merge the new developmentbranch into the test branch #39
@@ -40,6 +40,11 @@ public class InputSynchronizer {
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private CardControl hoverCard;
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private PieceControl hoverPiece;
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private boolean clickAllowed = true;
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private boolean isRotateLeft = false;
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private boolean isRotateRight = false;
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/**
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* Constructor initializes the InputSynchronizer with the application context.
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* Sets up input mappings and listeners for user interactions.
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@@ -55,6 +60,18 @@ public class InputSynchronizer {
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setupInput();
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}
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public void update(float tpf) {
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if(isRotateLeft && isRotateRight) {
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return;
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}
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if(isRotateLeft) {
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rotationAngle += 180 * tpf;
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}
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if(isRotateRight) {
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rotationAngle -= 180 * tpf;
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}
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}
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/**
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* Configures input mappings for various actions and binds them to listeners.
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*/
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@@ -62,22 +79,22 @@ private void setupInput() {
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inputManager.addMapping("Settings", new KeyTrigger(KeyInput.KEY_ESCAPE));
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inputManager.addMapping("Forward", new KeyTrigger(KeyInput.KEY_RETURN));
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inputManager.addMapping("Left", new KeyTrigger(KeyInput.KEY_Q));
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inputManager.addMapping("Right", new KeyTrigger(KeyInput.KEY_E));
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inputManager.addMapping("RotateRightMouse", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
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inputManager.addMapping("MouseLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); // Left movement
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inputManager.addMapping("MouseRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); // Right movement
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inputManager.addMapping("MouseVertical", new MouseAxisTrigger(MouseInput.AXIS_Y, false), new MouseAxisTrigger(MouseInput.AXIS_Y, true)); //Mouse Up Down movement
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inputManager.addMapping("MouseScrollUp", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false)); // Scroll up
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inputManager.addMapping("MouseScrollDown", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true)); // Scroll down
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inputManager.addMapping("Test", new KeyTrigger(KeyInput.KEY_J));
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inputManager.addMapping("Click", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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inputManager.addListener(actionListener, "Settings", "Forward", "RotateRightMouse", "Click", "Test");
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inputManager.addListener(actionListener, "Settings", "Forward", "RotateRightMouse", "Click", "Left", "Right", "Test");
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inputManager.addListener(analogListener, "MouseLeft", "MouseRight", "MouseScrollUp", "MouseScrollDown");
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}
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private boolean test = false;
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UUID p = null;
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/**
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* Handles action-based input events such as key presses and mouse clicks.
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*/
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@@ -94,6 +111,10 @@ public void onAction(String name, boolean isPressed, float tpf) {
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rightMousePressed = isPressed;
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}
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if(name.equals("Click") && isPressed) {
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if(!clickAllowed) {
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return;
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}
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if (app.getView() instanceof GameView gameView) {
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DiceControl diceSelect = checkHover(gameView.getGuiHandler().getCardLayerCamera(), gameView.getGuiHandler().getCardLayerRootNode(), DiceControl.class);
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CardControl cardLayerSelect = checkHover(gameView.getGuiHandler().getCardLayerCamera(), gameView.getGuiHandler().getCardLayerRootNode(), CardControl.class);
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@@ -122,8 +143,25 @@ else if(boardSelect != null) {
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}
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if(name.equals("Test") &&isPressed){
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if (name.equals("Left")) {
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isRotateLeft = !isRotateLeft;
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}
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if (name.equals("Right")) {
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isRotateRight = !isRotateRight;
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}
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if(name.equals("Testx") &&isPressed){
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if(app.getView() instanceof GameView gameView){
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if(p == null) {
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p = UUID.randomUUID();
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gameView.getBoardHandler().addPlayer(Color.AIRFORCE,List.of(p,UUID.randomUUID(),UUID.randomUUID(),UUID.randomUUID()));
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gameView.getBoardHandler().movePieceStartAnim(p,0);
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gameView.getBoardHandler().movePieceAnim(p,0, 8);
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} else {
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gameView.getBoardHandler().throwBombAnim(p);
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//gameView.getBoardHandler().movePieceStartAnim(p,0);
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}
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// gameView.getGuiHandler().rollRankingResult(Color.AIRFORCE, 1);
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// gameView.getGuiHandler().rollRankingResult(Color.ARMY, 2);
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// gameView.getGuiHandler().rollRankingResult(Color.NAVY, 3);
