fixed bad performancegit status!; edited GameNotification; fixed error because of changed 'Color' enum
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@@ -35,7 +35,7 @@ public class MdgaApp extends SimpleApplication {
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private MdgaState state = null;
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/** Scale for rendering images. */
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private static final float imageScale = 1.5f;
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private static final float IMAGE_SCALE = 1.5f;
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/** The main menu view. */
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private MdgaView mainView;
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@@ -59,8 +59,8 @@ public static void main(String[] args) {
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AppSettings settings = new AppSettings(true);
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settings.setSamples(128);
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settings.setCenterWindow(true);
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settings.setWidth(1920);
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settings.setHeight(1080);
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settings.setWidth(1800);
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settings.setHeight(900);
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settings.setVSync(false);
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MdgaApp app = new MdgaApp();
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@@ -91,7 +91,7 @@ public void simpleInitApp() {
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gameView = new GameView(this);
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ceremonyView = new CeremonyView(this);
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enter(MdgaState.MAIN);
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enter(MdgaState.LOBBY);
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}
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/**
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@@ -174,7 +174,7 @@ public MdgaState getState() {
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* @return the image scale as a float
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*/
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public float getImageScale() {
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return imageScale;
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return IMAGE_SCALE;
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}
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/**
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@@ -64,8 +64,9 @@ private void handleLobby(Notification notification) {
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lobbyView.setTaken(n.getColor(), false, false, null);
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//} else if(notification instanceof LobbyReadyNotification lobbyReadyNotification) {
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//lobbyView.setReady(lobbyReadyNotification.getColor(), lobbyReadyNotification.isReady()):
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} else if (notification instanceof GameNotification) {
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} else if (notification instanceof GameNotification n) {
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app.enter(MdgaState.GAME);
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((GameView) app.getView()).setOwnColor(n.getOwnColor());
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} else {
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throw new RuntimeException("notification not expected: " + notification.toString());
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}
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@@ -30,7 +30,7 @@ public class BoardHandler {
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private Map<Color, List<PieceControl>> waitingPiecesMap;
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private Map<UUID, Color> pieceColor;
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private Node node = new Node();
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private Node rootNodeBoard;
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private final Node rootNode;
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private final FilterPostProcessor fpp;
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@@ -49,6 +49,7 @@ public BoardHandler(MdgaApp app, Node rootNode, FilterPostProcessor fpp) {
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this.app = app;
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this.fpp = fpp;
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rootNodeBoard = new Node("Board Root Node");
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this.rootNode = rootNode;
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isInitialised = false;
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}
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@@ -61,14 +62,14 @@ public void init() {
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selectedOwnPiece = null;
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selectedEnemyPiece = null;
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initMap();
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rootNode.attachChild(node);
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rootNode.attachChild(rootNodeBoard);
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}
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public void shutdown(){
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clearSelectable();
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isInitialised = false;
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initMap();
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rootNode.detachChild(node);
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rootNode.detachChild(rootNodeBoard);
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}
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private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
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@@ -132,7 +133,7 @@ private Spatial createModel(Asset asset, Vector3f pos, float rot) {
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Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
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mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(texName));
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model.setMaterial(mat);
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node.attachChild(model);
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rootNodeBoard.attachChild(model);
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return model;
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}
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@@ -468,7 +469,7 @@ public void enableHover(UUID uuid){
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}
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public void showDice(Color color){
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node.attachChild(diceControl.getSpatial());
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rootNodeBoard.attachChild(diceControl.getSpatial());
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diceControl.setPos(getWaitingPos(color).add(new Vector3f(0,0,4)));
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diceControl.spin();
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}
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@@ -45,12 +45,11 @@ public CameraHandler(MdgaApp app, FilterPostProcessor fpp) {
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ambient = new AmbientLight();
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ambient.setColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1));
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dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 4);
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dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 1);
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dlsf.setLight(sun);
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dlsf.setEnabled(true);
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dlsf.setEdgeFilteringMode(EdgeFilteringMode.PCFPOISSON);
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dlsf.setShadowIntensity(0.7f);
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fpp.addFilter(dlsf);
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sky = SkyFactory.createSky(app.getAssetManager(), "Images/sky/sky.dds", EnvMapType.EquirectMap).rotate(FastMath.HALF_PI*1,0,FastMath.HALF_PI*0.2f);
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@@ -110,6 +110,7 @@ public CeremonyButton(MdgaApp app, Node node, Node node3d, Color tsk, Pos pos, S
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instance.setText("Marine");
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yield Asset.marine;
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}
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default -> throw new RuntimeException("None is not valid");
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};
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switch (pos) {
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@@ -117,6 +117,7 @@ private ColorRGBA playerColorToColorRGBA(Color color){
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case NAVY -> ColorRGBA.Blue;
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case CYBER -> ColorRGBA.Orange;
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case AIRFORCE -> ColorRGBA.Black;
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default -> throw new RuntimeException("None is not valid");
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};
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}
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@@ -78,6 +78,7 @@ private String imagePath(Color color){
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case NAVY -> root+"MARINE_IMAGE.png";
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case CYBER -> root+"CIR_IMAGE.png";
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case AIRFORCE -> root+"LW_IMAGE.png";
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default -> throw new RuntimeException("None is not valid");
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};
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}
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@@ -10,6 +10,12 @@
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import pp.mdga.client.button.ButtonRight;
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import pp.mdga.client.gui.GuiHandler;
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import pp.mdga.game.Color;
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import pp.mdga.notification.GameNotification;
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import pp.mdga.notification.PlayerInGameNotification;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.UUID;
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public class GameView extends MdgaView {
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private BoardHandler boardHandler;
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@@ -49,6 +55,7 @@ public void onEnter() {
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app.getViewPort().addProcessor(fpp);
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app.getAcousticHandler().playSound(MdgaSound.START);
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}
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@Override
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@@ -18,6 +18,7 @@
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import pp.mdga.client.button.LobbyButton;
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import pp.mdga.client.button.SettingsButton;
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import pp.mdga.game.Color;
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import pp.mdga.notification.GameNotification;
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public class LobbyView extends MdgaView {
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private Geometry background;
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@@ -186,6 +187,7 @@ public void setReady(Color color, boolean isReady) {
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case AIRFORCE -> airforceButton;
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case ARMY -> armyButton;
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case NAVY -> navyButton;
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default -> throw new RuntimeException("None is not valid");
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};
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button.setReady(isReady);
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@@ -20,9 +20,9 @@ public enum Overlay {
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}
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protected MdgaApp app;
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protected Node rootNode = new Node();
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protected Node guiNode = new Node();
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protected Node overlayNode = new Node();
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protected Node rootNode = new Node("View Root");
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protected Node guiNode = new Node("View Root GUI");
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protected Node overlayNode = new Node("View Root Overlay");
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private SettingsButton settingsButton;
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