adjusted the getter for the card in the intro to get BonusCards instead of PowerCards
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@@ -49,9 +49,9 @@ public void enter() {
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logic.getGame().getBoard().getInfield()[entry.getValue().getStartNodeIndex()].setOccupant(entry.getValue().getPieces()[0]);
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logic.getGame().getBoard().getInfield()[entry.getValue().getStartNodeIndex()].setOccupant(entry.getValue().getPieces()[0]);
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animationCounter++;
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animationCounter++;
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if(entry.getKey() == logic.getOwnPlayerId()){
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if(entry.getKey() == logic.getOwnPlayerId()){
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logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0)));
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logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0).getCard()));
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} else {
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} else {
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logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0)));
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logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0).getCard()));
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}
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}
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}
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}
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}
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}
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