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@@ -133,9 +171,9 @@ else if(boardSelect != null) {
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// gameView.getBoardHandler().addPlayer(Color.AIRFORCE,List.of(p1,UUID.randomUUID(),UUID.randomUUID(),UUID.randomUUID()));
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// gameView.getBoardHandler().movePieceStartAnim(p1,0);
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gameView.getGuiHandler().drawCard(Color.ARMY);
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gameView.getGuiHandler().addCardOwn(BonusCard.SHIELD);
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gameView.getGuiHandler().playCardOwn(BonusCard.SHIELD);
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//gameView.getGuiHandler().drawCard(Color.ARMY);
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//gameView.getGuiHandler().addCardOwn(BonusCard.SHIELD);
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//gameView.getGuiHandler().playCardOwn(BonusCard.SHIELD);
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@@ -313,4 +351,12 @@ public void setRotation(float rotationAngle){
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public int getScroll() {
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return scrollValue;
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}
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public void setClickAllowed(boolean allowed) {
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clickAllowed = allowed;
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}
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public boolean isClickAllowed() {
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return clickAllowed;
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}
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}
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@@ -9,7 +9,7 @@
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import pp.mdga.client.view.*;
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import javax.imageio.ImageIO;
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import java.awt.GraphicsEnvironment;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.IOException;
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@@ -48,16 +48,16 @@ public class MdgaApp extends SimpleApplication {
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private final float imageScale = prefs.getInt("scale", 1);
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/** The main menu view. */
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private MdgaView mainView;
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private MainView mainView;
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/** The lobby view. */
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private MdgaView lobbyView;
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private LobbyView lobbyView;
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/** The game view. */
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private MdgaView gameView;
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private GameView gameView;
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/** The ceremony view. */
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private MdgaView ceremonyView;
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private CeremonyView ceremonyView;
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/** The client game logic. */
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private final ClientGameLogic clientGameLogic;
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@@ -80,16 +80,29 @@ public MdgaApp() {
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public static void main(String[] args) {
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AppSettings settings = new AppSettings(true);
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settings.setSamples(128);
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settings.setWidth(prefs.getInt("width", 1280));
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settings.setHeight(prefs.getInt("height", 720));
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settings.setFullscreen(prefs.getBoolean("fullscreen", false));
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if(prefs.getBoolean("fullscreen", false)) {
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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int screenWidth = (int) screenSize.getWidth();
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int screenHeight = (int) screenSize.getHeight();
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settings.setResolution(screenWidth, screenHeight);
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settings.setFullscreen(true);
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} else {
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settings.setWidth(prefs.getInt("width", 1280));
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settings.setHeight(prefs.getInt("height", 720));
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}
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settings.setCenterWindow(true);
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settings.setVSync(false);
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settings.setTitle("MDGA");
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settings.setVSync(true);
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MdgaApp app = new MdgaApp();
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app.setSettings(settings);
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app.setShowSettings(false);
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app.setPauseOnLostFocus(false);
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app.setDisplayStatView(false);
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app.start();
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}
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@@ -115,7 +128,7 @@ public void simpleInitApp() {
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gameView = new GameView(this);
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ceremonyView = new CeremonyView(this);
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enter(MdgaState.GAME);
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enter(MdgaState.MAIN);
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}
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/**
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@@ -128,6 +141,7 @@ public void simpleUpdate(float tpf) {
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view.update(tpf);
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acousticHandler.update();
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notificationSynchronizer.update();
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inputSynchronizer.update(tpf);
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}
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/**
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@@ -262,6 +276,10 @@ public void updateResolution(int width, int height, float imageFactor, boolean i
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float scaleFactor = Math.max((float) width / baseWidth, (float) height / baseHeight);
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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int screenWidth = (int) screenSize.getWidth();
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int screenHeight = (int) screenSize.getHeight();
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settings.setResolution(screenWidth, screenHeight);
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settings.setFullscreen(true);
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prefs.putFloat("scale", scaleFactor);
