialog;
|
||||
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.simsilica.lemur.Container;
|
||||
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.InputButton;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
import pp.mdga.client.view.MainView;
|
||||
|
||||
import java.util.Random;
|
||||
import java.util.random.RandomGenerator;
|
||||
|
||||
/**
|
||||
* The {@code StartDialog} class represents the initial dialog in the application,
|
||||
@@ -75,8 +70,7 @@ protected void onShow() {
|
||||
* Called when the dialog is hidden. Hides the name input field and all buttons.
|
||||
*/
|
||||
@Override
|
||||
protected void onHide ()
|
||||
{
|
||||
protected void onHide() {
|
||||
nameInput.hide();
|
||||
|
||||
hostButton.hide();
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
|
||||
@@ -7,19 +7,12 @@
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import com.jme3.scene.shape.Box;
|
||||
import com.jme3.scene.shape.Cylinder;
|
||||
import com.jme3.scene.shape.Sphere;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.board.OutlineControl;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
public class CardControl extends OutlineControl {
|
||||
|
||||
private static final ColorRGBA OUTLINE_COLOR = ColorRGBA.Yellow;
|
||||
|
||||
@@ -19,7 +19,8 @@
|
||||
import com.jme3.texture.Image;
|
||||
import com.jme3.texture.Texture2D;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class CardLayer extends AbstractAppState {
|
||||
|
||||
|
||||
@@ -13,8 +13,6 @@
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
import static com.jme3.material.Materials.LIGHTING;
|
||||
import static com.jme3.material.Materials.UNSHADED;
|
||||
|
||||
@@ -55,8 +53,7 @@ protected void controlUpdate(float tpf) {
|
||||
if (angularVelocity.lengthSquared() <= 3f || MdgaApp.DEBUG_MULTIPLIER == 0) {
|
||||
slerp = true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
timeElapsed += clampedTpf * rollDuration;
|
||||
|
||||
|
||||
@@ -155,8 +152,7 @@ public void create(Vector3f pos, float scale, boolean shadow){
|
||||
mat = new Material(assetManager, LIGHTING);
|
||||
mat.setTexture("DiffuseMap", assetManager.loadTexture(Asset.dice.getDiffPath()));
|
||||
spatial.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
mat = new Material(assetManager, UNSHADED);
|
||||
mat.setTexture("ColorMap", assetManager.loadTexture(Asset.dice.getDiffPath()));
|
||||
}
|
||||
|
||||
@@ -6,8 +6,8 @@
|
||||
import com.jme3.texture.Image;
|
||||
import com.jme3.texture.Texture2D;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
@@ -167,6 +167,4 @@ public void rollRankingResult(Color color, int eye){
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -4,19 +4,16 @@
|
||||
import com.jme3.font.BitmapFont;
|
||||
import com.jme3.font.BitmapText;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.system.AppSettings;
|
||||
import com.jme3.ui.Picture;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Vector;
|
||||
|
||||
public class PlayerNameHandler {
|
||||
private final BitmapFont playerFont;
|
||||
@@ -122,7 +119,6 @@ private Spatial createColor(Color color) {
|
||||
}
|
||||
|
||||
|
||||
|
||||
private BitmapText createName(String name, boolean first, boolean own) {
|
||||
BitmapText hudText = new BitmapText(playerFont);
|
||||
//renderedSize = 45
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import com.jme3.asset.AssetManager;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.post.filters.FXAAFilter;
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
|
||||
@@ -286,8 +286,7 @@ public void send(int id, ServerMessage message) {
|
||||
if (connection != null) {
|
||||
System.out.println("server sends to: " + id + " " + message.getClass().getName());
|
||||
connection.send(message);
|
||||
}
|
||||
else LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
|
||||
} else LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,16 +1,14 @@
|
||||
package pp.mdga.client.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializer;
|
||||
|
||||
import java.io.IOException;
|
||||
import java.nio.ByteBuffer;
|
||||
import java.util.UUID;
|
||||
|
||||
import com.jme3.network.serializing.Serializer;
|
||||
|
||||
public class UUIDSerializer extends Serializer
|
||||
{
|
||||
public class UUIDSerializer extends Serializer {
|
||||
@Override
|
||||
public <T> T readObject(ByteBuffer data, Class<T> c) throws IOException
|
||||
{
|
||||
public <T> T readObject(ByteBuffer data, Class<T> c) throws IOException {
|
||||
byte[] uuid = new byte[36];
|
||||
data.get(uuid);
|
||||
|
||||
@@ -22,8 +20,7 @@ public <T> T readObject(ByteBuffer data, Class<T> c) throws IOException
|
||||
}
|
||||
|
||||
@Override
|
||||
public void writeObject(ByteBuffer buffer, Object object) throws IOException
|
||||
{
|
||||
public void writeObject(ByteBuffer buffer, Object object) throws IOException {
|
||||
UUID uuid = (UUID) object;
|
||||
|
||||
if (uuid != null) {
|
||||
|
||||
@@ -2,10 +2,10 @@
|
||||
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
import pp.mdga.client.board.CameraHandler;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.dialog.InterruptDialog;
|
||||
|
||||
@@ -5,21 +5,15 @@
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.Camera;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.jme3.texture.Texture;
