merge the new developmentbranch into the test branch #39
@@ -115,7 +115,7 @@ public void simpleInitApp() {
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gameView = new GameView(this);
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ceremonyView = new CeremonyView(this);
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enter(MdgaState.GAME);
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enter(MdgaState.MAIN);
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}
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/**
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@@ -86,7 +86,7 @@ public void render(RenderManager rm) {
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public void update(float tpf) {
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if (init && !cardBuffer.isEmpty()) {
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for (Spatial spatial : cardBuffer) {
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// root.attachChild(spatial);
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root.attachChild(spatial);
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}
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cardBuffer.clear();
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}
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@@ -94,9 +94,8 @@ public void update(float tpf) {
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}
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public void addSpatial(Spatial card) {
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// cardBuffer.add(card);
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root.attachChild(card);
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root = root;
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if(root == null) cardBuffer.add(card);
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else root.attachChild(card);
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}
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public void deleteSpatial(Spatial spatial) {
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@@ -56,7 +56,7 @@ public GameView(MdgaApp app) {
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@Override
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public void onEnter() {
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setOwnColor(Color.AIRFORCE);
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// setOwnColor(Color.AIRFORCE);
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camera.init(ownColor);
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boardHandler.init();
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guiHandler.init(ownColor);
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@@ -65,10 +65,10 @@ public void onEnter() {
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app.getAcousticHandler().playSound(MdgaSound.START);
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guiHandler.addPlayer(Color.AIRFORCE, "Cedric");
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guiHandler.addPlayer(Color.ARMY, "Ben");
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guiHandler.addPlayer(Color.CYBER, "Felix");
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guiHandler.addPlayer(Color.NAVY, "Daniel");
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// guiHandler.addPlayer(Color.AIRFORCE, "Cedric");
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// guiHandler.addPlayer(Color.ARMY, "Ben");
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// guiHandler.addPlayer(Color.CYBER, "Felix");
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// guiHandler.addPlayer(Color.NAVY, "Daniel");
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