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@@ -297,6 +315,8 @@ public void afterGameCleanup() {
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main.getJoinDialog().disconnect();
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main.getHostDialog().shutdownServer();
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ceremonyView.afterGameCleanup();
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}
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}
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@@ -145,4 +145,8 @@ public void enter(MdgaState state) {
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public void setSwap(boolean swap){
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this.swap = swap;
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}
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public void force() {
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}
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}
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@@ -19,11 +19,6 @@ public class NotificationSynchronizer {
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this.app = app;
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}
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public void addTestNotification(Notification n) {
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notifications.add(n);
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handleGame(n);
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}
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public void update() {
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Notification n = app.getGameLogic().getNotification();
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while (n != null) {
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@@ -153,7 +148,7 @@ private void handleGame(Notification notification) {
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boardHandler.addPlayer(n.getColor(),n.getPiecesList());
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guiHandler.addPlayer(n.getColor(),n.getName());
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} else if (notification instanceof ResumeNotification) {
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//ignore
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//TODO
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} else if (notification instanceof RollDiceNotification n) {
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gameView.getGuiHandler().hideText();
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if(n.getColor() == gameView.getOwnColor()){
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@@ -109,6 +109,13 @@ public void playSound(MdgaSound sound) {
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case LEAVE:
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assets.add(new SoundAssetDelayVolume(SoundAsset.UI_SOUND2, 0.6f, 0.0f));
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break;
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case JET:
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assets.add(new SoundAssetDelayVolume(SoundAsset.JET, 1.0f, 0.0f));
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break;
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case EXPLOSION:
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assets.add(new SoundAssetDelayVolume(SoundAsset.EXP, 1.0f, 4f));
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assets.add(new SoundAssetDelayVolume(SoundAsset.THUNDER, 1.0f, 4f));
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break;
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default:
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break;
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}
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@@ -31,4 +31,6 @@ public enum MdgaSound {
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OTHER_CONNECTED,
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NOT_READY,
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LEAVE,
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JET,
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EXPLOSION,
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}
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@@ -28,6 +28,9 @@ enum SoundAsset {
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POWERUP("powerup.wav"),
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ROBOT_READY("robotReady.wav"),
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UNIT_READY("unitReady.wav"),
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JET("jet-overhead.wav"),
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EXP("exp.ogg"),
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THUNDER("thunder.ogg"),
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CONNECTED("connected.wav");
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private final String path;
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@@ -0,0 +1,126 @@
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package pp.mdga.client.animation;
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import com.jme3.effect.ParticleEmitter;
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import com.jme3.effect.ParticleMesh.Type;
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import com.jme3.material.Material;
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import com.jme3.math.ColorRGBA;
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import com.jme3.math.Vector3f;
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import com.jme3.scene.Node;
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import com.jme3.scene.control.AbstractControl;
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import pp.mdga.client.MdgaApp;
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public class Explosion {
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private final Node rootNode;
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private final MdgaApp app;
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private final Vector3f location;
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private ParticleEmitter fire;
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private ParticleEmitter smoke;
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private boolean triggered = false;
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private final Material mat;
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/**
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* Konstruktor für die Explosion.
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*
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* @param app Die Hauptanwendung.
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* @param rootNode Der Root-Knoten, an den die Explosion angefügt wird.
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* @param location Der Ort der Explosion in World-Koordinaten.
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*/
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public Explosion(MdgaApp app, Node rootNode, Vector3f location) {
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this.app = app;
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this.rootNode = rootNode;
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this.location = location;
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this.mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
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mat.getAdditionalRenderState().setDepthWrite(false);
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mat.getAdditionalRenderState().setDepthTest(false);
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}
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/**
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* Initialisiert den Partikel-Emitter für die Explosion.