|
||||
import com.jme3.util.SkyFactory;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.LobbyButton;
|
||||
import pp.mdga.client.button.SettingsButton;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.message.client.StartGameMessage;
|
||||
import pp.mdga.notification.GameNotification;
|
||||
|
||||
public class LobbyView extends MdgaView {
|
||||
private Geometry background;
|
||||
@@ -150,8 +144,7 @@ protected void onEnterOverlay(Overlay overlay) {
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLeaveOverlay(Overlay overlay)
|
||||
{
|
||||
protected void onLeaveOverlay(Overlay overlay) {
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -11,7 +11,9 @@
|
||||
import com.jme3.texture.Texture;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.button.*;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.LabelButton;
|
||||
import pp.mdga.client.button.SettingsButton;
|
||||
import pp.mdga.client.dialog.AudioSettingsDialog;
|
||||
import pp.mdga.client.dialog.SettingsDialog;
|
||||
import pp.mdga.client.dialog.VideoSettingsDialog;
|
||||
|
||||
@@ -79,7 +79,6 @@ public CeremonyStates getState(){
|
||||
|
||||
/**
|
||||
* this method is used to parse the selectNext from the clientGameLogic
|
||||
*
|
||||
*/
|
||||
@Override
|
||||
public void selectNext() {
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.CeremonyNotification;
|
||||
|
||||
import java.lang.System.Logger.Level;
|
||||
|
||||
@@ -161,7 +160,9 @@ public void received(ServerStartGameMessage msg) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ShutdownMessage msg) {LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());}
|
||||
public void received(ShutdownMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(StartPieceMessage msg) {
|
||||
|
||||
@@ -4,16 +4,9 @@
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.card.HiddenCard;
|
||||
import pp.mdga.game.card.ShieldCard;
|
||||
import pp.mdga.game.card.SwapCard;
|
||||
import pp.mdga.game.card.TurboCard;
|
||||
import pp.mdga.message.client.LeaveGameMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.AcquireCardNotification;
|
||||
import pp.mdga.notification.CeremonyNotification;
|
||||
import pp.mdga.notification.DrawCardNotification;
|
||||
import pp.mdga.notification.InterruptNotification;
|
||||
import pp.mdga.notification.StartDialogNotification;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
public class GameState extends ClientState {
|
||||
|
||||
@@ -307,8 +300,7 @@ public void received(DrawCardMessage msg){
|
||||
logic.getGame().getActivePlayer().addHandCard(msg.getCard());
|
||||
if (msg.getCard() instanceof HiddenCard) {
|
||||
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), BonusCard.HIDDEN));
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
logic.addNotification(new AcquireCardNotification(msg.getCard().getCard()));
|
||||
}
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
import pp.mdga.message.client.ForceContinueGameMessage;
|
||||
import pp.mdga.message.server.ResumeGameMessage;
|
||||
import pp.mdga.notification.ResumeNotification;
|
||||
|
||||
public class InterruptState extends ClientState {
|
||||
|
||||
|
||||
@@ -15,6 +15,7 @@ public class NetworkDialogState extends DialogStates {
|
||||
|
||||
/**
|
||||
* Constructor for the NetworkDialogState
|
||||
*
|
||||
* @param parent the parent state
|
||||
* @param logic the logic
|
||||
*/
|
||||
|
||||
@@ -10,6 +10,7 @@ public class StartDialogState extends DialogStates {
|
||||
|
||||
/**
|
||||
* Constructor for the StartDialogState
|
||||
*
|
||||
* @param parent the parent state
|
||||
* @param logic the logic
|
||||
*/
|
||||
|
||||
@@ -7,7 +7,6 @@
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.Intro;
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.RollRankingDiceState;
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.WaitRankingState;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
|
||||
public class DetermineStartPlayerState extends GameStates {
|
||||
|
||||
@@ -2,19 +2,12 @@
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.game.Board;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Node;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.game.*;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.notification.ShieldActiveNotification;
|
||||
import pp.mdga.notification.ShieldSuppressedNotification;
|
||||
import pp.mdga.notification.SwapPieceNotification;
|
||||
import pp.mdga.notification.ThrowPieceNotification;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public abstract class GameStates extends ClientState {
|
||||
|
||||
@@ -3,23 +3,12 @@
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.GameState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.client.gamestate.turnstate.MovePieceState;
|
||||
import pp.mdga.client.gamestate.turnstate.PlayPowerCardState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.client.gamestate.turnstate.RollDiceState;
|
||||
import pp.mdga.client.gamestate.turnstate.TurnStates;
|
||||
import pp.mdga.client.gamestate.turnstate.*;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.game.card.HiddenCard;
|
||||
import pp.mdga.game.card.ShieldCard;
|
||||
import pp.mdga.game.card.SwapCard;
|
||||
import pp.mdga.game.card.TurboCard;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.RemoveShieldNotification;
