merge dev int test #29
@@ -32,6 +32,7 @@ public RollDiceState(TurnState turnAutomaton, ServerGameLogic logic) {
|
||||
this.firstRollState = new FirstRollState(this, logic);
|
||||
this.secondRollState = new SecondRollState(this, logic);
|
||||
this.thirdRollState = new ThirdRollState(this, logic);
|
||||
this.setCurrentState(this.firstRollState);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -58,7 +59,7 @@ public RollDiceAutomatonState getCurrentState() {
|
||||
*
|
||||
* @return firstRollState as a FirstRollState object.
|
||||
*/
|
||||
public FirstRollState getFirstRollStateState() {
|
||||
public FirstRollState getFirstRollState() {
|
||||
return this.firstRollState;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user