Adjust print statements

This commit is contained in:
Felix Koppe
2024-12-08 13:51:05 +01:00
parent acdf5ec6a9
commit bca02bfe4b
4 changed files with 5 additions and 5 deletions

View File

@@ -71,7 +71,7 @@ public void received(MoveMessage msg) {
//set new node
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(piece);
}
parent.getParent().setState(parent.getParent().getMovePiece());
}
}

View File

@@ -78,9 +78,7 @@ private StartNode createStartNode(int i) {
* @return the index of the piece
*/
public int getInfieldIndexOfPiece(Piece piece) {
System.out.println("Get uuid of: "+ piece.getUuid());
for (int i = 0; i < infield.length; i++) {
System.out.println(infield[i].getOccupant());
if(infield[i].isOccupied()) {
if (infield[i].getOccupant().equals(piece)) {
return i;