added init/shutdown

This commit is contained in:
Cedric Beck
2024-11-30 12:07:42 +01:00
parent 07f0f55192
commit cbb21e92f8
7 changed files with 72 additions and 356 deletions

View File

@@ -127,8 +127,8 @@ private <T extends AbstractControl> T checkHover(Camera cam, Node root, Class<T>
CollisionResults results = new CollisionResults(); CollisionResults results = new CollisionResults();
Ray ray = new Ray(cam.getLocation(), getMousePos(cam).subtract(cam.getLocation()).normalize()); Ray ray = new Ray(cam.getLocation(), getMousePos(cam).subtract(cam.getLocation()).normalize());
root.collideWith(ray, results); root.collideWith(ray, results);
if (results.size() > 0) { for(CollisionResult collisionResult : results){
return results.getClosestCollision().getGeometry().getControl(controlType); if(collisionResult.getGeometry().getControl(controlType) != null) return collisionResult.getGeometry().getControl(controlType);
} }
return null; return null;
} }

View File

@@ -1,7 +1,6 @@
package pp.mdga.client; package pp.mdga.client;
import com.jme3.app.SimpleApplication; import com.jme3.app.SimpleApplication;
import com.jme3.renderer.RenderManager;
import com.simsilica.lemur.GuiGlobals; import com.simsilica.lemur.GuiGlobals;
import pp.mdga.client.acoustic.AcousticHandler; import pp.mdga.client.acoustic.AcousticHandler;
import pp.mdga.client.animation.AnimationHandler; import pp.mdga.client.animation.AnimationHandler;
@@ -19,7 +18,7 @@ public class MdgaApp extends SimpleApplication {
private AcousticHandler acousticHandler; private AcousticHandler acousticHandler;
private NotificationSynchronizer notificationSynchronizer; private NotificationSynchronizer notificationSynchronizer;
private InputSynchronizer inputSynchronizer; private InputSynchronizer inputSynchronizer;
private ModelSyncronizer modelSyncronizer; private ModelSynchronizer modelSynchronizer;
MdgaView view = null; MdgaView view = null;
private MdgaState state = MdgaState.GAME; private MdgaState state = MdgaState.GAME;
@@ -52,7 +51,7 @@ public void simpleInitApp() {
acousticHandler = new AcousticHandler(this); acousticHandler = new AcousticHandler(this);
notificationSynchronizer = new NotificationSynchronizer(this); notificationSynchronizer = new NotificationSynchronizer(this);
inputSynchronizer = new InputSynchronizer(this); inputSynchronizer = new InputSynchronizer(this);
modelSyncronizer = new ModelSyncronizer(this); modelSynchronizer = new ModelSynchronizer(this);
inputManager.deleteMapping("SIMPLEAPP_Exit"); inputManager.deleteMapping("SIMPLEAPP_Exit");
flyCam.setEnabled(false); flyCam.setEnabled(false);
@@ -90,19 +89,19 @@ public void simpleInitApp() {
((GameView) view).setOwnColor(Color.NAVY); ((GameView) view).setOwnColor(Color.NAVY);
notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.AIRFORCE, test, "Player 1")); // notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.AIRFORCE, test, "Player 1"));
notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.NAVY, test_1, "Player 2")); // notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.NAVY, test_1, "Player 2"));
notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.ARMY, test_2, "Player 3")); // notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.ARMY, test_2, "Player 3"));
notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.CYBER, test_3, "Player 4")); // notificationSynchronizer.addTestNotification(new PlayerInGameNotification(Color.CYBER, test_3, "Player 4"));
notificationSynchronizer.addTestNotification(new MovePieceNotification(player0, 0, true)); // notificationSynchronizer.addTestNotification(new MovePieceNotification(player0, 0, true));
notificationSynchronizer.addTestNotification(new MovePieceNotification(player0_1, 20, true)); // notificationSynchronizer.addTestNotification(new MovePieceNotification(player0_1, 20, true));
notificationSynchronizer.addTestNotification(new MovePieceNotification(player0_1, 20, 21)); // notificationSynchronizer.addTestNotification(new MovePieceNotification(player0_1, 20, 21));
notificationSynchronizer.addTestNotification(new MovePieceNotification(player1, 0, true)); // notificationSynchronizer.addTestNotification(new MovePieceNotification(player1, 0, true));
notificationSynchronizer.addTestNotification(new MovePieceNotification(player0, 0, 7)); // notificationSynchronizer.addTestNotification(new MovePieceNotification(player0, 0, 7));
// notificationSynchronizer.addTestNotification(new SelectableMoveNotification(new ArrayList<>(List.of(player0, player1)), new ArrayList<>(List.of(7,3)), new ArrayList<>(List.of(false, true)))); // notificationSynchronizer.addTestNotification(new SelectableMoveNotification(new ArrayList<>(List.of(player0, player1)), new ArrayList<>(List.of(7,3)), new ArrayList<>(List.of(false, true))));
// notificationSynchronizer.addTestNotification(new SwapPieceNotification(player0, player0_1)); // notificationSynchronizer.addTestNotification(new SwapPieceNotification(player0, player0_1));
notificationSynchronizer.addTestNotification(new SelectableSwapNotification(new ArrayList<>(List.of(player0, player1)), new ArrayList<>(List.of(player0_1)))); // notificationSynchronizer.addTestNotification(new SelectableSwapNotification(new ArrayList<>(List.of(player0, player1)), new ArrayList<>(List.of(player0_1))));
} }
@Override @Override
@@ -163,8 +162,8 @@ public MdgaView getView() {
return view; return view;
} }
public ModelSyncronizer getModelSyncronizer() { public ModelSynchronizer getModelSyncronizer() {
return modelSyncronizer; return modelSynchronizer;
} }
public InputSynchronizer getInputSyncronizer() { return inputSynchronizer; } public InputSynchronizer getInputSyncronizer() { return inputSynchronizer; }