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*/
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private void initializeEmitter() {
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fire = new ParticleEmitter("Effect", Type.Triangle,50);
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fire.setMaterial(mat);
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fire.setStartColor(ColorRGBA.Yellow);
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fire.setEndColor(ColorRGBA.Red);
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fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0.2f,0.2f,4f));
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fire.getParticleInfluencer().setVelocityVariation(0.4f);
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fire.setStartSize(0.1f);
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fire.setEndSize(0.8f);
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fire.setGravity(0, 0, -0.1f);
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fire.setLowLife(0.5f);
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fire.setHighLife(2.2f);
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fire.setParticlesPerSec(0);
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fire.setLocalTranslation(location);
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fire.move(0, 0, 45);
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smoke = new ParticleEmitter("Effect2", Type.Triangle,40);
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smoke.setMaterial(mat);
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smoke.setImagesX(2);
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smoke.setImagesY(2);
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smoke.setStartColor(ColorRGBA.DarkGray);
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smoke.setEndColor(new ColorRGBA(0.05f, 0.05f, 0.05f, 1));
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smoke.getParticleInfluencer().setInitialVelocity(new Vector3f(0.0f,0.0f,0.7f));
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smoke.getParticleInfluencer().setVelocityVariation(0.5f);
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smoke.setStartSize(0.2f);
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smoke.setEndSize(0.5f);
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smoke.setGravity(0, 0, -0.3f);
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smoke.setLowLife(1.2f);
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smoke.setHighLife(5.5f);
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smoke.setParticlesPerSec(0);
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smoke.setLocalTranslation(location);
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smoke.move(0, 0, 45);
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}
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/**
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* Löst die Explosion aus.
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*/
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public void trigger() {
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if (!triggered) {
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triggered = true;
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initializeEmitter();
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}
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rootNode.attachChild(fire);
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fire.emitAllParticles();
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fire.addControl(new AbstractControl() {
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private float elapsedTime = 0;
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@Override
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protected void controlUpdate(float tpf) {
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elapsedTime += tpf;
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if (elapsedTime > 10f) {
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rootNode.detachChild(fire);
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fire.removeControl(this);
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}
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}
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@Override
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protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
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});
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rootNode.attachChild(smoke);
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smoke.emitAllParticles();
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smoke.addControl(new AbstractControl() {
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private float elapsedTime = 0;
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@Override
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protected void controlUpdate(float tpf) {
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elapsedTime += tpf;
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if (elapsedTime > 10f) {
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rootNode.detachChild(smoke);
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smoke.removeControl(this);
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}
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}
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@Override
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protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
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});
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}
|
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}
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@@ -0,0 +1,175 @@
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package pp.mdga.client.animation;
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import com.jme3.material.Material;
|
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import com.jme3.math.FastMath;
|
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import com.jme3.math.Vector3f;
|
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import com.jme3.renderer.RenderManager;
|
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import com.jme3.renderer.ViewPort;
|
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import com.jme3.renderer.queue.RenderQueue;
|
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import com.jme3.scene.Node;
|
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import com.jme3.scene.Spatial;
|
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import com.jme3.scene.control.AbstractControl;
|
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import pp.mdga.client.Asset;
|
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import pp.mdga.client.MdgaApp;
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import pp.mdga.client.acoustic.MdgaSound;
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import pp.mdga.client.board.BoardHandler;
|
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import pp.mdga.client.view.GameView;
|
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|
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import java.util.UUID;
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public class JetAnimation {
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|
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private final MdgaApp app; // Referenz auf die Hauptanwendung
|
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private final Node rootNode; // Root-Knoten, an dem die Animation hängt
|
||||
private Spatial jetModel; // Das Model des "jet"
|
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private final Vector3f spawnPoint; // Spawnpunkt des Jets
|
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private final Vector3f nodePoint; // Punkt des überflogenen Knotens
|
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private final Vector3f despawnPoint; // Punkt, an dem der Jet despawnt
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private final float curveHeight; // Maximale Höhe der Kurve
|
||||
private final float animationDuration; // Dauer der Animation
|
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private Explosion explosion;
|
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private final UUID id;
|
||||
|
||||
/**
|
||||
* Konstruktor für die ThrowAnimation-Klasse.
