added import statement with the refactored server messages
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@@ -2,6 +2,7 @@
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import pp.mdga.game.Game;
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import pp.mdga.message.client.ClientMessage;
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import pp.mdga.message.server.*;
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public class ClientGameLogic implements ServerInterpreter {
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static final System.Logger LOGGER = System.getLogger(ClientGameLogic.class.getName());
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