|
||||
import pp.mdga.notification.AcquireCardNotification;
|
||||
import pp.mdga.notification.DrawCardNotification;
|
||||
|
||||
public class TurnState extends GameStates {
|
||||
|
||||
|
||||
@@ -40,8 +40,7 @@ public void received(DieMessage msg) {
|
||||
logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
if (logic.getGame().getTurboFlag()) {
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), msg.getDiceEye()));
|
||||
}
|
||||
|
||||
@@ -93,16 +92,14 @@ public void received(MoveMessage msg) {
|
||||
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[msg.getTargetIndex()];
|
||||
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
|
||||
piece.setState(PieceState.HOMEFINISHED);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
piece.setState(PieceState.HOME);
|
||||
}
|
||||
|
||||
oldNode.clearOccupant();
|
||||
targetNode.setOccupant(piece);
|
||||
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
|
||||
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
|
||||
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
|
||||
@@ -112,16 +109,14 @@ public void received(MoveMessage msg) {
|
||||
|
||||
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
|
||||
piece.setState(PieceState.HOMEFINISHED);
|
||||
}
|
||||
else{
|
||||
} else {
|
||||
piece.setState(PieceState.HOME);
|
||||
}
|
||||
|
||||
oldNode.clearOccupant();
|
||||
targetNode.setOccupant(piece);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
|
||||
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
|
||||
if (occ != null) {
|
||||
|
||||
@@ -5,8 +5,9 @@
|
||||
import pp.mdga.client.gamestate.DetermineStartPlayerState;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
import pp.mdga.message.server.ActivePlayerMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.RankingResponseMessage;
|
||||
import pp.mdga.notification.RankingResponceNotification;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
||||
@@ -4,7 +4,10 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.message.server.CeremonyMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.EndOfTurnMessage;
|
||||
import pp.mdga.message.server.SpectatorMessage;
|
||||
|
||||
public class MovePieceState extends TurnStates {
|
||||
|
||||
|
||||
@@ -4,8 +4,6 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.card.ShieldCard;
|
||||
import pp.mdga.game.card.SwapCard;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.notification.PlayCardNotification;
|
||||
|
||||
@@ -52,8 +52,7 @@ public void received(DieMessage msg){
|
||||
|
||||
if (logic.getGame().getTurboFlag()) {
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye(), logic.getGame().getDiceModifier()));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye()));
|
||||
|
||||
}
|
||||
|
||||
@@ -4,11 +4,11 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.message.server.EndOfTurnMessage;
|
||||
import pp.mdga.message.server.SelectPieceMessage;
|
||||
import pp.mdga.message.server.StartPieceMessage;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.message.server.WaitPieceMessage;
|
||||
import pp.mdga.notification.SelectableMoveNotification;
|
||||
import pp.mdga.notification.WaitMoveNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
@@ -4,17 +4,11 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.message.client.RequestMoveMessage;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
import pp.mdga.notification.HomeMoveNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.RemoveShieldNotification;
|
||||
import pp.mdga.notification.ShieldActiveNotification;
|
||||
import pp.mdga.notification.ShieldSuppressedNotification;
|
||||
import pp.mdga.notification.ThrowPieceNotification;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
@@ -63,29 +57,25 @@ public void received(MoveMessage msg) {
|
||||
System.out.println("Client: SelectState: activePiece in Home: infieldIndex" + infieldIndex);
|
||||
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
|
||||
piece.setState(PieceState.HOMEFINISHED);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
piece.setState(PieceState.HOME);
|
||||
}
|
||||
logic.getGame().getBoard().getInfield()[infieldIndex].clearOccupant();
|
||||
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
System.out.println("Client: SelectPieceState: receivedMoveMessage:reached else");
|
||||
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
|
||||
System.out.println("Client: electPieceState: homeindex" + logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece));
|
||||
int pieceHomeIndex = logic.getGame().getActivePlayer().getHomeIndexOfPiece(piece);
|
||||
if (msg.getTargetIndex() == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
|
||||
piece.setState(PieceState.HOMEFINISHED);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
piece.setState(PieceState.HOME);
|
||||
}
|
||||
logic.getGame().getActivePlayer().getHomeNodes()[pieceHomeIndex].clearOccupant();
|
||||
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
int oldIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
|
||||
|
||||
Piece occ = logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant();
|
||||
@@ -111,8 +101,7 @@ public void received(MoveMessage msg) {
|
||||
piece.setShield(ShieldState.SUPPRESSED);
|
||||