View File

@@ -3,10 +3,10 @@
import pp.mdga.client.view.LobbyView; import pp.mdga.client.view.LobbyView;
import pp.mdga.game.Color; import pp.mdga.game.Color;
public class ModelSyncronizer { public class ModelSynchronizer {
private MdgaApp app; private MdgaApp app;
ModelSyncronizer(MdgaApp app) { ModelSynchronizer(MdgaApp app) {
this.app = app; this.app = app;
} }

View File

@@ -55,11 +55,9 @@ private void handleMain(Notification notification) {
private void handleLobby(Notification notification) { private void handleLobby(Notification notification) {
LobbyView lobbyView = (LobbyView) app.getView(); LobbyView lobbyView = (LobbyView) app.getView();
if (notification instanceof TskSelectNotification) { if (notification instanceof TskSelectNotification n) {
TskSelectNotification n = (TskSelectNotification)notification;
lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName()); lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
} else if (notification instanceof TskUnselectNotification) { } else if (notification instanceof TskUnselectNotification n) {
TskUnselectNotification n = (TskUnselectNotification)notification;
lobbyView.setTaken(n.getColor(), false, false, null); lobbyView.setTaken(n.getColor(), false, false, null);
} else if (notification instanceof GameNotification) { } else if (notification instanceof GameNotification) {
app.enter(MdgaState.GAME); app.enter(MdgaState.GAME);
@@ -114,6 +112,7 @@ private void handleGame(Notification notification) {
boardHandler.addPlayer(n.getColor(),n.getPiecesList()); boardHandler.addPlayer(n.getColor(),n.getPiecesList());
guiHandler.addPlayer(n.getColor(),n.getName()); guiHandler.addPlayer(n.getColor(),n.getName());
} else if (notification instanceof ResumeNotification) { } else if (notification instanceof ResumeNotification) {
//TODO
} else if (notification instanceof RollDiceNotification n) { } else if (notification instanceof RollDiceNotification n) {
if(n.getColor() == gameView.getOwnColor()){ if(n.getColor() == gameView.getOwnColor()){
guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1); guiHandler.rollDice(n.getEyes(), n.isTurbo() ? n.getMultiplier() : -1);

