diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java b/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java index 09306be0..c9b55972 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/client/GameState.java @@ -56,7 +56,7 @@ public void setState(GameStates newState){ if(this.state != null){ this.state.exit(); } - System.out.println("jetziger State:"+this.state + " new State:"+newState); + System.out.println("CLIENT STATE old:" + this.state + " new:" + newState); newState.enter(); state = newState; } diff --git a/Projekte/mdga/model/src/main/java/pp/mdga/server/ServerGameLogic.java b/Projekte/mdga/model/src/main/java/pp/mdga/server/ServerGameLogic.java index 8eb661ac..3c923f25 100644 --- a/Projekte/mdga/model/src/main/java/pp/mdga/server/ServerGameLogic.java +++ b/Projekte/mdga/model/src/main/java/pp/mdga/server/ServerGameLogic.java @@ -207,6 +207,8 @@ public CeremonyState getCeremonyState() { * @param state as the new currentState attribute as a ServerState object. */ public void setCurrentState(ServerState state) { + System.out.println("SERVER STATE old:" + this.currentState + " new:" + state); + if (this.currentState != null) { this.currentState.exit(); }