fixed some tests
This commit is contained in:
@@ -224,8 +224,9 @@ public void accept(Visitor visitor) {
|
|||||||
playCardShield = new PlayCardMessage(shieldCard, new ArrayList<>(List.of(ownPiece)), 1);
|
playCardShield = new PlayCardMessage(shieldCard, new ArrayList<>(List.of(ownPiece)), 1);
|
||||||
playCardTurbo = new PlayCardMessage(turboCard, new ArrayList<>(List.of(ownPiece)),1);
|
playCardTurbo = new PlayCardMessage(turboCard, new ArrayList<>(List.of(ownPiece)),1);
|
||||||
possibleCard = new PossibleCardsMessage(new ArrayList<>(List.of(swapCard,shieldCard,turboCard)));
|
possibleCard = new PossibleCardsMessage(new ArrayList<>(List.of(swapCard,shieldCard,turboCard)));
|
||||||
possiblePieceShield = PossiblePieceMessage.shieldPossiblePieces(new ArrayList<>()); //TODO
|
possiblePieceShield = PossiblePieceMessage.shieldPossiblePieces(new ArrayList<>(List.of(ownPiece))); //TODO
|
||||||
possiblePieceSwap = PossiblePieceMessage.swapPossiblePieces(new ArrayList<>(), new ArrayList<>()); //TODO
|
possiblePieceSwap = PossiblePieceMessage.swapPossiblePieces(new ArrayList<>(List.of(ownPiece)), new ArrayList<>(List.of(enemyPiece))); //TODO
|
||||||
|
//todo possiblePieceSwap = new PossiblePieceMessage(new ArrayList<>(List.of(ownPiece)), new ArrayList<>(List.of(enemyPiece)));
|
||||||
possiblePiece = new PossiblePieceMessage();
|
possiblePiece = new PossiblePieceMessage();
|
||||||
rankingResponse = new RankingResponseMessage();
|
rankingResponse = new RankingResponseMessage();
|
||||||
rankingRollAgain = new RankingRollAgainMessage();
|
rankingRollAgain = new RankingRollAgainMessage();
|
||||||
@@ -235,10 +236,10 @@ public void accept(Visitor visitor) {
|
|||||||
startPieceMessage = new StartPieceMessage(ownPiece.getUuid(),25);
|
startPieceMessage = new StartPieceMessage(ownPiece.getUuid(),25);
|
||||||
updateReady = new UpdateReadyMessage(2345, true);
|
updateReady = new UpdateReadyMessage(2345, true);
|
||||||
updateTSK = new UpdateTSKMessage(2345, Color.NAVY,false);
|
updateTSK = new UpdateTSKMessage(2345, Color.NAVY,false);
|
||||||
waitPiece = new WaitPieceMessage();
|
waitPiece = new WaitPieceMessage(ownPiece.getUuid());
|
||||||
interruptMessage = new PauseGameMessage();
|
interruptMessage = new PauseGameMessage();
|
||||||
spectatorMessage = new SpectatorMessage();
|
spectatorMessage = new SpectatorMessage();
|
||||||
selectPieceMessage = new SelectPieceMessage();
|
selectPieceMessage = new SelectPieceMessage(new ArrayList<>(List.of(ownPiece)),new ArrayList<>(List.of(false)), new ArrayList<>(List.of(25)));
|
||||||
|
|
||||||
//initialize the client-state
|
//initialize the client-state
|
||||||
//sets the clientGameLogic-states
|
//sets the clientGameLogic-states
|
||||||
@@ -855,11 +856,12 @@ public void testDetermineStartPlayerToWait() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.selectAnimationEnd();
|
clientGameLogic.selectAnimationEnd();
|
||||||
|
|
||||||
//tests if the
|
//tests if the client is in the intro
|
||||||
assertEquals(clientGameLogic.getState(), gameState);
|
assertEquals(clientGameLogic.getState(), gameState);
|
||||||
assertEquals(gameState.getState(), determineStartPlayer);
|
assertEquals(gameState.getState(), determineStartPlayer);
|
||||||
assertEquals(determineStartPlayer.getState(),determineStartPlayer.getIntro());
|
assertEquals(determineStartPlayer.getState(),determineStartPlayer.getIntro());
|
||||||
|
|
||||||
|
//todo
|
||||||
|
|
||||||
//tests if the client is in the Wait-State
|
//tests if the client is in the Wait-State
|
||||||
assertEquals(clientGameLogic.getState(), gameState);
|
assertEquals(clientGameLogic.getState(), gameState);
|
||||||
@@ -1333,8 +1335,8 @@ public void testPowerCardSubStatesToPlayPowerCard() {
|
|||||||
assertEquals(turnState.getState(), powerCard);
|
assertEquals(turnState.getState(), powerCard);
|
||||||
|
|
||||||
//sends the client in the ChoosePowerCard
|
//sends the client in the ChoosePowerCard
|
||||||
powerCard.setState(choosePowerCard);
|
powerCard.setState(shield);
|
||||||
assertEquals(powerCard.getState(), swap);
|
assertEquals(powerCard.getState(), shield);
|
||||||
|
|
||||||
//sends the playCardMessage
|
//sends the playCardMessage