View File

@@ -21,9 +21,6 @@ public class BoardHandler {
private final MdgaApp app; private final MdgaApp app;
private final PileControl drawPile = null;
private final PileControl discardPile = null;
private ArrayList<NodeControl> infield; private ArrayList<NodeControl> infield;
private Map<UUID, PieceControl> pieces; private Map<UUID, PieceControl> pieces;
@@ -32,7 +29,6 @@ public class BoardHandler {
private Map<Color, List<NodeControl>> waitingNodesMap; private Map<Color, List<NodeControl>> waitingNodesMap;
private Map<Color, List<PieceControl>> waitingPiecesMap; private Map<Color, List<PieceControl>> waitingPiecesMap;
private Map<UUID, Color> pieceColor; private Map<UUID, Color> pieceColor;
private Set<OutlineControl> outlineControls;
private Node node; private Node node;
@@ -40,11 +36,9 @@ public class BoardHandler {
private boolean isInitialised; private boolean isInitialised;
private boolean scheduleInit = false; private List<PieceControl> selectableOwnPieces;
private boolean scheduleShutdown = false; private List<PieceControl> selectableEnemyPieces;
private List<NodeControl> outlineNodes;
private List<PieceControl> selectableOwnPieces = new ArrayList<>();
private List<PieceControl> selectableEnemyPieces = new ArrayList<>();
private PieceControl selectedOwnPiece; private PieceControl selectedOwnPiece;
private PieceControl selectedEnemyPiece; private PieceControl selectedEnemyPiece;
private DiceControl diceControl; private DiceControl diceControl;
@@ -52,12 +46,29 @@ public class BoardHandler {
public BoardHandler(MdgaApp app, FilterPostProcessor fpp) { public BoardHandler(MdgaApp app, FilterPostProcessor fpp) {
if(app == null) throw new RuntimeException("app is null"); if(app == null) throw new RuntimeException("app is null");
this.isInitialised = false;
this.app = app; this.app = app;
this.fpp = fpp; this.fpp = fpp;
selectedEnemyPiece = null; isInitialised = false;
node = new Node("BoardHandler root node");
}
public void init() {
isInitialised = true;
selectableOwnPieces = new ArrayList<>();
selectableEnemyPieces = new ArrayList<>();
outlineNodes = new ArrayList<>();
selectedOwnPiece = null; selectedOwnPiece = null;
selectedEnemyPiece = null;
initMap(); initMap();
app.getRootNode().attachChild(node);
}
public void shutdown(){
clearSelectable();
isInitialised = false;
initMap();
app.getRootNode().detachChild(node);
} }
private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) { private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
@@ -66,25 +77,16 @@ private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
} }
private void initMap() { private void initMap() {
if (isInitialised) return; pieces = new HashMap<>();
colorAssetsMap = new HashMap<>();
this.isInitialised = true; infield = new ArrayList<>(40);
this.node = new Node("Asset Node"); homeNodesMap = new HashMap<>();
waitingNodesMap = new HashMap<>();
this.pieces = new HashMap<>(); waitingPiecesMap = new HashMap<>();
this.colorAssetsMap = new HashMap<>(); pieceColor = new HashMap<>();
this.infield = new ArrayList<>(40);
this.homeNodesMap = new HashMap<>();
this.waitingNodesMap = new HashMap<>();
this.waitingPiecesMap = new HashMap<>();
this.pieceColor = new HashMap<>();
this.outlineControls = new HashSet<>();
diceControl = new DiceControl(app.getAssetManager()); diceControl = new DiceControl(app.getAssetManager());
diceControl.create(new Vector3f(0,0,0), 0.7f, true); diceControl.create(new Vector3f(0,0,0), 0.7f, true);
List<AssetOnMap> assetOnMaps = MapLoader.loadMap(MAP_NAME); List<AssetOnMap> assetOnMaps = MapLoader.loadMap(MAP_NAME);
for (AssetOnMap assetOnMap : assetOnMaps) { for (AssetOnMap assetOnMap : assetOnMaps) {
@@ -168,7 +170,7 @@ private float getRotationMove(Vector3f prev, Vector3f next) {
return newRot; return newRot;
} }
private void movePiece_rek(UUID uuid, int curIndex, int moveIndex){ private void movePieceRek(UUID uuid, int curIndex, int moveIndex){
if (curIndex == moveIndex) return; if (curIndex == moveIndex) return;
curIndex = (curIndex + 1) % infield.size(); curIndex = (curIndex + 1) % infield.size();
@@ -180,7 +182,7 @@ private void movePiece_rek(UUID uuid, int curIndex, int moveIndex){
movePieceToNode(pieceControl, nodeControl); movePieceToNode(pieceControl, nodeControl);
movePiece_rek(uuid, curIndex, moveIndex); movePieceRek(uuid, curIndex, moveIndex);
} }
private <T, E> List<T> addItemToMapList(Map<E,List<T>> map, E key, T item){ private <T, E> List<T> addItemToMapList(Map<E,List<T>> map, E key, T item){
@@ -190,11 +192,10 @@ private <T, E> List<T> addItemToMapList(Map<E,List<T>> map, E key, T item){
return list; return list;
} }
private <T, E> List<T> removeItemFromMapList(Map<E,List<T>> map, E key, T item){ private <T, E> void removeItemFromMapList(Map<E,List<T>> map, E key, T item){
List<T> list = map.getOrDefault(key, new ArrayList<>()); List<T> list = map.getOrDefault(key, new ArrayList<>());
list.remove(item); list.remove(item);
