Adjust print statements
This commit is contained in:
@@ -71,7 +71,7 @@ public void received(MoveMessage msg) {
|
||||
//set new node
|
||||
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
|
||||
}
|
||||
|
||||
|
||||
parent.getParent().setState(parent.getParent().getMovePiece());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -78,9 +78,7 @@ private StartNode createStartNode(int i) {
|
||||
* @return the index of the piece
|
||||
*/
|
||||
public int getInfieldIndexOfPiece(Piece piece) {
|
||||
System.out.println("Get uuid of: "+ piece.getUuid());
|
||||
for (int i = 0; i < infield.length; i++) {
|
||||
System.out.println(infield[i].getOccupant());
|
||||
if(infield[i].isOccupied()) {
|
||||
if (infield[i].getOccupant().equals(piece)) {
|
||||
return i;
|
||||
|
||||
Reference in New Issue
Block a user