|
||||
*
|
||||
* @param app Die Hauptanwendung
|
||||
* @param rootNode Der Root-Knoten, an dem der Jet angefügt wird
|
||||
* @param uuid Die UUID des pieces
|
||||
* @param targetPoint Der Punkt, an dem der Jet spawnt
|
||||
* @param curveHeight Die maximale Höhe der Flugkurve
|
||||
* @param animationDuration Die Gesamtdauer der Animation in Sekunden
|
||||
*/
|
||||
public JetAnimation(MdgaApp app, Node rootNode, UUID uuid, Vector3f targetPoint, float curveHeight, float animationDuration) {
|
||||
Vector3f spawnPoint = targetPoint.add(170, 50, 50);
|
||||
|
||||
Vector3f controlPoint = targetPoint.add(new Vector3f(0, 0, -45));
|
||||
|
||||
Vector3f despawnPoint = targetPoint.add(-100, -100, 40);
|
||||
|
||||
this.app = app;
|
||||
this.rootNode = rootNode;
|
||||
this.spawnPoint = spawnPoint;
|
||||
this.nodePoint = controlPoint;
|
||||
this.despawnPoint = despawnPoint;
|
||||
this.curveHeight = curveHeight;
|
||||
this.animationDuration = animationDuration;
|
||||
|
||||
id = uuid;
|
||||
|
||||
explosion = new Explosion(app, rootNode, nodePoint);
|
||||
}
|
||||
|
||||
/**
|
||||
* Startet die Animation.
|
||||
*/
|
||||
public void start() {
|
||||
app.getAcousticHandler().playSound(MdgaSound.JET);
|
||||
spawnJet();
|
||||
animateJet();
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawnt den Jet an der spezifizierten Position.
|
||||
*/
|
||||
private void spawnJet() {
|
||||
jetModel = app.getAssetManager().loadModel(Asset.jet.getModelPath());
|
||||
jetModel.setLocalTranslation(spawnPoint);
|
||||
jetModel.scale(Asset.jet.getSize());
|
||||
jetModel.rotate(FastMath.HALF_PI, 0, 0);
|
||||
jetModel.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
||||
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
||||
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(Asset.jet.getDiffPath()));
|
||||
jetModel.setMaterial(mat);
|
||||
|
||||
rootNode.attachChild(jetModel);
|
||||
|
||||
app.getAcousticHandler().playSound(MdgaSound.EXPLOSION);
|
||||
}
|
||||
|
||||
/**
|
||||
* Animiert den Jet entlang einer Kurve und lässt ihn anschließend verschwinden.
|
||||
*/
|
||||
private void animateJet() {
|
||||
Vector3f controlPoint1 = spawnPoint.add(0, curveHeight, 0);
|
||||
Vector3f controlPoint2 = nodePoint.add(0, curveHeight, 0);
|
||||
|
||||
BezierCurve3f curve = new BezierCurve3f(spawnPoint, controlPoint1, controlPoint2, despawnPoint);
|
||||
|
||||
app.getRootNode().addControl(new AbstractControl() {
|
||||
private float elapsedTime = 0;
|
||||
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
elapsedTime += tpf;
|
||||
float progress = elapsedTime / animationDuration;
|
||||
|
||||
if(elapsedTime > 4.2f) {
|
||||
explosion.trigger();
|
||||
}
|
||||
|
||||
if (progress > 1) {
|
||||
rootNode.detachChild(jetModel);
|
||||
this.spatial.removeControl(this);
|
||||
} else {
|
||||
Vector3f currentPos = curve.interpolate(progress);
|
||||
Vector3f direction = curve.interpolateDerivative(progress).normalizeLocal();
|
||||
jetModel.setLocalTranslation(currentPos);
|
||||
jetModel.lookAt(currentPos.add(direction), Vector3f.UNIT_Z);
|
||||
jetModel.rotate(-FastMath.HALF_PI, 0, (float) Math.toRadians(-25));
|
||||
}
|
||||
|
||||
if (elapsedTime > 6.0f) {
|
||||
GameView gameView = (GameView) app.getView();
|
||||
BoardHandler boardHandler = gameView.getBoardHandler();
|
||||
|
||||
boardHandler.throwPieceAnim(id);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(RenderManager rm, ViewPort vp) {
|
||||
// Wird hier nicht benötigt
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Repräsentiert eine 3D-Bezier-Kurve mit vier Kontrollpunkten.
