fixed some tests

This commit is contained in:
Benjamin Feyer
2024-12-10 21:03:07 +01:00
parent cc8b2abbde
commit f23f1f5abc

View File

@@ -2040,10 +2040,6 @@ public void testStayInShield() {
clientGameLogic.received(lobbyPlayerLeave);
clientGameLogic.received(moveMessage);
clientGameLogic.received(noTurn);
//clientGameLogic.received(interruptMessage); commented out, because it indicates a state-change to interrupt
//clientGameLogic.received(playCardSwap);
//clientGameLogic.received(playCardShield);
//clientGameLogic.received(playCardTurbo);
clientGameLogic.received(possibleCard);
clientGameLogic.received(possiblePiece);
clientGameLogic.received(rankingResponse);
@@ -2101,10 +2097,6 @@ public void testShieldToPowerCardEndState() {
clientGameLogic.received(lobbyPlayerLeave);
clientGameLogic.received(moveMessage);
clientGameLogic.received(noTurn);
//clientGameLogic.received(interruptMessage);
//clientGameLogic.received(playCardSwap);
//clientGameLogic.received(playCardShield);
//clientGameLogic.received(playCardTurbo);
clientGameLogic.received(possibleCard);
clientGameLogic.received(possiblePiece);
clientGameLogic.received(rankingResponse);
@@ -2749,7 +2741,6 @@ public void testRollRankingDiceToWaitRanking() {
clientGameLogic.received(activePlayer);
clientGameLogic.received(anyPiece);
clientGameLogic.received(briefing);
//clientGameLogic.received(die);
clientGameLogic.received(diceAgain);
clientGameLogic.received(diceNow);
clientGameLogic.received(endOfTurn);
@@ -2759,7 +2750,6 @@ public void testRollRankingDiceToWaitRanking() {
clientGameLogic.received(lobbyPlayerLeave);
clientGameLogic.received(moveMessage);
clientGameLogic.received(noTurn);
//clientGameLogic.received(interruptMessage);
clientGameLogic.received(playCardSwap);
clientGameLogic.received(playCardShield);
clientGameLogic.received(playCardTurbo);