logic.addNotification(new ShieldSuppressedNotification(piece.getUuid()));
|
||||
}
|
||||
}
|
||||
else if (piece.isSuppressed()) {
|
||||
} else if (piece.isSuppressed()) {
|
||||
piece.setShield(ShieldState.ACTIVE);
|
||||
logic.addNotification(new ShieldActiveNotification(piece.getUuid()));
|
||||
}
|
||||
|
||||
@@ -7,15 +7,8 @@
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.message.client.RequestMoveMessage;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.RemoveShieldNotification;
|
||||
import pp.mdga.notification.ShieldActiveNotification;
|
||||
import pp.mdga.notification.ShieldSuppressedNotification;
|
||||
import pp.mdga.notification.ThrowPieceNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
public class StartPieceState extends ChoosePieceStates {
|
||||
|
||||
|
||||
@@ -7,15 +7,11 @@
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.message.client.RequestMoveMessage;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.RemoveShieldNotification;
|
||||
import pp.mdga.notification.ThrowPieceNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class WaitingPieceState extends ChoosePieceStates {
|
||||
|
||||
private final ChoosePieceState parent;
|
||||
|
||||
@@ -4,9 +4,8 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.Player;
|
||||
import pp.mdga.game.card.*;
|
||||
import pp.mdga.game.card.PowerCard;
|
||||
import pp.mdga.message.client.NoPowerCardMessage;
|
||||
import pp.mdga.message.client.SelectCardMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
@@ -14,7 +13,6 @@
|
||||
import pp.mdga.message.server.PossibleCardsMessage;
|
||||
import pp.mdga.message.server.PossiblePieceMessage;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
import pp.mdga.notification.SelectableShieldNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.stream.Collectors;
|
||||
@@ -29,6 +27,7 @@ public class ChoosePowerCardState extends PowerCardStates {
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
*
|
||||
* @param parent parent state
|
||||
* @param logic game logic
|
||||
*/
|
||||
@@ -54,6 +53,7 @@ public void exit() {
|
||||
|
||||
/**
|
||||
* Set the possible cards
|
||||
*
|
||||
* @param msg possible cards message
|
||||
*/
|
||||
@Override
|
||||
@@ -70,6 +70,7 @@ public void received(PossibleCardsMessage msg){
|
||||
|
||||
/**
|
||||
* Select a card
|
||||
*
|
||||
* @param card card to select
|
||||
*/
|
||||
@Override
|
||||
@@ -89,6 +90,7 @@ public void selectCard(BonusCard card){
|
||||
|
||||
/**
|
||||
* Receive a card
|
||||
*
|
||||
* @param msg card message
|
||||
*/
|
||||
@Override
|
||||
@@ -103,6 +105,7 @@ public void received(PlayCardMessage msg){
|
||||
|
||||
/**
|
||||
* Receive a die now message
|
||||
*
|
||||
* @param msg dice now message
|
||||
*/
|
||||
@Override
|
||||
@@ -112,6 +115,7 @@ public void received(DiceNowMessage msg){
|
||||
|
||||
/**
|
||||
* Receive a possible piece message and decide if the player can swap or shield
|
||||
*
|
||||
* @param msg possible piece message
|
||||
*/
|
||||
@Override
|
||||
|
||||
@@ -4,14 +4,12 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.RequestPlayCardMessage;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.notification.SelectableShieldNotification;
|
||||
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class ShieldState extends PowerCardStates {
|
||||
|
||||
|
||||
@@ -4,14 +4,12 @@
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.RequestPlayCardMessage;
|
||||
import pp.mdga.message.client.SelectCardMessage;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.notification.SelectableSwapNotification;
|
||||
|
||||
import java.util.UUID;
|
||||
import java.util.ArrayList;
|
||||
import java.util.UUID;
|
||||
|
||||
public class SwapState extends PowerCardStates {
|
||||
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import java.util.Objects;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
|
||||
@@ -15,6 +15,7 @@ public class ShieldCard extends PowerCard {
|
||||
public ShieldCard() {
|
||||
this.card = BonusCard.SHIELD;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to call the visit method of the given visitor parameter and pass a PowerCard object.
|
||||
*
|
||||
|
||||
@@ -19,6 +19,7 @@ public class CeremonyMessage extends ServerMessage {
|
||||
private ArrayList<Integer> sixes;
|
||||
private ArrayList<Integer> nodesMoved;
|
||||
private ArrayList<Integer> bonusNodes;
|
||||
|
||||
/**
|
||||
* Constructs a new Ceremony instance.
|
||||
*/
|
||||
|
||||
@@ -8,6 +8,7 @@ public class ChoosePieceStateMessage extends ServerMessage {
|
||||
public ChoosePieceStateMessage() {
|
||||
super();
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the client to inform about the dice roll.
|
||||
*/
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
/**
|
||||
* A message sent by the server to indicate that a player has left the lobby.
|
||||
|
||||
@@ -3,8 +3,6 @@
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Piece;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the client to move a piece on the board.
|
||||
*/
|
||||
|
||||
@@ -3,10 +3,8 @@
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Piece;
|
||||
|
||||
import java.io.PipedOutputStream;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player to give all possible pieces to choose from.