|
||||
*/
|
||||
private static class BezierCurve3f {
|
||||
private final Vector3f p0, p1, p2, p3;
|
||||
|
||||
public BezierCurve3f(Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3) {
|
||||
this.p0 = p0;
|
||||
this.p1 = p1;
|
||||
this.p2 = p2;
|
||||
this.p3 = p3;
|
||||
}
|
||||
|
||||
public Vector3f interpolate(float t) {
|
||||
float u = 1 - t;
|
||||
float tt = t * t;
|
||||
float uu = u * u;
|
||||
float uuu = uu * u;
|
||||
float ttt = tt * t;
|
||||
|
||||
Vector3f point = p0.mult(uuu);
|
||||
point = point.add(p1.mult(3 * uu * t));
|
||||
point = point.add(p2.mult(3 * u * tt));
|
||||
point = point.add(p3.mult(ttt));
|
||||
return point;
|
||||
}
|
||||
|
||||
public Vector3f interpolateDerivative(float t) {
|
||||
float u = 1 - t;
|
||||
float tt = t * t;
|
||||
|
||||
Vector3f derivative = p0.mult(-3 * u * u);
|
||||
derivative = derivative.add(p1.mult(3 * u * u - 6 * u * t));
|
||||
derivative = derivative.add(p2.mult(6 * u * t - 3 * tt));
|
||||
derivative = derivative.add(p3.mult(3 * tt));
|
||||
return derivative;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -10,9 +10,9 @@
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.animation.MoveControl;
|
||||
import pp.mdga.client.animation.JetAnimation;
|
||||
import pp.mdga.client.gui.DiceControl;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Piece;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@@ -720,10 +720,20 @@ public void movePieceStartAnim(UUID uuid, int moveIndex){
|
||||
*/
|
||||
public void throwPieceAnim(UUID uuid){
|
||||
pieces.get(uuid).getSpatial().addControl(new MoveControl(
|
||||
pieces.get(uuid).getLocation(),
|
||||
getNextWaitingNode(pieceColor.get(uuid)).getLocation(),
|
||||
()->throwPiece(uuid)
|
||||
));
|
||||
pieces.get(uuid).getLocation(), getNextWaitingNode(pieceColor.get(uuid)).getLocation(), ()->throwPiece(uuid))
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Animates the throwing of a piece to the next available waiting node.
|
||||
*
|
||||
* @param uuid the UUID of the piece to animate
|
||||
*/
|
||||
public void throwBombAnim(UUID uuid){
|
||||
Vector3f targetPoint = pieces.get(uuid).getLocation();
|
||||
|
||||
JetAnimation anim = new JetAnimation(app, rootNode, uuid, targetPoint, 40, 6);
|
||||
anim.start();
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -1,4 +1,43 @@
|
||||
package pp.mdga.client.dialog;
|
||||
|
||||
public class InterruptDialog {
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.LabelButton;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
import pp.mdga.client.view.MdgaView;
|
||||
|
||||
public class InterruptDialog extends Dialog {
|
||||
private ButtonRight forceButton;
|
||||
|
||||
private LabelButton label;
|
||||
|
||||
public InterruptDialog(MdgaApp app, Node node) {
|
||||
super(app, node);
|
||||
|
||||
forceButton = new ButtonRight(app, node, () -> app.getModelSynchronize().force(), "Erzwingen", 1);
|
||||
|
||||
label = new LabelButton(app, node, "Warte auf Spieler...", new Vector2f(5.5f * 1.5f, 2), new Vector2f(0.5f, 0f), false);
|
||||
|
||||
float offset = 2.8f;
|
||||
|
||||
label.setPos(new Vector2f(0, MenuButton.VERTICAL - offset));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onShow() {
|
||||
if(app.getGameLogic().isHost()) {
|
||||
forceButton.show();
|
||||
}
|
||||
|
||||
label.show();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onHide() {
|
||||
forceButton.hide();
|
||||
label.hide();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -86,7 +86,7 @@ public void render(RenderManager rm) {
|
||||
public void update(float tpf) {
|
||||
if (init && !cardBuffer.isEmpty()) {
|
||||
for (Spatial spatial : cardBuffer) {
|
||||
// root.attachChild(spatial);
|
||||
root.attachChild(spatial);
|
||||
}
|
||||
cardBuffer.clear();
