From b56f4d35a32cd416cfb7a72f82b6f58ab596d2d6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Timo=20Brennf=C3=B6rder?= Date: Wed, 2 Oct 2024 12:12:51 +0200 Subject: [PATCH] corrected an error in the BattleState class receivedEffect-function added remaining Opponent Ships to ownMap instead of opponentMap --- .../src/main/java/pp/battleship/game/client/BattleState.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Projekte/battleship/model/src/main/java/pp/battleship/game/client/BattleState.java b/Projekte/battleship/model/src/main/java/pp/battleship/game/client/BattleState.java index fa8d731d..99df8d0b 100644 --- a/Projekte/battleship/model/src/main/java/pp/battleship/game/client/BattleState.java +++ b/Projekte/battleship/model/src/main/java/pp/battleship/game/client/BattleState.java @@ -60,7 +60,7 @@ public void receivedEffect(EffectMessage msg) { if (destroyedOpponentShip(msg)) logic.getOpponentMap().add(msg.getDestroyedShip()); if (msg.isGameOver()) { - msg.getRemainingOpponentShips().forEach(logic.getOwnMap()::add); + msg.getRemainingOpponentShips().forEach(logic.getOpponentMap()::add); logic.setState(new GameOverState(logic)); } }