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
@@ -1361,7 +1363,7 @@ public void testPowerCardSubStatesToPlayPowerCard() {
|
|||||||
|
|
||||||
//sends the client in the ChoosePowerCard
|
//sends the client in the ChoosePowerCard
|
||||||
powerCard.setState(choosePowerCard);
|
powerCard.setState(choosePowerCard);
|
||||||
assertEquals(powerCard.getState(), shield);
|
assertEquals(powerCard.getState(), choosePowerCard);
|
||||||
|
|
||||||
//sends the playCardMessage
|
//sends the playCardMessage
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
@@ -1481,10 +1483,8 @@ public void testPlayPowerCardToRollDice() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
clientGameLogic.received(diceAgain);
|
||||||
//clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
clientGameLogic.received(endOfTurn);
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
@@ -1492,7 +1492,6 @@ public void testPlayPowerCardToRollDice() {
|
|||||||
clientGameLogic.received(lobbyPlayerLeave);
|
clientGameLogic.received(lobbyPlayerLeave);
|
||||||
clientGameLogic.received(moveMessage);
|
clientGameLogic.received(moveMessage);
|
||||||
clientGameLogic.received(noTurn);
|
clientGameLogic.received(noTurn);
|
||||||
//clientGameLogic.received(interruptMessage);
|
|
||||||
clientGameLogic.received(playCardSwap);
|
clientGameLogic.received(playCardSwap);
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
clientGameLogic.received(playCardTurbo);
|
clientGameLogic.received(playCardTurbo);
|
||||||
@@ -1545,8 +1544,6 @@ public void testStayInRollDice() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
//clientGameLogic.received(die);
|
|
||||||
clientGameLogic.received(diceAgain);
|
clientGameLogic.received(diceAgain);
|
||||||
clientGameLogic.received(diceNow);
|
clientGameLogic.received(diceNow);
|
||||||
clientGameLogic.received(endOfTurn);
|
clientGameLogic.received(endOfTurn);
|
||||||
@@ -1555,8 +1552,6 @@ public void testStayInRollDice() {
|
|||||||
clientGameLogic.received(lobbyPlayerJoin);
|
clientGameLogic.received(lobbyPlayerJoin);
|
||||||
clientGameLogic.received(lobbyPlayerLeave);
|
clientGameLogic.received(lobbyPlayerLeave);
|
||||||
clientGameLogic.received(moveMessage);
|
clientGameLogic.received(moveMessage);
|
||||||
//clientGameLogic.received(noTurn);
|
|
||||||
//clientGameLogic.received(interruptMessage);
|
|
||||||
clientGameLogic.received(playCardSwap);
|
clientGameLogic.received(playCardSwap);
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
clientGameLogic.received(playCardTurbo);
|
clientGameLogic.received(playCardTurbo);
|
||||||
@@ -1599,10 +1594,12 @@ public void testRollDiceToChoosePiece() {
|
|||||||
|
|
||||||
//sends the die-message
|
//sends the die-message
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
|
clientGameLogic.received(new ChoosePieceStateMessage());
|
||||||
|
|
||||||
//tests if the client is in ChoosePiece-state
|
//tests if the client is in ChoosePiece-state
|
||||||
assertEquals(clientGameLogic.getState(), gameState);
|
assertEquals(clientGameLogic.getState(), gameState);
|
||||||
assertEquals(gameState.getState(), choosePiece);
|
assertEquals(gameState.getState(), turnState);
|
||||||
|
assertEquals(turnState.getState(), choosePiece);
|
||||||
assertEquals(choosePiece.getState(), noPiece);
|
assertEquals(choosePiece.getState(), noPiece);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1994,10 +1991,7 @@ public void testStayInShield() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
|
||||||
clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
clientGameLogic.received(endOfTurn);
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
@@ -2051,10 +2045,7 @@ public void testShieldToPowerCardEndState() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
|
||||||
clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
clientGameLogic.received(endOfTurn);
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
@@ -2156,7 +2147,6 @@ public void testNoPieceInWaitingPiece() {
|
|||||||
clientGameLogic.received(reconnectBriefing);
|
clientGameLogic.received(reconnectBriefing);
|
||||||
clientGameLogic.received(resumeGame);
|
clientGameLogic.received(resumeGame);
|
||||||
clientGameLogic.received(startGame);