|
||||
}
|
||||
@@ -94,9 +94,8 @@ public void update(float tpf) {
|
||||
}
|
||||
|
||||
public void addSpatial(Spatial card) {
|
||||
// cardBuffer.add(card);
|
||||
root.attachChild(card);
|
||||
root = root;
|
||||
if(root == null) cardBuffer.add(card);
|
||||
else root.attachChild(card);
|
||||
}
|
||||
|
||||
public void deleteSpatial(Spatial spatial) {
|
||||
|
||||
@@ -206,11 +206,19 @@ public void addCeremonyParticipant(Color color, int pos, String name) {
|
||||
ceremonyButtons.add(button);
|
||||
|
||||
if(state.equals(SubState.AWARD_CEREMONY)) {
|
||||
button.hide();
|
||||
button.show();
|
||||
}
|
||||
}
|
||||
|
||||
public void addStatisticsRow(String name, int v1, int v2, int v3, int v4, int v5, int v6) {
|
||||
ceremonyDialog.addStatisticsRow(name, v1, v2, v3, v4, v5, v6);
|
||||
|
||||
ceremonyDialog.hide();
|
||||
ceremonyDialog.show();
|
||||
}
|
||||
|
||||
public void afterGameCleanup() {
|
||||
ceremonyDialog.prepare();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,31 +1,16 @@
|
||||
package pp.mdga.client.view;
|
||||
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import pp.mdga.client.MdgaState;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
import pp.mdga.client.board.CameraHandler;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.dialog.InterruptDialog;
|
||||
import pp.mdga.client.gui.GuiHandler;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.notification.AcquireCardNotification;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
import pp.mdga.notification.DiceNowNotification;
|
||||
import pp.mdga.notification.GameNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.PlayerInGameNotification;
|
||||
import pp.mdga.notification.RollDiceNotification;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
import pp.mdga.notification.SelectableMoveNotification;
|
||||
import pp.mdga.notification.SelectableSwapNotification;
|
||||
import pp.mdga.notification.ShieldActiveNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class GameView extends MdgaView {
|
||||
private BoardHandler boardHandler;
|
||||
@@ -37,21 +22,28 @@ public class GameView extends MdgaView {
|
||||
|
||||
private Color ownColor = null;
|
||||
|
||||
private InterruptDialog interruptDialog;
|
||||
|
||||
private FilterPostProcessor fpp;
|
||||
|
||||
private Node guiHandlerNode = new Node();
|
||||
|
||||
public GameView(MdgaApp app) {
|
||||
super(app);
|
||||
|
||||
leaveButton = new ButtonLeft(app, overlayNode, () -> app.getModelSynchronize().leave(), "Spiel verlassen", 1);
|
||||
leaveButton = new ButtonLeft(app, settingsNode, () -> app.getModelSynchronize().leave(), "Spiel verlassen", 1);
|
||||
|
||||
confirmButton = new ButtonRight(app, guiNode, () -> app.getModelSynchronize().confirm(), "Bestätigen", 1);
|
||||
|
||||
interruptDialog = new InterruptDialog(app, guiNode);
|
||||
|
||||
fpp = new FilterPostProcessor(app.getAssetManager());
|
||||
this.camera = new CameraHandler(app, fpp);
|
||||
this.boardHandler = new BoardHandler(app, rootNode, fpp);
|
||||
|
||||
guiHandler = new GuiHandler(app, guiNode);
|
||||
guiHandler = new GuiHandler(app, guiHandlerNode);
|
||||
|
||||
guiNode.attachChild(guiHandlerNode);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -64,14 +56,6 @@ public void onEnter() {
|
||||
app.getViewPort().addProcessor(fpp);
|
||||
|
||||
app.getAcousticHandler().playSound(MdgaSound.START);
|
||||
|
||||
guiHandler.addPlayer(Color.AIRFORCE, "Cedric");
|
||||
guiHandler.addPlayer(Color.ARMY, "Ben");
|
||||
guiHandler.addPlayer(Color.CYBER, "Felix");
|
||||
guiHandler.addPlayer(Color.NAVY, "Daniel");
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -132,4 +116,26 @@ public void needConfirm() {
|
||||
public void noConfirm() {
|
||||
confirmButton.hide();
|
||||
}
|
||||
|
