merge
This commit is contained in:
@@ -424,6 +424,14 @@ public void received(ChoosePieceStateMessage choosePieceStateMessage) {
|
||||
state.received(choosePieceStateMessage);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param drawCardMessage
|
||||
*/
|
||||
@Override
|
||||
public void received(DrawCardMessage drawCardMessage) {
|
||||
state.received(drawCardMessage);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
|
||||
@@ -100,6 +100,11 @@ public void received(ChoosePieceStateMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DrawCardMessage msg){
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(MoveMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
|
||||
@@ -286,6 +286,11 @@ public void received(ChoosePieceStateMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DrawCardMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the current state
|
||||
*
|
||||
|
||||
@@ -31,6 +31,13 @@ public void received(CeremonyMessage msg) {
|
||||
logic.setState(logic.getCeremony());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DrawCardMessage msg){
|
||||
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
|
||||
logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DieMessage msg) {
|
||||
//logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
|
||||
@@ -143,6 +143,11 @@ public void received(ChoosePieceStateMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DrawCardMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
public ChoosePieceState getChoosePiece() {
|
||||
return choosePieceState;
|
||||
}
|
||||
|
||||
@@ -67,6 +67,13 @@ public void received(ActivePlayerMessage msg) {
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DrawCardMessage msg){
|
||||
logic.addNotification(new DrawCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseActivatedBonusNodes();
|
||||
logic.getGame().getGameStatistics().increaseActivatedBonusNodes();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(MoveMessage msg) {
|
||||
Piece piece = logic.getGame().getPieceThroughUUID(msg.getPiece().getUuid());
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.client.RequestDieMessage;
|
||||
import pp.mdga.message.server.ChoosePieceStateMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.DieMessage;
|
||||
import pp.mdga.message.server.NoTurnMessage;
|
||||
import pp.mdga.notification.DiceNowNotification;
|
||||
@@ -59,4 +60,9 @@ public void received(ChoosePieceStateMessage msg){
|
||||
public void received(NoTurnMessage msg){
|
||||
parent.getParent().setState(parent.getParent().getWaiting());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DiceNowMessage msg){
|
||||
logic.addNotification(new DiceNowNotification());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,4 +13,9 @@ public class BonusNode extends Node {
|
||||
BonusNode() {
|
||||
super(null);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isBonus() {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -49,6 +49,10 @@ public void setOccupant(Piece occupant) {
|
||||
this.occupant = occupant;
|
||||
}
|
||||
|
||||
public boolean isBonus(){
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method handles the event when a new occupant is moved to the node,
|
||||
* it then returns the old occupant.
|
||||
|
||||
@@ -0,0 +1,34 @@
|
||||
package pp.mdga.message.server;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
import pp.mdga.game.card.PowerCard;
|
||||
|
||||
@Serializable
|
||||
public class DrawCardMessage extends ServerMessage{
|
||||
|
||||
private final PowerCard card;
|
||||
|
||||
public DrawCardMessage(PowerCard card){
|
||||
super();
|
||||
this.card = card;
|
||||
}
|
||||
|
||||
private DrawCardMessage(){
|
||||
super();
|
||||
card = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Accepts a visitor to process this message.
|
||||
*
|
||||
* @param interpreter the visitor to process this message
|
||||
*/
|
||||
@Override
|
||||
public void accept(ServerInterpreter interpreter) {
|
||||
interpreter.received(this);
|
||||
}
|
||||
|
||||
public PowerCard getCard(){
|
||||
return card;
|
||||
}
|
||||
}
|
||||
@@ -223,4 +223,6 @@ public interface ServerInterpreter {
|
||||
void received(IncorrectRequestMessage msg);
|
||||
|
||||
void received(ChoosePieceStateMessage choosePieceStateMessage);
|
||||
|
||||
void received(DrawCardMessage drawCardMessage);
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.ShieldState;
|
||||
import pp.mdga.game.card.PowerCard;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.IncorrectRequestMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
@@ -56,6 +57,8 @@ public void received(SelectedPiecesMessage msg, int from) {
|
||||
}
|
||||
}
|
||||
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
|
||||
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
|
||||
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
|
||||
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
|
||||
}
|
||||
else {
|
||||
|
||||
@@ -78,6 +78,9 @@ public void received(SelectedPiecesMessage msg, int from) {
|
||||
|
||||
logic.getServerSender().broadcast(new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), msg.getPieces(), 1));
|
||||
|
||||
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
|
||||
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
|
||||
|
||||
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
|
||||
}
|
||||
} else {
|
||||
|
||||
@@ -26,6 +26,8 @@ public void enter() {
|
||||
this.logic.getGame().getDie().modify();
|
||||
this.logic.getGame().setDiceModifier(this.logic.getGame().getDie().getDieModifier());
|
||||
this.logic.getServerSender().send(this.logic.getGame().getActivePlayerId(), new PlayCardMessage(this.powerCardAutomaton.getSelectedCard(), new ArrayList<>(), this.logic.getGame().getDiceModifier()));
|
||||
this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).removeHandCard(this.powerCardAutomaton.getSelectedCard());
|
||||
this.logic.getGame().getDiscardPile().add(this.powerCardAutomaton.getSelectedCard());
|
||||
this.powerCardAutomaton.getTurnAutomaton().setCurrentState(this.powerCardAutomaton.getTurnAutomaton().getPlayPowerCardState());
|
||||
}
|
||||
|
||||
|
||||
@@ -38,7 +38,7 @@ public void enter() {
|
||||
LOGGER.log(System.Logger.Level.INFO, "Entered FirstRollState state.");
|
||||
roll = 0;
|
||||
moveablePieces = new ArrayList<>();
|
||||
for (Piece piece : this.rollDiceAutomaton.getTurnAutomaton().getPlayer().getPieces()) {
|
||||
for (Piece piece : this.logic.getGame().getPlayerByColor(this.logic.getGame().getActiveColor()).getPieces()) {
|
||||
if (piece.getState() == PieceState.HOME || piece.getState() == PieceState.ACTIVE) {
|
||||
moveablePieces.add(piece);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user