Updated 'StartGameMessage' class.
Updated the 'StartGameMessage' class by removing the unused 'forceStartGame' attribute from it.
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@@ -7,39 +7,11 @@
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*/
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*/
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@Serializable
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@Serializable
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public class StartGameMessage extends ClientMessage {
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public class StartGameMessage extends ClientMessage {
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/**
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private final boolean forceStartGame;
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* Constructor.
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*/
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public StartGameMessage(boolean forceStartGame){
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public StartGameMessage() {
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super();
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super();
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this.forceStartGame = forceStartGame;
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}
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/**
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* Constructs a new ForceStartGame message.
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*/
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private StartGameMessage() {
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super();
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forceStartGame = false;
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}
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/**
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* Gets whether the game should be force started.
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*
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* @return whether the game should be force started
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*/
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public boolean isForceStartGame() {
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return forceStartGame;
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}
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/**
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* Returns a string representation of this message.
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*
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* @return a string representation of this message
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*/
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@Override
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public String toString() {
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return "ForceStartGame{}";
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}
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}
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/**
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/**
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@@ -52,4 +24,14 @@ public String toString() {
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public void accept(ClientInterpreter interpreter, int from) {
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public void accept(ClientInterpreter interpreter, int from) {
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interpreter.received(this, from);
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interpreter.received(this, from);
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}
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}
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/**
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* This method will be used to return all necessary information of StartGameMessage in a more readable way.
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*
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* @return information as a String.
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*/
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@Override
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public String toString() {
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return "StartGameMessage{}";
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}
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}
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}
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