map.put(key, list); map.put(key, list);
return list;
} }
private Vector3f getWaitingPos(Color color){ private Vector3f getWaitingPos(Color color){
@@ -273,7 +274,7 @@ public void movePieceStart(UUID uuid, int nodeIndex){
public void movePiece(UUID uuid, int curIndex, int moveIndex){ public void movePiece(UUID uuid, int curIndex, int moveIndex){
if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized"); if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized");
movePiece_rek(uuid, curIndex, moveIndex); movePieceRek(uuid, curIndex, moveIndex);
} }
public void throwPiece(UUID uuid){ public void throwPiece(UUID uuid){
@@ -312,47 +313,25 @@ public void suppressShield(UUID uuid){
public void swapPieces(UUID piece1, UUID piece2){ public void swapPieces(UUID piece1, UUID piece2){
if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized"); if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized");
PieceControl piece1_control = pieces.get(piece1); PieceControl piece1Control = pieces.get(piece1);
PieceControl piece2_control = pieces.get(piece2); PieceControl piece2Control = pieces.get(piece2);
if(piece1_control == null) throw new RuntimeException("piece1 UUID is not valid"); if(piece1Control == null) throw new RuntimeException("piece1 UUID is not valid");
if(piece2_control == null) throw new RuntimeException("piece2 UUID is not valid"); if(piece2Control == null) throw new RuntimeException("piece2 UUID is not valid");
float rot1 = piece1_control.getRotation(); float rot1 = piece1Control.getRotation();
float rot2 = piece2_control.getRotation(); float rot2 = piece2Control.getRotation();
piece1_control.setRotation(rot2); piece1Control.setRotation(rot2);
piece2_control.setRotation(rot1); piece2Control.setRotation(rot1);
Vector3f pos1 = piece1_control.getLocation().clone(); Vector3f pos1 = piece1Control.getLocation().clone();
Vector3f pos2 = piece2_control.getLocation().clone(); Vector3f pos2 = piece2Control.getLocation().clone();
piece1_control.setLocation(pos2); piece1Control.setLocation(pos2);
piece2_control.setLocation(pos1); piece2Control.setLocation(pos1);
} }
public void init() {
// outlineControls.forEach((outlineControl) -> {
// outlineControl.outline(outlineControl.getColor());
// });
isInitialised = true;
scheduleInit = false;
app.getRootNode().attachChild(node);
}
public void shutdown(){
outlineControls.forEach((outlineControl) -> {
outlineControl.deOutline();
});
isInitialised = false;
scheduleShutdown = false;
app.getRootNode().detachChild(node);
}
//List<Pieces>
//List<NodesIndexe>
public void highlight(UUID uuid, boolean bool){ public void highlight(UUID uuid, boolean bool){
if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized"); if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized");
@@ -361,23 +340,6 @@ public void highlight(UUID uuid, boolean bool){
} }
public void deOutline(UUID uuid){
if (!isInitialised) throw new RuntimeException("BoardHandler is not initialized");
pieces.get(uuid).deOutline();
outlineControls.remove(pieces.get(uuid));
}
public void outline(int index){
// infield.get(index).outline();
outlineControls.add(infield.get(index));
}
//called when (dice) moveNum is received from server to display the movable pieces and corresponding moveNodes //called when (dice) moveNum is received from server to display the movable pieces and corresponding moveNodes
public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolean> homeMoves) { public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolean> homeMoves) {
if(pieces.size() != moveIndexe.size() || pieces.size() != homeMoves.size()) throw new RuntimeException("arrays are not the same size"); if(pieces.size() != moveIndexe.size() || pieces.size() != homeMoves.size()) throw new RuntimeException("arrays are not the same size");
@@ -403,6 +365,7 @@ public void outlineMove(List<UUID> pieces, List<Integer> moveIndexe, List<Boolea
pieceControl.highlight(false); pieceControl.highlight(false);
pieceControl.setHoverable(true); pieceControl.setHoverable(true);
pieceControl.setSelectable(true); pieceControl.setSelectable(true);
outlineNodes.add(nodeControl);
selectableOwnPieces.add(pieceControl); selectableOwnPieces.add(pieceControl);
} }
} }
@@ -490,18 +453,16 @@ public void clearSelectable(){
p.unHighlight(); p.unHighlight();
p.setSelectable(false); p.setSelectable(false);
} }
for(NodeControl n : outlineNodes){
n.deOutline();
}
outlineNodes.clear();
selectableEnemyPieces.clear(); selectableEnemyPieces.clear();
selectableOwnPieces.clear(); selectableOwnPieces.clear();
selectedEnemyPiece = null; selectedEnemyPiece = null;
selectedOwnPiece = null; selectedOwnPiece = null;
} }
public void deOutline(int index){
infield.get(index).deOutline();
outlineControls.remove(infield.get(index));
}
public void enableHover(UUID uuid){ public void enableHover(UUID uuid){
pieces.get(uuid).setHoverable(true); pieces.get(uuid).setHoverable(true);
} }

