replaced DicaAgain message with DicveNow

This commit is contained in:
Hanno Fleischer
2024-12-07 15:34:34 +01:00
parent 5a9f7a8118
commit c37bac4614

View File

@@ -5,6 +5,7 @@
import pp.mdga.game.PieceState;
import pp.mdga.message.client.RequestDieMessage;
import pp.mdga.message.server.DiceAgainMessage;
import pp.mdga.message.server.DiceNowMessage;
import pp.mdga.message.server.DieMessage;
import pp.mdga.server.ServerGameLogic;
import pp.mdga.server.automaton.game.turn.RollDiceState;
@@ -65,7 +66,7 @@ public void received(RequestDieMessage msg, int from) {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new DieMessage(roll));
this.rollDiceAutomaton.getTurnAutomaton().setCurrentState(this.rollDiceAutomaton.getTurnAutomaton().getChoosePieceState());
} else {
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new DiceAgainMessage());
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new DiceNowMessage());
this.rollDiceAutomaton.setCurrentState(this.rollDiceAutomaton.getSecondRollState());
}
}