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.Piece;
|
||||
|
||||
import java.util.List;
|
||||
import pp.mdga.game.Piece;
|
||||
|
||||
/**
|
||||
* A message sent by the server to the active player to select a piece to move.
|
||||
|
||||
@@ -2,8 +2,6 @@
|
||||
|
||||
import pp.mdga.game.BonusCard;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* Notification that is sent when a card is acquired.
|
||||
*/
|
||||
|
||||
@@ -28,5 +28,7 @@ public String getMessage() {
|
||||
return message;
|
||||
}
|
||||
|
||||
public boolean isError() { return isError; }
|
||||
public boolean isError() {
|
||||
return isError;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,13 +1,12 @@
|
||||
package pp.mdga.notification;
|
||||
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.message.server.ServerMessage;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
public class RankingResponceNotification extends Notification {
|
||||
private final Map<Color, Integer> rankingResults;
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
|
||||
@@ -14,8 +14,10 @@ public class RollDiceNotification extends Notification{
|
||||
private boolean isRanking;
|
||||
|
||||
//normal
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param color the color of the player that rolled the die.
|
||||
* @param eyes the number of eyes that were rolled.
|
||||
*/
|
||||
@@ -47,6 +49,7 @@ public RollDiceNotification(Color color, int eyes, int multiplier) {
|
||||
|
||||
/**
|
||||
* Get the color of the player that rolled the die.
|
||||
*
|
||||
* @return the color of the player that rolled the die.
|
||||
*/
|
||||
public Color getColor() {
|
||||
@@ -55,6 +58,7 @@ public Color getColor() {
|
||||
|
||||
/**
|
||||
* Get the number of eyes that were rolled.
|
||||
*
|
||||
* @return the number of eyes that were rolled.
|
||||
*/
|
||||
public int getEyes() {
|
||||
@@ -69,5 +73,7 @@ public boolean isTurbo() {
|
||||
return turbo;
|
||||
}
|
||||
|
||||
public boolean isRanking() { return isRanking; }
|
||||
public boolean isRanking() {
|
||||
return isRanking;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package pp.mdga.notification;
|
||||
|
||||
import pp.mdga.game.BonusCard;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
@@ -14,6 +15,7 @@ public class SelectableCardsNotification extends Notification {
|
||||
|
||||
/**
|
||||
* Constructor.
|
||||
*
|
||||
* @param cards The list of cards that the player can choose from.
|
||||
*/
|
||||
public SelectableCardsNotification(List<BonusCard> cards) {
|
||||
@@ -22,6 +24,7 @@ public SelectableCardsNotification(List<BonusCard> cards) {
|
||||
|
||||
/**
|
||||
* Get the list of cards that the player can choose from.
|
||||
*
|
||||
* @return The list of cards that the player can choose from.
|
||||
*/
|
||||
public List<BonusCard> getCards() {
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.message.server.CeremonyMessage;
|
||||
import pp.mdga.notification.CeremonyNotification;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
|
||||
/**
|
||||
|
||||
@@ -3,9 +3,9 @@
|
||||
import pp.mdga.message.client.*;
|
||||
import pp.mdga.message.server.CeremonyMessage;
|
||||
import pp.mdga.message.server.PauseGameMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.AnimationState;
|
||||
import pp.mdga.server.automaton.game.DetermineStartPlayerState;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.GameAutomatonState;
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
|
||||
|
||||
@@ -4,10 +4,6 @@
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.Player;
|
||||
import pp.mdga.game.card.PowerCard;
|
||||
import pp.mdga.game.card.ShieldCard;
|
||||
import pp.mdga.game.card.SwapCard;
|
||||
import pp.mdga.game.card.TurboCard;
|
||||
import pp.mdga.message.client.*;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
@@ -98,8 +94,7 @@ public void received(SelectTSKMessage msg, int from) {
|
||||
this.logic.getServerSender().broadcast(new UpdateTSKMessage(from, Color.NONE, false));
|
||||
this.logic.getGame().getPlayerById(from).setColor(msg.getColor());
|
||||
this.logic.getServerSender().broadcast(new UpdateTSKMessage(from, msg.getColor(), true));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
this.logic.getServerSender().send(from, new IncorrectRequestMessage(0));
|
||||
}
|
||||
}
|
||||
@@ -132,8 +127,7 @@ public void received(LobbyReadyMessage msg, int from) {
|
||||
if (color != Color.NONE) {
|
||||
this.logic.getGame().getPlayerById(from).setColor(color);
|
||||
this.logic.getServerSender().broadcast(new UpdateTSKMessage(from, color, true));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
this.logic.getServerSender().send(from, new IncorrectRequestMessage(1));
|
||||
}
|
||||
}
|
||||
@@ -171,8 +165,7 @@ public void received(StartGameMessage msg, int from) {
|
||||
} else {
|
||||
this.logic.getServerSender().send(from, new IncorrectRequestMessage(6));
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
this.logic.getServerSender().send(from, new IncorrectRequestMessage(5));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,8 @@ public ServerState(ServerGameLogic logic) {
|
||||
* @param msg as the message which was sent by the player as a AnimationEndMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(AnimationEndMessage msg, int from) {}
|
||||
public void received(AnimationEndMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a DeselectTSKMessage message.
|
||||
@@ -50,7 +51,8 @@ public void received(AnimationEndMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a DeselectTSKMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(DeselectTSKMessage msg, int from) {}
|
||||
public void received(DeselectTSKMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a StartGame message.
|
||||
@@ -59,7 +61,8 @@ public void received(DeselectTSKMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a StartGame object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(StartGameMessage msg, int from) {}
|
||||
public void received(StartGameMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a JoinedLobbyMessage message.
|
||||
@@ -68,7 +71,8 @@ public void received(StartGameMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a JoinedLobbyMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(JoinedLobbyMessage msg, int from) {}
|
||||
public void received(JoinedLobbyMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received an LeaveGameMessage message.