|
clientGameLogic.received(startGame);
|
||||||
clientGameLogic.received(startPieceMessage);
|
|
||||||
clientGameLogic.received(updateReady);
|
clientGameLogic.received(updateReady);
|
||||||
clientGameLogic.received(updateTSK);
|
clientGameLogic.received(updateTSK);
|
||||||
clientGameLogic.received(spectatorMessage);
|
clientGameLogic.received(spectatorMessage);
|
||||||
@@ -2196,9 +2186,6 @@ public void testNoPieceInSelectedPiece() {
|
|||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
|
||||||
clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
clientGameLogic.received(lobbyPlayerJoin);
|
clientGameLogic.received(lobbyPlayerJoin);
|
||||||
@@ -2214,12 +2201,9 @@ public void testNoPieceInSelectedPiece() {
|
|||||||
clientGameLogic.received(reconnectBriefing);
|
clientGameLogic.received(reconnectBriefing);
|
||||||
clientGameLogic.received(resumeGame);
|
clientGameLogic.received(resumeGame);
|
||||||
clientGameLogic.received(startGame);
|
clientGameLogic.received(startGame);
|
||||||
//clientGameLogic.received(startPieceMessage);
|
|
||||||
clientGameLogic.received(updateReady);
|
clientGameLogic.received(updateReady);
|
||||||
clientGameLogic.received(updateTSK);
|
clientGameLogic.received(updateTSK);
|
||||||
//clientGameLogic.received(waitPiece);
|
|
||||||
clientGameLogic.received(spectatorMessage);
|
clientGameLogic.received(spectatorMessage);
|
||||||
//clientGameLogic.received(selectPieceMessage);
|
|
||||||
|
|
||||||
//sends to the clientGameLogic the message SelectPiece
|
//sends to the clientGameLogic the message SelectPiece
|
||||||
clientGameLogic.received(selectPieceMessage);
|
clientGameLogic.received(selectPieceMessage);
|
||||||
@@ -2255,18 +2239,12 @@ public void testNoPieceInStartPiece() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
|
||||||
clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
clientGameLogic.received(lobbyPlayerJoin);
|
clientGameLogic.received(lobbyPlayerJoin);
|
||||||
clientGameLogic.received(lobbyPlayerLeave);
|
clientGameLogic.received(lobbyPlayerLeave);
|
||||||
clientGameLogic.received(moveMessage);
|
clientGameLogic.received(moveMessage);
|
||||||
//clientGameLogic.received(noTurn);
|
|
||||||
//clientGameLogic.received(interruptMessage);
|
|
||||||
clientGameLogic.received(playCardSwap);
|
clientGameLogic.received(playCardSwap);
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
clientGameLogic.received(playCardTurbo);
|
clientGameLogic.received(playCardTurbo);
|
||||||
@@ -2277,12 +2255,9 @@ public void testNoPieceInStartPiece() {
|
|||||||
clientGameLogic.received(reconnectBriefing);
|
clientGameLogic.received(reconnectBriefing);
|
||||||
clientGameLogic.received(resumeGame);
|
clientGameLogic.received(resumeGame);
|
||||||
clientGameLogic.received(startGame);
|
clientGameLogic.received(startGame);
|
||||||
//clientGameLogic.received(startPieceMessage);
|
|
||||||
clientGameLogic.received(updateReady);
|
clientGameLogic.received(updateReady);
|
||||||
clientGameLogic.received(updateTSK);
|
clientGameLogic.received(updateTSK);
|
||||||
//clientGameLogic.received(waitPiece);
|
|
||||||
clientGameLogic.received(spectatorMessage);
|
clientGameLogic.received(spectatorMessage);
|
||||||
//clientGameLogic.received(selectPieceMessage);
|
|
||||||
|
|
||||||
//sends to the clientGameLogic the message StartPiece
|
//sends to the clientGameLogic the message StartPiece
|
||||||
clientGameLogic.received(startPieceMessage);
|
clientGameLogic.received(startPieceMessage);
|
||||||
@@ -2318,18 +2293,12 @@ public void testNoPieceInWait() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
|
||||||
clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
clientGameLogic.received(lobbyPlayerJoin);
|
clientGameLogic.received(lobbyPlayerJoin);
|
||||||
clientGameLogic.received(lobbyPlayerLeave);
|
clientGameLogic.received(lobbyPlayerLeave);
|
||||||
clientGameLogic.received(moveMessage);
|
clientGameLogic.received(moveMessage);
|
||||||
//clientGameLogic.received(noTurn);
|
|
||||||
//clientGameLogic.received(interruptMessage);
|
|
||||||
clientGameLogic.received(playCardSwap);
|
clientGameLogic.received(playCardSwap);
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
