adjusted constructor for mdga server
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@@ -26,6 +26,7 @@ public class MdgaServer implements MessageListener<HostedConnection>, Connection
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private static final Logger LOGGER = System.getLogger(MdgaServer.class.getName());
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private static final Logger LOGGER = System.getLogger(MdgaServer.class.getName());
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private Server myServer;
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private Server myServer;
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private static int port;
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private final ServerGameLogic logic;
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private final ServerGameLogic logic;
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private final BlockingQueue<ReceivedMessage> pendingMessages = new LinkedBlockingQueue<>();
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private final BlockingQueue<ReceivedMessage> pendingMessages = new LinkedBlockingQueue<>();
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@@ -41,37 +42,38 @@ public class MdgaServer implements MessageListener<HostedConnection>, Connection
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}
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}
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/**
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/**
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* Starts the Battleships server.
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* Constructor.
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*
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* @param port as the port for this server
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*/
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*/
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public static void main(String[] args) {
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public MdgaServer(int port) {
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new MdgaServer().run();
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MdgaServer.port = port;
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}
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/**
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* Creates a new MdgaServer.
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*/
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public MdgaServer() {
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LOGGER.log(Level.INFO, "Creating MdgaServer"); //NON-NLS
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LOGGER.log(Level.INFO, "Creating MdgaServer"); //NON-NLS
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logic = new ServerGameLogic(this, new Game());
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logic = new ServerGameLogic(this, new Game());
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}
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}
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/**
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*
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*/
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public void run() {
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public void run() {
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startServer();
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startServer();
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this.connectionAdded(myServer, myServer.getConnection(0));
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while (true)
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while (true)
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processNextMessage();
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processNextMessage();
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}
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}
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/**
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*
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*/
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private void startServer() {
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private void startServer() {
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try {
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try {
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LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
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LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
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myServer = Network.createServer(1234);
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myServer = Network.createServer(port);
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initializeSerializables();
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initializeSerializables();
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myServer.start();
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myServer.start();
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registerListeners();
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registerListeners();
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LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
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LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
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} catch (IOException e) {
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}
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catch (IOException e) {
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LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
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LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
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exit(1);
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exit(1);
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}
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}
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@@ -186,8 +188,6 @@ private void messageReceived(HostedConnection source, ClientMessage message) {
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@Override
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@Override
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public void connectionAdded(Server server, HostedConnection hostedConnection) {
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public void connectionAdded(Server server, HostedConnection hostedConnection) {
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LOGGER.log(Level.INFO, "new connection {0}", hostedConnection); //NON-NLS
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LOGGER.log(Level.INFO, "new connection {0}", hostedConnection); //NON-NLS
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// ToDo: Synchronize data between server and client.
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logic.getGame().addPlayer(hostedConnection.getId(), new Player());
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}
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}
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@Override
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@Override
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