edited another state in the server and client, added the rocket, added the 'Shell.java' and 'ShellControl.java'
edited the logic for the states and 3 messages for the server client comunication, edited the 'SeaSynchronizer' and ShipMapSynchronizer', so that the animations will be displayed, added the sound for the rocket
corrected the 'ServerGameLogic' so it will send new GameLogic and will be still in EditorState, when presented with an invalid map
and added in the properties the keys writen in 'WaitState' and added the 'ReceivedGameLogic', to receive new GameDetails
edited the networkDialog so the client can decide, whether he want, to connect to a derver or create and host a new one, added the 'BattleshipLocalServer', the class responcible for creating a new server and added 'Receivedmessage'
and added a README for the Background-music licence
the 'BackgroundMusic' class defines the background music and the function used to control it, in the 'BattleshipApp' is an attribute of BackgrounMusic and a return function and in the Menu the Checkbox and the slider for the backgroundMusic and the update function were implemented
edited the property files to ensure, that in the menu the background music on/off and the background volume slider are named in eng and german, edited the childnotes for
the menu, so the checkbox and slider are visible, edited the enum Suonds, for another entry 'BACKGROUNDMUSIC'