|
||||
@@ -94,7 +98,8 @@ public void received(LeaveGameMessage msg, int from) {
|
||||
* @param msg as the message which was sent by the player as a LobbyReadyMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(LobbyReadyMessage msg, int from) {}
|
||||
public void received(LobbyReadyMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a LobbyNotReadyMessage message.
|
||||
@@ -103,7 +108,8 @@ public void received(LobbyReadyMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a LobbyNotReadyMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(LobbyNotReadyMessage msg, int from) {}
|
||||
public void received(LobbyNotReadyMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a DisconnectedMessage message.
|
||||
@@ -112,7 +118,8 @@ public void received(LobbyNotReadyMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a DisconnectedMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(DisconnectedMessage msg, int from) {}
|
||||
public void received(DisconnectedMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a RequestBriefingMessage message.
|
||||
@@ -121,7 +128,8 @@ public void received(DisconnectedMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a RequestBriefingMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(RequestBriefingMessage msg, int from) {}
|
||||
public void received(RequestBriefingMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a RequestDieMessage message.
|
||||
@@ -130,7 +138,8 @@ public void received(RequestBriefingMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a RequestDieMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(RequestDieMessage msg, int from) {}
|
||||
public void received(RequestDieMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a RequestMoveMessage message.
|
||||
@@ -139,7 +148,8 @@ public void received(RequestDieMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a RequestMoveMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(RequestMoveMessage msg, int from) {}
|
||||
public void received(RequestMoveMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a RequestPlayCardMessage message.
|
||||
@@ -148,7 +158,8 @@ public void received(RequestMoveMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a RequestPlayCardMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(RequestPlayCardMessage msg, int from) {}
|
||||
public void received(RequestPlayCardMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a SelectCardMessage message.
|
||||
@@ -157,7 +168,8 @@ public void received(RequestPlayCardMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a SelectCardMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(SelectCardMessage msg, int from) {}
|
||||
public void received(SelectCardMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a SelectTSKMessage message.
|
||||
@@ -166,7 +178,8 @@ public void received(SelectCardMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a SelectTSKMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(SelectTSKMessage msg, int from) {}
|
||||
public void received(SelectTSKMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a ForceContinueGameMessage message.
|
||||
@@ -175,7 +188,8 @@ public void received(SelectTSKMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a ForceContinueGameMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(ForceContinueGameMessage msg, int from) {}
|
||||
public void received(ForceContinueGameMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a ClientStartGameMessage message.
|
||||
@@ -184,7 +198,8 @@ public void received(ForceContinueGameMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a ClientStartGameMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(ClientStartGameMessage msg, int from) {}
|
||||
public void received(ClientStartGameMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a NoPowerCardMessage message.
|
||||
@@ -193,7 +208,8 @@ public void received(ClientStartGameMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a NoPowerCardMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(NoPowerCardMessage msg, int from) {}
|
||||
public void received(NoPowerCardMessage msg, int from) {
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be called whenever the server received a SelectedPiecesMessage message.
|
||||
@@ -202,5 +218,6 @@ public void received(NoPowerCardMessage msg, int from) {}
|
||||
* @param msg as the message which was sent by the player as a SelectedPiecesMessage object.
|
||||
* @param from as the client id of the player as an Integer.
|
||||
*/
|
||||
public void received(SelectedPiecesMessage msg, int from) {}
|
||||
public void received(SelectedPiecesMessage msg, int from) {
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,19 +6,12 @@
|
||||
import pp.mdga.message.server.ActivePlayerMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.DieMessage;
|
||||
import pp.mdga.message.server.EndOfTurnMessage;
|
||||
import pp.mdga.message.server.RankingResponseMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.GameState;
|
||||
|
||||
import java.lang.System.Logger.Level;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
import java.util.logging.Logger;
|
||||
import java.util.*;
|
||||
|
||||
public class DetermineStartPlayerState extends GameAutomatonState {
|
||||
/**
|
||||
@@ -32,7 +25,7 @@ public class DetermineStartPlayerState extends GameAutomatonState {
|
||||
private final Map<Integer, Integer> diceResults = new HashMap<>();
|
||||
private final Map<Integer, Integer> finalDiceResults = new HashMap<>();
|
||||
private final List<Integer> playersHaveToRoll = new ArrayList<>();
|
||||
private final Set<Integer> messageReceived = new HashSet<>();;
|
||||
private final Set<Integer> messageReceived = new HashSet<>();
