Development #35
@@ -74,10 +74,11 @@ public void selectCard(BonusCard card) {
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this.card = card;
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GameView gameView = (GameView) app.getView();
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if(card != null) {
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if(card == null) {
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gameView.needConfirm();
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} else {
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gameView.noConfirm();
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gameView.needNoPower();
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}
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}
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@@ -93,14 +94,17 @@ public void confirm() {
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} else if (a != null) {
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selectPiece(a);
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gameView.getBoardHandler().clearSelectable();
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} else if (card != null){
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selectCard(card);
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gameView.getGuiHandler().clearSelectableCards();
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} else {
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throw new RuntimeException("nothing to confirm");
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if(null == card) {
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selectCard(null);
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} else {
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selectCard(card);
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gameView.getGuiHandler().clearSelectableCards();
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}
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}
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gameView.noConfirm();
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gameView.needNoPower();
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}
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public void selectTsk(Color color) {
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@@ -164,6 +164,7 @@ private void handleGame(Notification notification) {
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}
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} else if (notification instanceof SelectableCardsNotification n) {
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guiHandler.setSelectableCards(n.getCards());
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gameView.needNoPower();
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} else if (notification instanceof ShieldActiveNotification n) {
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boardHandler.shieldPiece(n.getPieceId());
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} else if (notification instanceof ShieldSuppressedNotification n) {
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@@ -20,6 +20,8 @@ public class GameView extends MdgaView {
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private ButtonLeft leaveButton;
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private ButtonRight confirmButton;
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private ButtonRight noPowerButton;
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private Color ownColor = null;
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private InterruptDialog interruptDialog;
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@@ -36,6 +38,8 @@ public GameView(MdgaApp app) {
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confirmButton = new ButtonRight(app, guiNode, () -> app.getModelSynchronize().confirm(), "Bestätigen", 1);
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noPowerButton = new ButtonRight(app, guiNode, () -> app.getModelSynchronize().confirm(), "Keine Powercard", 1);
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interruptDialog = new InterruptDialog(app, guiNode);
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fpp = new FilterPostProcessor(app.getAssetManager());
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@@ -110,6 +114,7 @@ public Color getOwnColor() {
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}
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public void needConfirm() {
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noPowerButton.hide();
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confirmButton.show();
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}
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@@ -117,6 +122,15 @@ public void noConfirm() {
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confirmButton.hide();
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}
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public void needNoPower() {
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confirmButton.hide();
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noPowerButton.hide();
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}
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public void noNoPower() {
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noPowerButton.show();
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}
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public void enterInterrupt(Color color) {
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enterOverlay(Overlay.INTERRUPT);
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