View File

@@ -29,6 +29,7 @@ public void init() {
public void shutdown() { public void shutdown() {
cardLayerHandler.shutdown(); cardLayerHandler.shutdown();
} }
public void rollDice(int rollNum, int mult) { public void rollDice(int rollNum, int mult) {

View File

@@ -1,244 +0,0 @@
package pp.mdga.client.gui;
import com.jme3.material.Material;
import com.jme3.math.Vector3f;
import com.jme3.post.FilterPostProcessor;
import com.jme3.renderer.Camera;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.texture.Texture2D;
import pp.mdga.client.Asset;
import pp.mdga.client.MdgaApp;
import pp.mdga.game.BonusCard;
import pp.mdga.game.Color;
import java.util.*;
public class GuiHandler_old {
private MdgaApp app;
private CardLayer cardLayer;
private Map<BonusCard, CardControl> bonusCardControlMap;
private Map<BonusCard, Integer> bonusCardIntegerMap;
private static final Vector3f START = new Vector3f(-1.8f,-3.5f,0);
private static final Vector3f MARGIN = new Vector3f(1.8f,0,0);
private final FilterPostProcessor fpp;
Texture2D backTexture;
private Camera cardLayerCamera;
private DiceControl diceControl;
private Set<CardControl> selectableCards = new HashSet<>();
private BonusCard cardSelect = null;
private PlayerNameHandler playerNameHandler;
private ActionTextHandler actionTextHandler;
private static final float CARDLAYER_CAMERA_ZOOM = 4;
public GuiHandler_old(MdgaApp app, Texture2D backTexture) {
this.app = app;
this.fpp = new FilterPostProcessor(app.getAssetManager());
this.backTexture = backTexture;
cardLayerCamera = createOverlayCam();
bonusCardIntegerMap = new HashMap<>();
bonusCardControlMap = new HashMap<>();
}
private Asset bonusToAsset(BonusCard card){
return switch (card){
case TURBO -> Asset.turboCard;
case SHIELD -> Asset.shieldCard;
case SWAP -> Asset.swapCard;
case HIDDEN -> throw new RuntimeException("HIDDEN is not allowed in GUI");
};
}
private Vector3f nextPos() {
return START.add(MARGIN.mult(bonusCardControlMap.size()));
}
private Camera createOverlayCam(){
Camera originalCam = app.getCamera();
Camera overlayCam = new Camera(originalCam.getWidth(), originalCam.getHeight());
overlayCam.setParallelProjection(true);
final float aspect = (float) originalCam.getWidth() / originalCam.getHeight();
final float size = CARDLAYER_CAMERA_ZOOM;
overlayCam.setFrustum(-1000, 1000, -aspect * size, aspect * size, size, -size);
overlayCam.setLocation(new Vector3f(0, 0, 10));
overlayCam.lookAt(new Vector3f(0,0,0), Vector3f.UNIT_Y);
return overlayCam;
}
private <K, V> K getKeyByValue(Map<K, V> map, V value) {
for (Map.Entry<K, V> entry : map.entrySet()) {
if (entry.getValue().equals(value)) {
return entry.getKey();
}
}
return null; // Key not found
}
private SymbolControl createSymbol(Asset asset){
Spatial spatial = app.getAssetManager().loadModel(asset.getModelPath());
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", app.getAssetManager().loadTexture(asset.getDiffPath()));
spatial.setMaterial(mat);
spatial.setLocalScale(1f);
spatial.rotate((float)Math.toRadians(90), (float)Math.toRadians(180), (float)Math.toRadians(180));
SymbolControl control = new SymbolControl();
spatial.addControl(control);
return control;
}
//Public methods****************************************************************************************************
public void init(){
cardLayer = new CardLayer(fpp, cardLayerCamera, backTexture);
app.getStateManager().attach(cardLayer);
diceControl = new DiceControl(app.getAssetManager());
diceControl.create(new Vector3f(0,0,0), 1f, false);