||||
public void enterInterrupt() {
|
||||
enterOverlay(Overlay.INTERRUPT);
|
||||
|
||||
guiNode.detachChild(guiHandlerNode);
|
||||
app.getGuiNode().attachChild(guiNode);
|
||||
|
||||
app.getInputSynchronize().setClickAllowed(false);
|
||||
|
||||
interruptDialog.show();
|
||||
}
|
||||
|
||||
public void leaveInterrupt() {
|
||||
leaveOverlay(Overlay.INTERRUPT);
|
||||
|
||||
app.getGuiNode().detachChild(guiNode);
|
||||
guiNode.attachChild(guiHandlerNode);
|
||||
|
||||
app.getInputSynchronize().setClickAllowed(true);
|
||||
|
||||
interruptDialog.hide();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,19 +1,12 @@
|
||||
package pp.mdga.client.view;
|
||||
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.LabelButton;
|
||||
import pp.mdga.client.dialog.HostDialog;
|
||||
import pp.mdga.client.dialog.JoinDialog;
|
||||
import pp.mdga.client.dialog.StartDialog;
|
||||
|
||||
import java.net.Inet4Address;
|
||||
import java.net.UnknownHostException;
|
||||
|
||||
public class MainView extends MdgaView {
|
||||
private enum SubState {
|
||||
HOST,
|
||||
@@ -67,12 +60,12 @@ public void onUpdate(float tpf) {
|
||||
@Override
|
||||
protected void onEnterOverlay(Overlay overlay) {
|
||||
guiNode.detachChild(background);
|
||||
overlayNode.attachChild(background);
|
||||
settingsNode.attachChild(background);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLeaveOverlay(Overlay overlay) {
|
||||
overlayNode.detachChild(background);
|
||||
settingsNode.detachChild(background);
|
||||
guiNode.attachChild(background);
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,7 @@ public enum Overlay {
|
||||
protected MdgaApp app;
|
||||
protected Node rootNode = new Node("View Root");
|
||||
protected Node guiNode = new Node("View Root GUI");
|
||||
protected Node overlayNode = new Node("View Root Overlay");
|
||||
protected Node settingsNode = new Node("View Root Overlay");
|
||||
|
||||
private SettingsButton settingsButton;
|
||||
|
||||
@@ -42,9 +42,9 @@ public MdgaView(MdgaApp app) {
|
||||
this.app = app;
|
||||
settingsButton = new SettingsButton(app, guiNode, this::enterSettings);
|
||||
|
||||
settingsDialog = new SettingsDialog(app, overlayNode, this);
|
||||
videoSettingsDialog = new VideoSettingsDialog(app, overlayNode, this);
|
||||
audioSettingsDialog = new AudioSettingsDialog(app, overlayNode, this);
|
||||
settingsDialog = new SettingsDialog(app, settingsNode, this);
|
||||
videoSettingsDialog = new VideoSettingsDialog(app, settingsNode, this);
|
||||
audioSettingsDialog = new AudioSettingsDialog(app, settingsNode, this);
|
||||
}
|
||||
|
||||
public void enter() {
|
||||
@@ -124,7 +124,7 @@ protected Geometry createBackground(String texturePath) {
|
||||
public void enterSettings() {
|
||||
enterOverlay(Overlay.SETTINGS);
|
||||
|
||||
app.getGuiNode().attachChild(overlayNode);
|
||||
app.getGuiNode().attachChild(settingsNode);
|
||||
|
||||
settingsDialog.show();
|
||||
|
||||
@@ -134,7 +134,7 @@ public void enterSettings() {
|
||||
public void leaveSettings() {
|
||||
leaveOverlay(Overlay.SETTINGS);
|
||||
|
||||
app.getGuiNode().detachChild(overlayNode);
|
||||
app.getGuiNode().detachChild(settingsNode);
|
||||
|
||||
settingsDialog.hide();
|
||||
|
||||
|
||||
BIN
Projekte/mdga/client/src/main/resources/Sounds/exp.ogg
Normal file
BIN
Projekte/mdga/client/src/main/resources/Sounds/exp.ogg
Normal file
Binary file not shown.
BIN
Projekte/mdga/client/src/main/resources/Sounds/jet-overhead.wav
Normal file
BIN
Projekte/mdga/client/src/main/resources/Sounds/jet-overhead.wav
Normal file
Binary file not shown.
BIN
Projekte/mdga/client/src/main/resources/Sounds/thunder.ogg
Normal file
BIN
Projekte/mdga/client/src/main/resources/Sounds/thunder.ogg
Normal file
Binary file not shown.
Reference in New Issue
Block a user