|
||||
private int playerToStart;
|
||||
|
||||
/**
|
||||
@@ -77,8 +70,7 @@ public void received(RequestDieMessage msg, int from) {
|
||||
if (maximumRoll == entry.getValue()) {
|
||||
this.playersHaveToRoll.add(entry.getKey());
|
||||
LOGGER.log(Level.INFO, "Players have to roll(RD same as maximum): {0}", this.playersHaveToRoll.size());
|
||||
}
|
||||
else if (maximumRoll < entry.getValue()) {
|
||||
} else if (maximumRoll < entry.getValue()) {
|
||||
maximumRoll = entry.getValue();
|
||||
this.playersHaveToRoll.clear();
|
||||
this.playersHaveToRoll.add(entry.getKey());
|
||||
@@ -109,8 +101,7 @@ public void received(AnimationEndMessage msg, int from) {
|
||||
}
|
||||
finalDiceResults.putAll(this.diceResults);
|
||||
diceResults.clear();
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
finalDiceResults.putAll(this.diceResults);
|
||||
LOGGER.log(Level.INFO, "Players have to roll: %s".formatted(this.logic.getGame().getPlayerById(this.playersHaveToRoll.get(0))));
|
||||
Color color = this.logic.getGame().getPlayerById(this.playersHaveToRoll.get(0)).getColor();
|
||||
|
||||
@@ -6,12 +6,7 @@
|
||||
import pp.mdga.message.client.*;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.GameState;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
import pp.mdga.server.automaton.game.turn.MovePieceState;
|
||||
import pp.mdga.server.automaton.game.turn.PlayPowerCardState;
|
||||
import pp.mdga.server.automaton.game.turn.PowerCardState;
|
||||
import pp.mdga.server.automaton.game.turn.RollDiceState;
|
||||
import pp.mdga.server.automaton.game.turn.TurnAutomatonState;
|
||||
import pp.mdga.server.automaton.game.turn.*;
|
||||
|
||||
import java.lang.System.Logger.Level;
|
||||
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
import pp.mdga.game.Player;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.ActivePlayerMessage;
|
||||
import pp.mdga.message.server.CeremonyMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.EndOfTurnMessage;
|
||||
import pp.mdga.message.server.SpectatorMessage;
|
||||
|
||||
@@ -3,7 +3,6 @@
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.AnimationState;
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
|
||||
import java.util.HashSet;
|
||||
|
||||
@@ -10,11 +10,7 @@
|
||||
import pp.mdga.message.server.PossibleCardsMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.TurnState;
|
||||
import pp.mdga.server.automaton.game.turn.powercard.ChoosePowerCardState;
|
||||
import pp.mdga.server.automaton.game.turn.powercard.PowerCardAutomatonState;
|
||||
import pp.mdga.server.automaton.game.turn.powercard.ShieldCardState;
|
||||
import pp.mdga.server.automaton.game.turn.powercard.SwapCardState;
|
||||
import pp.mdga.server.automaton.game.turn.powercard.TurboCardState;
|
||||
import pp.mdga.server.automaton.game.turn.powercard.*;
|
||||
import pp.mdga.visitor.ServerCardVisitor;
|
||||
|
||||
import java.util.HashSet;
|
||||
@@ -74,8 +70,7 @@ public void enter() {
|
||||
if (this.visitor.getCards().isEmpty()) {
|
||||
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new DiceNowMessage());
|
||||
this.turnAutomaton.setCurrentState(this.turnAutomaton.getRollDiceState());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PossibleCardsMessage(this.visitor.getCards()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package pp.mdga.server.automaton.game.turn.choosepiece;
|
||||
|
||||
import pp.mdga.game.*;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.ServerState;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
@@ -43,8 +42,7 @@ protected boolean canMove(Piece piece) {
|
||||
if (canPieceMoveInHome(piece, steps)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
if (canPieceMoveInHome(piece, steps)) {
|
||||
return true;
|
||||
}
|
||||
@@ -88,8 +86,7 @@ protected boolean canPieceMoveInHome(Piece piece, int steps) {
|
||||
//tests if the steps are less than the possible movement
|
||||
if ((3 - homeIdx) >= steps - 1) {
|
||||
return !jumpOver(steps, homeIdx, false);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -107,8 +104,7 @@ else if (piece.getState() == PieceState.ACTIVE) {
|
||||
if (restMovement >= 4) return false;
|
||||
return !jumpOver(restMovement, 0, true);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
return false;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.server.automaton.game.turn.choosepiece;
|
||||
|
||||
import pp.mdga.Resources;
|
||||
import pp.mdga.game.*;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.Player;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
|
||||
@@ -36,24 +36,19 @@ private void initialize() {
|
||||
}
|
||||
}
|
||||
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
|
||||
}
|
||||
else if (activePlayer.hasPieceInWaitingArea()) {
|
||||
} else if (activePlayer.hasPieceInWaitingArea()) {
|
||||
if (!logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].isOccupied(activePlayer.getColor())) {
|
||||
if (logic.getGame().getDiceEyes() == 6) {
|
||||
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getWaitingPieceState());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
checkSelectPiece(activePlayer);
|
||||
}
|
||||
}
|
||||
else if (canMove(logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].getOccupant())) {
|
||||
} else if (canMove(logic.getGame().getBoard().getInfield()[activePlayer.getStartNodeIndex()].getOccupant())) {
|
||||
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getStartPieceState());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
checkSelectPiece(activePlayer);
|
||||
}
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
checkSelectPiece(activePlayer);
|
||||
}
|
||||
}
|
||||
@@ -68,8 +63,7 @@ private void checkSelectPiece(Player activePlayer) {