playerNameHandler = new PlayerNameHandler(app.getGuiNode(), app.getAssetManager(), app.getContext().getSettings());
actionTextHandler = new ActionTextHandler(app.getGuiNode(), app.getAssetManager(), app.getContext().getSettings());
}
public void shutdown(){
if(cardLayer != null){
cardLayer.shutdown();
}
cardLayer = null;
}
public void rollDice(int rollNum){
if(!(1 <= rollNum && rollNum <= 6)) throw new RuntimeException("rollNum is not in the range [1,6]");
diceControl.rollDice(rollNum);
}
public void showDice(){
cardLayer.addSpatial(diceControl.getSpatial());
diceControl.spin();
}
public void addCard(BonusCard card) {
if(card == BonusCard.HIDDEN) throw new RuntimeException("cant add hidden card to gui");
if(!bonusCardControlMap.containsKey(card)) {
CardControl control = createCard(bonusToAsset(card), nextPos());
bonusCardControlMap.put(card, control);
cardLayer.addSpatial(control.getRoot());
}
int newNum = bonusCardIntegerMap.getOrDefault(card,0) + 1;
bonusCardIntegerMap.put(card, newNum);
bonusCardControlMap.get(card).setNumCard(newNum);
}
public void hideDice(){
diceControl.hide();
}
public void addPlayer(Color color, String name, boolean own){
playerNameHandler.addPlayer(color, name, own);
}
public void setActivePlayer(Color color){
playerNameHandler.setActivePlayer(color);
}
public Camera getCardLayerCamera() {
return cardLayerCamera;
}
public CardLayer getCardLayer(){
return cardLayer;
}
public void clearSelectableCards(){
for(CardControl control : selectableCards){
control.setSelectable(false);
control.setHoverable(false);
control.unHighlight();
control.unSelect();
}
selectableCards.clear();
cardSelect = null;
}
public void setSelectableCards(List<BonusCard> select) {
for(BonusCard uuid : select) {
selectableCards.add(bonusCardControlMap.get(uuid));
}
for(CardControl control : selectableCards){
control.setSelectable(true);
control.setHoverable(true);
control.setHighlight();
}
}
public void selectCard(CardControl cardControl) {
if(cardControl.isSelected()) {
cardControl.unSelect();
cardSelect = null;
}
else {
for (CardControl control : selectableCards){
control.unSelect();
}
cardControl.select();
cardSelect = getKeyByValue(bonusCardControlMap, cardControl);
}
}
public void shield(){
SymbolControl control = createSymbol(Asset.shieldSymbol);
cardLayer.addSpatial(control.getSpatial());
control.shield();
}
public void swap(){
SymbolControl control = createSymbol(Asset.swapSymbol);
cardLayer.addSpatial(control.getSpatial());
control.swap();
}
public void turbo(){
SymbolControl control = createSymbol(Asset.turboSymbol);
cardLayer.addSpatial(control.getSpatial());
control.turbo();
}
public void test(){
addCard(BonusCard.SHIELD);
addCard(BonusCard.SHIELD);
addCard(BonusCard.TURBO);
addCard(BonusCard.SWAP);
// setSelectableCards(List.of(uuid,uuid1));
// showDice();
}
public void test2(){
actionTextHandler.drawCardOwn(Color.NAVY);
}
private CardControl createCard(Asset card, Vector3f pos){
Node rootCard = new Node("Root Card");
Spatial spatial = app.getAssetManager().loadModel(card.getModelPath());
rootCard.attachChild(spatial);
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(card.getDiffPath()));
spatial.setMaterial(mat);
spatial.setLocalScale(1f);
rootCard.setLocalTranslation(pos);
spatial.rotate((float)Math.toRadians(90), (float)Math.toRadians(180), (float)Math.toRadians(180));
spatial.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
CardControl control = new CardControl(app, fpp, cardLayer.getOverlayCam(), rootCard);
spatial.addControl(control);
return control;
}
}