clientGameLogic.received(playCardTurbo);
|
clientGameLogic.received(playCardTurbo);
|
||||||
@@ -2340,12 +2309,9 @@ public void testNoPieceInWait() {
|
|||||||
clientGameLogic.received(reconnectBriefing);
|
clientGameLogic.received(reconnectBriefing);
|
||||||
clientGameLogic.received(resumeGame);
|
clientGameLogic.received(resumeGame);
|
||||||
clientGameLogic.received(startGame);
|
clientGameLogic.received(startGame);
|
||||||
//clientGameLogic.received(startPieceMessage);
|
|
||||||
clientGameLogic.received(updateReady);
|
clientGameLogic.received(updateReady);
|
||||||
clientGameLogic.received(updateTSK);
|
clientGameLogic.received(updateTSK);
|
||||||
//clientGameLogic.received(waitPiece);
|
|
||||||
clientGameLogic.received(spectatorMessage);
|
clientGameLogic.received(spectatorMessage);
|
||||||
//clientGameLogic.received(selectPieceMessage);
|
|
||||||
|
|
||||||
//tests if the client is still in noPiece
|
//tests if the client is still in noPiece
|
||||||
assertEquals(clientGameLogic.getState(), gameState);
|
assertEquals(clientGameLogic.getState(), gameState);
|
||||||
@@ -2354,7 +2320,7 @@ public void testNoPieceInWait() {
|
|||||||
assertEquals(choosePiece.getState(), noPiece);
|
assertEquals(choosePiece.getState(), noPiece);
|
||||||
|
|
||||||
//sends to the clientGameLogic the message NoTurn
|
//sends to the clientGameLogic the message NoTurn
|
||||||
clientGameLogic.received(noTurn);
|
clientGameLogic.received(endOfTurn);
|
||||||
|
|
||||||
assertEquals(clientGameLogic.getState(), gameState);
|
assertEquals(clientGameLogic.getState(), gameState);
|
||||||
assertEquals(gameState.getState(), waiting);
|
assertEquals(gameState.getState(), waiting);
|
||||||
@@ -2385,7 +2351,6 @@ public void testStayInWaitingPiece() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
clientGameLogic.received(diceAgain);
|
||||||
clientGameLogic.received(diceNow);
|
clientGameLogic.received(diceNow);
|
||||||
@@ -2394,9 +2359,7 @@ public void testStayInWaitingPiece() {
|
|||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
clientGameLogic.received(lobbyPlayerJoin);
|
clientGameLogic.received(lobbyPlayerJoin);
|
||||||
clientGameLogic.received(lobbyPlayerLeave);
|
clientGameLogic.received(lobbyPlayerLeave);
|
||||||
//clientGameLogic.received(moveMessage);
|
|
||||||
clientGameLogic.received(noTurn);
|
clientGameLogic.received(noTurn);
|
||||||
//clientGameLogic.received(interruptMessage);
|
|
||||||
clientGameLogic.received(playCardSwap);
|
clientGameLogic.received(playCardSwap);
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
clientGameLogic.received(playCardTurbo);
|
clientGameLogic.received(playCardTurbo);
|
||||||
@@ -2622,18 +2585,13 @@ public void testStartPieceToChoosePieceEndState() {
|
|||||||
clientGameLogic.received(activePlayer);
|
clientGameLogic.received(activePlayer);
|
||||||
clientGameLogic.received(anyPiece);
|
clientGameLogic.received(anyPiece);
|
||||||
clientGameLogic.received(briefing);
|
clientGameLogic.received(briefing);
|
||||||
clientGameLogic.received(ceremonyMessage);
|
|
||||||
clientGameLogic.received(die);
|
clientGameLogic.received(die);
|
||||||
clientGameLogic.received(diceAgain);
|
|
||||||
clientGameLogic.received(diceNow);
|
|
||||||
clientGameLogic.received(endOfTurn);
|
clientGameLogic.received(endOfTurn);
|
||||||
clientGameLogic.received(lobbyAccept);
|
clientGameLogic.received(lobbyAccept);
|
||||||
clientGameLogic.received(lobbyDeny);
|
clientGameLogic.received(lobbyDeny);
|
||||||
clientGameLogic.received(lobbyPlayerJoin);
|
clientGameLogic.received(lobbyPlayerJoin);
|
||||||
clientGameLogic.received(lobbyPlayerLeave);
|
clientGameLogic.received(lobbyPlayerLeave);
|
||||||
//clientGameLogic.received(moveMessage);
|
|
||||||
clientGameLogic.received(noTurn);
|
clientGameLogic.received(noTurn);
|
||||||
//clientGameLogic.received(interruptMessage);
|
|
||||||
clientGameLogic.received(playCardSwap);
|
clientGameLogic.received(playCardSwap);
|
||||||
clientGameLogic.received(playCardShield);
|
clientGameLogic.received(playCardShield);
|
||||||
clientGameLogic.received(playCardTurbo);
|
clientGameLogic.received(playCardTurbo);
|
||||||
|
|||||||
Reference in New Issue
Block a user