|
||||
moveablePieces.removeIf(piece -> !canMove(piece));
|
||||
if (moveablePieces.isEmpty()) {
|
||||
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getNoTurnState());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
this.choosePieceAutomaton.getSelectPieceState().setMoveablePieces(moveablePieces);
|
||||
this.choosePieceAutomaton.setCurrentState(this.choosePieceAutomaton.getSelectPieceState());
|
||||
}
|
||||
|
||||
@@ -48,8 +48,7 @@ public void enter() {
|
||||
int target = getHomeTargetIdx(piece, steps);
|
||||
targetIndex.add(target);
|
||||
isHomeMove.add(true);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
int target = getInfieldTarget(piece, steps);
|
||||
targetIndex.add(target);
|
||||
isHomeMove.add(false);
|
||||
@@ -78,15 +77,13 @@ public void received(RequestMoveMessage msg, int from) {
|
||||
Node targetNode = logic.getGame().getActivePlayer().getHomeNodes()[targetHomeIdx];
|
||||
if (targetHomeIdx == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
|
||||
piece.setState(PieceState.HOMEFINISHED);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
piece.setState(PieceState.HOME);
|
||||
}
|
||||
|
||||
oldNode.clearOccupant();
|
||||
targetNode.setOccupant(piece);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
|
||||
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
|
||||
|
||||
@@ -96,8 +93,7 @@ public void received(RequestMoveMessage msg, int from) {
|
||||
|
||||
if (targetHomeIdx == logic.getGame().getActivePlayer().getHighestHomeIdx()) {
|
||||
piece.setState(PieceState.HOMEFINISHED);
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
piece.setState(PieceState.HOME);
|
||||
}
|
||||
|
||||
@@ -105,8 +101,7 @@ public void received(RequestMoveMessage msg, int from) {
|
||||
targetNode.setOccupant(piece);
|
||||
}
|
||||
LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState:" + piece.getState());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
LOGGER.log(System.Logger.Level.INFO, "Server : SelectPieceState: PieceState:" + piece.getState());
|
||||
int oldNoteIdx = logic.getGame().getBoard().getInfieldIndexOfPiece(piece);
|
||||
Node oldNode = logic.getGame().getBoard().getInfield()[oldNoteIdx];
|
||||
@@ -147,8 +142,7 @@ public void received(RequestMoveMessage msg, int from) {
|
||||
PowerCard cardToDraw = logic.getGame().draw();
|
||||
p.addHandCard(cardToDraw);
|
||||
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(cardToDraw));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -75,8 +75,7 @@ public void received(RequestMoveMessage msg, int from) {
|
||||
PowerCard cardToDraw = logic.getGame().draw();
|
||||
p.addHandCard(cardToDraw);
|
||||
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(cardToDraw));
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
logic.getServerSender().send(logic.getGame().getPlayerIdByColor(p.getColor()), new DrawCardMessage(new HiddenCard()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,13 +2,11 @@
|
||||
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.message.client.RequestMoveMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
import pp.mdga.message.server.WaitPieceMessage;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.ChoosePieceState;
|
||||
import pp.mdga.server.automaton.game.turn.rolldice.FirstRollState;
|
||||
|
||||
public class WaitingPieceState extends ChoosePieceAutomatonState {
|
||||
/**
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
package pp.mdga.server.automaton.game.turn.powercard;
|
||||
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.card.HiddenCard;
|
||||
import pp.mdga.game.card.PowerCard;
|
||||
import pp.mdga.game.card.ShieldCard;
|
||||
import pp.mdga.game.card.SwapCard;
|
||||
import pp.mdga.game.card.TurboCard;
|
||||
import pp.mdga.game.card.*;
|
||||
import pp.mdga.message.client.NoPowerCardMessage;
|
||||
import pp.mdga.message.client.SelectCardMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
package pp.mdga.server.automaton.game.turn.powercard;
|
||||
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.game.card.PowerCard;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.IncorrectRequestMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
@@ -62,8 +60,7 @@ public void received(SelectedPiecesMessage msg, int from) {
|
||||
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
|
||||
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
|
||||
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
|
||||
}
|
||||
else {
|
||||
} else {
|
||||
this.logic.getServerSender().send(from, new IncorrectRequestMessage(3));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
package pp.mdga.server.automaton.game.turn.powercard;
|
||||
|
||||
import pp.mdga.game.Board;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Node;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.card.SwapCard;
|
||||
@@ -12,7 +11,6 @@
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
import pp.mdga.server.automaton.game.turn.PowerCardState;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class SwapCardState extends PowerCardAutomatonState {
|
||||
@@ -73,7 +71,8 @@ public void received(SelectedPiecesMessage msg, int from) {
|
||||
this.powerCardAutomaton.addSelectedPiece(selOwn);
|
||||
this.powerCardAutomaton.addSelectedPiece(selEnemy);
|
||||
|
||||
if(!(powerCardAutomaton.getSelectedCard() instanceof SwapCard)) throw new RuntimeException("getSelectedCard is not swapCard");
|
||||
if (!(powerCardAutomaton.getSelectedCard() instanceof SwapCard))
|
||||
throw new RuntimeException("getSelectedCard is not swapCard");
|
||||
|
||||
swapPieces(selOwn, selEnemy);
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user